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|
/****************************************************************************
**
** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
** All rights reserved.
** Contact: Nokia Corporation (qt-info@nokia.com)
**
** This file is part of the QtGui module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL$
** No Commercial Usage
** This file contains pre-release code and may not be distributed.
** You may use this file in accordance with the terms and conditions
** contained in the Technology Preview License Agreement accompanying
** this package.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 2.1 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPL included in the
** packaging of this file. Please review the following information to
** ensure the GNU Lesser General Public License version 2.1 requirements
** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
**
** In addition, as a special exception, Nokia gives you certain additional
** rights. These rights are described in the Nokia Qt LGPL Exception
** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
**
** If you have questions regarding the use of this file, please contact
** Nokia at qt-info@nokia.com.
**
**
**
**
**
**
**
**
** $QT_END_LICENSE$
**
****************************************************************************/
#ifndef QEVENT_H
#define QEVENT_H
#include <QtGui/qwindowdefs.h>
#include <QtCore/qobject.h>
#include <QtGui/qregion.h>
#include <QtCore/qnamespace.h>
#include <QtCore/qstring.h>
#include <QtGui/qkeysequence.h>
#include <QtCore/qcoreevent.h>
#include <QtGui/qmime.h>
#include <QtGui/qdrag.h>
#include <QtCore/qvariant.h>
#include <QtCore/qmap.h>
#include <QtCore/qset.h>
QT_BEGIN_HEADER
QT_BEGIN_NAMESPACE
QT_MODULE(Gui)
class QAction;
class QGesture;
class Q_GUI_EXPORT QInputEvent : public QEvent
{
public:
QInputEvent(Type type, Qt::KeyboardModifiers modifiers = Qt::NoModifier);
~QInputEvent();
inline Qt::KeyboardModifiers modifiers() const { return modState; }
inline void setModifiers(Qt::KeyboardModifiers amodifiers) { modState = amodifiers; }
protected:
Qt::KeyboardModifiers modState;
};
class Q_GUI_EXPORT QMouseEvent : public QInputEvent
{
public:
QMouseEvent(Type type, const QPoint &pos, Qt::MouseButton button,
Qt::MouseButtons buttons, Qt::KeyboardModifiers modifiers);
QMouseEvent(Type type, const QPoint &pos, const QPoint &globalPos,
Qt::MouseButton button, Qt::MouseButtons buttons,
Qt::KeyboardModifiers modifiers);
~QMouseEvent();
inline const QPoint &pos() const { return p; }
inline const QPoint &globalPos() const { return g; }
inline int x() const { return p.x(); }
inline int y() const { return p.y(); }
inline int globalX() const { return g.x(); }
inline int globalY() const { return g.y(); }
inline Qt::MouseButton button() const { return b; }
inline Qt::MouseButtons buttons() const { return mouseState; }
static QMouseEvent *createExtendedMouseEvent(Type type, const QPointF &pos,
const QPoint &globalPos, Qt::MouseButton button,
Qt::MouseButtons buttons, Qt::KeyboardModifiers modifiers);
inline bool hasExtendedInfo() const { return reinterpret_cast<const QMouseEvent *>(d) == this; }
QPointF posF() const;
#ifdef QT3_SUPPORT
QT3_SUPPORT_CONSTRUCTOR QMouseEvent(Type type, const QPoint &pos, Qt::ButtonState button, int state);
QT3_SUPPORT_CONSTRUCTOR QMouseEvent(Type type, const QPoint &pos, const QPoint &globalPos,
Qt::ButtonState button, int state);
inline QT3_SUPPORT Qt::ButtonState state() const
{ return Qt::ButtonState((mouseState^b)|int(modifiers())); }
