summaryrefslogtreecommitdiffstats
path: root/src/gui/painting/qregion_qws.cpp
blob: 84eb72e2300f8fd0abb7f070bcee6a5393377cef (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
1001
1002
1003
1004
1005
1006
1007
1008
1009
1010
1011
1012
1013
1014
1015
1016
1017
1018
1019
1020
1021
1022
1023
1024
1025
1026
1027
1028
1029
1030
1031
1032
1033
1034
1035
1036
1037
1038
1039
1040
1041
1042
1043
1044
1045
1046
1047
1048
1049
1050
1051
1052
1053
1054
1055
1056
1057
1058
1059
1060
1061
1062
1063
1064
1065
1066
1067
1068
1069
1070
1071
1072
1073
1074
1075
1076
1077
1078
1079
1080
1081
1082
1083
1084
1085
1086
1087
1088
1089
1090
1091
1092
1093
1094
1095
1096
1097
1098
1099
1100
1101
1102
1103
1104
1105
1106
1107
1108
1109
1110
1111
1112
1113
1114
1115
1116
1117
1118
1119
1120
1121
1122
1123
1124
1125
1126
1127
1128
1129
1130
1131
1132
1133
1134
1135
1136
1137
1138
1139
1140
1141
1142
1143
1144
1145
1146
1147
1148
1149
1150
1151
1152
1153
1154
1155
1156
1157
1158
1159
1160
1161
1162
1163
1164
1165
1166
1167
1168
1169
1170
1171
1172
1173
1174
1175
1176
1177
1178
1179
1180
1181
1182
1183
1184
1185
1186
1187
1188
1189
1190
1191
1192
1193
1194
1195
1196
1197
1198
1199
1200
1201
1202
1203
1204
1205
1206
1207
1208
1209
1210
1211
1212
1213
1214
1215
1216
1217
1218
1219
1220
1221
1222
1223
1224
1225
1226
1227
1228
1229
1230
1231
1232
1233
1234
1235
1236
1237
1238
1239
1240
1241
1242
1243
1244
1245
1246
1247
1248
1249
1250
1251
1252
1253
1254
1255
1256
1257
1258
1259
1260
1261
1262
1263
1264
1265
1266
1267
1268
1269
1270
1271
1272
1273
1274
1275
1276
1277
1278
1279
1280
1281
1282
1283
1284
1285
1286
1287
1288
1289
1290
1291
1292
1293
1294
1295
1296
1297
1298
1299
1300
1301
1302
1303
1304
1305
1306
1307
1308
1309
1310
1311
1312
1313
1314
1315
1316
1317
1318
1319
1320
1321
1322
1323
1324
1325
1326
1327
1328
1329
1330
1331
1332
1333
1334
1335
1336
1337
1338
1339
1340
1341
1342
1343
1344
1345
1346
1347
1348
1349
1350
1351
1352
1353
1354
1355
1356
1357
1358
1359
1360
1361
1362
1363
1364
1365
1366
1367
1368
1369
1370
1371
1372
1373
1374
1375
1376
1377
1378
1379
1380
1381
1382
1383
1384
1385
1386
1387
1388
1389
1390
1391
1392
1393
1394
1395
1396
1397
1398
1399
1400
1401
1402
1403
1404
1405
1406
1407
1408
1409
1410
1411
1412
1413
1414
1415
1416
1417
1418
1419
1420
1421
1422
1423
1424
1425
1426
1427
1428
1429
1430
1431
1432
1433
1434
1435
1436
1437
1438
1439
1440
1441
1442
1443
1444
1445
1446
1447
1448
1449
1450
1451
1452
1453
1454
1455
1456
1457
1458
1459
1460
1461
1462
1463
1464
1465
1466
1467
1468
1469
1470
1471
1472
1473
1474
1475
1476
1477
1478
1479
1480
1481
1482
1483
1484
1485
1486
1487
1488
1489
1490
1491
1492
1493
1494
1495
1496
1497
1498
1499
1500
1501
1502
1503
1504
1505
1506
1507
1508
1509
1510
1511
1512
1513
1514
1515
1516
1517
1518
1519
1520
1521
1522
1523
1524
1525
1526
1527
1528
1529
1530
1531
1532
1533
1534
1535
1536
1537
1538
1539
1540
1541
1542
1543
1544
1545
1546
1547
1548
1549
1550
1551
1552
1553
1554
1555
1556
1557
1558
1559
1560
1561
1562
1563
1564
1565
1566
1567
1568
1569
1570
1571
1572
1573
1574
1575
1576
1577
1578
1579
1580
1581
1582
1583
1584
1585
1586
1587
1588
1589
1590
1591
1592
1593
1594
1595
1596
