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;/****************************************************************************
;**
;** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
;** Contact: Nokia Corporation (qt-info@nokia.com)
;**
;** This file is part of the QtGui module of the Qt Toolkit.
;**
;** $QT_BEGIN_LICENSE:LGPL$
;** No Commercial Usage
;** This file contains pre-release code and may not be distributed.
;** You may use this file in accordance with the terms and conditions
;** contained in the Technology Preview License Agreement accompanying
;** this package.
;**
;** GNU Lesser General Public License Usage
;** Alternatively, this file may be used under the terms of the GNU Lesser
;** General Public License version 2.1 as published by the Free Software
;** Foundation and appearing in the file LICENSE.LGPL included in the
;** packaging of this file. Please review the following information to
;** ensure the GNU Lesser General Public License version 2.1 requirements
;** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
;**
;** In addition, as a special exception, Nokia gives you certain
;** additional rights. These rights are described in the Nokia Qt LGPL
;** Exception version 1.1, included in the file LGPL_EXCEPTION.txt in this
;** package.
;**
;** If you have questions regarding the use of this file, please contact
;** Nokia at qt-info@nokia.com.
;**
;**
;**
;**
;**
;**
;**
;**
;** $QT_END_LICENSE$
;**
;****************************************************************************/
;
; W A R N I N G
; -------------
;
; This file is not part of the Qt API. It exists purely as an
; implementation detail. This header file may change from version to
; version without notice, or even be removed.
;
; We mean it.
;
;-----------------------------------------------------------------------------
; Globals.
; Earch marcro expects that caller has loaded 0x800080 to r14.
;-----------------------------------------------------------------------------
ComponentHalf EQU 0x800080
;-----------------------------------------------------------------------------
; ARM assembly implementations of accelerated graphics operations.
;
; Conventions:
;
; - r0 = Target buffer pointer
; - r1 = Source buffer pointer
; - r2 = Length of the buffer to blend
; - r3 = Constant alpha for source buffer
;
;-----------------------------------------------------------------------------
; A macro for transparently defining ARM functions
MACRO
$func Function
AREA Function_$func, CODE
GLOBAL $func
ALIGN 4
CODE32
$func
MEND
;-----------------------------------------------------------------------------
; Armv6 boosted implementation of BYTE_MUL(...) function found in qdrawhelper_p.h.
;
; @param dst Destination register where to store the result
; @param x Value to multiply
; @param a Multiplicator byte
; @param r14 Component half 0x800080
;
; @note Trashes x, r8
;-----------------------------------------------------------------------------
MACRO
ByteMul $dst, $x, $a
; static inline uint BYTE_MUL(uint x, uint a)
; uint r8 = (x & 0xff00ff) * a + 0x800080
uxtb16 r8, $x ; r8 = r8 & 0x00FF00FF
mla r8, r8, $a, r14
; x = ((r >> 8) & 0xff00ff) * a + 0x800080
uxtb16 $x, $x, ror #8
mla $x, $x, $a, r14
; r8 = (r8 + ((r8 >> 8) & 0xff00ff) ) >> 8
; r8 &= 0xff00ff
uxtab16 r8, r8, r8, ror #8
uxtb16 r8, r8, ror #8
; x = x + ((x >>8) & 0xff00ff)
uxtab16 $x, $x, $x, ror #8
; x &= 0xff00ff00
; x |= r8
uxtb16 $x, $x, ror #8
orr $dst, r8, $x, lsl #8
MEND
;-----------------------------------------------------------------------------
; Armv6 boosted implementation of INTERPOLATE_PIXEL_255(...) function found in
; qdrawhelper_p.h.
