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# Qt gui library, paint module
HEADERS += \
painting/qbezier_p.h \
painting/qbrush.h \
painting/qcolor.h \
painting/qcolor_p.h \
painting/qcolormap.h \
painting/qdrawutil.h \
painting/qemulationpaintengine_p.h \
painting/qgraphicssystem_p.h \
painting/qmatrix.h \
painting/qmemrotate_p.h \
painting/qoutlinemapper_p.h \
painting/qpaintdevice.h \
painting/qpaintengine.h \
painting/qpaintengine_p.h \
painting/qpaintengine_alpha_p.h \
painting/qpaintengine_preview_p.h \
painting/qpaintengineex_p.h \
painting/qpainter.h \
painting/qpainter_p.h \
painting/qpainterpath.h \
painting/qpainterpath_p.h \
painting/qpathclipper_p.h \
painting/qpdf_p.h \
painting/qpen.h \
painting/qpolygon.h \
painting/qpolygonclipper_p.h \
painting/qprintengine.h \
painting/qprintengine_pdf_p.h \
painting/qprintengine_ps_p.h \
painting/qprinter.h \
painting/qprinter_p.h \
painting/qprinterinfo.h \
painting/qrasterizer_p.h \
painting/qregion.h \
painting/qstroker_p.h \
painting/qstylepainter.h \
painting/qtessellator_p.h \
painting/qtextureglyphcache_p.h \
painting/qtransform.h \
painting/qwindowsurface_p.h \
painting/qwmatrix.h \
SOURCES += \
painting/qbezier.cpp \
painting/qblendfunctions.cpp \
painting/qbrush.cpp \
painting/qcolor.cpp \
painting/qcolor_p.cpp \
painting/qcssutil.cpp \
painting/qdrawutil.cpp \
painting/qemulationpaintengine.cpp \
painting/qgraphicssystem.cpp \
painting/qmatrix.cpp \
painting/qmemrotate.cpp \
painting/qoutlinemapper.cpp \
painting/qpaintdevice.cpp \
painting/qpaintengine.cpp \
painting/qpaintengine_alpha.cpp \
painting/qpaintengine_preview.cpp \
painting/qpaintengineex.cpp \
painting/qpainter.cpp \
painting/qpainterpath.cpp \
painting/qpathclipper.cpp \
painting/qpdf.cpp \
painting/qpen.cpp \
painting/qpolygon.cpp \
painting/qprintengine_pdf.cpp \
painting/qprintengine_ps.cpp \
painting/qprinter.cpp \
painting/qrasterizer.cpp \
painting/qregion.cpp \
painting/qstroker.cpp \
painting/qstylepainter.cpp \
painting/qtessellator.cpp \
painting/qtextureglyphcache.cpp \
painting/qtransform.cpp \
painting/qwindowsurface.cpp \
SOURCES += \
painting/qpaintengine_raster.cpp \
painting/qdrawhelper.cpp \
painting/qimagescale.cpp \
painting/qgrayraster.c
HEADERS += \
painting/qpaintengine_raster_p.h \
painting/qrasterdefs_p.h \
painting/qgrayraster_p.h
win32 {
HEADERS += painting/qprintengine_win_p.h
SOURCES += \
painting/qcolormap_win.cpp \
painting/qpaintdevice_win.cpp \
painting/qprintengine_win.cpp \
painting/qprinterinfo_win.cpp
!win32-borland:!wince*:LIBS += -lmsimg32
}
embedded {
HEADERS += \
painting/qgraphicssystem_qws_p.h \
SOURCES += \
painting/qgraphicssystem_qws.cpp \
} else {
HEADERS += \
painting/qgraphicssystem_raster_p.h \
painting/qgraphicssystemfactory_p.h \
painting/qgraphicssystemplugin_p.h \
painting/qwindowsurface_raster_p.h \
SOURCES += \
painting/qgraphicssystem_raster.cpp \
painting/qgraphicssystemfactory.cpp \
painting/qgraphicssystemplugin.cpp \
painting/qwindowsurface_raster.cpp \
}
unix:x11 {
HEADERS += \
painting/qpaintengine_x11_p.h
SOURCES += \
painting/qcolormap_x11.cpp \
painting/qpaintdevice_x11.cpp \
painting/qpaintengine_x11.cpp
}
!embedded:!x11:mac {
HEADERS += \
painting/qpaintengine_mac_p.h \
painting/qgraphicssystem_mac_p.h \
