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/****************************************************************************
**
** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
** Contact: Nokia Corporation (qt-info@nokia.com)
**
** This file is part of the QtGui module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL$
** No Commercial Usage
** This file contains pre-release code and may not be distributed.
** You may use this file in accordance with the terms and conditions
** contained in the Technology Preview License Agreement accompanying
** this package.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 2.1 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPL included in the
** packaging of this file. Please review the following information to
** ensure the GNU Lesser General Public License version 2.1 requirements
** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
**
** In addition, as a special exception, Nokia gives you certain
** additional rights. These rights are described in the Nokia Qt LGPL
** Exception version 1.1, included in the file LGPL_EXCEPTION.txt in this
** package.
**
** If you have questions regarding the use of this file, please contact
** Nokia at qt-info@nokia.com.
**
**
**
**
**
**
**
**
** $QT_END_LICENSE$
**
****************************************************************************/
/****************************************************************************
**
** Implementation of QInputContextFactory class
**
** Copyright (C) 2003-2004 immodule for Qt Project. All rights reserved.
**
** This file is written to contribute to Nokia Corporation and/or its subsidiary(-ies) under their own
** license. You may use this file under your Qt license. Following
** description is copied from their original file headers. Contact
** immodule-qt@freedesktop.org if any conditions of this licensing are
** not clear to you.
**
****************************************************************************/
#include "qinputcontextfactory.h"
#ifndef QT_NO_IM
#include "qcoreapplication.h"
#include "qinputcontext.h"
#include "qinputcontextplugin.h"
#ifdef Q_WS_X11
#include "private/qt_x11_p.h"
#include "qximinputcontext_p.h"
#endif
#ifdef Q_WS_WIN
#include "qwininputcontext_p.h"
#endif
#ifdef Q_WS_MAC
#include "qmacinputcontext_p.h"
#endif
#include "private/qfactoryloader_p.h"
#include "qmutex.h"
QT_BEGIN_NAMESPACE
#if !defined(QT_NO_LIBRARY) && !defined(QT_NO_SETTINGS)
Q_GLOBAL_STATIC_WITH_ARGS(QFactoryLoader, loader,
(QInputContextFactoryInterface_iid, QLatin1String("/inputmethods")))
#endif
/*!
\class QInputContextFactory
\brief The QInputContextFactory class creates QInputContext objects.
\ingroup appearance
The input context factory creates a QInputContext object for a
given key with QInputContextFactory::create().
The input contexts are either built-in or dynamically loaded from
an input context plugin (see QInputContextPlugin).
keys() returns a list of valid keys. The
keys are the names used, for example, to identify and specify
input methods for the input method switching mechanism. The names
have to be consistent with QInputContext::identifierName(), and
may only contain ASCII characters.
A key can be used to retrieve the associated input context's
supported languages using languages(). You
can retrieve the input context's description using
description() and finally you can get a user
friendly internationalized name of the QInputContext object
specified by the key using displayName().
\legalese
Copyright (C) 2003-2004 immodule for Qt Project. All rights reserved.
This file is written to contribute to Nokia Corporation and/or its subsidiary(-ies) under their own
license. You may use this file under your Qt license. Following
description is copied from their original file headers. Contact
immodule-qt@freedesktop.org if any conditions of this licensing are
not clear to you.
\endlegalese
\sa QInputContext, QInputContextPlugin
*/
/*!
Creates and returns a QInputContext object for the input context
specified by \a key with the given \a parent. Keys are case
sensitive.
\sa keys()
*/
QInputContext *QInputContextFactory::create( const QString& key, QObject *parent )
{
QInputContext *result = 0;
#if defined(Q_WS_X11) && !defined(QT_NO_XIM)
if (key == QLatin1String("xim")) {
result = new QXIMInputContext;
}
#endif
#if defined(Q_WS_WIN)
if (key == QLatin1String("win")) {
result = new QWinInputContext;
}
#endif
#if defined(Q_WS_MAC)
if (key == QLatin1String("mac")) {
result = new QMacInputContext;
}
#endif
#if defined(QT_NO_LIBRARY) || defined(QT_NO_SETTINGS)
Q_UNUSED(key);
#else
if (QInputContextFactoryInterface *factory =
qobject_cast<QInputContextFactoryInterface*>(loader()->instance(key))) {
result = factory->create(key);
}
#endif
if (result)
result->setParent(parent);
return result;
}
/*!