inline QT3_SUPPORT Qt::ButtonState stateAfter() const
{ return Qt::ButtonState(int(mouseState)|int(modifiers())); }
#endif
protected:
QPoint p, g;
Qt::MouseButton b;
Qt::MouseButtons mouseState;
};
class Q_GUI_EXPORT QHoverEvent : public QEvent
{
public:
QHoverEvent(Type type, const QPoint &pos, const QPoint &oldPos);
~QHoverEvent();
inline const QPoint &pos() const { return p; }
inline const QPoint &oldPos() const { return op; }
protected:
QPoint p, op;
};
#ifndef QT_NO_WHEELEVENT
class Q_GUI_EXPORT QWheelEvent : public QInputEvent
{
public:
QWheelEvent(const QPoint &pos, int delta,
Qt::MouseButtons buttons, Qt::KeyboardModifiers modifiers,
Qt::Orientation orient = Qt::Vertical);
QWheelEvent(const QPoint &pos, const QPoint& globalPos, int delta,
Qt::MouseButtons buttons, Qt::KeyboardModifiers modifiers,
Qt::Orientation orient = Qt::Vertical);
~QWheelEvent();
inline int delta() const { return d; }
inline const QPoint &pos() const { return p; }
inline const QPoint &globalPos() const { return g; }
inline int x() const { return p.x(); }
inline int y() const { return p.y(); }
inline int globalX() const { return g.x(); }
inline int globalY() const { return g.y(); }
inline Qt::MouseButtons buttons() const { return mouseState; }
Qt::Orientation orientation() const { return o; }
#ifdef QT3_SUPPORT
QT3_SUPPORT_CONSTRUCTOR QWheelEvent(const QPoint &pos, int delta, int state,
Qt::Orientation orient = Qt::Vertical);
QT3_SUPPORT_CONSTRUCTOR QWheelEvent(const QPoint &pos, const QPoint& globalPos, int delta, int state,
Qt::Orientation orient = Qt::Vertical);
inline QT3_SUPPORT Qt::ButtonState state() const
{ return static_cast<Qt::ButtonState>(int(buttons())|int(modifiers())); }
#endif
protected:
QPoint p;
QPoint g;
int d;
Qt::MouseButtons mouseState;
Qt::Orientation o;
};
#endif
#ifndef QT_NO_TABLETEVENT
class Q_GUI_EXPORT QTabletEvent : public QInputEvent
{
public:
enum TabletDevice { NoDevice, Puck, Stylus, Airbrush, FourDMouse,
XFreeEraser /*internal*/, RotationStylus };
enum PointerType { UnknownPointer, Pen, Cursor, Eraser };
QTabletEvent(Type t, const QPoint &pos, const QPoint &globalPos, const QPointF &hiResGlobalPos,
int device, int pointerType, qreal pressure, int xTilt, int yTilt,
qreal tangentialPressure, qreal rotation, int z,
Qt::KeyboardModifiers keyState, qint64 uniqueID);
~QTabletEvent();
inline const QPoint &pos() const { return mPos; }
inline const QPoint &globalPos() const { return mGPos; }
inline const QPointF &hiResGlobalPos() const { return mHiResGlobalPos; }
inline int x() const { return mPos.x(); }
inline int y() const { return mPos.y(); }
inline int globalX() const { return mGPos.x(); }
inline int globalY() const { return mGPos.y(); }
inline qreal hiResGlobalX() const { return mHiResGlobalPos.x(); }
inline qreal hiResGlobalY() const { return mHiResGlobalPos.y(); }
inline TabletDevice device() const { return TabletDevice(mDev); }
inline PointerType pointerType() const { return PointerType(mPointerType); }
inline qint64 uniqueId() const { return mUnique; }
inline qreal pressure() const { return mPress; }
inline int z() const { return mZ; }
inline qreal tangentialPressure() const { return mTangential; }
inline qreal rotation() const { return mRot; }
inline int xTilt() const { return mXT; }
inline int yTilt() const { return mYT; }
protected:
QPoint mPos, mGPos;
QPointF mHiResGlobalPos;
int mDev, mPointerType, mXT, mYT, mZ;
qreal mPress, mTangential, mRot;
qint64 mUnique;
// I don't know what the future holds for tablets but there could be some
// new devices coming along, and there seem to be "holes" in the
// OS-specific events for this.
