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/****************************************************************************
**
** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
** All rights reserved.
** Contact: Nokia Corporation (qt-info@nokia.com)
**
** This file is part of the QtGui module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL$
** No Commercial Usage
** This file contains pre-release code and may not be distributed.
** You may use this file in accordance with the terms and conditions
** contained in the Technology Preview License Agreement accompanying
** this package.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 2.1 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPL included in the
** packaging of this file. Please review the following information to
** ensure the GNU Lesser General Public License version 2.1 requirements
** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
**
** In addition, as a special exception, Nokia gives you certain additional
** rights. These rights are described in the Nokia Qt LGPL Exception
** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
**
** If you have questions regarding the use of this file, please contact
** Nokia at qt-info@nokia.com.
**
**
**
**
**
**
**
**
** $QT_END_LICENSE$
**
****************************************************************************/
#include "qgesture.h"
#include "private/qgesture_p.h"
QT_BEGIN_NAMESPACE
/*!
\class QGesture
\since 4.6
\brief The QGesture class represents a gesture, containing properties that
describe the corresponding user input.
QGesture objects are delivered to widgets and \l{QGraphicsObject}s with
\l{QGestureEvent}s.
The class has a list of properties that can be queried by the user to get
some gesture-specific arguments. For example, the QPinchGesture gesture has a scale
factor that is exposed as a property.
Developers of custom gesture recognizers can add additional properties in
order to provide additional information about a gesture. This can be done
by adding new dynamic properties to a QGesture object, or by subclassing
the QGesture class (or one of its subclasses).
\sa QGestureEvent, QGestureRecognizer
*/
/*!
Constructs a new gesture object with the given \a parent.
QGesture objects are created by gesture recognizers in the
QGestureRecognizer::createGesture() function.
*/
QGesture::QGesture(QObject *parent)
: QObject(*new QGesturePrivate, parent)
{
d_func()->gestureType = Qt::CustomGesture;
}
/*!
\internal
*/
QGesture::QGesture(QGesturePrivate &dd, QObject *parent)
: QObject(dd, parent)
{
}
/*!
Destroys the gesture object.
*/
QGesture::~QGesture()
{
}
/*!
\property QGesture::state
\brief the current state of the gesture
*/
/*!
\property QGesture::gestureType
\brief the type of the gesture
*/
/*!
\property QGesture::hotSpot
\brief The point that is used to find the receiver for the gesture event.
If the hot-spot is not set, the targetObject is used as the receiver of the
gesture event.
*/
/*!
\property QGesture::hasHotSpot
\brief whether the gesture has a hot-spot
*/
/*!
\property QGesture::targetObject
\brief the target object which will receive the gesture event if the hotSpot is
not set
*/
Qt::GestureType QGesture::gestureType() const
{
return d_func()->gestureType;
}
Qt::GestureState QGesture::state() const
{
return d_func()->state;
}
QObject *QGesture::targetObject() const
{
return d_func()->targetObject;
}
void QGesture::setTargetObject(QObject *value)
{
d_func()->targetObject = value;
}
QPointF QGesture::hotSpot() const
{
return d_func()->hotSpot;
}
void QGesture::setHotSpot(const QPointF &value)
{
Q_D(QGesture);
d->hotSpot = value;
d->isHotSpotSet = true;
}
bool QGesture::hasHotSpot() const
{
return d_func()->isHotSpotSet;
}
