1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
1001
1002
1003
1004
1005
1006
1007
1008
1009
1010
1011
1012
1013
1014
1015
1016
1017
1018
1019
1020
1021
1022
1023
1024
1025
1026
1027
1028
1029
1030
|
/****************************************************************************
**
** Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies).
** All rights reserved.
** Contact: Nokia Corporation (qt-info@nokia.com)
**
** This file is part of the QtGui module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL$
** No Commercial Usage
** This file contains pre-release code and may not be distributed.
** You may use this file in accordance with the terms and conditions
** contained in the Technology Preview License Agreement accompanying
** this package.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 2.1 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPL included in the
** packaging of this file. Please review the following information to
** ensure the GNU Lesser General Public License version 2.1 requirements
** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
**
** In addition, as a special exception, Nokia gives you certain additional
** rights. These rights are described in the Nokia Qt LGPL Exception
** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
**
** If you have questions regarding the use of this file, please contact
** Nokia at qt-info@nokia.com.
**
**
**
**
**
**
**
**
** $QT_END_LICENSE$
**
****************************************************************************/
#include "qpaintengine.h"
#include "qpaintengine_p.h"
#include "qpainter_p.h"
#include "qpolygon.h"
#include "qbitmap.h"
#include "qapplication.h"
#include <qdebug.h>
#include <qmath.h>
#include <private/qtextengine_p.h>
#include <qvarlengtharray.h>
#include <private/qfontengine_p.h>
#include <private/qpaintengineex_p.h>
QT_BEGIN_NAMESPACE
/*!
\class QTextItem
\brief The QTextItem class provides all the information required to draw
text in a custom paint engine.
When you reimplement your own paint engine, you must reimplement
QPaintEngine::drawTextItem(), a function that takes a QTextItem as
one of its arguments.
*/
/*!
\enum QTextItem::RenderFlag
\value RightToLeft Render the text from right to left.
\value Overline Paint a line above the text.
\value Underline Paint a line under the text.
\value StrikeOut Paint a line through the text.
\omitvalue Dummy
*/
/*!
\fn qreal QTextItem::descent() const
Corresponds to the \l{QFontMetrics::descent()}{descent} of the piece of text that is drawn.
*/
qreal QTextItem::descent() const
{
const QTextItemInt *ti = static_cast<const QTextItemInt *>(this);
return ti->descent.toReal();
}
/*!
\fn qreal QTextItem::ascent() const
Corresponds to the \l{QFontMetrics::ascent()}{ascent} of the piece of text that is drawn.
*/
qreal QTextItem::ascent() const
{
const QTextItemInt *ti = static_cast<const QTextItemInt *>(this);
return ti->ascent.toReal();
}
/*!
\fn qreal QTextItem::width() const
Specifies the total width of the text to be drawn.
*/
qreal QTextItem::width() const
{
const QTextItemInt *ti = static_cast<const QTextItemInt *>(this);
return ti->width.toReal();
}
/*!
\fn QTextItem::RenderFlags QTextItem::renderFlags() const
Returns the render flags used.
*/
QTextItem::RenderFlags QTextItem::renderFlags() const
{
const QTextItemInt *ti = static_cast<const QTextItemInt *>(this);
return ti->flags;
}
/*!
\fn QString QTextItem::text() const
Returns the text that should be drawn.
*/
QString QTextItem::text() const
{
const QTextItemInt *ti = static_cast<const QTextItemInt *>(this);
return QString(ti->chars, ti->num_chars);
}
/*!
\fn QFont QTextItem::font() const
Returns the font that should be used to draw the text.
*/
QFont QTextItem::font() const
{
const QTextItemInt *ti = static_cast<const QTextItemInt *>(this);
return ti->f ? *ti->f : QApplication::font();
}
/*!
\class QPaintEngine
\ingroup painting
\brief The QPaintEngine class provides an abstract definition of how
QPainter draws to a given device on a given platform.