1597
1598
1599
1600
1601
1602
1603
1604
1605
1606
1607
1608
1609
1610
1611
1612
1613
1614
1615
1616
1617
1618
1619
1620
1621
1622
1623
1624
1625
1626
1627
1628
1629
1630
1631
1632
1633
1634
1635
1636
1637
1638
1639
1640
1641
1642
1643
1644
1645
1646
1647
1648
1649
1650
1651
1652
1653
1654
1655
1656
1657
1658
1659
1660
1661
1662
1663
1664
1665
1666
1667
1668
1669
1670
1671
1672
1673
1674
1675
1676
1677
1678
1679
1680
1681
1682
1683
1684
1685
1686
1687
1688
1689
1690
1691
1692
1693
1694
1695
1696
1697
1698
1699
1700
1701
1702
1703
1704
1705
1706
1707
1708
1709
1710
1711
1712
1713
1714
1715
1716
1717
1718
1719
1720
1721
1722
1723
1724
1725
1726
1727
1728
1729
1730
1731
1732
1733
1734
1735
1736
1737
1738
1739
1740
1741
1742
1743
1744
1745
1746
1747
1748
1749
1750
1751
1752
1753
1754
1755
1756
1757
1758
1759
1760
1761
1762
1763
1764
1765
1766
1767
1768
1769
1770
1771
1772
1773
1774
1775
1776
1777
1778
1779
1780
1781
1782
1783
1784
1785
1786
1787
1788
1789
1790
1791
1792
1793
1794
1795
1796
1797
1798
1799
1800
1801
1802
1803
1804
1805
1806
1807
1808
1809
1810
1811
1812
1813
1814
1815
1816
1817
1818
1819
1820
1821
1822
1823
1824
1825
1826
1827
1828
1829
1830
1831
1832
1833
1834
1835
1836
1837
1838
1839
1840
1841
1842
1843
1844
1845
1846
1847
1848
1849
1850
1851
1852
1853
1854
1855
1856
1857
1858
1859
1860
1861
1862
1863
1864
1865
1866
1867
1868
1869
1870
1871
1872
1873
1874
1875
1876
1877
1878
1879
1880
1881
1882
1883
1884
1885
1886
1887
1888
1889
1890
1891
1892
1893
1894
1895
1896
1897
1898
1899
1900
1901
1902
1903
1904
1905
1906
1907
1908
1909
1910
1911
1912
1913
1914
1915
1916
1917
1918
1919
1920
1921
1922
1923
1924
1925
1926
1927
1928
1929
1930
1931
1932
1933
1934
1935
1936
1937
1938
1939
1940
1941
1942
1943
1944
1945
1946
1947
1948
1949
1950
1951
1952
1953
1954
1955
1956
1957
1958
1959
1960
1961
1962
1963
1964
1965
1966
1967
1968
1969
1970
1971
1972
1973
1974
1975
1976
1977
1978
1979
1980
1981
1982
1983
1984
1985
1986
1987
1988
1989
1990
1991
1992
1993
1994
1995
1996
1997
1998
1999
2000
2001
2002
2003
2004
2005
2006
2007
2008
2009
2010
2011
2012
2013
2014
2015
2016
2017
2018
2019
2020
2021
2022
2023
2024
2025
2026
2027
2028
2029
2030
2031
2032
2033
2034
2035
2036
2037
2038
2039
2040
2041
2042
2043
2044
2045
2046
2047
2048
2049
2050
2051
2052
2053
2054
2055
2056
2057
2058
2059
2060
2061
2062
2063
2064
2065
2066
2067
2068
2069
2070
2071
2072
2073
2074
2075
2076
2077
2078
2079
2080
2081
2082
2083
2084
2085
2086
2087
2088
2089
2090
2091
2092
2093
2094
2095
2096
2097
2098
2099
2100
2101
2102
2103
2104
2105
2106
2107
2108
2109
2110
2111
2112
2113
2114
2115
2116
2117
2118
2119
2120
2121
2122
2123
2124
2125
2126
2127
2128
2129
2130
2131
2132
2133
2134
2135
2136
2137
2138
2139
2140
2141
2142
2143
2144
2145
2146
2147
2148
2149
2150
2151
2152
2153
2154
2155
2156
2157
2158
2159
2160
2161
2162
2163
2164
2165
2166
2167
2168
2169
2170
2171
2172
2173
2174
2175
2176
2177
2178
2179
2180
2181
2182
2183
2184
2185
2186
2187
2188
2189
2190
2191
2192
2193
2194
2195
2196
2197
2198
2199
2200
2201
2202
2203
2204
2205
2206
2207
2208
2209
2210
2211
2212
2213
2214
2215
2216
2217
2218
2219
2220
2221
2222
2223
2224
2225
2226
2227
2228
2229