void QGesture::unsetHotSpot()
{
d_func()->isHotSpotSet = false;
}
// QPanGesture
QPanGesture::QPanGesture(QObject *parent)
: QGesture(*new QPanGesturePrivate, parent)
{
d_func()->gestureType = Qt::PanGesture;
}
QSizeF QPanGesture::totalOffset() const
{
return d_func()->totalOffset;
}
QSizeF QPanGesture::lastOffset() const
{
return d_func()->lastOffset;
}
QSizeF QPanGesture::offset() const
{
return d_func()->offset;
}
qreal QPanGesture::acceleration() const
{
return d_func()->acceleration;
}
void QPanGesture::setTotalOffset(const QSizeF &value)
{
d_func()->totalOffset = value;
}
void QPanGesture::setLastOffset(const QSizeF &value)
{
d_func()->lastOffset = value;
}
void QPanGesture::setOffset(const QSizeF &value)
{
d_func()->offset = value;
}
void QPanGesture::setAcceleration(qreal value)
{
d_func()->acceleration = value;
}
// QPinchGesture
QPinchGesture::QPinchGesture(QObject *parent)
: QGesture(*new QPinchGesturePrivate, parent)
{
d_func()->gestureType = Qt::PinchGesture;
}
QPinchGesture::WhatChanged QPinchGesture::whatChanged() const
{
return d_func()->whatChanged;
}
void QPinchGesture::setWhatChanged(QPinchGesture::WhatChanged value)
{
d_func()->whatChanged = value;
}
QPointF QPinchGesture::startCenterPoint() const
{
return d_func()->startCenterPoint;
}
QPointF QPinchGesture::lastCenterPoint() const
{
return d_func()->lastCenterPoint;
}
QPointF QPinchGesture::centerPoint() const
{
return d_func()->centerPoint;
}
void QPinchGesture::setStartCenterPoint(const QPointF &value)
{
d_func()->startCenterPoint = value;
}
void QPinchGesture::setLastCenterPoint(const QPointF &value)
{
d_func()->lastCenterPoint = value;
}
void QPinchGesture::setCenterPoint(const QPointF &value)
{
d_func()->centerPoint = value;
}
qreal QPinchGesture::totalScaleFactor() const
{
return d_func()->totalScaleFactor;
}
qreal QPinchGesture::lastScaleFactor() const
{
return d_func()->lastScaleFactor;
}
qreal QPinchGesture::scaleFactor() const
{
return d_func()->scaleFactor;
}
void QPinchGesture::setTotalScaleFactor(qreal value)
{
d_func()->totalScaleFactor = value;
}
void QPinchGesture::setLastScaleFactor(qreal value)
{
d_func()->lastScaleFactor = value;
}
void QPinchGesture::setScaleFactor(qreal value)
{
d_func()->scaleFactor = value;
}
qreal QPinchGesture::totalRotationAngle() const
{
return d_func()->totalRotationAngle;
}
qreal QPinchGesture::lastRotationAngle() const
{
return d_func()->lastRotationAngle;
}
qreal QPinchGesture::rotationAngle() const
{
return d_func()->rotationAngle;
}
void QPinchGesture::setTotalRotationAngle(qreal value)
{
d_func()->totalRotationAngle = value;
}
void QPinchGesture::setLastRotationAngle(qreal value)
{
d_func()->lastRotationAngle = value;
}
void QPinchGesture::setRotationAngle(qreal value)
{
d_func()->rotationAngle = value;
}
// QSwipeGesture
QSwipeGesture::QSwipeGesture(QObject *parent)
: QGesture(*new QSwipeGesturePrivate, parent)
{
d_func()->gestureType = Qt::SwipeGesture;
}
QSwipeGesture::SwipeDirection QSwipeGesture::horizontalDirection() const
{
Q_D(const QSwipeGesture);
if (d->swipeAngle < 0 || d->swipeAngle == 90 || d->swipeAngle == 270)
return QSwipeGesture::NoDirection;
else if (d->swipeAngle < 90 || d->swipeAngle > 270)
return QSwipeGesture::Right;
else
return QSwipeGesture::Left;
}
QSwipeGesture::SwipeDirection QSwipeGesture::verticalDirection() const
{
Q_D(const QSwipeGesture);
if (d->swipeAngle <= 0 || d->swipeAngle == 180)
return QSwipeGesture::NoDirection;
else if (d->swipeAngle < 180)
return QSwipeGesture::Up;
else
return QSwipeGesture::Down;
}
qreal QSwipeGesture::swipeAngle() const
{
return d_func()->swipeAngle;
}
void QSwipeGesture::setSwipeAngle(qreal value)
{
d_func()->swipeAngle = value;
}
QT_END_NAMESPACE
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