Qt 4.0 provides several premade implementations of QPaintEngine for the
different painter backends we support. We provide one paint engine for each
window system and painting framework we support. This includes X11 on
Unix/Linux and CoreGraphics on Mac OS X. In addition we provide QPaintEngine
implementations for OpenGL (accessible through QGLWidget) and PostScript
(accessible through QPSPrinter on X11). Additionally there is a raster-based
paint engine that is a fallback for when an engine does not support a certain
capability.
If one wants to use QPainter to draw to a different backend,
one must subclass QPaintEngine and reimplement all its virtual
functions. The QPaintEngine implementation is then made available by
subclassing QPaintDevice and reimplementing the virtual function
QPaintDevice::paintEngine().
QPaintEngine is created and owned by the QPaintDevice that created it.
The big advantage of the QPaintEngine approach opposed to
Qt 3's QPainter/QPaintDevice::cmd() approach is that it is now
possible to adapt to multiple technologies on each platform and take
advantage of each to the fullest.
\sa QPainter, QPaintDevice::paintEngine(), {The Paint System}
*/
/*!
\enum QPaintEngine::PaintEngineFeature
This enum is used to describe the features or capabilities that the
paint engine has. If a feature is not supported by the engine,
QPainter will do a best effort to emulate that feature through other
means and pass on an alpha blended QImage to the engine with the
emulated results. Some features cannot be emulated: AlphaBlend and PorterDuff.
\value AlphaBlend The engine can alpha blend primitives.
\value Antialiasing The engine can use antialising to improve the appearance
of rendered primitives.
\value BlendModes The engine supports blending modes.
\value BrushStroke The engine supports drawing strokes that
contain brushes as fills, not just solid
colors (e.g. a dashed gradient line of
width 2).
\value ConicalGradientFill The engine supports conical gradient fills.
\value ConstantOpacity The engine supports the feature provided by
QPainter::setOpacity().
\value LinearGradientFill The engine supports linear gradient fills.
\value MaskedBrush The engine is capable of rendering brushes that has a
texture with an alpha channel or a mask.
\value ObjectBoundingModeGradients The engine has native support for gradients
with coordinate mode QGradient::ObjectBoundingMode.
Otherwise, if QPaintEngine::PatternTransform is
supported, object bounding mode gradients are
converted to gradients with coordinate mode
QGradient::LogicalMode and a brush transform for
the coordinate mapping.
\value PainterPaths The engine has path support.
\value PaintOutsidePaintEvent The engine is capable of painting outside of
paint events.
\value PatternBrush The engine is capable of rendering brushes with
the brush patterns specified in Qt::BrushStyle.
\value PatternTransform The engine has support for transforming brush
patterns.
\value PerspectiveTransform The engine has support for performing perspective
transformations on primitives.
\value PixmapTransform The engine can transform pixmaps, including
rotation and shearing.
\value PorterDuff The engine supports Porter-Duff operations
\value PrimitiveTransform The engine has support for transforming
drawing primitives.
\value RadialGradientFill The engine supports radial gradient fills.
\value RasterOpModes The engine supports bitwise raster operations.
\value AllFeatures All of the above features. This enum value is usually
used as a bit mask.
*/
/*!
\enum QPaintEngine::PolygonDrawMode
\value OddEvenMode The polygon should be drawn using OddEven fill
rule.
\value WindingMode The polygon should be drawn using Winding fill rule.
\value ConvexMode The polygon is a convex polygon and can be drawn
using specialized algorithms where available.
\value PolylineMode Only the outline of the polygon should be
drawn.
*/
/*!
\enum QPaintEngine::DirtyFlag
\value DirtyPen The pen is dirty and needs to be updated.
\value DirtyBrush The brush is dirty and needs to be updated.
\value DirtyBrushOrigin The brush origin is dirty and needs to
updated.
\value DirtyFont The font is dirty and needs to be updated.
\value DirtyBackground The background is dirty and needs to be
updated.
\value DirtyBackgroundMode The background mode is dirty and needs
to be updated.
\value DirtyTransform The transform is dirty and needs to be
updated.
\value DirtyClipRegion The clip region is dirty and needs to be
updated.
\value DirtyClipPath The clip path is dirty and needs to be
updated.
\value DirtyHints The render hints is dirty and needs to be
updated.
