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|
/****************************************************************************
**
** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
** Contact: Nokia Corporation (qt-info@nokia.com)
**
** This file is part of the QtGui module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL$
** No Commercial Usage
** This file contains pre-release code and may not be distributed.
** You may use this file in accordance with the terms and conditions
** contained in the either Technology Preview License Agreement or the
** Beta Release License Agreement.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 2.1 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPL included in the
** packaging of this file. Please review the following information to
** ensure the GNU Lesser General Public License version 2.1 requirements
** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
**
** In addition, as a special exception, Nokia gives you certain
** additional rights. These rights are described in the Nokia Qt LGPL
** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this
** package.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 3.0 as published by the Free Software
** Foundation and appearing in the file LICENSE.GPL included in the
** packaging of this file. Please review the following information to
** ensure the GNU General Public License version 3.0 requirements will be
** met: http://www.gnu.org/copyleft/gpl.html.
**
** If you are unsure which license is appropriate for your use, please
** contact the sales department at http://qt.nokia.com/contact.
** $QT_END_LICENSE$
**
****************************************************************************/
/****************************************************************************
**
** Copyright (c) 2007-2008, Apple, Inc.
**
** All rights reserved.
**
** Redistribution and use in source and binary forms, with or without
** modification, are permitted provided that the following conditions are met:
**
** * Redistributions of source code must retain the above copyright notice,
** this list of conditions and the following disclaimer.
**
** * Redistributions in binary form must reproduce the above copyright notice,
** this list of conditions and the following disclaimer in the documentation
** and/or other materials provided with the distribution.
**
** * Neither the name of Apple, Inc. nor the names of its contributors
** may be used to endorse or promote products derived from this software
** without specific prior written permission.
**
** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
** CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
** EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
** PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
** PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
** LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
** NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
** SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
**
****************************************************************************/
#include "qplatformdefs.h"
#include "private/qt_mac_p.h"
#include "qeventdispatcher_mac_p.h"
#include "qapplication.h"
#include "qevent.h"
#include "qdialog.h"
#include "qhash.h"
#include "qsocketnotifier.h"
#include "private/qwidget_p.h"
#include "private/qthread_p.h"
#include "private/qapplication_p.h"
#include <private/qcocoaapplication_mac_p.h>
#include "private/qt_cocoa_helpers_mac_p.h"
#ifndef QT_NO_THREAD
# include "qmutex.h"
QT_BEGIN_NAMESPACE
QT_USE_NAMESPACE
#endif
/*****************************************************************************
Externals
*****************************************************************************/
extern void qt_event_request_timer(MacTimerInfo *); //qapplication_mac.cpp
extern MacTimerInfo *qt_event_get_timer(EventRef); //qapplication_mac.cpp
extern void qt_event_request_select(QEventDispatcherMac *); //qapplication_mac.cpp
extern void qt_event_request_updates(); //qapplication_mac.cpp
extern OSWindowRef qt_mac_window_for(const QWidget *); //qwidget_mac.cpp
extern bool qt_is_gui_used; //qapplication.cpp
extern bool qt_sendSpontaneousEvent(QObject*, QEvent*); // qapplication.cpp
extern bool qt_mac_is_macsheet(const QWidget *); //qwidget_mac.cpp
static inline CFRunLoopRef mainRunLoop()
{
#ifndef QT_MAC_USE_COCOA
return reinterpret_cast<CFRunLoopRef>(const_cast<void *>(GetCFRunLoopFromEventLoop(GetMainEventLoop())));
#else
return CFRunLoopGetMain();
#endif
}
/*****************************************************************************
Timers stuff
*****************************************************************************/
/* timer call back */
void QEventDispatcherMacPrivate::activateTimer(CFRunLoopTimerRef, void *info)
{
int timerID =
#ifdef Q_OS_MAC64
qint64(info);
#else
int(info);
#endif
MacTimerInfo *tmr;
tmr = macTimerHash.value(timerID);
if (tmr == 0 || tmr->pending == true)
return; // Can't send another timer event if it's pending.
tmr->pending = true;
QTimerEvent e(tmr->id);
qt_sendSpontaneousEvent(tmr->obj, &e);
// Get the value again in case the timer gets unregistered during the sendEvent.