2230
2231
2232
2233
2234
2235
2236
2237
2238
2239
2240
2241
2242
2243
2244
2245
2246
2247
2248
2249
2250
2251
2252
2253
2254
2255
2256
2257
2258
2259
2260
2261
2262
2263
2264
2265
2266
2267
2268
2269
2270
2271
2272
2273
2274
2275
2276
2277
2278
2279
2280
2281
2282
2283
2284
2285
2286
2287
2288
2289
2290
2291
2292
2293
2294
2295
2296
2297
2298
2299
2300
2301
2302
2303
2304
2305
2306
2307
2308
2309
2310
2311
2312
2313
2314
2315
2316
2317
2318
2319
2320
2321
2322
2323
2324
2325
2326
2327
2328
2329
2330
2331
2332
2333
2334
2335
2336
2337
2338
2339
2340
2341
2342
2343
2344
2345
2346
2347
2348
2349
2350
2351
2352
2353
2354
2355
2356
2357
2358
2359
2360
2361
2362
2363
2364
2365
2366
2367
2368
2369
2370
2371
2372
2373
2374
2375
2376
2377
2378
2379
2380
2381
2382
2383
2384
2385
2386
2387
2388
2389
2390
2391
2392
2393
2394
2395
2396
2397
2398
2399
2400
2401
2402
2403
2404
2405
2406
2407
2408
2409
2410
2411
2412
2413
2414
2415
2416
2417
2418
2419
2420
2421
2422
2423
2424
2425
2426
2427
2428
2429
2430
2431
2432
2433
2434
2435
2436
2437
2438
2439
2440
2441
2442
2443
2444
2445
2446
2447
2448
2449
2450
2451
2452
2453
2454
2455
2456
2457
2458
2459
2460
2461
2462
2463
2464
2465
2466
2467
2468
2469
2470
2471
2472
2473
2474
2475
2476
2477
2478
2479
2480
2481
2482
2483
2484
2485
2486
2487
2488
2489
2490
2491
2492
2493
2494
2495
2496
2497
2498
2499
2500
2501
2502
2503
2504
2505
2506
2507
2508
2509
2510
2511
2512
2513
2514
2515
2516
2517
2518
2519
2520
2521
2522
2523
2524
2525
2526
2527
2528
2529
2530
2531
2532
2533
2534
2535
2536
2537
2538
2539
2540
2541
2542
2543
2544
2545
2546
2547
2548
2549
2550
2551
2552
2553
2554
2555
2556
2557
2558
2559
2560
2561
2562
2563
2564
2565
2566
2567
2568
2569
2570
2571
2572
2573
2574
2575
2576
2577
2578
2579
2580
2581
2582
2583
2584
2585
2586
2587
2588
2589
2590
2591
2592
2593
2594
2595
2596
2597
2598
2599
2600
2601
2602
2603
2604
2605
2606
2607
2608
2609
2610
2611
2612
2613
2614
2615
2616
2617
2618
2619
2620
2621
2622
2623
2624
2625
2626
2627
2628
2629
2630
2631
2632
2633
2634
2635
2636
2637
2638
2639
2640
2641
2642
2643
2644
2645
2646
2647
2648
2649
2650
2651
2652
2653
2654
2655
2656
2657
2658
2659
2660
2661
2662
2663
2664
2665
2666
2667
2668
2669
2670
2671
2672
2673
2674
2675
2676
2677
2678
2679
2680
2681
2682
2683
2684
2685
2686
2687
2688
2689
2690
2691
2692
2693
2694
2695
2696
2697
2698
2699
2700
2701
2702
2703
2704
2705
2706
2707
2708
2709
2710
2711
2712
2713
2714
2715
2716
2717
2718
2719
2720
2721
2722
2723
2724
2725
2726
2727
2728
2729
2730
2731
2732
2733
2734
2735
2736
2737
2738
2739
2740
2741
2742
2743
2744
2745
2746
2747
2748
2749
2750
2751
2752
2753
2754
2755
2756
2757
2758
2759
2760
2761
2762
2763
2764
2765
2766
2767
2768
2769
2770
2771
2772
2773
2774
2775
2776
2777
2778
2779
2780
2781
2782
2783
2784
2785
2786
2787
2788
2789
2790
2791
2792
2793
2794
2795
2796
2797
2798
2799
2800
2801
2802
2803
2804
2805
2806
2807
2808
2809
2810
2811
2812
2813
2814
2815
2816
2817
2818
2819
2820
2821
2822
2823
2824
2825
2826
2827
2828
2829
2830
2831
2832
2833
2834
2835
2836
2837
2838
2839
2840
2841
2842
2843
2844
2845
2846
2847
2848
2849
2850
2851
2852
2853
2854
2855
2856
2857
2858
2859
2860
2861