\value DirtyCompositionMode The composition mode is dirty and
needs to be updated.
\value DirtyClipEnabled Whether clipping is enabled or not is
dirty and needs to be updated.
\value DirtyOpacity The constant opacity has changed and needs to
be updated as part of the state change in
QPaintEngine::updateState().
\value AllDirty Convenience enum used internally.
These types are used by QPainter to trigger lazy updates of the
various states in the QPaintEngine using
QPaintEngine::updateState().
A paint engine must update every dirty state.
*/
/*!
\fn void QPaintEngine::syncState()
\internal
Updates all dirty states in this engine. This function should ONLY
be used when drawing with native handles directly and immediate sync
from QPainters state to the native state is required.
*/
void QPaintEngine::syncState()
{
Q_ASSERT(state);
updateState(*state);
if (isExtended())
static_cast<QPaintEngineEx *>(this)->sync();
}
static QPaintEngine *qt_polygon_recursion = 0;
struct QT_Point {
int x;
int y;
};
/*!
\fn void QPaintEngine::drawPolygon(const QPointF *points, int pointCount,
PolygonDrawMode mode)
Reimplement this virtual function to draw the polygon defined
by the \a pointCount first points in \a points, using mode \a
mode.
\note At least one of the drawPolygon() functions must be reimplemented.
*/
void QPaintEngine::drawPolygon(const QPointF *points, int pointCount, PolygonDrawMode mode)
{
Q_ASSERT_X(qt_polygon_recursion != this, "QPaintEngine::drawPolygon",
"At least one drawPolygon function must be implemented");
qt_polygon_recursion = this;
Q_ASSERT(sizeof(QT_Point) == sizeof(QPoint));
QVarLengthArray<QT_Point> p(pointCount);
for (int i = 0; i < pointCount; ++i) {
p[i].x = qRound(points[i].x());
p[i].y = qRound(points[i].y());
}
drawPolygon((QPoint *)p.data(), pointCount, mode);
qt_polygon_recursion = 0;
}
struct QT_PointF {
qreal x;
qreal y;
};
/*!
\overload
Reimplement this virtual function to draw the polygon defined by the
\a pointCount first points in \a points, using mode \a mode.
\note At least one of the drawPolygon() functions must be reimplemented.
*/
void QPaintEngine::drawPolygon(const QPoint *points, int pointCount, PolygonDrawMode mode)
{
Q_ASSERT_X(qt_polygon_recursion != this, "QPaintEngine::drawPolygon",
"At least one drawPolygon function must be implemented");
qt_polygon_recursion = this;
Q_ASSERT(sizeof(QT_PointF) == sizeof(QPointF));
QVarLengthArray<QT_PointF> p(pointCount);
for (int i=0; i<pointCount; ++i) {
p[i].x = points[i].x();
p[i].y = points[i].y();
}
drawPolygon((QPointF *)p.data(), pointCount, mode);
qt_polygon_recursion = 0;
}
/*!
\enum QPaintEngine::Type
\value X11
\value Windows
\value MacPrinter
\value CoreGraphics Mac OS X's Quartz2D (CoreGraphics)
\value QuickDraw Mac OS X's QuickDraw
\value QWindowSystem Qt for Embedded Linux
\value PostScript
\value OpenGL
\value Picture QPicture format
\value SVG Scalable Vector Graphics XML format
\value Raster
\value Direct3D Windows only, Direct3D based engine
\value Pdf Portable Document Format
\value OpenVG
\value User First user type ID
\value MaxUser Last user type ID
\value OpenGL2
\value PaintBuffer
*/
/*!
\fn bool QPaintEngine::isActive() const
Returns true if the paint engine is actively drawing; otherwise
returns false.
\sa setActive()
*/
/*!
\fn void QPaintEngine::setActive(bool state)
Sets the active state of the paint engine to \a state.
\sa isActive()
*/
/*!
\fn bool QPaintEngine::begin(QPaintDevice *pdev)
Reimplement this function to initialise your paint engine when
painting is to start on the paint device \a pdev. Return true if
the initialization was successful; otherwise return false.