tmr = macTimerHash.value(timerID);
if (tmr != 0)
tmr->pending = false;
}
void QEventDispatcherMac::registerTimer(int timerId, int interval, QObject *obj)
{
#ifndef QT_NO_DEBUG
if (timerId < 1 || interval < 0 || !obj) {
qWarning("QEventDispatcherMac::registerTimer: invalid arguments");
return;
} else if (obj->thread() != thread() || thread() != QThread::currentThread()) {
qWarning("QObject::startTimer: timers cannot be started from another thread");
return;
}
#endif
MacTimerInfo *t = new MacTimerInfo();
t->id = timerId;
t->interval = interval;
t->obj = obj;
t->runLoopTimer = 0;
t->pending = false;
CFAbsoluteTime fireDate = CFAbsoluteTimeGetCurrent();
CFTimeInterval cfinterval = qMax(CFTimeInterval(interval) / 1000, 0.0000001);
fireDate += cfinterval;
QEventDispatcherMacPrivate::macTimerHash.insert(timerId, t);
CFRunLoopTimerContext info = { 0, (void *)timerId, 0, 0, 0 };
t->runLoopTimer = CFRunLoopTimerCreate(0, fireDate, cfinterval, 0, 0,
QEventDispatcherMacPrivate::activateTimer, &info);
if (t->runLoopTimer == 0) {
qFatal("QEventDispatcherMac::registerTimer: Cannot create timer");
}
CFRunLoopAddTimer(mainRunLoop(), t->runLoopTimer, kCFRunLoopCommonModes);
}
bool QEventDispatcherMac::unregisterTimer(int identifier)
{
#ifndef QT_NO_DEBUG
if (identifier < 1) {
qWarning("QEventDispatcherMac::unregisterTimer: invalid argument");
return false;
} else if (thread() != QThread::currentThread()) {
qWarning("QObject::killTimer: timers cannot be stopped from another thread");
return false;
}
#endif
if (identifier <= 0)
return false; // not init'd or invalid timer
MacTimerInfo *timerInfo = QEventDispatcherMacPrivate::macTimerHash.take(identifier);
if (timerInfo == 0)
return false;
if (!QObjectPrivate::get(timerInfo->obj)->inThreadChangeEvent)
QAbstractEventDispatcherPrivate::releaseTimerId(identifier);
CFRunLoopTimerInvalidate(timerInfo->runLoopTimer);
CFRelease(timerInfo->runLoopTimer);
delete timerInfo;
return true;
}
bool QEventDispatcherMac::unregisterTimers(QObject *obj)
{
#ifndef QT_NO_DEBUG
if (!obj) {
qWarning("QEventDispatcherMac::unregisterTimers: invalid argument");
return false;
} else if (obj->thread() != thread() || thread() != QThread::currentThread()) {
qWarning("QObject::killTimers: timers cannot be stopped from another thread");
return false;
}
#endif
MacTimerHash::iterator it = QEventDispatcherMacPrivate::macTimerHash.begin();
while (it != QEventDispatcherMacPrivate::macTimerHash.end()) {
MacTimerInfo *timerInfo = it.value();
if (timerInfo->obj != obj) {
++it;
} else {
if (!QObjectPrivate::get(timerInfo->obj)->inThreadChangeEvent)
QAbstractEventDispatcherPrivate::releaseTimerId(timerInfo->id);
CFRunLoopTimerInvalidate(timerInfo->runLoopTimer);
CFRelease(timerInfo->runLoopTimer);
delete timerInfo;
it = QEventDispatcherMacPrivate::macTimerHash.erase(it);
}
}
return true;
}
QList<QEventDispatcherMac::TimerInfo>
QEventDispatcherMac::registeredTimers(QObject *object) const
{
if (!object) {
qWarning("QEventDispatcherMac:registeredTimers: invalid argument");
return QList<TimerInfo>();
}
QList<TimerInfo> list;
MacTimerHash::const_iterator it = QEventDispatcherMacPrivate::macTimerHash.constBegin();
while (it != QEventDispatcherMacPrivate::macTimerHash.constEnd()) {
MacTimerInfo *t = it.value();
if (t->obj == object)
list << TimerInfo(t->id, t->interval);
++it;
}
return list;
}
/**************************************************************************
Socket Notifiers
*************************************************************************/
void qt_mac_socket_callback(CFSocketRef s, CFSocketCallBackType callbackType, CFDataRef,
const void *, void *info) {
QEventDispatcherMacPrivate *const eventDispatcher
= static_cast<QEventDispatcherMacPrivate *>(info);
int nativeSocket = CFSocketGetNative(s);
MacSocketInfo *socketInfo = eventDispatcher->macSockets.value(nativeSocket);
QEvent notifierEvent(QEvent::SockAct);
// There is a race condition that happen where we disable the notifier and
// the kernel still has a notification to pass on. We then get this
// notification after we've successfully disabled the CFSocket, but our Qt
// notifier is now gone. The upshot is we have to check the notifier
// everytime.