void *mExtra;
};
#endif // QT_NO_TABLETEVENT
class Q_GUI_EXPORT QKeyEvent : public QInputEvent
{
public:
QKeyEvent(Type type, int key, Qt::KeyboardModifiers modifiers, const QString& text = QString(),
bool autorep = false, ushort count = 1);
~QKeyEvent();
int key() const { return k; }
#ifndef QT_NO_SHORTCUT
bool matches(QKeySequence::StandardKey key) const;
#endif
Qt::KeyboardModifiers modifiers() const;
inline QString text() const { return txt; }
inline bool isAutoRepeat() const { return autor; }
inline int count() const { return int(c); }
// Functions for the extended key event information
static QKeyEvent *createExtendedKeyEvent(Type type, int key, Qt::KeyboardModifiers modifiers,
quint32 nativeScanCode, quint32 nativeVirtualKey,
quint32 nativeModifiers,
const QString& text = QString(), bool autorep = false,
ushort count = 1);
inline bool hasExtendedInfo() const { return reinterpret_cast<const QKeyEvent*>(d) == this; }
quint32 nativeScanCode() const;
quint32 nativeVirtualKey() const;
quint32 nativeModifiers() const;
#ifdef QT3_SUPPORT
inline QT3_SUPPORT_CONSTRUCTOR QKeyEvent(Type type, int key, int /*ascii*/,
int modifiers, const QString& text = QString(),
bool autorep = false, ushort count = 1)
: QInputEvent(type, Qt::KeyboardModifiers(modifiers & (int)Qt::KeyButtonMask)), txt(text), k(key),
c(count), autor(autorep)
{
if (key >= Qt::Key_Back && key <= Qt::Key_MediaLast)
ignore();
}
inline QT3_SUPPORT int ascii() const
{ return (txt.length() ? txt.unicode()->toLatin1() : 0); }
inline QT3_SUPPORT Qt::ButtonState state() const { return Qt::ButtonState(QInputEvent::modifiers()); }
inline QT3_SUPPORT Qt::ButtonState stateAfter() const { return Qt::ButtonState(modifiers()); }
#endif
protected:
QString txt;
int k;
ushort c;
uint autor:1;
};
class Q_GUI_EXPORT QFocusEvent : public QEvent
{
public:
QFocusEvent(Type type, Qt::FocusReason reason=Qt::OtherFocusReason);
~QFocusEvent();
inline bool gotFocus() const { return type() == FocusIn; }
inline bool lostFocus() const { return type() == FocusOut; }
#ifdef QT3_SUPPORT
enum Reason { Mouse=Qt::MouseFocusReason, Tab=Qt::TabFocusReason,
Backtab=Qt::BacktabFocusReason, MenuBar=Qt::MenuBarFocusReason,
ActiveWindow=Qt::ActiveWindowFocusReason, Other=Qt::OtherFocusReason,
Popup=Qt::PopupFocusReason, Shortcut=Qt::ShortcutFocusReason };
#endif
Qt::FocusReason reason();
Qt::FocusReason reason() const;
private:
Qt::FocusReason m_reason;
};
class Q_GUI_EXPORT QPaintEvent : public QEvent
{
public:
QPaintEvent(const QRegion& paintRegion);
QPaintEvent(const QRect &paintRect);
~QPaintEvent();
inline const QRect &rect() const { return m_rect; }
inline const QRegion ®ion() const { return m_region; }
#ifdef QT3_SUPPORT
QT3_SUPPORT_CONSTRUCTOR QPaintEvent(const QRegion &paintRegion, const QRect &paintRect);
inline QT3_SUPPORT bool erased() const { return m_erased; }
inline QT3_SUPPORT void setErased(bool b) { m_erased = b; }
#endif
protected:
friend class QApplication;
friend class QCoreApplication;
QRect m_rect;
QRegion m_region;
bool m_erased;
};
class QUpdateLaterEvent : public QEvent
{
public:
QUpdateLaterEvent(const QRegion& paintRegion);
~QUpdateLaterEvent();
inline const QRegion ®ion() const { return m_region; }
protected:
QRegion m_region;
};
class Q_GUI_EXPORT QMoveEvent : public QEvent
{
public:
QMoveEvent(const QPoint &pos, const QPoint &oldPos);
~QMoveEvent();