\sa end() isActive()
*/
/*!
\fn bool QPaintEngine::end()
Reimplement this function to finish painting on the current paint
device. Return true if painting was finished successfully;
otherwise return false.
\sa begin() isActive()
*/
/*!
Draws the first \a pointCount points in the buffer \a points
*/
void QPaintEngine::drawPoints(const QPointF *points, int pointCount)
{
QPainter *p = painter();
if (!p)
return;
qreal penWidth = p->pen().widthF();
if (penWidth == 0)
penWidth = 1;
bool ellipses = p->pen().capStyle() == Qt::RoundCap;
p->save();
QTransform transform;
if (p->pen().isCosmetic()) {
transform = p->transform();
p->setTransform(QTransform());
}
p->setBrush(p->pen().brush());
p->setPen(Qt::NoPen);
for (int i=0; i<pointCount; ++i) {
QPointF pos = transform.map(points[i]);
QRectF rect(pos.x() - penWidth / 2, pos.y() - penWidth / 2, penWidth, penWidth);
if (ellipses)
p->drawEllipse(rect);
else
p->drawRect(rect);
}
p->restore();
}
/*!
Draws the first \a pointCount points in the buffer \a points
The default implementation converts the first \a pointCount QPoints in \a points
to QPointFs and calls the floating point version of drawPoints.
*/
void QPaintEngine::drawPoints(const QPoint *points, int pointCount)
{
Q_ASSERT(sizeof(QT_PointF) == sizeof(QPointF));
QT_PointF fp[256];
while (pointCount) {
int i = 0;
while (i < pointCount && i < 256) {
fp[i].x = points[i].x();
fp[i].y = points[i].y();
++i;
}
drawPoints((QPointF *)(void *)fp, i);
points += i;
pointCount -= i;
}
}
/*!
\fn void QPaintEngine::drawEllipse(const QRectF &rect)
Reimplement this function to draw the largest ellipse that can be
contained within rectangle \a rect.
The default implementation calls drawPolygon().
*/
void QPaintEngine::drawEllipse(const QRectF &rect)
{
QPainterPath path;
path.addEllipse(rect);
if (hasFeature(PainterPaths)) {
drawPath(path);
} else {
QPolygonF polygon = path.toFillPolygon();
drawPolygon(polygon.data(), polygon.size(), ConvexMode);
}
}
/*!
The default implementation of this function calls the floating
point version of this function
*/
void QPaintEngine::drawEllipse(const QRect &rect)
{
drawEllipse(QRectF(rect));
}
/*!
\fn void QPaintEngine::drawPixmap(const QRectF &r, const QPixmap
&pm, const QRectF &sr)
Reimplement this function to draw the part of the \a pm
specified by the \a sr rectangle in the given \a r.
*/
void qt_fill_tile(QPixmap *tile, const QPixmap &pixmap)
{
QPainter p(tile);
p.drawPixmap(0, 0, pixmap);
int x = pixmap.width();
while (x < tile->width()) {
p.drawPixmap(x, 0, *tile, 0, 0, x, pixmap.height());
x *= 2;
}
int y = pixmap.height();
while (y < tile->height()) {
p.drawPixmap(0, y, *tile, 0, 0, tile->width(), y);
y *= 2;
}
}
void qt_draw_tile(QPaintEngine *gc, qreal x, qreal y, qreal w, qreal h,
const QPixmap &pixmap, qreal xOffset, qreal yOffset)
{
qreal yPos, xPos, drawH, drawW, yOff, xOff;
yPos = y;
yOff = yOffset;
while(yPos < y + h) {
drawH = pixmap.height() - yOff; // Cropping first row
if (yPos + drawH > y + h) // Cropping last row
drawH = y + h - yPos;
xPos = x;
xOff = xOffset;
while(xPos < x + w) {
drawW = pixmap.width() - xOff; // Cropping first column
if (xPos + drawW > x + w) // Cropping last column
drawW = x + w - xPos;
if (drawW > 0 && drawH > 0)
gc->drawPixmap(QRectF(xPos, yPos, drawW, drawH), pixmap, QRectF(xOff, yOff, drawW, drawH));
xPos += drawW;
xOff = 0;
}
yPos += drawH;
yOff = 0;
}
}
/*!