if (callbackType == kCFSocketReadCallBack) {
if (socketInfo->readNotifier)
QApplication::sendEvent(socketInfo->readNotifier, ¬ifierEvent);
} else if (callbackType == kCFSocketWriteCallBack) {
if (socketInfo->writeNotifier)
QApplication::sendEvent(socketInfo->writeNotifier, ¬ifierEvent);
}
}
/*
Adds a loop source for the given socket to the current run loop.
*/
CFRunLoopSourceRef qt_mac_add_socket_to_runloop(const CFSocketRef socket)
{
CFRunLoopSourceRef loopSource = CFSocketCreateRunLoopSource(kCFAllocatorDefault, socket, 0);
if (!loopSource)
return 0;
CFRunLoopAddSource(mainRunLoop(), loopSource, kCFRunLoopCommonModes);
return loopSource;
}
/*
Removes the loop source for the given socket from the current run loop.
*/
void qt_mac_remove_socket_from_runloop(const CFSocketRef socket, CFRunLoopSourceRef runloop)
{
Q_ASSERT(runloop);
CFRunLoopRemoveSource(mainRunLoop(), runloop, kCFRunLoopCommonModes);
CFSocketDisableCallBacks(socket, kCFSocketReadCallBack);
CFSocketDisableCallBacks(socket, kCFSocketWriteCallBack);
CFRunLoopSourceInvalidate(runloop);
}
/*
Register a QSocketNotifier with the mac event system by creating a CFSocket with
with a read/write callback.
Qt has separate socket notifiers for reading and writing, but on the mac there is
a limitation of one CFSocket object for each native socket.
*/
void QEventDispatcherMac::registerSocketNotifier(QSocketNotifier *notifier)
{
Q_ASSERT(notifier);
int nativeSocket = notifier->socket();
int type = notifier->type();
#ifndef QT_NO_DEBUG
if (nativeSocket < 0 || nativeSocket > FD_SETSIZE) {
qWarning("QSocketNotifier: Internal error");
return;
} else if (notifier->thread() != thread()
|| thread() != QThread::currentThread()) {
qWarning("QSocketNotifier: socket notifiers cannot be enabled from another thread");
return;
}
#endif
Q_D(QEventDispatcherMac);
if (type == QSocketNotifier::Exception) {
qWarning("QSocketNotifier::Exception is not supported on Mac OS X");
return;
}
// Check if we have a CFSocket for the native socket, create one if not.
MacSocketInfo *socketInfo = d->macSockets.value(nativeSocket);
if (!socketInfo) {
socketInfo = new MacSocketInfo();
// Create CFSocket, specify that we want both read and write callbacks (the callbacks
// are enabled/disabled later on).
const int callbackTypes = kCFSocketReadCallBack | kCFSocketWriteCallBack;
CFSocketContext context = {0, d, 0, 0, 0};
socketInfo->socket = CFSocketCreateWithNative(kCFAllocatorDefault, nativeSocket, callbackTypes, qt_mac_socket_callback, &context);
if (CFSocketIsValid(socketInfo->socket) == false) {
qWarning("QEventDispatcherMac::registerSocketNotifier: Failed to create CFSocket");
return;
}
CFOptionFlags flags = CFSocketGetSocketFlags(socketInfo->socket);
flags |= kCFSocketAutomaticallyReenableWriteCallBack; //QSocketNotifier stays enabled after a write
flags &= ~kCFSocketCloseOnInvalidate; //QSocketNotifier doesn't close the socket upon destruction/invalidation
CFSocketSetSocketFlags(socketInfo->socket, flags);
// Add CFSocket to runloop.
if(!(socketInfo->runloop = qt_mac_add_socket_to_runloop(socketInfo->socket))) {
qWarning("QEventDispatcherMac::registerSocketNotifier: Failed to add CFSocket to runloop");
CFSocketInvalidate(socketInfo->socket);
CFRelease(socketInfo->socket);
return;
}
// Disable both callback types by default. This must be done after
// we add the CFSocket to the runloop, or else these calls will have
// no effect.