inline const QPoint &pos() const { return p; }
inline const QPoint &oldPos() const { return oldp;}
protected:
QPoint p, oldp;
friend class QApplication;
friend class QCoreApplication;
};
class Q_GUI_EXPORT QResizeEvent : public QEvent
{
public:
QResizeEvent(const QSize &size, const QSize &oldSize);
~QResizeEvent();
inline const QSize &size() const { return s; }
inline const QSize &oldSize()const { return olds;}
protected:
QSize s, olds;
friend class QApplication;
friend class QCoreApplication;
};
class Q_GUI_EXPORT QCloseEvent : public QEvent
{
public:
QCloseEvent();
~QCloseEvent();
};
class Q_GUI_EXPORT QIconDragEvent : public QEvent
{
public:
QIconDragEvent();
~QIconDragEvent();
};
class Q_GUI_EXPORT QShowEvent : public QEvent
{
public:
QShowEvent();
~QShowEvent();
};
class Q_GUI_EXPORT QHideEvent : public QEvent
{
public:
QHideEvent();
~QHideEvent();
};
#ifndef QT_NO_CONTEXTMENU
class Q_GUI_EXPORT QContextMenuEvent : public QInputEvent
{
public:
enum Reason { Mouse, Keyboard, Other };
QContextMenuEvent(Reason reason, const QPoint &pos, const QPoint &globalPos,
Qt::KeyboardModifiers modifiers);
QContextMenuEvent(Reason reason, const QPoint &pos, const QPoint &globalPos);
QContextMenuEvent(Reason reason, const QPoint &pos);
~QContextMenuEvent();
inline int x() const { return p.x(); }
inline int y() const { return p.y(); }
inline int globalX() const { return gp.x(); }
inline int globalY() const { return gp.y(); }
inline const QPoint& pos() const { return p; }
inline const QPoint& globalPos() const { return gp; }
inline Reason reason() const { return Reason(reas); }
#ifdef QT3_SUPPORT
QT3_SUPPORT_CONSTRUCTOR QContextMenuEvent(Reason reason, const QPoint &pos, const QPoint &globalPos, int);
QT3_SUPPORT_CONSTRUCTOR QContextMenuEvent(Reason reason, const QPoint &pos, int);
QT3_SUPPORT Qt::ButtonState state() const;
#endif
protected:
QPoint p;
QPoint gp;
uint reas : 8;
};
#endif // QT_NO_CONTEXTMENU
#ifndef QT_NO_INPUTMETHOD
class Q_GUI_EXPORT QInputMethodEvent : public QEvent
{
public:
enum AttributeType {
TextFormat,
Cursor,
Language,
Ruby,
Selection
};
class Attribute {
public:
Attribute(AttributeType t, int s, int l, QVariant val) : type(t), start(s), length(l), value(val) {}
AttributeType type;
int start;
int length;
QVariant value;
};
QInputMethodEvent();
QInputMethodEvent(const QString &preeditText, const QList<Attribute> &attributes);
void setCommitString(const QString &commitString, int replaceFrom = 0, int replaceLength = 0);
inline const QList<Attribute> &attributes() const { return attrs; }
inline const QString &preeditString() const { return preedit; }
inline const QString &commitString() const { return commit; }
inline int replacementStart() const { return replace_from; }
inline int replacementLength() const { return replace_length; }
QInputMethodEvent(const QInputMethodEvent &other);
private:
QString preedit;
QList<Attribute> attrs;
QString commit;
int replace_from;
int replace_length;
};
#endif // QT_NO_INPUTMETHOD
#ifndef QT_NO_DRAGANDDROP
class QMimeData;
class Q_GUI_EXPORT QDropEvent : public QEvent
// QT3_SUPPORT
, public QMimeSource
// END QT3_SUPPORT
{
public:
QDropEvent(const QPoint& pos, Qt::DropActions actions, const QMimeData *data,
Qt::MouseButtons buttons, Qt::KeyboardModifiers modifiers, Type type = Drop);
~QDropEvent();
inline const QPoint &pos() const { return p; }
inline Qt::MouseButtons mouseButtons() const { return mouseState; }