Reimplement this function to draw the \a pixmap in the given \a
rect, starting at the given \a p. The pixmap will be
drawn repeatedly until the \a rect is filled.
*/
void QPaintEngine::drawTiledPixmap(const QRectF &rect, const QPixmap &pixmap, const QPointF &p)
{
int sw = pixmap.width();
int sh = pixmap.height();
if (sw*sh < 8192 && sw*sh < 16*rect.width()*rect.height()) {
int tw = sw, th = sh;
while (tw*th < 32678 && tw < rect.width()/2)
tw *= 2;
while (tw*th < 32678 && th < rect.height()/2)
th *= 2;
QPixmap tile;
if (pixmap.depth() == 1) {
tile = QBitmap(tw, th);
} else {
tile = QPixmap(tw, th);
if (pixmap.hasAlphaChannel())
tile.fill(Qt::transparent);
}
qt_fill_tile(&tile, pixmap);
qt_draw_tile(this, rect.x(), rect.y(), rect.width(), rect.height(), tile, p.x(), p.y());
} else {
qt_draw_tile(this, rect.x(), rect.y(), rect.width(), rect.height(), pixmap, p.x(), p.y());
}
}
/*!
\fn void QPaintEngine::drawImage(const QRectF &rectangle, const QImage
&image, const QRectF &sr, Qt::ImageConversionFlags flags)
Reimplement this function to draw the part of the \a image
specified by the \a sr rectangle in the given \a rectangle using
the given conversion flags \a flags, to convert it to a pixmap.
*/
void QPaintEngine::drawImage(const QRectF &r, const QImage &image, const QRectF &sr,
Qt::ImageConversionFlags flags)
{
QRectF baseSize(0, 0, image.width(), image.height());
QImage im = image;
if (baseSize != sr)
im = im.copy(qFloor(sr.x()), qFloor(sr.y()),
qCeil(sr.width()), qCeil(sr.height()));
QPixmap pm = QPixmap::fromImage(im, flags);
drawPixmap(r, pm, QRectF(QPointF(0, 0), pm.size()));
}
/*!
\fn Type QPaintEngine::type() const
Reimplement this function to return the paint engine \l{Type}.
*/
/*!
\fn void QPaintEngine::fix_neg_rect(int *x, int *y, int *w, int *h);
\internal
*/
/*!
\fn bool QPaintEngine::testDirty(DirtyFlags df)
\internal
*/
/*!
\fn void QPaintEngine::clearDirty(DirtyFlags df)
\internal
*/
/*!
\fn void QPaintEngine::setDirty(DirtyFlags df)
\internal
*/
/*!
\fn bool QPaintEngine::hasFeature(PaintEngineFeatures feature) const
Returns true if the paint engine supports the specified \a
feature; otherwise returns false.
*/
/*!
\fn bool QPaintEngine::isExtended() const
\internal
Returns true if the paint engine is a QPaintEngineEx derivative.
*/
/*!
\fn void QPaintEngine::updateState(const QPaintEngineState &state)
Reimplement this function to update the state of a paint engine.
When implemented, this function is responsible for checking the
paint engine's current \a state and update the properties that are
changed. Use the QPaintEngineState::state() function to find out
which properties that must be updated, then use the corresponding
\l {GetFunction}{get function} to retrieve the current values for
the given properties.
\sa QPaintEngineState
*/
/*!
Creates a paint engine with the featureset specified by \a caps.
*/
QPaintEngine::QPaintEngine(PaintEngineFeatures caps)
: state(0),
gccaps(caps),
active(0),
selfDestruct(false),
extended(false),
d_ptr(new QPaintEnginePrivate)
{
d_ptr->q_ptr = this;
}
/*!
\internal
*/
QPaintEngine::QPaintEngine(QPaintEnginePrivate &dptr, PaintEngineFeatures caps)
: state(0),
gccaps(caps),
active(0),
selfDestruct(false),
extended(false),
d_ptr(&dptr)
{
d_ptr->q_ptr = this;
}
/*!