CFSocketDisableCallBacks(socketInfo->socket, kCFSocketReadCallBack);
CFSocketDisableCallBacks(socketInfo->socket, kCFSocketWriteCallBack);
d->macSockets.insert(nativeSocket, socketInfo);
}
// Increment read/write counters and select enable callbacks if necessary.
if (type == QSocketNotifier::Read) {
Q_ASSERT(socketInfo->readNotifier == 0);
socketInfo->readNotifier = notifier;
CFSocketEnableCallBacks(socketInfo->socket, kCFSocketReadCallBack);
} else if (type == QSocketNotifier::Write) {
Q_ASSERT(socketInfo->writeNotifier == 0);
socketInfo->writeNotifier = notifier;
CFSocketEnableCallBacks(socketInfo->socket, kCFSocketWriteCallBack);
}
}
/*
Unregister QSocketNotifer. The CFSocket correspoding to this notifier is
removed from the runloop of this is the last notifier that users
that CFSocket.
*/
void QEventDispatcherMac::unregisterSocketNotifier(QSocketNotifier *notifier)
{
Q_ASSERT(notifier);
int nativeSocket = notifier->socket();
int type = notifier->type();
#ifndef QT_NO_DEBUG
if (nativeSocket < 0 || nativeSocket > FD_SETSIZE) {
qWarning("QSocketNotifier: Internal error");
return;
} else if (notifier->thread() != thread() || thread() != QThread::currentThread()) {
qWarning("QSocketNotifier: socket notifiers cannot be disabled from another thread");
return;
}
#endif
Q_D(QEventDispatcherMac);
if (type == QSocketNotifier::Exception) {
qWarning("QSocketNotifier::Exception is not supported on Mac OS X");
return;
}
MacSocketInfo *socketInfo = d->macSockets.value(nativeSocket);
if (!socketInfo) {
qWarning("QEventDispatcherMac::unregisterSocketNotifier: Tried to unregister a not registered notifier");
return;
}
// Decrement read/write counters and disable callbacks if necessary.
if (type == QSocketNotifier::Read) {
Q_ASSERT(notifier == socketInfo->readNotifier);
socketInfo->readNotifier = 0;
CFSocketDisableCallBacks(socketInfo->socket, kCFSocketReadCallBack);
} else if (type == QSocketNotifier::Write) {
Q_ASSERT(notifier == socketInfo->writeNotifier);
socketInfo->writeNotifier = 0;
CFSocketDisableCallBacks(socketInfo->socket, kCFSocketWriteCallBack);
}
// Remove CFSocket from runloop if this was the last QSocketNotifier.
if (socketInfo->readNotifier == 0 && socketInfo->writeNotifier == 0) {
if (CFSocketIsValid(socketInfo->socket))
qt_mac_remove_socket_from_runloop(socketInfo->socket, socketInfo->runloop);
CFRunLoopSourceInvalidate(socketInfo->runloop);
CFRelease(socketInfo->runloop);
CFSocketInvalidate(socketInfo->socket);
CFRelease(socketInfo->socket);
delete socketInfo;
d->macSockets.remove(nativeSocket);
}
}
bool QEventDispatcherMac::hasPendingEvents()
{
extern uint qGlobalPostedEventsCount();
return qGlobalPostedEventsCount() || (qt_is_gui_used && GetNumEventsInQueue(GetMainEventQueue()));
}
static bool qt_mac_send_event(QEventLoop::ProcessEventsFlags, OSEventRef event, OSWindowRef pt)
{
#ifndef QT_MAC_USE_COCOA
if(pt && SendEventToWindow(event, pt) != eventNotHandledErr)
return true;
return !SendEventToEventTarget(event, GetEventDispatcherTarget());
#else // QT_MAC_USE_COCOA
if (pt)
[pt sendEvent:event];
else
[NSApp sendEvent:event];
return true;
#endif
}
#ifdef QT_MAC_USE_COCOA
static bool IsMouseOrKeyEvent( NSEvent* event )
{
bool result = false;
switch( [event type] )
{
case NSLeftMouseDown:
case NSLeftMouseUp:
case NSRightMouseDown:
case NSRightMouseUp:
case NSMouseMoved: // ??