painting/qprintengine_mac_p.h
SOURCES += \
painting/qcolormap_mac.cpp \
painting/qpaintdevice_mac.cpp \
painting/qpaintengine_mac.cpp \
painting/qgraphicssystem_mac.cpp \
painting/qprinterinfo_mac.cpp
OBJECTIVE_SOURCES += \
painting/qprintengine_mac.mm \
}
unix:!mac {
HEADERS += \
painting/qprinterinfo_unix_p.h
SOURCES += \
painting/qprinterinfo_unix.cpp
}
win32|x11|mac|embedded {
SOURCES += painting/qbackingstore.cpp
HEADERS += painting/qbackingstore_p.h
}
embedded {
contains(QT_CONFIG,qtopia) {
DEFINES += QTOPIA_PRINTENGINE
HEADERS += painting/qprintengine_qws_p.h
SOURCES += painting/qprintengine_qws.cpp
}
SOURCES += \
painting/qcolormap_qws.cpp \
painting/qpaintdevice_qws.cpp
}
x11|embedded {
contains(QT_CONFIG,qtopia) {
DEFINES += QT_NO_CUPS QT_NO_LPR
} else {
SOURCES += painting/qcups.cpp
HEADERS += painting/qcups_p.h
}
} else {
DEFINES += QT_NO_CUPS QT_NO_LPR
}
contains(QMAKE_MAC_XARCH, no) {
DEFINES += QT_NO_MAC_XARCH
} else:if(mmx|3dnow|sse|sse2|iwmmxt) {
HEADERS += painting/qdrawhelper_x86_p.h \
painting/qdrawhelper_mmx_p.h \
painting/qdrawhelper_sse_p.h
mmx {
DEFINES += QT_HAVE_MMX
MMX_SOURCES += painting/qdrawhelper_mmx.cpp
}
3dnow {
DEFINES += QT_HAVE_3DNOW
MMX3DNOW_SOURCES += painting/qdrawhelper_mmx3dnow.cpp
sse {
SSE3DNOW_SOURCES += painting/qdrawhelper_sse3dnow.cpp
}
}
sse {
DEFINES += QT_HAVE_SSE
SSE_SOURCES += painting/qdrawhelper_sse.cpp
DEFINES += QT_HAVE_MMXEXT
}
sse2 {
DEFINES += QT_HAVE_SSE2
SSE2_SOURCES += painting/qdrawhelper_sse2.cpp
}
iwmmxt {
DEFINES += QT_HAVE_IWMMXT
IWMMXT_SOURCES += painting/qdrawhelper_iwmmxt.cpp
}
win32-g++|!win32:!*-icc* {
mmx {
mmx_compiler.commands = $$QMAKE_CXX -c -Winline
mac {
mmx_compiler.commands += -Xarch_i386 -mmmx
mmx_compiler.commands += -Xarch_x86_64 -mmmx
} else {
mmx_compiler.commands += -mmmx
}
mmx_compiler.commands += $(CXXFLAGS) $(INCPATH) ${QMAKE_FILE_IN} -o ${QMAKE_FILE_OUT}
mmx_compiler.dependency_type = TYPE_C
mmx_compiler.output = ${QMAKE_VAR_OBJECTS_DIR}${QMAKE_FILE_BASE}$${first(QMAKE_EXT_OBJ)}
mmx_compiler.input = MMX_SOURCES
mmx_compiler.variable_out = OBJECTS
mmx_compiler.name = compiling[mmx] ${QMAKE_FILE_IN}
silent:mmx_compiler.commands = @echo compiling[mmx] ${QMAKE_FILE_IN} && $$mmx_compiler.commands
QMAKE_EXTRA_COMPILERS += mmx_compiler
}
3dnow {
mmx3dnow_compiler.commands = $$QMAKE_CXX -c -Winline
mac {
mmx3dnow_compiler.commands += -Xarch_i386 -m3dnow -Xarch_i386 -mmmx
mmx3dnow_compiler.commands += -Xarch_x86_64 -m3dnow -Xarch_x86_64 -mmmx
} else {
mmx3dnow_compiler.commands += -m3dnow -mmmx
}
mmx3dnow_compiler.commands += $(CXXFLAGS) $(INCPATH) ${QMAKE_FILE_IN} -o ${QMAKE_FILE_OUT}
mmx3dnow_compiler.dependency_type = TYPE_C
mmx3dnow_compiler.output = ${QMAKE_VAR_OBJECTS_DIR}${QMAKE_FILE_BASE}$${first(QMAKE_EXT_OBJ)}
mmx3dnow_compiler.input = MMX3DNOW_SOURCES
mmx3dnow_compiler.variable_out = OBJECTS
mmx3dnow_compiler.name = compiling[mmx3dnow] ${QMAKE_FILE_IN}
silent:mmx3dnow_compiler.commands = @echo compiling[mmx3dnow] ${QMAKE_FILE_IN} && $$mmx3dnow_compiler.commands
QMAKE_EXTRA_COMPILERS += mmx3dnow_compiler
sse {
sse3dnow_compiler.commands = $$QMAKE_CXX -c -Winline
mac {
sse3dnow_compiler.commands += -Xarch_i386 -m3dnow -Xarch_i386 -msse
sse3dnow_compiler.commands += -Xarch_x86_64 -m3dnow -Xarch_x86_64 -msse