2862
2863
2864
2865
2866
2867
2868
2869
2870
2871
2872
2873
2874
2875
2876
2877
2878
2879
2880
2881
2882
2883
2884
2885
2886
2887
2888
2889
2890
2891
2892
2893
2894
2895
2896
2897
2898
2899
2900
2901
2902
2903
2904
2905
2906
2907
2908
2909
2910
2911
2912
2913
2914
2915
2916
2917
2918
2919
2920
2921
2922
2923
2924
2925
2926
2927
2928
2929
2930
2931
2932
2933
2934
2935
2936
2937
2938
2939
2940
2941
2942
2943
2944
2945
2946
2947
2948
2949
2950
2951
2952
2953
2954
2955
2956
2957
2958
2959
2960
2961
2962
2963
2964
2965
2966
2967
2968
2969
2970
2971
2972
2973
2974
2975
2976
2977
2978
2979
2980
2981
2982
2983
2984
2985
2986
2987
2988
2989
2990
2991
2992
2993
2994
2995
2996
2997
2998
2999
3000
3001
3002
3003
3004
3005
3006
3007
3008
3009
3010
3011
3012
3013
3014
3015
3016
3017
3018
3019
3020
3021
3022
3023
3024
3025
3026
3027
3028
3029
3030
3031
3032
3033
3034
3035
3036
3037
3038
3039
3040
3041
3042
3043
3044
3045
3046
3047
3048
3049
3050
3051
3052
3053
3054
3055
3056
3057
3058
3059
3060
3061
3062
3063
3064
3065
3066
3067
3068
3069
3070
3071
3072
3073
3074
3075
3076
3077
3078
3079
3080
3081
3082
3083
3084
3085
3086
3087
3088
3089
3090
3091
3092
3093
3094
3095
3096
3097
3098
3099
3100
3101
3102
3103
3104
3105
3106
3107
3108
3109
3110
3111
3112
3113
3114
3115
3116
3117
3118
3119
3120
3121
3122
3123
3124
3125
3126
3127
3128
3129
3130
3131
3132
3133
3134
3135
3136
3137
3138
3139
3140
3141
3142
3143
3144
3145
3146
3147
3148
3149
3150
3151
3152
3153
3154
3155
3156
3157
3158
3159
3160
3161
3162
3163
3164
3165
3166
3167
3168
3169
3170
3171
3172
3173
3174
3175
3176
3177
3178
3179
3180
3181
3182
3183
/****************************************************************************
**
** Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies).
** All rights reserved.
** Contact: Nokia Corporation (qt-info@nokia.com)
**
** This file is part of the QtGui module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL$
** Commercial Usage
** Licensees holding valid Qt Commercial licenses may use this file in
** accordance with the Qt Commercial License Agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and Nokia.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 2.1 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPL included in the
** packaging of this file.  Please review the following information to
** ensure the GNU Lesser General Public License version 2.1 requirements
** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
**
** In addition, as a special exception, Nokia gives you certain additional
** rights.  These rights are described in the Nokia Qt LGPL Exception
** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 3.0 as published by the Free Software
** Foundation and appearing in the file LICENSE.GPL included in the
** packaging of this file.  Please review the following information to
** ensure the GNU General Public License version 3.0 requirements will be
** met: http://www.gnu.org/copyleft/gpl.html.
**
** If you have questions regarding the use of this file, please contact
** Nokia at qt-info@nokia.com.
** $QT_END_LICENSE$
**
****************************************************************************/