case NSLeftMouseDragged:
case NSRightMouseDragged:
case NSMouseEntered:
case NSMouseExited:
case NSKeyDown:
case NSKeyUp:
case NSFlagsChanged: // key modifiers changed?
case NSCursorUpdate: // ??
case NSScrollWheel:
case NSTabletPoint:
case NSTabletProximity:
case NSOtherMouseDown:
case NSOtherMouseUp:
case NSOtherMouseDragged:
result = true;
break;
default:
break;
}
return result;
}
#endif
bool QEventDispatcherMac::processEvents(QEventLoop::ProcessEventsFlags flags)
{
Q_D(QEventDispatcherMac);
d->interrupt = false;
// In case we end up recursing while we now process events, make sure
// that we send remaining posted Qt events before this call returns:
wakeUp();
emit awake();
#ifndef QT_MAC_NO_QUICKDRAW
if(!qt_mac_safe_pdev) { //create an empty widget and this can be used for a port anytime
QWidget *tlw = new QWidget;
tlw->setAttribute(Qt::WA_DeleteOnClose);
tlw->setObjectName(QLatin1String("empty_widget"));
tlw->hide();
qt_mac_safe_pdev = tlw;
}
#endif
bool retVal = false;
forever {
if (d->interrupt)
break;
#ifdef QT_MAC_USE_COCOA
QMacCocoaAutoReleasePool pool;
NSEvent* event = 0;
if (flags & QEventLoop::DialogExec || flags & QEventLoop::EventLoopExec) {
// The point of the CocoaRequestModal event is to make sure that a
// non-execed app modal window recurses into it's own dialog exec
// once cocoa is spinning the event loop for us (e.g on top of [NSApp run]).
// We expect only one event to notify us about this, regardless of how many
// widgets that are waiting to be modal. So we remove all other pending
// events, if any. And since cocoa will now take over event processing for us,
// we allow new app modal widgets to recurse on top of us, hence the release of
// the block:
QBoolBlocker block(d->blockCocoaRequestModal, false);
QCoreApplication::removePostedEvents(qApp, QEvent::CocoaRequestModal);
if (NSModalSession session = d->activeModalSession())
while ([NSApp runModalSession:session] == NSRunContinuesResponse) {
// runModalSession will not wait for events, so we do it
// ourselves (otherwise we would spend 100% CPU inside this loop):
event = [NSApp nextEventMatchingMask:NSAnyEventMask
untilDate:[NSDate distantFuture] inMode:NSModalPanelRunLoopMode dequeue:YES];
if (event)
[NSApp postEvent:event atStart:YES];
}
else
[NSApp run];
d->rebuildModalSessionStack(false);
retVal = true;
} else do {
// Since we now are going to spin the event loop just _one_ round
// we need to block all incoming CocoaRequestModal events to ensure
// that we don't recurse into a new exec-ing event loop while doing
// so (and as such, 'hang' the thread inside the recursion):
QBoolBlocker block(d->blockCocoaRequestModal, true);
bool mustRelease = false;
if (!(flags & QEventLoop::ExcludeUserInputEvents) && !d->queuedUserInputEvents.isEmpty()) {
// process a pending user input event
mustRelease = true;
event = static_cast<NSEvent *>(d->queuedUserInputEvents.takeFirst());
} else {
if (NSModalSession session = d->activeModalSession()) {
// There's s a modal widget showing, run it's session:
if (flags & QEventLoop::WaitForMoreEvents) {
// Wait for at least one event
// before spinning the session:
event = [NSApp nextEventMatchingMask:NSAnyEventMask
untilDate:[NSDate distantFuture] inMode:NSModalPanelRunLoopMode dequeue:YES];
if (event)
[NSApp postEvent:event atStart:YES];
}
[NSApp runModalSession:session];
retVal = true;
break;
} else {
event = [NSApp nextEventMatchingMask:NSAnyEventMask
untilDate:nil
inMode:NSDefaultRunLoopMode
dequeue: YES];
if (event != nil) {
if (flags & QEventLoop::ExcludeUserInputEvents) {
if (IsMouseOrKeyEvent(event)) {
// retain event here?