Destroys the paint engine.
*/
QPaintEngine::~QPaintEngine()
{
}
/*!
Returns the paint engine's painter.
*/
QPainter *QPaintEngine::painter() const
{
return state ? state->painter() : 0;
}
/*!
The default implementation ignores the \a path and does nothing.
*/
void QPaintEngine::drawPath(const QPainterPath &)
{
if (hasFeature(PainterPaths)) {
qWarning("QPaintEngine::drawPath: Must be implemented when feature PainterPaths is set");
}
}
/*!
This function draws the text item \a textItem at position \a p. The
default implementation of this function converts the text to a
QPainterPath and paints the resulting path.
*/
void QPaintEngine::drawTextItem(const QPointF &p, const QTextItem &textItem)
{
const QTextItemInt &ti = static_cast<const QTextItemInt &>(textItem);
QPainterPath path;
#ifndef Q_WS_MAC
path.setFillRule(Qt::WindingFill);
#endif
if (ti.glyphs.numGlyphs)
ti.fontEngine->addOutlineToPath(p.x(), p.y(), ti.glyphs, &path, ti.flags);
if (!path.isEmpty()) {
bool oldAA = painter()->renderHints() & QPainter::Antialiasing;
painter()->setRenderHint(QPainter::Antialiasing,
bool((painter()->renderHints() & QPainter::TextAntialiasing)
&& !(painter()->font().styleStrategy() & QFont::NoAntialias)));
painter()->fillPath(path, state->pen().brush());
painter()->setRenderHint(QPainter::Antialiasing, oldAA);
}
}
/*!
The default implementation splits the list of lines in \a lines
into \a lineCount separate calls to drawPath() or drawPolygon()
depending on the feature set of the paint engine.
*/
void QPaintEngine::drawLines(const QLineF *lines, int lineCount)
{
for (int i=0; i<lineCount; ++i) {
QPointF pts[2] = { lines[i].p1(), lines[i].p2() };
if (pts[0] == pts[1]) {
if (state->pen().capStyle() != Qt::FlatCap)
drawPoints(pts, 1);
continue;
}
drawPolygon(pts, 2, PolylineMode);
}
}
/*!
\overload
The default implementation converts the first \a lineCount lines
in \a lines to a QLineF and calls the floating point version of
this function.
*/
void QPaintEngine::drawLines(const QLine *lines, int lineCount)
{
struct PointF {
qreal x;
qreal y;
};
struct LineF {
PointF p1;
PointF p2;
};
Q_ASSERT(sizeof(PointF) == sizeof(QPointF));
Q_ASSERT(sizeof(LineF) == sizeof(QLineF));
LineF fl[256];
while (lineCount) {
int i = 0;
while (i < lineCount && i < 256) {
fl[i].p1.x = lines[i].x1();
fl[i].p1.y = lines[i].y1();
fl[i].p2.x = lines[i].x2();
fl[i].p2.y = lines[i].y2();
++i;
}
drawLines((QLineF *)(void *)fl, i);
lines += i;
lineCount -= i;
}
}
/*!
\overload
The default implementation converts the first \a rectCount
rectangles in the buffer \a rects to a QRectF and calls the
floating point version of this function.
*/
void QPaintEngine::drawRects(const QRect *rects, int rectCount)
{
struct RectF {
qreal x;
qreal y;
qreal w;
qreal h;
};
Q_ASSERT(sizeof(RectF) == sizeof(QRectF));
RectF fr[256];
while (rectCount) {
int i = 0;
while (i < rectCount && i < 256) {
fr[i].x = rects[i].x();
fr[i].y = rects[i].y();
fr[i].w = rects[i].width();
fr[i].h = rects[i].height();
++i;
}
drawRects((QRectF *)(void *)fr, i);
rects += i;
rectCount -= i;
}
}
/*!
Draws the first \a rectCount rectangles in the buffer \a
rects. The default implementation of this function calls drawPath()
or drawPolygon() depending on the feature set of the paint engine.