inline Qt::KeyboardModifiers keyboardModifiers() const { return modState; }
inline Qt::DropActions possibleActions() const { return act; }
inline Qt::DropAction proposedAction() const { return default_action; }
inline void acceptProposedAction() { drop_action = default_action; accept(); }
inline Qt::DropAction dropAction() const { return drop_action; }
void setDropAction(Qt::DropAction action);
QWidget* source() const;
inline const QMimeData *mimeData() const { return mdata; }
// QT3_SUPPORT
const char* format(int n = 0) const;
QByteArray encodedData(const char*) const;
bool provides(const char*) const;
// END QT3_SUPPORT
#ifdef QT3_SUPPORT
inline void accept() { QEvent::accept(); }
inline QT3_SUPPORT void accept(bool y) { setAccepted(y); }
inline QT3_SUPPORT QByteArray data(const char* f) const { return encodedData(f); }
enum Action { Copy, Link, Move, Private, UserAction = Private };
QT3_SUPPORT Action action() const;
inline QT3_SUPPORT void acceptAction(bool y = true) { if (y) { drop_action = default_action; accept(); } }
inline QT3_SUPPORT void setPoint(const QPoint& np) { p = np; }
#endif
protected:
friend class QApplication;
QPoint p;
Qt::MouseButtons mouseState;
Qt::KeyboardModifiers modState;
Qt::DropActions act;
Qt::DropAction drop_action;
Qt::DropAction default_action;
const QMimeData *mdata;
mutable QList<QByteArray> fmts; // only used for QT3_SUPPORT
};
class Q_GUI_EXPORT QDragMoveEvent : public QDropEvent
{
public:
QDragMoveEvent(const QPoint &pos, Qt::DropActions actions, const QMimeData *data,
Qt::MouseButtons buttons, Qt::KeyboardModifiers modifiers, Type type = DragMove);
~QDragMoveEvent();
inline QRect answerRect() const { return rect; }
inline void accept() { QDropEvent::accept(); }
inline void ignore() { QDropEvent::ignore(); }
inline void accept(const QRect & r) { accept(); rect = r; }
inline void ignore(const QRect & r) { ignore(); rect = r; }
#ifdef QT3_SUPPORT
inline QT3_SUPPORT void accept(bool y) { setAccepted(y); }
#endif
protected:
friend class QApplication;
QRect rect;
};
class Q_GUI_EXPORT QDragEnterEvent : public QDragMoveEvent
{
public:
QDragEnterEvent(const QPoint &pos, Qt::DropActions actions, const QMimeData *data,
Qt::MouseButtons buttons, Qt::KeyboardModifiers modifiers);
~QDragEnterEvent();
};
/* An internal class */
class Q_GUI_EXPORT QDragResponseEvent : public QEvent
{
public:
QDragResponseEvent(bool accepted);
~QDragResponseEvent();
inline bool dragAccepted() const { return a; }
protected:
bool a;
};
class Q_GUI_EXPORT QDragLeaveEvent : public QEvent
{
public:
QDragLeaveEvent();
~QDragLeaveEvent();
};
#endif // QT_NO_DRAGANDDROP
class Q_GUI_EXPORT QHelpEvent : public QEvent
{
public:
QHelpEvent(Type type, const QPoint &pos, const QPoint &globalPos);
~QHelpEvent();
inline int x() const { return p.x(); }
inline int y() const { return p.y(); }
inline int globalX() const { return gp.x(); }
inline int globalY() const { return gp.y(); }
inline const QPoint& pos() const { return p; }
inline const QPoint& globalPos() const { return gp; }
private:
QPoint p;
QPoint gp;
};
#ifndef QT_NO_STATUSTIP
class Q_GUI_EXPORT QStatusTipEvent : public QEvent
{
public:
QStatusTipEvent(const QString &tip);
~QStatusTipEvent();
inline QString tip() const { return s; }
private:
QString s;
};
#endif
#ifndef QT_NO_WHATSTHIS
class Q_GUI_EXPORT QWhatsThisClickedEvent : public QEvent