[event retain];
d->queuedUserInputEvents.append(event);
continue;
}
}
}
}
}
if (event) {
if (!filterEvent(event) && qt_mac_send_event(flags, event, 0))
retVal = true;
if (mustRelease)
[event release];
}
} while(!d->interrupt && event != nil);
#else
do {
EventRef event;
if (!(flags & QEventLoop::ExcludeUserInputEvents)
&& !d->queuedUserInputEvents.isEmpty()) {
// process a pending user input event
event = static_cast<EventRef>(d->queuedUserInputEvents.takeFirst());
} else {
OSStatus err = ReceiveNextEvent(0,0, kEventDurationNoWait, true, &event);
if(err != noErr)
continue;
// else
if (flags & QEventLoop::ExcludeUserInputEvents) {
UInt32 ekind = GetEventKind(event),
eclass = GetEventClass(event);
switch(eclass) {
case kEventClassQt:
if(ekind != kEventQtRequestContext)
break;
// fall through
case kEventClassMouse:
case kEventClassKeyboard:
d->queuedUserInputEvents.append(event);
continue;
}
}
}
if (!filterEvent(&event) && qt_mac_send_event(flags, event, 0))
retVal = true;
ReleaseEvent(event);
} while(!d->interrupt && GetNumEventsInQueue(GetMainEventQueue()) > 0);
#endif
bool canWait = (d->threadData->canWait
&& !retVal
&& !d->interrupt
&& (flags & QEventLoop::WaitForMoreEvents));
if (canWait) {
// INVARIANT: We haven't processed any events yet. And we're told
// to stay inside this function until at least one event is processed
// (WaitForMoreEvents). So we wait on the window server:
#ifndef QT_MAC_USE_COCOA
while(CFRunLoopRunInMode(kCFRunLoopDefaultMode, 1.0e20, true) == kCFRunLoopRunTimedOut);
#else
QMacCocoaAutoReleasePool pool;
NSEvent *manualEvent = [NSApp nextEventMatchingMask:NSAnyEventMask
untilDate:[NSDate distantFuture] inMode:NSDefaultRunLoopMode
dequeue:YES];
if (manualEvent)
[NSApp sendEvent:manualEvent];
#endif
flags &= ~QEventLoop::WaitForMoreEvents;
} else {
// Done with event processing for now. Leave the function:
break;
}
}
// Because pending deffered-delete events are only sendt after
// returning from the loop level they were posted in, we schedule
// an extra wakup to force the _current_ run loop to process them (in
// case the application stands idle waiting for the delete event):
wakeUp();
if (d->interrupt){
// We restart NSApplication by first stopping it, and then call 'run'
// again (NSApplication is actually already stopped, hence the need
// for a restart, but calling stop again will also make the call
// return from the current recursion). When the call returns to
// QEventLoop (mind, not from this recursion, but from the one we're
// about to stop), it will just call QEventDispatcherMac::processEvents()
// again.
interrupt();
}
return retVal;
}
void QEventDispatcherMac::wakeUp()
{
Q_D(QEventDispatcherMac);
d->serialNumber.ref();
CFRunLoopSourceSignal(d->postedEventsSource);
CFRunLoopWakeUp(mainRunLoop());
}
void QEventDispatcherMac::flush()
{
if(qApp) {
QWidgetList tlws = QApplication::topLevelWidgets();
for(int i = 0; i < tlws.size(); i++) {
QWidget *tlw = tlws.at(i);
if(tlw->isVisible())
macWindowFlush(qt_mac_window_for(tlw));
}
}
}
/*****************************************************************************
QEventDispatcherMac Implementation
*****************************************************************************/
MacTimerHash QEventDispatcherMacPrivate::macTimerHash;
bool QEventDispatcherMacPrivate::blockSendPostedEvents = false;
#ifdef QT_MAC_USE_COCOA
QStack<QCocoaModalSessionInfo> QEventDispatcherMacPrivate::cocoaModalSessionStack;
bool QEventDispatcherMacPrivate::blockCocoaRequestModal = false;
static void qt_mac_setChildDialogsResponsive(QWidget *widget, bool responsive)
{
QList<QDialog *> dialogs = widget->findChildren<QDialog *>();
for (int i=0; i<dialogs.size(); ++i){
NSWindow *window = qt_mac_window_for(dialogs[i]);
if (window && [window isKindOfClass:[NSPanel class]]) {
[static_cast<NSPanel *>(window) setWorksWhenModal:responsive];
if (responsive && dialogs[i]->isVisible()){
[window orderFront:window];
}
}
}
}
NSModalSession QEventDispatcherMacPrivate::activeModalSession()
{
// Create (if needed) and return the modal session
// for the top-most modal dialog, if any:
if (cocoaModalSessionStack.isEmpty())
return 0;
QCocoaModalSessionInfo &info = cocoaModalSessionStack.last();
if (!info.widget)
return 0;
if (info.widget->testAttribute(Qt::WA_DontShowOnScreen)){
// INVARIANT: We have a modal widget, but it's not visible on screen.
