summaryrefslogtreecommitdiffstats
path: root/src/gui/kernel/qgesturemanager.cpp
blob: b0ef7030b7d6dc5942e3cb367daf745cc25cba10 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
/****************************************************************************
**
** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
** All rights reserved.
** Contact: Nokia Corporation (qt-info@nokia.com)
**
** This file is part of the QtGui module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL$
** No Commercial Usage
** This file contains pre-release code and may not be distributed.
** You may use this file in accordance with the terms and conditions
** contained in the Technology Preview License Agreement accompanying
** this package.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 2.1 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPL included in the
** packaging of this file.  Please review the following information to
** ensure the GNU Lesser General Public License version 2.1 requirements
** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
**
** In addition, as a special exception, Nokia gives you certain additional
** rights.  These rights are described in the Nokia Qt LGPL Exception
** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
**
** If you have questions regarding the use of this file, please contact
** Nokia at qt-info@nokia.com.
**
**
**
**
**
**
**
**
** $QT_END_LICENSE$
**
****************************************************************************/

#include "private/qgesturemanager_p.h"
#include "private/qstandardgestures_p.h"
#include "private/qwidget_p.h"
#include "private/qgesture_p.h"
#include "private/qgraphicsitem_p.h"
#include "qgesture.h"
#include "qevent.h"
#include "qgraphicsitem.h"

#include "qdebug.h"

// #define GESTURE_DEBUG
#ifndef GESTURE_DEBUG
# define DEBUG if (0) qDebug
#else
# define DEBUG qDebug
#endif

QT_BEGIN_NAMESPACE

QGestureManager::QGestureManager(QObject *parent)
    : QObject(parent), state(NotGesture), lastCustomGestureId(0)
{
    qRegisterMetaType<Qt::GestureState>();

    registerGestureRecognizer(new QPanGestureRecognizer);
}

QGestureManager::~QGestureManager()
{

}

Qt::GestureType QGestureManager::registerGestureRecognizer(QGestureRecognizer *recognizer)
{
    QGesture *dummy = recognizer->createGesture(0);
    if (!dummy) {
        qWarning("QGestureManager::registerGestureRecognizer: the recognizer doesn't provide gesture object");
        return Qt::GestureType(0);
    }
    Qt::GestureType type = dummy->gestureType();
    if (type == Qt::CustomGesture) {
        // generate a new custom gesture id
        ++lastCustomGestureId;
        type = Qt::GestureType(Qt::CustomGesture + lastCustomGestureId);
    }
    recognizers.insertMulti(type, recognizer);
    delete dummy;
    return type;
}

void QGestureManager::unregisterGestureRecognizer(Qt::GestureType)
{

}

QGesture* QGestureManager::getState(QObject *object, Qt::GestureType type)
{
    // if the widget is being deleted we should be carefull and not to
    // create a new state, as it will create QWeakPointer which doesnt work
    // from the destructor.
    if (object->isWidgetType()) {
        if (static_cast<QWidget *>(object)->d_func()->data.in_destructor)
            return 0;
    }

    QWeakPointer<QGesture> state = objectGestures.value(QGestureManager::ObjectGesture(object, type));
    if (!state) {
        QGestureRecognizer *recognizer = recognizers.value(type);
        if (recognizer) {
            state = recognizer->createGesture(object);
            if (!state)
                return 0;
            if (state.data()->gestureType() == Qt::CustomGesture) {
                // if the recognizer didn't fill in the gesture type, then this
                // is a custom gesture with autogenerated it and we fill it.
                state.data()->d_func()->gestureType = type;
            }
            objectGestures.insert(QGestureManager::ObjectGesture(object, type), state);
            gestureToRecognizer[state.data()] = recognizer;
        }
    }
    return state.data();
}

bool QGestureManager::filterEvent(QObject *receiver, QEvent *event)
{
    QSet<QGesture *> triggeredGestures;
    QSet<QGesture *> finishedGestures;
    QSet<QGesture *> newMaybeGestures;
    QSet<QGesture *> canceledGestures;
    QSet<QGesture *> notGestures;