// XXX - add appropriate friendship relationships
#define private public
#include "qregion.h"
#undef private
#include "qpainterpath.h"
#include "qpolygon.h"
#include "qbuffer.h"
#include "qimage.h"
#include <qdebug.h>
#include "qbitmap.h"
#include <stdlib.h>
#include <qatomic.h>
#include <qsemaphore.h>

QT_BEGIN_NAMESPACE

class QFastMutex
{
    QAtomicInt contenders;
    QSemaphore semaphore;
public:
    inline QFastMutex()
        : contenders(0), semaphore(0)
    { }
    inline void lock()
    {
        if (contenders.fetchAndAddAcquire(1) != 0) {
            semaphore.acquire();
            contenders.deref();
        }
    }
    inline bool tryLock()
    {
        return contenders.testAndSetAcquire(0, 1);
    }
    inline void unlock()
    {
        if (!contenders.testAndSetRelease(1, 0))
            semaphore.release();
    }
};


/*
 *  1 if r1 contains r2
 *  0 if r1 does not completely contain r2
 */ 
#define CONTAINSCHECK(r1, r2) \
    ((r2).left() >= (r1).left() && (r2).right() <= (r1).right() && \
     (r2).top() >= (r1).top() && (r2).bottom() <= (r1).bottom())

/*
 *   clip region
 */
struct QRegionPrivate : public QRegion::QRegionData {
    enum { Single, Vector } mode;
    int numRects;
    QVector<QRect> rects;
    QRect single;
    QRect extents;
    QRect innerRect;
    union {
        int innerArea;
        QRegionPrivate *next;
    };

    inline void vector()
    {
        if(mode != Vector && numRects) {
            if(rects.size() < 1) rects.resize(1);
            rects[0] = single;
        }
        mode = Vector;
    }