// This will e.g. be true for native dialogs. Make the dialog children
// of the previous modal dialog unresponsive, so that the current dialog
// (native or not) is the only reponsive dialog on screen:
int size = cocoaModalSessionStack.size();
if (size > 1){
if (QWidget *prevModal = cocoaModalSessionStack[size-2].widget)
qt_mac_setChildDialogsResponsive(prevModal, false);
}
return 0;
}
if (!info.session) {
QMacCocoaAutoReleasePool pool;
NSWindow *window = qt_mac_window_for(info.widget);
if (!window)
return 0;
// 'beginModalSessionForWindow' will give the event loop a spin, and as
// such, deliver Qt events. This might lead to inconsistent behaviour
// (especially if CocoaRequestModal is delivered), so we need to block:
QBoolBlocker block(blockSendPostedEvents, true);
info.session = [NSApp beginModalSessionForWindow:window];
// Make the dialog children of the current modal dialog
// responsive. And make the dialog children of
// the previous modal dialog unresponsive again:
qt_mac_setChildDialogsResponsive(info.widget, true);
int size = cocoaModalSessionStack.size();
if (size > 1){
if (QWidget *prevModal = cocoaModalSessionStack[size-2].widget)
qt_mac_setChildDialogsResponsive(prevModal, false);
}
}
return info.session;
}
void QEventDispatcherMacPrivate::rebuildModalSessionStack(bool pop)
{
// Calling [NSApp stopModal], or [NSApp stop], will stop all modal dialogs
// in one go. So to to not confuse cocoa, we need to stop all our modal
// sessions as well. QMacEventDispatcher will make them modal again
// in the correct order as long as they are left on the cocoaModalSessionStack
// and a CocoaRequestModal is posted:
if (cocoaModalSessionStack.isEmpty())
return;
QMacCocoaAutoReleasePool pool;
[NSApp stopModal];
[NSApp postEvent:[NSEvent otherEventWithType:NSApplicationDefined location:NSZeroPoint
modifierFlags:0 timestamp:0. windowNumber:0 context:0
subtype:SHRT_MAX data1:0 data2:0] atStart:NO];
for (int i=0; i<cocoaModalSessionStack.size(); ++i){
QCocoaModalSessionInfo &info = cocoaModalSessionStack[i];
if (info.session) {
[NSApp endModalSession:info.session];
info.session = 0;
}
}
if (pop) {
QCocoaModalSessionInfo info = cocoaModalSessionStack.pop();
if (info.widget)
qt_mac_setChildDialogsResponsive(info.widget, false);
}
if (!cocoaModalSessionStack.isEmpty()) {
// Since we now have pending modal sessions again, make
// sure that we enter modal for the one on the top later:
qApp->postEvent(qApp, new QEvent(QEvent::CocoaRequestModal));
} else {
QCoreApplication::removePostedEvents(qApp, QEvent::CocoaRequestModal);
}
}
#endif
QEventDispatcherMacPrivate::QEventDispatcherMacPrivate()
: interrupt(false)
{
}
QEventDispatcherMac::QEventDispatcherMac(QObject *parent)
: QAbstractEventDispatcher(*new QEventDispatcherMacPrivate, parent)
{
Q_D(QEventDispatcherMac);
CFRunLoopSourceContext context;
bzero(&context, sizeof(CFRunLoopSourceContext));
context.info = d;
context.equal = QEventDispatcherMacPrivate::postedEventSourceEqualCallback;
context.perform = QEventDispatcherMacPrivate::postedEventsSourcePerformCallback;