;
; @param dst Destination register where to store the result
; @param x First value to multiply
; @param a Multiplicator byte for first value
; @param y Second value to multiply
; @param b Multiplicator byte for second value
; @param r14 Component half 0x800080
;
;
; @note Trashes x, r8, r14
;-----------------------------------------------------------------------------
MACRO
InterpolatePixel255 $dst, $x, $a, $y, $b
; static inline uint INTERPOLATE_PIXEL_255(uint x, uint a, uint y, uint b)
; First calculate the parts where we need 0x800080
; uint r8 = (((x & 0xff00ff) * a) + 0x800080)
uxtb16 r8, $x ; r8 = r8 & 0x00FF00FF
mla r8, r8, $a, r14
; x = ((((x >> 8) & 0xff00ff) * a) + 0x800080)
uxtb16 $x, $x, ror #8
mla $x, $x, $a, r14
; Now we are trashing r14 to free it for other purposes
; uint r14 = (y & 0xff00ff) * b
uxtb16 r14, $y ; r14 = y & 0x00FF00FF
mul r14, r14, $b
; r8 = r8 + r14
add r8, r8, r14
; r8 = (r8 + ((r8 >> 8) & 0xff00ff) ) >> 8
; r8 &= 0xff00ff
uxtab16 r8, r8, r8, ror #8
uxtb16 r8, r8, ror #8
; r14 = ((y >> 8) & 0xff00ff) * b
uxtb16 r14, $y, ror #8 ; r14 = ((y >> 8) & 0xFF00FF)
mul r14, r14, $b
; x = x + r14
add $x, $x, r14
; x = x + ((x >>8) & 0xff00ff)
uxtab16 $x, $x, $x, ror #8
; x &= 0xff00ff00
; x |= r8
uxtb16 $x, $x, ror #8
orr $dst, r8, $x, lsl #8
MEND
;-----------------------------------------------------------------------------
;
;-----------------------------------------------------------------------------
MACRO
$label Blend4Pixels $BlendPixel
; Blend first 4 pixels
ldmia r1!, {r4-r7}
ldm r0, {r9-r12}
b4p1_$label $BlendPixel r9, r4, r3
b4p2_$label $BlendPixel r10, r5, r3
b4p3_$label $BlendPixel r11, r6, r3
b4p4_$label $BlendPixel r12, r7, r3
stmia r0!, {r9-r12}
MEND
;-----------------------------------------------------------------------------
;
;-----------------------------------------------------------------------------
MACRO
$label Blend8Pixels $BlendPixel
b8p1_$label Blend4Pixels $BlendPixel
b8p2_$label Blend4Pixels $BlendPixel
MEND
;-----------------------------------------------------------------------------
;
;-----------------------------------------------------------------------------
MACRO
$label Blend16Pixels $BlendPixel
b16p1_$label Blend8Pixels $BlendPixel
b16p2_$label Blend8Pixels $BlendPixel
MEND
;-----------------------------------------------------------------------------
;
;-----------------------------------------------------------------------------
MACRO
$label Blend32Pixels $BlendPixel
b32p1_$label Blend16Pixels $BlendPixel
b32p2_$label Blend16Pixels $BlendPixel
MEND
;-----------------------------------------------------------------------------
; A macro for source over compositing one row of pixels and saving the results
; to destination buffer.
;
; @param dest Destination buffer (r0)
; @param src Source buffer (r1)
; @param length Length (r2)
; @param const_alpha Constant alpha (r3)
; @param r14 Component Half (0x800080) (r14)
;
; @note Advances r0, r1
; @note Trashes r2, r4-r12
;-----------------------------------------------------------------------------
MACRO
$label BlendRow $BlendPixel
pld [r1]
bloop_$label
; Blend 32 pixels per loop iteration
subs r2, r2, #32
bmi b_remaining_$label
brp1_$label Blend32Pixels $BlendPixel
b bloop_$label
b_remaining_$label
; Remaining 31 pixels
addmi r2, r2, #32
; Blend 16 pixels
tst r2, #16
beq b_remaining8_$label
brp2_$label Blend16Pixels $BlendPixel
b_remaining8_$label
; Blend 8 pixels
tst r2, #8
beq b_remaining4_$label
brp3_$label Blend8Pixels $BlendPixel
b_remaining4_$label
; Blend 4 pixels
tst r2, #4
beq b_remaining3_$label
brp4_$label Blend4Pixels $BlendPixel
b_remaining3_$label
; Remaining 3 pixels
tst r2, #2
beq b_last_$label
ldmia r1!, {r4-r5}
ldm r0, {r9-r10}
brp5_$label $BlendPixel r9, r4, r3
brp6_$label $BlendPixel r10, r5, r3
stmia r0!, {r9-r10}
b_last_$label
tst r2, #1
beq bexit_$label
ldr r4, [r1]
ldr r9, [r0]
bpl_$label $BlendPixel r9, r4, r3
str r9, [r0]
bexit_$label
MEND
;-----------------------------------------------------------------------------
; A macro for source over compositing one row of pixels and saving the results
; to destination buffer. Restores all registers.
;
; @param dest Destination buffer (r0)
; @param src Source buffer (r1)
; @param length Length (r2)
; @param const_alpha Constant alpha (r3)
; @param r14 Component Half (0x800080) (r14)
;
; @note Advances r0, r1
; @note Trashes r2, r4-r12
;-----------------------------------------------------------------------------
MACRO
$label BlendRowSafe $BlendPixel
stmfd sp!, {r0-r6} ; Preserves registers only up to r6
brs_$label BlendRow $BlendPixel
ldmfd sp!, {r0-r6}
MEND
;-----------------------------------------------------------------------------
; Pix Copy.