    QGraphicsObject *graphicsObject = qobject_cast<QGraphicsObject *>(receiver);
    if (receiver->isWidgetType() || graphicsObject) {
        QMap<QObject *, Qt::GestureType> contexts;
        if (receiver->isWidgetType()) {
            QWidget *w = static_cast<QWidget *>(receiver);
            if (!w->d_func()->gestureContext.isEmpty()) {
                typedef QMap<Qt::GestureType, Qt::GestureContext>::const_iterator ContextIterator;
                for(ContextIterator it = w->d_func()->gestureContext.begin(),
                    e = w->d_func()->gestureContext.end(); it != e; ++it) {
                    contexts.insertMulti(w, it.key());
                }
            }
            // find all gesture contexts for the widget tree
            w = w->parentWidget();
            while (w)
            {
                typedef QMap<Qt::GestureType, Qt::GestureContext>::const_iterator ContextIterator;
                for (ContextIterator it = w->d_func()->gestureContext.begin(),
                     e = w->d_func()->gestureContext.end(); it != e; ++it) {
                    if (it.value() == Qt::WidgetWithChildrenGesture)
                        contexts.insertMulti(w, it.key());
                }
                w = w->parentWidget();
            }
        } else {
            QGraphicsObject *item = graphicsObject;
            if (!item->QGraphicsItem::d_func()->gestureContext.isEmpty()) {
                typedef QMap<Qt::GestureType, Qt::GestureContext>::const_iterator ContextIterator;
                for(ContextIterator it = item->QGraphicsItem::d_func()->gestureContext.begin(),
                    e = item->QGraphicsItem::d_func()->gestureContext.end(); it != e; ++it) {
                    contexts.insertMulti(item, it.key());
                }
            }
            // find all gesture contexts for the widget tree
            item = item->parentObject();
            while (item)
            {
                typedef QMap<Qt::GestureType, Qt::GestureContext>::const_iterator ContextIterator;
                for (ContextIterator it = item->QGraphicsItem::d_func()->gestureContext.begin(),
                     e = item->QGraphicsItem::d_func()->gestureContext.end(); it != e; ++it) {
                    if (it.value() == Qt::WidgetWithChildrenGesture)
                        contexts.insertMulti(item, it.key());
                }
                item = item->parentObject();
            }
        }
        // filter the event through recognizers
        typedef QMap<QObject *, Qt::GestureType>::const_iterator ContextIterator;
        for (ContextIterator cit = contexts.begin(), ce = contexts.end(); cit != ce; ++cit) {
            Qt::GestureType gestureType = cit.value();
            QMap<Qt::GestureType, QGestureRecognizer *>::const_iterator
                    rit = recognizers.lowerBound(gestureType),
                    re = recognizers.upperBound(gestureType);
            for (; rit != re; ++rit) {
                QGestureRecognizer *recognizer = rit.value();
                QObject *target = cit.key();
                QGesture *state = getState(target, gestureType);
                if (!state)
                    continue;
                QGestureRecognizer::Result result = recognizer->filterEvent(state, target, event);
                QGestureRecognizer::Result type = result & QGestureRecognizer::ResultState_Mask;
                if (type == QGestureRecognizer::GestureTriggered) {
                    DEBUG() << "QGestureManager: gesture triggered: " << state;
                    triggeredGestures << state;
                } else if (type == QGestureRecognizer::GestureFinished) {
                    DEBUG() << "QGestureManager: gesture finished: " << state;
                    finishedGestures << state;
                } else if (type == QGestureRecognizer::MaybeGesture) {
                    DEBUG() << "QGestureManager: maybe gesture: " << state;
                    newMaybeGestures << state;
                } else if (type == QGestureRecognizer::NotGesture) {
                    DEBUG() << "QGestureManager: not gesture: " << state;
                    notGestures << state;
                } else if (type == QGestureRecognizer::Ignore) {
                    DEBUG() << "QGestureManager: gesture ignored the event: " << state;
                } else {
                    DEBUG() << "QGestureManager: hm, lets assume the recognizer ignored the event: " << state;
                }
                if (result & QGestureRecognizer::ConsumeEventHint) {
                    DEBUG() << "QGestureManager: we were asked to consume the event: " << state;
                    //TODO: consume events if asked
                }
            }
        }
    } else if (QGesture *state = qobject_cast<QGesture*>(receiver)) {
        if (QGestureRecognizer *recognizer = gestureToRecognizer.value(state)) {
            QGestureRecognizer::Result result = recognizer->filterEvent(state, state, event);
            QGestureRecognizer::Result type = result & QGestureRecognizer::ResultState_Mask;
            if (type == QGestureRecognizer::GestureTriggered) {
                DEBUG() << "QGestureManager: gesture triggered: " << state;
                triggeredGestures << state;
            } else if (type == QGestureRecognizer::GestureFinished) {
                DEBUG() << "QGestureManager: gesture finished: " << state;
                finishedGestures << state;
            } else if (type == QGestureRecognizer::MaybeGesture) {
                DEBUG() << "QGestureManager: maybe gesture: " << state;
                newMaybeGestures << state;
            } else if (type == QGestureRecognizer::NotGesture) {
                DEBUG() << "QGestureManager: not gesture: " << state;
                notGestures << state;
            } else if (type == QGestureRecognizer::Ignore) {
                DEBUG() << "QGestureManager: gesture ignored the event: " << state;
            } else {
                DEBUG() << "QGestureManager: hm, lets assume the recognizer ignored the event: " << state;
            }
        }
    } else {
        return false;
    }