Returns the list of keys this factory can create input contexts
for.
The keys are the names used, for example, to identify and specify
input methods for the input method switching mechanism. The names
have to be consistent with QInputContext::identifierName(), and
may only contain ASCII characters.
\sa create(), displayName(), QInputContext::identifierName()
*/
QStringList QInputContextFactory::keys()
{
QStringList result;
#if defined(Q_WS_X11) && !defined(QT_NO_XIM)
result << QLatin1String("xim");
#endif
#if defined(Q_WS_WIN) && !defined(QT_NO_XIM)
result << QLatin1String("win");
#endif
#if defined(Q_WS_MAC)
result << QLatin1String("mac");
#endif
#if !defined(QT_NO_LIBRARY) && !defined(QT_NO_SETTINGS)
result += loader()->keys();
#endif // QT_NO_LIBRARY
return result;
}
/*!
Returns the languages supported by the QInputContext object
specified by \a key.
The languages are expressed as language code (e.g. "zh_CN",
"zh_TW", "zh_HK", "ja", "ko", ...). An input context that supports
multiple languages can return all supported languages as a
QStringList. The name has to be consistent with
QInputContext::language().
This information may be used to optimize a user interface.
\sa keys(), QInputContext::language(), QLocale
*/
QStringList QInputContextFactory::languages( const QString &key )
{
QStringList result;
#if defined(Q_WS_X11) && !defined(QT_NO_XIM)
if (key == QLatin1String("xim"))
return QStringList(QString());
#endif
#if defined(Q_WS_WIN)
if (key == QLatin1String("win"))
return QStringList(QString());
#endif
#if defined(Q_WS_MAC)
if (key == QLatin1String("mac"))
return QStringList(QString());
#endif
#if defined(QT_NO_LIBRARY) || defined(QT_NO_SETTINGS)
Q_UNUSED(key);
#else
if (QInputContextFactoryInterface *factory =
qobject_cast<QInputContextFactoryInterface*>(loader()->instance(key)))
result = factory->languages(key);
#endif // QT_NO_LIBRARY
return result;
}
/*!
Returns a user friendly internationalized name of the
QInputContext object specified by \a key. You can, for example,
use this name in a menu.
\sa keys(), QInputContext::identifierName()
*/
QString QInputContextFactory::displayName( const QString &key )
{
QString result;
#if defined(Q_WS_X11) && !defined(QT_NO_XIM)
if (key == QLatin1String("xim"))
return QInputContext::tr( "XIM" );
#endif
#if defined(QT_NO_LIBRARY) || defined(QT_NO_SETTINGS)
Q_UNUSED(key);
#else
if (QInputContextFactoryInterface *factory =
qobject_cast<QInputContextFactoryInterface*>(loader()->instance(key)))
return factory->displayName(key);
#endif // QT_NO_LIBRARY
return QString();
}
/*!
Returns an internationalized brief description of the QInputContext
object specified by \a key. You can, for example, use this
description in a user interface.
\sa keys(), displayName()
*/
QString QInputContextFactory::description( const QString &key )
{
#if defined(Q_WS_X11) && !defined(QT_NO_XIM)
if (key == QLatin1String("xim"))
return QInputContext::tr( "XIM input method" );
#endif
#if defined(Q_WS_WIN) && !defined(QT_NO_XIM)
if (key == QLatin1String("win"))
return QInputContext::tr( "Windows input method" );
#endif
#if defined(Q_WS_MAC)
if (key == QLatin1String("mac"))
return QInputContext::tr( "Mac OS X input method" );
#endif
#if defined(QT_NO_LIBRARY) || defined(QT_NO_SETTINGS)
Q_UNUSED(key);
#else
if (QInputContextFactoryInterface *factory =
qobject_cast<QInputContextFactoryInterface*>(loader()->instance(key)))
return factory->description(key);
#endif // QT_NO_LIBRARY
return QString();
}
QT_END_NAMESPACE
#endif // QT_NO_IM
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