} else {
sse3dnow_compiler.commands += -m3dnow -msse
}
sse3dnow_compiler.commands += $(CXXFLAGS) $(INCPATH) ${QMAKE_FILE_IN} -o ${QMAKE_FILE_OUT}
sse3dnow_compiler.dependency_type = TYPE_C
sse3dnow_compiler.output = ${QMAKE_VAR_OBJECTS_DIR}${QMAKE_FILE_BASE}$${first(QMAKE_EXT_OBJ)}
sse3dnow_compiler.input = SSE3DNOW_SOURCES
sse3dnow_compiler.variable_out = OBJECTS
sse3dnow_compiler.name = compiling[sse3dnow] ${QMAKE_FILE_IN}
silent:sse3dnow_compiler.commands = @echo compiling[sse3dnow] ${QMAKE_FILE_IN} && $$sse3dnow_compiler.commands
QMAKE_EXTRA_COMPILERS += sse3dnow_compiler
}
}
sse {
sse_compiler.commands = $$QMAKE_CXX -c -Winline
mac {
sse_compiler.commands += -Xarch_i386 -msse
sse_compiler.commands += -Xarch_x86_64 -msse
} else {
sse_compiler.commands += -msse
}
sse_compiler.commands += $(CXXFLAGS) $(INCPATH) ${QMAKE_FILE_IN} -o ${QMAKE_FILE_OUT}
sse_compiler.dependency_type = TYPE_C
sse_compiler.output = ${QMAKE_VAR_OBJECTS_DIR}${QMAKE_FILE_BASE}$${first(QMAKE_EXT_OBJ)}
sse_compiler.input = SSE_SOURCES
sse_compiler.variable_out = OBJECTS
sse_compiler.name = compiling[sse] ${QMAKE_FILE_IN}
silent:sse_compiler.commands = @echo compiling[sse] ${QMAKE_FILE_IN} && $$sse_compiler.commands
QMAKE_EXTRA_COMPILERS += sse_compiler
}
sse2 {
sse2_compiler.commands = $$QMAKE_CXX -c -Winline
mac {
sse2_compiler.commands += -Xarch_i386 -msse2
sse2_compiler.commands += -Xarch_x86_64 -msse2
} else {
sse2_compiler.commands += -msse2
}
sse2_compiler.commands += $(CXXFLAGS) $(INCPATH) ${QMAKE_FILE_IN} -o ${QMAKE_FILE_OUT}
sse2_compiler.dependency_type = TYPE_C
sse2_compiler.output = ${QMAKE_VAR_OBJECTS_DIR}${QMAKE_FILE_BASE}$${first(QMAKE_EXT_OBJ)}
sse2_compiler.input = SSE2_SOURCES
sse2_compiler.variable_out = OBJECTS
sse2_compiler.name = compiling[sse2] ${QMAKE_FILE_IN}
silent:sse2_compiler.commands = @echo compiling[sse2] ${QMAKE_FILE_IN} && $$sse2_compiler.commands
QMAKE_EXTRA_COMPILERS += sse2_compiler
}
iwmmxt {
iwmmxt_compiler.commands = $$QMAKE_CXX -c -Winline
iwmmxt_compiler.commands += -mcpu=iwmmxt
iwmmxt_compiler.commands += $(CXXFLAGS) $(INCPATH) ${QMAKE_FILE_IN} -o ${QMAKE_FILE_OUT}
iwmmxt_compiler.dependency_type = TYPE_C
iwmmxt_compiler.output = ${QMAKE_VAR_OBJECTS_DIR}${QMAKE_FILE_BASE}$${first(QMAKE_EXT_OBJ)}
iwmmxt_compiler.input = IWMMXT_SOURCES
iwmmxt_compiler.variable_out = OBJECTS
iwmmxt_compiler.name = compiling[iwmmxt] ${QMAKE_FILE_IN}
silent:iwmmxt_compiler.commands = @echo compiling[iwmmxt] ${QMAKE_FILE_IN} && $$iwmmxt_compiler.commands
QMAKE_EXTRA_COMPILERS += iwmmxt_compiler
}
} else {
mmx: SOURCES += $$MMX_SOURCES
3dnow: SOURCES += $$MMX3DNOW_SOURCES
3dnow:sse: SOURCES += $$SSE3DNOW_SOURCES
sse: SOURCES += $$SSE_SOURCES
sse2: SOURCES += $$SSE2_SOURCES
iwmmxt: SOURCES += $$IWMMXT_SOURCES
}
}
x11 {
HEADERS += painting/qwindowsurface_x11_p.h
SOURCES += painting/qwindowsurface_x11.cpp
}
mac {
HEADERS += painting/qwindowsurface_mac_p.h
SOURCES += painting/qwindowsurface_mac.cpp
}
embedded {
HEADERS += painting/qwindowsurface_qws_p.h
SOURCES += painting/qwindowsurface_qws.cpp
}
contains(QT_CONFIG, zlib) {
INCLUDEPATH += ../3rdparty/zlib
} else:!contains(QT_CONFIG, no-zlib) {
unix:LIBS_PRIVATE += -lz
# win32:LIBS += libz.lib
}
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