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/****************************************************************************
**
** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
** Contact: Qt Software Information (qt-info@nokia.com)
**
** This file is part of the QtGui module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL$
** No Commercial Usage
** This file contains pre-release code and may not be distributed.
** You may use this file in accordance with the terms and conditions
** contained in the either Technology Preview License Agreement or the
** Beta Release License Agreement.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 2.1 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPL included in the
** packaging of this file. Please review the following information to
** ensure the GNU Lesser General Public License version 2.1 requirements
** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
**
** In addition, as a special exception, Nokia gives you certain
** additional rights. These rights are described in the Nokia Qt LGPL
** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this
** package.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 3.0 as published by the Free Software
** Foundation and appearing in the file LICENSE.GPL included in the
** packaging of this file. Please review the following information to
** ensure the GNU General Public License version 3.0 requirements will be
** met: http://www.gnu.org/copyleft/gpl.html.
**
** If you are unsure which license is appropriate for your use, please
** contact the sales department at qt-sales@nokia.com.
** $QT_END_LICENSE$
**
****************************************************************************/
#ifndef QDRAWUTIL_H
#define QDRAWUTIL_H
#include <QtCore/qnamespace.h>
#include <QtCore/qstring.h> // char*->QString conversion
#include <QtGui/qpixmap.h>
QT_BEGIN_HEADER
QT_BEGIN_NAMESPACE
QT_MODULE(Gui)
class QPainter;
#ifndef QT3_SUPPORT
class QColorGroup;
#endif
class QPalette;
class QPoint;
class QColor;
class QBrush;
class QRect;
//
// Standard shade drawing
//
Q_GUI_EXPORT void qDrawShadeLine(QPainter *p, int x1, int y1, int x2, int y2,
const QPalette &pal, bool sunken = true,
int lineWidth = 1, int midLineWidth = 0);
Q_GUI_EXPORT void qDrawShadeLine(QPainter *p, const QPoint &p1, const QPoint &p2,
const QPalette &pal, bool sunken = true,
int lineWidth = 1, int midLineWidth = 0);
Q_GUI_EXPORT void qDrawShadeRect(QPainter *p, int x, int y, int w, int h,
const QPalette &pal, bool sunken = false,
int lineWidth = 1, int midLineWidth = 0,
const QBrush *fill = 0);
Q_GUI_EXPORT void qDrawShadeRect(QPainter *p, const QRect &r,
const QPalette &pal, bool sunken = false,
int lineWidth = 1, int midLineWidth = 0,
const QBrush *fill = 0);
Q_GUI_EXPORT void qDrawShadePanel(QPainter *p, int x, int y, int w, int h,
const QPalette &pal, bool sunken = false,
int lineWidth = 1, const QBrush *fill = 0);
Q_GUI_EXPORT void qDrawShadePanel(QPainter *p, const QRect &r,
const QPalette &pal, bool sunken = false,
int lineWidth = 1, const QBrush *fill = 0);
Q_GUI_EXPORT void qDrawWinButton(QPainter *p, int x, int y, int w, int h,
const QPalette &pal, bool sunken = false,
const QBrush *fill = 0);
Q_GUI_EXPORT void qDrawWinButton(QPainter *p, const QRect &r,
const QPalette &pal, bool sunken = false,
const QBrush *fill = 0);
Q_GUI_EXPORT void qDrawWinPanel(QPainter *p, int x, int y, int w, int h,
const QPalette &pal, bool sunken = false,
const QBrush *fill = 0);
Q_GUI_EXPORT void qDrawWinPanel(QPainter *p, const QRect &r,
const QPalette &pal, bool sunken = false,
const QBrush *fill = 0);
Q_GUI_EXPORT void qDrawPlainRect(QPainter *p, int x, int y, int w, int h, const QColor &,
int lineWidth = 1, const QBrush *fill = 0);
Q_GUI_EXPORT void qDrawPlainRect(QPainter *p, const QRect &r, const QColor &,
int lineWidth = 1, const QBrush *fill = 0);
#ifdef QT3_SUPPORT
//
// Use QStyle::itemRect(), QStyle::drawItem() and QStyle::drawArrow() instead.
//
Q_GUI_EXPORT QT3_SUPPORT QRect qItemRect(QPainter *p, Qt::GUIStyle gs, int x, int y, int w, int h,
int flags, bool enabled,
const QPixmap *pixmap, const QString& text, int len=-1);
Q_GUI_EXPORT QT3_SUPPORT void qDrawItem(QPainter *p, Qt::GUIStyle gs, int x, int y, int w, int h,
int flags, const QPalette &pal, bool enabled,
const QPixmap *pixmap, const QString& text,
int len=-1, const QColor* penColor = 0);
Q_GUI_EXPORT QT3_SUPPORT void qDrawArrow(QPainter *p, Qt::ArrowType type, Qt::GUIStyle style, bool down,
int x, int y, int w, int h,
const QPalette &pal, bool enabled);
#endif
struct Q_GUI_EXPORT QMargins
{
inline QMargins(int margin = 0)
: top(margin),
left(margin),
bottom(margin),
right(margin) {}
inline QMargins(int topMargin, int leftMargin, int bottomMargin, int rightMargin)
: top(topMargin),
left(leftMargin),
bottom(bottomMargin),
right(rightMargin) {}
int top;
int left;
int bottom;
int right;
};
struct Q_GUI_EXPORT QTileRules
{
inline QTileRules(Qt::TileRule horizontalRule, Qt::TileRule verticalRule = Qt::Stretch)
: horizontal(horizontalRule), vertical(verticalRule) {}
inline QTileRules(Qt::TileRule rule = Qt::Stretch)
: horizontal(rule), vertical(rule) {}
Qt::TileRule horizontal;
Qt::TileRule vertical;
};
Q_GUI_EXPORT void qDrawBorderPixmap(QPainter *painter,
const QRect &targetRect,
const QMargins &targetMargins,
const QPixmap &pixmap,
const QRect &sourceRect,
const QMargins &sourceMargins,
const QTileRules &rules = QTileRules());
Q_GUI_EXPORT inline void qDrawBorderPixmap(QPainter *painter,
const QRect &target,
const QMargins &margins,
const QPixmap &pixmap)
{
qDrawBorderPixmap(painter, target, margins, pixmap, pixmap.rect(), margins);
}
QT_END_NAMESPACE
QT_END_HEADER
#endif // QDRAWUTIL_H
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