d->postedEventsSource = CFRunLoopSourceCreate(0, 0, &context);
Q_ASSERT(d->postedEventsSource);
CFRunLoopAddSource(mainRunLoop(), d->postedEventsSource, kCFRunLoopCommonModes);
CFRunLoopObserverContext observerContext;
bzero(&observerContext, sizeof(CFRunLoopObserverContext));
observerContext.info = this;
d->waitingObserver = CFRunLoopObserverCreate(kCFAllocatorDefault,
kCFRunLoopBeforeWaiting | kCFRunLoopAfterWaiting,
true, 0,
QEventDispatcherMacPrivate::waitingObserverCallback,
&observerContext);
CFRunLoopAddObserver(mainRunLoop(), d->waitingObserver, kCFRunLoopCommonModes);
}
void QEventDispatcherMacPrivate::waitingObserverCallback(CFRunLoopObserverRef,
CFRunLoopActivity activity, void *info)
{
if (activity == kCFRunLoopBeforeWaiting)
emit static_cast<QEventDispatcherMac*>(info)->aboutToBlock();
else
emit static_cast<QEventDispatcherMac*>(info)->awake();
}
Boolean QEventDispatcherMacPrivate::postedEventSourceEqualCallback(const void *info1, const void *info2)
{
return info1 == info2;
}
void QEventDispatcherMacPrivate::postedEventsSourcePerformCallback(void *info)
{
QEventDispatcherMacPrivate *d = static_cast<QEventDispatcherMacPrivate *>(info);
if (blockSendPostedEvents) {
CFRunLoopSourceSignal(d->postedEventsSource);
} else {
if (!d->threadData->canWait || (d->serialNumber != d->lastSerial)) {
d->lastSerial = d->serialNumber;
QApplicationPrivate::sendPostedEvents(0, 0, d->threadData);
}
}
}
#ifdef QT_MAC_USE_COCOA
static void stopNSApp()
{
QMacCocoaAutoReleasePool pool;
static const short NSAppShouldStopForQt = SHRT_MAX;
[NSApp stop:NSApp];
[NSApp postEvent:[NSEvent otherEventWithType:NSApplicationDefined location:NSZeroPoint
modifierFlags:0 timestamp:0. windowNumber:0 context:0
subtype:NSAppShouldStopForQt data1:0 data2:0] atStart:NO];
}
#endif
void QEventDispatcherMac::interrupt()
{
Q_D(QEventDispatcherMac);
d->interrupt = true;
wakeUp();
#ifndef QT_MAC_USE_COCOA
CFRunLoopStop(mainRunLoop());
#else
stopNSApp();
#endif
}
QEventDispatcherMac::~QEventDispatcherMac()
{
Q_D(QEventDispatcherMac);
//timer cleanup
MacTimerHash::iterator it = QEventDispatcherMacPrivate::macTimerHash.begin();
while (it != QEventDispatcherMacPrivate::macTimerHash.end()) {
MacTimerInfo *t = it.value();
if (t->runLoopTimer) {
CFRunLoopTimerInvalidate(t->runLoopTimer);
CFRelease(t->runLoopTimer);
}
delete t;
++it;
}
QEventDispatcherMacPrivate::macTimerHash.clear();
// Remove CFSockets from the runloop.
for (MacSocketHash::ConstIterator it = d->macSockets.constBegin(); it != d->macSockets.constEnd(); ++it) {
MacSocketInfo *socketInfo = (*it);
if (CFSocketIsValid(socketInfo->socket)) {
qt_mac_remove_socket_from_runloop(socketInfo->socket, socketInfo->runloop);
CFRunLoopSourceInvalidate(socketInfo->runloop);
CFRelease(socketInfo->runloop);
CFSocketInvalidate(socketInfo->socket);
CFRelease(socketInfo->socket);
}
}
CFRunLoopRemoveSource(mainRunLoop(), d->postedEventsSource, kCFRunLoopCommonModes);
CFRelease(d->postedEventsSource);
CFRunLoopObserverInvalidate(d->waitingObserver);
CFRelease(d->waitingObserver);
}
QT_END_NAMESPACE
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