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/****************************************************************************
**
** Copyright (C) 2014 Digia Plc and/or its subsidiary(-ies).
** Contact: http://www.qt-project.org/legal
**
** This file is part of the QtGui module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL$
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and Digia. For licensing terms and
** conditions see http://qt.digia.com/licensing. For further information
** use the contact form at http://qt.digia.com/contact-us.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 2.1 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPL included in the
** packaging of this file. Please review the following information to
** ensure the GNU Lesser General Public License version 2.1 requirements
** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
**
** In addition, as a special exception, Digia gives you certain additional
** rights. These rights are described in the Digia Qt LGPL Exception
** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 3.0 as published by the Free Software
** Foundation and appearing in the file LICENSE.GPL included in the
** packaging of this file. Please review the following information to
** ensure the GNU General Public License version 3.0 requirements will be
** met: http://www.gnu.org/copyleft/gpl.html.
**
**
** $QT_END_LICENSE$
**
****************************************************************************/
#include "qbsptree_p.h"
QT_BEGIN_NAMESPACE
QBspTree::QBspTree() : depth(6), visited(0) {}
void QBspTree::create(int n, int d)
{
// simple heuristics to find the best tree depth
if (d == -1) {
int c;
for (c = 0; n; ++c)
n = n / 10;
depth = c << 1;
} else {
depth = d;
}
depth = qMax(depth, uint(1));
nodes.resize((1 << depth) - 1); // resize to number of nodes
leaves.resize(1 << depth); // resize to number of leaves
}
void QBspTree::destroy()
{
leaves.clear();
nodes.clear();
}
void QBspTree::climbTree(const QRect &rect, callback *function, QBspTreeData data)
{
if (nodes.isEmpty())
return;
++visited;
climbTree(rect, function, data, 0);
}
void QBspTree::climbTree(const QRect &area, callback *function, QBspTreeData data, int index)
{
if (index >= nodes.count()) { // the index points to a leaf
Q_ASSERT(!nodes.isEmpty());
function(leaf(index - nodes.count()), area, visited, data);
return;
}
Node::Type t = (Node::Type) nodes.at(index).type;
int pos = nodes.at(index).pos;
int idx = firstChildIndex(index);
if (t == Node::VerticalPlane) {
if (area.left() < pos)
climbTree(area, function, data, idx); // back
if (area.right() >= pos)
climbTree(area, function, data, idx + 1); // front
} else {
if (area.top() < pos)
climbTree(area, function, data, idx); // back
if (area.bottom() >= pos)
climbTree(area, function, data, idx + 1); // front
}
}
void QBspTree::init(const QRect &area, int depth, NodeType type, int index)
{
Node::Type t = Node::None; // t should never have this value
if (type == Node::Both) // if both planes are specified, use 2d bsp
t = (depth & 1) ? Node::HorizontalPlane : Node::VerticalPlane;
else
t = type;
QPoint center = area.center();
nodes[index].pos = (t == Node::VerticalPlane ? center.x() : center.y());
nodes[index].type = t;
QRect front = area;
QRect back = area;
if (t == Node::VerticalPlane) {
front.setLeft(center.x());
back.setRight(center.x() - 1); // front includes the center
} else { // t == Node::HorizontalPlane
front.setTop(center.y());
back.setBottom(center.y() - 1);
}
int idx = firstChildIndex(index);
if (--depth) {
init(back, depth, type, idx);
init(front, depth, type, idx + 1);
}
}
void QBspTree::insert(QVector<int> &leaf, const QRect &, uint, QBspTreeData data)
{
leaf.append(data.i);
}
void QBspTree::remove(QVector<int> &leaf, const QRect &, uint, QBspTreeData data)
{
int i = leaf.indexOf(data.i);
if (i != -1)
leaf.remove(i);
}
QT_END_NAMESPACE
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