{
public:
QWhatsThisClickedEvent(const QString &href);
~QWhatsThisClickedEvent();
inline QString href() const { return s; }
private:
QString s;
};
#endif
#ifndef QT_NO_ACTION
class Q_GUI_EXPORT QActionEvent : public QEvent
{
QAction *act, *bef;
public:
QActionEvent(int type, QAction *action, QAction *before = 0);
~QActionEvent();
inline QAction *action() const { return act; }
inline QAction *before() const { return bef; }
};
#endif
class Q_GUI_EXPORT QFileOpenEvent : public QEvent
{
public:
QFileOpenEvent(const QString &file);
~QFileOpenEvent();
inline QString file() const { return f; }
private:
QString f;
};
#ifndef QT_NO_TOOLBAR
class Q_GUI_EXPORT QToolBarChangeEvent : public QEvent
{
public:
QToolBarChangeEvent(bool t);
~QToolBarChangeEvent();
inline bool toggle() const { return tog; }
private:
uint tog : 1;
};
#endif
#ifndef QT_NO_SHORTCUT
class Q_GUI_EXPORT QShortcutEvent : public QEvent
{
public:
QShortcutEvent(const QKeySequence &key, int id, bool ambiguous = false);
~QShortcutEvent();
inline const QKeySequence &key() { return sequence; }
inline const QKeySequence &key() const { return sequence; }
inline int shortcutId() { return sid; }
inline int shortcutId() const { return sid; }
inline bool isAmbiguous() { return ambig; }
inline bool isAmbiguous() const { return ambig; }
protected:
QKeySequence sequence;
bool ambig;
int sid;
};
#endif
#ifndef QT_NO_CLIPBOARD
class Q_GUI_EXPORT QClipboardEvent : public QEvent
{
public:
QClipboardEvent(QEventPrivate *data);
~QClipboardEvent();
QEventPrivate *data() { return d; }
};
#endif
class Q_GUI_EXPORT QWindowStateChangeEvent: public QEvent
{
public:
QWindowStateChangeEvent(Qt::WindowStates aOldState);
QWindowStateChangeEvent(Qt::WindowStates aOldState, bool isOverride);
~QWindowStateChangeEvent();
inline Qt::WindowStates oldState() const { return ostate; }
bool isOverride() const;
private:
Qt::WindowStates ostate;
};
#ifdef QT3_SUPPORT
class QMenuBar;
class Q_GUI_EXPORT QMenubarUpdatedEvent: public QEvent
{
public:
QMenubarUpdatedEvent(QMenuBar * const menBar);
inline QMenuBar *menuBar() { return m_menuBar; }
private:
QMenuBar *m_menuBar;
};
#endif
#ifndef QT_NO_DEBUG_STREAM
Q_GUI_EXPORT QDebug operator<<(QDebug, const QEvent *);
#endif
#ifndef QT_NO_SHORTCUT
inline bool operator==(QKeyEvent *e, QKeySequence::StandardKey key){return (e ? e->matches(key) : false);}
inline bool operator==(QKeySequence::StandardKey key, QKeyEvent *e){return (e ? e->matches(key) : false);}
#endif // QT_NO_SHORTCUT
class QTouchEventTouchPointPrivate;
class Q_GUI_EXPORT QTouchEvent : public QInputEvent
{
public:
class Q_GUI_EXPORT TouchPoint
{
public:
TouchPoint(int id = -1);
TouchPoint(const QTouchEvent::TouchPoint &other);
~TouchPoint();
int id() const;
Qt::TouchPointState state() const;
bool isPrimary() const;
QPointF pos() const;
QPointF startPos() const;
QPointF lastPos() const;
QPointF scenePos() const;
QPointF startScenePos() const;
QPointF lastScenePos() const;
QPointF screenPos() const;
QPointF startScreenPos() const;
QPointF lastScreenPos() const;
QPointF normalizedPos() const;
QPointF startNormalizedPos() const;
QPointF lastNormalizedPos() const;
QRectF rect() const;
QRectF sceneRect() const;
QRectF screenRect() const;
qreal pressure() const;
// internal
void setId(int id);
void setState(Qt::TouchPointStates state);
void setPos(const QPointF &pos);
