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/****************************************************************************
**
** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
** Contact: Qt Software Information (qt-info@nokia.com)
**
** This file is part of the QtGui module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL$
** No Commercial Usage
** This file contains pre-release code and may not be distributed.
** You may use this file in accordance with the terms and conditions
** contained in the either Technology Preview License Agreement or the
** Beta Release License Agreement.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 2.1 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPL included in the
** packaging of this file. Please review the following information to
** ensure the GNU Lesser General Public License version 2.1 requirements
** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
**
** In addition, as a special exception, Nokia gives you certain
** additional rights. These rights are described in the Nokia Qt LGPL
** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this
** package.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 3.0 as published by the Free Software
** Foundation and appearing in the file LICENSE.GPL included in the
** packaging of this file. Please review the following information to
** ensure the GNU General Public License version 3.0 requirements will be
** met: http://www.gnu.org/copyleft/gpl.html.
**
** If you are unsure which license is appropriate for your use, please
** contact the sales department at qt-sales@nokia.com.
** $QT_END_LICENSE$
**
****************************************************************************/
#ifndef QGRAPHICSSCENEBSPTREEINDEX_P_P_H
#define QGRAPHICSSCENEBSPTREEINDEX_P_P_H
//
// W A R N I N G
// -------------
//
// This file is not part of the Qt API. It exists for the convenience
// of qapplication_*.cpp, qwidget*.cpp and qfiledialog.cpp. This header
// file may change from version to version without notice, or even be removed.
//
// We mean it.
//
#include "qgraphicsscenebsptreeindex_p.h"
#if !defined(QT_NO_GRAPHICSVIEW) || (QT_EDITION & QT_MODULE_GRAPHICSVIEW) != QT_MODULE_GRAPHICSVIEW
#include <private/qobject_p.h>
#include <private/qgraphicsitem_p.h>
QT_BEGIN_NAMESPACE
class QGraphicsScene;
class QGraphicsSceneBspTreeIndexPrivate : public QObjectPrivate
{
Q_DECLARE_PUBLIC(QGraphicsSceneBspTreeIndex)
public:
QGraphicsSceneBspTreeIndexPrivate(QGraphicsScene *scene);
QGraphicsScene *scene;
QGraphicsSceneBspTree bsp;
QRectF sceneRect;
int bspTreeDepth;
int indexTimerId;
bool restartIndexTimer;
bool regenerateIndex;
int lastItemCount;
QList<QGraphicsItem *> indexedItems;
QList<QGraphicsItem *> unindexedItems;
QList<int> freeItemIndexes;
bool purgePending;
QList<QGraphicsItem *> removedItems;
void purgeRemovedItems();
void _q_updateIndex();
void startIndexTimer();
void resetIndex();
void addToIndex(QGraphicsItem *item);
void removeFromIndex(QGraphicsItem *item);
void _q_updateSortCache();
bool sortCacheEnabled;
bool updatingSortCache;
void invalidateSortCache();
static void climbTree(QGraphicsItem *item, int *stackingOrder);
static bool closestItemFirst_withoutCache(const QGraphicsItem *item1, const QGraphicsItem *item2);
static bool closestItemLast_withoutCache(const QGraphicsItem *item1, const QGraphicsItem *item2);
static inline bool closestItemFirst_withCache(const QGraphicsItem *item1, const QGraphicsItem *item2)
{
return item1->d_ptr->globalStackingOrder < item2->d_ptr->globalStackingOrder;
}
static inline bool closestItemLast_withCache(const QGraphicsItem *item1, const QGraphicsItem *item2)
{
return item1->d_ptr->globalStackingOrder >= item2->d_ptr->globalStackingOrder;
}
static void sortItems(QList<QGraphicsItem *> *itemList, Qt::SortOrder order, bool cached);
};
/*!
\internal
*/
inline bool qt_closestLeaf(const QGraphicsItem *item1, const QGraphicsItem *item2)
{
// Return true if sibling item1 is on top of item2.
const QGraphicsItemPrivate *d1 = item1->d_ptr;
const QGraphicsItemPrivate *d2 = item2->d_ptr;
bool f1 = d1->flags & QGraphicsItem::ItemStacksBehindParent;
bool f2 = d2->flags & QGraphicsItem::ItemStacksBehindParent;
if (f1 != f2) return f2;
qreal z1 = d1->z;
qreal z2 = d2->z;
return z1 != z2 ? z1 > z2 : d1->siblingIndex > d2->siblingIndex;
}
QT_END_NAMESPACE
#endif // QGRAPHICSSCENEBSPTREEINDEX_P_P_H
#endif
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