    QSet<QGesture *> startedGestures = triggeredGestures - activeGestures;
    triggeredGestures &= activeGestures;

    // check if a running gesture switched back to maybe state
    QSet<QGesture *> activeToMaybeGestures = activeGestures & newMaybeGestures;

    // check if a running gesture switched back to not gesture state, i.e. were canceled
    QSet<QGesture *> activeToCancelGestures = activeGestures & notGestures;
    canceledGestures += activeToCancelGestures;

    // start timers for new gestures in maybe state
    foreach (QGesture *state, newMaybeGestures) {
        QBasicTimer &timer = maybeGestures[state];
        if (!timer.isActive())
            timer.start(3000, this);
    }
    // kill timers for gestures that were in maybe state
    QSet<QGesture *> notMaybeGestures = (startedGestures | triggeredGestures | finishedGestures | canceledGestures | notGestures);
    foreach(QGesture *gesture, notMaybeGestures) {
        QMap<QGesture *, QBasicTimer>::iterator it =
                maybeGestures.find(gesture);
        if (it != maybeGestures.end()) {
            it.value().stop();
            maybeGestures.erase(it);
        }
    }

    Q_ASSERT((startedGestures & finishedGestures).isEmpty());
    Q_ASSERT((startedGestures & newMaybeGestures).isEmpty());
    Q_ASSERT((startedGestures & canceledGestures).isEmpty());
    Q_ASSERT((finishedGestures & newMaybeGestures).isEmpty());
    Q_ASSERT((finishedGestures & canceledGestures).isEmpty());
    Q_ASSERT((canceledGestures & newMaybeGestures).isEmpty());

    QSet<QGesture *> notStarted = finishedGestures - activeGestures;
    if (!notStarted.isEmpty()) {
        // there are some gestures that claim to be finished, but never started.
        // probably those are "singleshot" gestures so we'll fake the started state.
        foreach (QGesture *gesture, notStarted)
            gesture->d_func()->state = Qt::GestureStarted;
        deliverEvents(notStarted, receiver);
    }

    activeGestures += startedGestures;
    // sanity check: all triggered gestures should already be in active gestures list
    Q_ASSERT((activeGestures & triggeredGestures).size() == triggeredGestures.size());
    activeGestures -= finishedGestures;
    activeGestures -= activeToMaybeGestures;
    activeGestures -= canceledGestures;

    // set the proper gesture state on each gesture
    foreach (QGesture *gesture, startedGestures)
        gesture->d_func()->state = Qt::GestureStarted;
    foreach (QGesture *gesture, triggeredGestures)
        gesture->d_func()->state = Qt::GestureUpdated;
    foreach (QGesture *gesture, finishedGestures)
        gesture->d_func()->state = Qt::GestureFinished;
    foreach (QGesture *gesture, canceledGestures)
        gesture->d_func()->state = Qt::GestureCanceled;
    foreach (QGesture *gesture, activeToMaybeGestures)
        gesture->d_func()->state = Qt::GestureFinished;

    if (!activeGestures.isEmpty() || !maybeGestures.isEmpty() ||
        !startedGestures.isEmpty() || !triggeredGestures.isEmpty() ||
        !finishedGestures.isEmpty() || !canceledGestures.isEmpty()) {
        DEBUG() << "QGestureManager::filterEvent:"
                << "\n\tactiveGestures:" << activeGestures
                << "\n\tmaybeGestures:" << maybeGestures.keys()
                << "\n\tstarted:" << startedGestures
                << "\n\ttriggered:" << triggeredGestures
                << "\n\tfinished:" << finishedGestures
                << "\n\tcanceled:" << canceledGestures;
    }

    deliverEvents(startedGestures+triggeredGestures+finishedGestures+canceledGestures, receiver);

    // reset gestures that ended
    QSet<QGesture *> endedGestures = finishedGestures + canceledGestures;
    foreach (QGesture *gesture, endedGestures) {
        if (QGestureRecognizer *recognizer = gestureToRecognizer.value(gesture, 0)) {
            recognizer->reset(gesture);
        }
        gestureTargets.remove(gesture);
    }
    return false;
}

void QGestureManager::deliverEvents(const QSet<QGesture*> &gestures, QObject *lastReceiver)
{
    if (gestures.isEmpty())
        return;