void setScenePos(const QPointF &scenePos);
void setScreenPos(const QPointF &screenPos);
void setNormalizedPos(const QPointF &normalizedPos);
void setStartPos(const QPointF &startPos);
void setStartScenePos(const QPointF &startScenePos);
void setStartScreenPos(const QPointF &startScreenPos);
void setStartNormalizedPos(const QPointF &startNormalizedPos);
void setLastPos(const QPointF &lastPos);
void setLastScenePos(const QPointF &lastScenePos);
void setLastScreenPos(const QPointF &lastScreenPos);
void setLastNormalizedPos(const QPointF &lastNormalizedPos);
void setRect(const QRectF &rect);
void setSceneRect(const QRectF &sceneRect);
void setScreenRect(const QRectF &screenRect);
void setPressure(qreal pressure);
QTouchEvent::TouchPoint &operator=(const QTouchEvent::TouchPoint &other);
private:
QTouchEventTouchPointPrivate *d;
};
enum DeviceType {
TouchScreen,
TouchPad
};
QTouchEvent(QEvent::Type eventType,
QTouchEvent::DeviceType deviceType = TouchScreen,
Qt::KeyboardModifiers modifiers = Qt::NoModifier,
Qt::TouchPointStates touchPointStates = 0,
const QList<QTouchEvent::TouchPoint> &touchPoints = QList<QTouchEvent::TouchPoint>());
~QTouchEvent();
inline QWidget *widget() const { return _widget; }
inline QTouchEvent::DeviceType deviceType() const { return _deviceType; }
inline Qt::TouchPointStates touchPointStates() const { return _touchPointStates; }
inline const QList<QTouchEvent::TouchPoint> &touchPoints() const { return _touchPoints; }
// internal
inline void setWidget(QWidget *awidget) { _widget = awidget; }
inline void setDeviceType(DeviceType adeviceType) { _deviceType = adeviceType; }
inline void setTouchPointStates(Qt::TouchPointStates aTouchPointStates) { _touchPointStates = aTouchPointStates; }
inline void setTouchPoints(const QList<QTouchEvent::TouchPoint> &atouchPoints) { _touchPoints = atouchPoints; }
protected:
QWidget *_widget;
QTouchEvent::DeviceType _deviceType;
Qt::TouchPointStates _touchPointStates;
QList<QTouchEvent::TouchPoint> _touchPoints;
friend class QApplicationPrivate;
};
class QGesture;
class QGestureEventPrivate;
class Q_GUI_EXPORT QGestureEvent : public QEvent
{
public:
QGestureEvent(const QList<QGesture *> &gestures);
~QGestureEvent();
QList<QGesture *> allGestures() const;
QGesture *gesture(Qt::GestureType type) const;
QList<QGesture *> activeGestures() const;
QList<QGesture *> canceledGestures() const;
#ifdef Q_NO_USING_KEYWORD
inline void setAccepted(bool accepted) { QEvent::setAccepted(accepted); }
inline bool isAccepted() const { return QEvent::isAccepted(); }
inline void accept() { QEvent::accept(); }
inline void ignore() { QEvent::ignore(); }
#else
using QEvent::setAccepted;
using QEvent::isAccepted;
using QEvent::accept;
using QEvent::ignore;
#endif
void setAccepted(QGesture *, bool);
void accept(QGesture *);
void ignore(QGesture *);
bool isAccepted(QGesture *) const;
void setAccepted(Qt::GestureType, bool);
void accept(Qt::GestureType);
void ignore(Qt::GestureType);
bool isAccepted(Qt::GestureType) const;
void setWidget(QWidget *widget);
QWidget *widget() const;
#ifndef QT_NO_GRAPHICSVIEW
QPointF mapToScene(const QPointF &gesturePoint) const;
#endif
private:
QGestureEventPrivate *d_func();
const QGestureEventPrivate *d_func() const;
friend class QApplication;
friend class QGestureManager;
};
QT_END_NAMESPACE
QT_END_HEADER
#endif // QEVENT_H
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