; NOTE! Cache line size of ARM1136JF-S and ARM1136J-S is 32 bytes (8 pixels).
;
; @param dst Destination pixels (r0)
; @param src Source pixels (r1)
; @param len Length (r2)
;
; @note Trashes r3-r10
;-----------------------------------------------------------------------------
MACRO
$label PixCpy $dst, $src, $len
pld [$src]
pcpy_loop_$label
; Copy 8 pixels per loop iteration
pld [$src, #96]
subs $len, $len, #8
ldmgeia $src!, {r3-r10}
stmgeia $dst!, {r3-r10}
bgt pcpy_loop_$label
pcpy_remaining_$label
; Copy up to 7 remaining pixels
; Copy 4 pixels
tst $len, #4
ldmneia $src!, {r3-r6}
stmneia $dst!, {r3-r6}
tst $len, #2
ldmneia $src!, {r3-r4}
stmneia $dst!, {r3-r4}
tst $len, #1
ldrne r3, [$src]
strne r3, [$dst]
MEND
;-----------------------------------------------------------------------------
; General Pix Copy. Maximum 8 pixels at time. Restores all registers.
;
; @param dst Destination pixels (r0)
; @param src Source pixels (r1)
; @param len Length (r2)
;
; @note Trashes r3-r10
;-----------------------------------------------------------------------------
MACRO
$label PixCpySafe $dst, $src, $len
stmfd sp!, {r0-r6} ; Preserves registers only up to r6
pcs_$label PixCpy $dst, $src, $len
ldmfd sp!, {r0-r6} ; pop
MEND
;-----------------------------------------------------------------------------
; A macro for source over compositing one pixel and saving the result to
; dst register.
;
; @param dst Destination register, must contain destination pixel upon entry
; @param src Source register, must contain source pixel upon entry
; @param const_alpha Constant source alpha
; @param r14 Component half 0x800080
;
; @note Trashes const_alpha, r8
;-----------------------------------------------------------------------------
MACRO
$label PixelSourceOver $dst, $src, $const_alpha
; Negate src and extract alpha
mvn $const_alpha, $src ; bitwise not
uxtb $const_alpha, $const_alpha, ror #24 ; r3 = ((r3 & 0xFF000000) >> 24);
;cmp $const_alpha, #255 ; test for full transparency ( negated )
;beq exit_$label
cmp $const_alpha, #0 ; test for full opacity ( negated )
moveq $dst, $src
beq exit_$label
ByteMul $dst, $dst, $const_alpha
add $dst, $src, $dst
exit_$label
MEND
;-----------------------------------------------------------------------------
; A macro for source over compositing one pixel and saving the result to
; dst register.
;
; @param dst Destination register, must contain destination pixel upon entry
; @param src Source register, must contain source pixel upon entry
; @param const_alpha Constant source alpha
; @param r14 Component half 0x800080
;
; @note Trashes src, const_alpha, r8
;-----------------------------------------------------------------------------
MACRO
$label PixelSourceOverConstAlpha $dst, $src, $const_alpha
; store alpha because we are going to trash it
stmfd sp!, {$const_alpha}
ByteMul $src, $src, $const_alpha
; Negate src and extract alpha
mvn $const_alpha, $src ; bitwise not
uxtb $const_alpha, $const_alpha, ror #24 ; r3 = ((r3 & 0xFF000000) >> 24);
ByteMul $dst, $dst, $const_alpha
add $dst, $src, $dst
; recover alpha
ldmfd sp!, {$const_alpha}
MEND
;-----------------------------------------------------------------------------
; A macro for source over compositing one pixel and saving the result to
; a register.
;
; @param dst Destination register, must contain destination pixel upon entry
; @param src Source register, must contain source pixel upon entry
; @param const_alpha Constant source alpha
; @param r14 Component half 0x800080
;
; @note Trashes src, r8
;-----------------------------------------------------------------------------
MACRO
$label PixelSourceConstAlpha $dst, $src, $const_alpha
; store r2 and r14 because we are going to trash them
stmfd sp!, {r2, r14}
rsb r2, $const_alpha, #255
InterpolatePixel255 $dst, $src, $const_alpha, $dst, r2
; recover r2 and r14
ldmfd sp!, {r2, r14}
MEND
END ; File end
|