    // group gestures by widgets
    typedef QMap<QObject *, QList<QGesture *> > GesturesPerReceiver;
    GesturesPerReceiver groupedGestures;
    // for conflicted gestures the key is always the innermost widget (i.e. the child)
    GesturesPerReceiver conflictedGestures;
    QMultiHash<QObject *, QGesture *> objectGestures;

    foreach (QGesture *gesture, gestures) {
        QObject *target = gestureTargets.value(gesture, 0);
        if (!target) {
            Q_ASSERT(gesture->state() == Qt::GestureStarted);
            if (gesture->hasHotSpot()) {
                // guess the target using the hotspot of the gesture
                QPoint pt = gesture->hotSpot().toPoint();
                if (!pt.isNull()) {
                    if (QWidget *w = qApp->topLevelAt(pt))
                        target = w->childAt(w->mapFromGlobal(pt));
                }
            }
            if (!target) {
                target = gesture->targetObject();
                if (!target)
                    target = lastReceiver;
            }
        }
        if (target) {
            gestureTargets.insert(gesture, target);
            if (target->isWidgetType())
                objectGestures.insert(target, gesture);
            groupedGestures[target].append(gesture);
        } else {
            qWarning() << "QGestureManager::deliverEvent: could not find the target for gesture"
                    << gesture->gestureType();
        }
    }

    typedef QMultiHash<QObject *, QGesture *>::const_iterator ObjectGesturesIterator;
    for (ObjectGesturesIterator it = objectGestures.begin(), e = objectGestures.end(); it != e; ++it) {
        QObject *object1 = it.key();
        QWidget *widget1 = qobject_cast<QWidget *>(object1);
        QGraphicsObject *item1 = qobject_cast<QGraphicsObject *>(object1);
        QGesture *gesture1 = it.value();
        ObjectGesturesIterator cit = it;
        for (++cit; cit != e; ++cit) {
            QObject *object2 = cit.key();
            QWidget *widget2 = qobject_cast<QWidget *>(object2);
            QGraphicsObject *item2 = qobject_cast<QGraphicsObject *>(object2);
            QGesture *gesture2 = cit.value();
            // TODO: ugly, rewrite this.
            if ((widget1 && widget2 && widget2->isAncestorOf(widget1)) ||
                (item1 && item2 && item2->isAncestorOf(item1))) {
                groupedGestures[object2].removeOne(gesture2);
                groupedGestures[object1].removeOne(gesture1);
                conflictedGestures[object1].append(gesture1);
            } else if ((widget1 && widget2 && widget1->isAncestorOf(widget2)) ||
                       (item1 && item2 && item1->isAncestorOf(item2))) {
                groupedGestures[object2].removeOne(gesture2);
                groupedGestures[object1].removeOne(gesture1);
                conflictedGestures[object2].append(gesture2);
            }
        }
    }

    DEBUG() << "deliverEvents: conflicted =" << conflictedGestures.values()
            << " grouped =" << groupedGestures.values();

    // if there are conflicting gestures, send the GestureOverride event
    for (GesturesPerReceiver::const_iterator it = conflictedGestures.begin(),
        e = conflictedGestures.end(); it != e; ++it) {
        DEBUG() << "QGestureManager::deliverEvents: sending GestureOverride to"
                << it.key()
                << " gestures:" << it.value();
        QGestureEvent event(it.value());
        event.t = QEvent::GestureOverride;
        event.ignore();
        QApplication::sendEvent(it.key(), &event);
        if (!event.isAccepted()) {
            // nobody accepted the GestureOverride, put it back to deliver to
            // the closest context (i.e. to the inner-most widget).
            DEBUG() <<" override was not accepted";
            groupedGestures[it.key()].append(it.value());
        }
    }

    for (GesturesPerReceiver::const_iterator it = groupedGestures.begin(),
        e = groupedGestures.end(); it != e; ++it) {
        if (!it.value().isEmpty()) {
            DEBUG() << "QGestureManager::deliverEvents: sending to" << it.key()
                    << " gestures:" << it.value();
            QGestureEvent event(it.value());
            QApplication::sendEvent(it.key(), &event);
        }
    }
}

void QGestureManager::timerEvent(QTimerEvent *event)
{
    QMap<QGesture*, QBasicTimer>::iterator it = maybeGestures.begin(),
                                            e = maybeGestures.end();
    for (; it != e; ) {
        QBasicTimer &timer = it.value();
        Q_ASSERT(timer.isActive());
        if (timer.timerId() == event->timerId()) {
            timer.stop();
            QGesture *gesture = it.key();
            it = maybeGestures.erase(it);
            DEBUG() << "QGestureManager::timerEvent: gesture stopped due to timeout:" << gesture;
            QGestureRecognizer *recognizer = gestureToRecognizer.value(gesture, 0);
            if (recognizer)
                recognizer->reset(gesture);
        } else {
            ++it;
        }
    }
}

QT_END_NAMESPACE

#include "moc_qgesturemanager_p.cpp"