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/****************************************************************************
**
** Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies).
** All rights reserved.
** Contact: Nokia Corporation (qt-info@nokia.com)
**
** This file is part of the QtGui module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL$
** No Commercial Usage
** This file contains pre-release code and may not be distributed.
** You may use this file in accordance with the terms and conditions
** contained in the Technology Preview License Agreement accompanying
** this package.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 2.1 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPL included in the
** packaging of this file. Please review the following information to
** ensure the GNU Lesser General Public License version 2.1 requirements
** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
**
** In addition, as a special exception, Nokia gives you certain additional
** rights. These rights are described in the Nokia Qt LGPL Exception
** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
**
** If you have questions regarding the use of this file, please contact
** Nokia at qt-info@nokia.com.
**
**
**
**
**
**
**
**
** $QT_END_LICENSE$
**
****************************************************************************/
/*!
\class QGraphicsSceneLinearIndex
\brief The QGraphicsSceneLinearIndex class provides an implementation of
a linear indexing algorithm for discovering items in QGraphicsScene.
\since 4.6
\ingroup graphicsview-api
\internal
QGraphicsSceneLinearIndex index is default linear implementation to discover items.
It basically store all items in a list and return them to the scene.
\sa QGraphicsScene, QGraphicsView, QGraphicsSceneIndex, QGraphicsSceneBspTreeIndex
*/
#include <private/qgraphicsscenelinearindex_p.h>
/*!
\fn QGraphicsSceneLinearIndex::QGraphicsSceneLinearIndex(QGraphicsScene *scene = 0):
Construct a linear index for the given \a scene.
*/
/*!
\fn QList<QGraphicsItem *> QGraphicsSceneLinearIndex::items(Qt::SortOrder order = Qt::DescendingOrder) const;
Return all items in the index and sort them using \a order.
*/
/*!
\fn virtual QList<QGraphicsItem *> QGraphicsSceneLinearIndex::estimateItems(const QRectF &rect, Qt::SortOrder order) const
Returns an estimation visible items that are either inside or
intersect with the specified \a rect and return a list sorted using \a order.
*/
/*!
\fn void QGraphicsSceneLinearIndex::clear()
\internal
Clear the all the BSP index.
*/
/*!
\fn virtual void QGraphicsSceneLinearIndex::addItem(QGraphicsItem *item)
Add the \a item into the index.
*/
/*!
\fn virtual void QGraphicsSceneLinearIndex::removeItem(QGraphicsItem *item)
Add the \a item from the index.
*/
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