*/
void QPaintEngine::drawRects(const QRectF *rects, int rectCount)
{
if (hasFeature(PainterPaths) &&
!state->penNeedsResolving() &&
!state->brushNeedsResolving()) {
for (int i=0; i<rectCount; ++i) {
QPainterPath path;
path.addRect(rects[i]);
if (path.isEmpty())
continue;
drawPath(path);
}
} else {
for (int i=0; i<rectCount; ++i) {
QRectF rf = rects[i];
QPointF pts[4] = { QPointF(rf.x(), rf.y()),
QPointF(rf.x() + rf.width(), rf.y()),
QPointF(rf.x() + rf.width(), rf.y() + rf.height()),
QPointF(rf.x(), rf.y() + rf.height()) };
drawPolygon(pts, 4, ConvexMode);
}
}
}
/*!
\internal
Sets the paintdevice that this engine operates on to \a device
*/
void QPaintEngine::setPaintDevice(QPaintDevice *device)
{
d_func()->pdev = device;
}
/*!
Returns the device that this engine is painting on, if painting is
active; otherwise returns 0.
*/
QPaintDevice *QPaintEngine::paintDevice() const
{
return d_func()->pdev;
}
#ifdef Q_WS_WIN
/*!
\internal
Empty default implementation.
*/
HDC QPaintEngine::getDC() const
{
return 0;
}
/*!
\internal
Empty default implementation.
*/
void QPaintEngine::releaseDC(HDC) const
{
}
#endif
/*!
\internal
Returns the offset from the painters origo to the engines
origo. This value is used by QPainter for engines who have
internal double buffering.
This function only makes sense when the engine is active.
*/
QPoint QPaintEngine::coordinateOffset() const
{
return QPoint();
}
/*!
\internal
Sets the system clip for this engine. The system clip defines the
basis area that the engine has to draw in. All clips that are
set will be be an intersection with the system clip.
Reset the systemclip to no clip by setting an empty region.
*/
void QPaintEngine::setSystemClip(const QRegion ®ion)
{
Q_D(QPaintEngine);
d->systemClip = region;
// Be backward compatible and only call d->systemStateChanged()
// if we currently have a system transform/viewport set.
if (d->hasSystemTransform || d->hasSystemViewport) {
d->transformSystemClip();
d->systemStateChanged();
}
}
/*!
\internal
Returns the system clip. The system clip is read only while the
painter is active. An empty region indicates that system clip
is not in use.
*/
QRegion QPaintEngine::systemClip() const
{
return d_func()->systemClip;
}
/*!
\internal
Sets the target rect for drawing within the backing store. This
function should ONLY be used by the backing store.
*/
void QPaintEngine::setSystemRect(const QRect &rect)
{
if (isActive()) {
qWarning("QPaintEngine::setSystemRect: Should not be changed while engine is active");
return;
}
d_func()->systemRect = rect;
}
/*!
\internal
Retreives the rect for drawing within the backing store. This
function should ONLY be used by the backing store.
*/
QRect QPaintEngine::systemRect() const
{
return d_func()->systemRect;
}
void QPaintEnginePrivate::drawBoxTextItem(const QPointF &p, const QTextItemInt &ti)
{
if (!ti.glyphs.numGlyphs)
return;
// any fixes here should probably also be done in QFontEngineBox::draw
const int size = qRound(ti.fontEngine->ascent());
QVarLengthArray<QFixedPoint> positions;
QVarLengthArray<glyph_t> glyphs;
QTransform matrix = QTransform::fromTranslate(p.x(), p.y() - size);
ti.fontEngine->getGlyphPositions(ti.glyphs, matrix, ti.flags, glyphs, positions);
if (glyphs.size() == 0)
return;
QSize s(size - 3, size - 3);
QPainter *painter = q_func()->state->painter();
painter->save();
painter->setBrush(Qt::NoBrush);
QPen pen = painter->pen();
pen.setWidthF(ti.fontEngine->lineThickness().toReal());
painter->setPen(pen);
for (int k = 0; k < positions.size(); k++)
painter->drawRect(QRectF(positions[k].toPointF(), s));
painter->restore();
}
QT_END_NAMESPACE
|