    inline QRegionPrivate() : mode(Single), numRects(0), innerArea(-1) {}
    inline QRegionPrivate(const QRect &r) : mode(Single) {
        numRects = 1;
//        rects[0] = r;
        single = r;
        extents = r;
        innerRect = r;
        innerArea = r.width() * r.height();
    }

    inline QRegionPrivate(const QRegionPrivate &r) {
        mode = r.mode;
        rects = r.rects;
        single = r.single;
        numRects = r.numRects;
        extents = r.extents;
        innerRect = r.innerRect;
        innerArea = r.innerArea;
    }

    inline QRegionPrivate &operator=(const QRegionPrivate &r) {
        mode = r.mode;
        rects = r.rects;
        single = r.single;
        numRects = r.numRects;
        extents = r.extents;
        innerRect = r.innerRect;
        innerArea = r.innerArea;
        return *this;
    }

    /*
     * Returns true if r is guaranteed to be fully contained in this region.
     * A false return value does not guarantee the opposite.
     */
    inline bool contains(const QRegionPrivate &r) const {
        const QRect &r1 = innerRect;
        const QRect &r2 = r.extents;
        return CONTAINSCHECK(r1, r2);
    }

    inline void updateInnerRect(const QRect &rect) {
        const int area = rect.width() * rect.height();
        if (area > innerArea) {
            innerArea = area;
            innerRect = rect;
        }
    }

    void append(const QRegionPrivate *r);
    void prepend(const QRegionPrivate *r);
    inline bool canAppend(const QRegionPrivate *r) const;
    inline bool canPrepend(const QRegionPrivate *r) const;
};

static QRegionPrivate *qt_nextRegionPtr = 0;
static QFastMutex qt_nextRegionLock;

static QRegionPrivate *qt_allocRegionMemory()
{
    QRegionPrivate *rv = 0;
    qt_nextRegionLock.lock();

    if(qt_nextRegionPtr) {
        rv = qt_nextRegionPtr;
        qt_nextRegionPtr = rv->next;
    } else {
        qt_nextRegionPtr = 
            (QRegionPrivate *)malloc(256 * sizeof(QRegionPrivate));
        for(int ii = 0; ii < 256; ++ii) {
            if(ii == 255) {
                qt_nextRegionPtr[ii].next = 0;
            } else {
                qt_nextRegionPtr[ii].next = &qt_nextRegionPtr[ii + 1];
            }
        }

        rv = qt_nextRegionPtr;
        qt_nextRegionPtr = rv->next;
    }

    qt_nextRegionLock.unlock();
    return rv;
}

static void qt_freeRegionMemory(QRegionPrivate *rp)
{
    qt_nextRegionLock.lock();
    rp->next = qt_nextRegionPtr;
    qt_nextRegionPtr = rp;
    qt_nextRegionLock.unlock();
}

static QRegionPrivate *qt_allocRegion()
{
    QRegionPrivate *mem = qt_allocRegionMemory();
    return new (mem) QRegionPrivate;
}

static QRegionPrivate *qt_allocRegion(const QRect &r)
{
    QRegionPrivate *mem = qt_allocRegionMemory();
    return new (mem) QRegionPrivate(r);
}

static QRegionPrivate *qt_allocRegion(const QRegionPrivate &r)
{
    QRegionPrivate *mem = qt_allocRegionMemory();
    return new (mem) QRegionPrivate(r);
}

void qt_freeRegion(QRegionPrivate *rp)
{
    rp->~QRegionPrivate();
    qt_freeRegionMemory(rp);
//    delete rp;
}

static inline bool isEmptyHelper(const QRegionPrivate *preg)
{
    return !preg || preg->numRects == 0;
}

void QRegionPrivate::append(const QRegionPrivate *r)
{
    Q_ASSERT(!isEmptyHelper(r));

    vector();
    QRect *destRect = rects.data() + numRects;
    const QRect *srcRect = (r->mode==Vector)?r->rects.constData():&r->single;
    int numAppend = r->numRects;

    // test for merge in x direction
    {
        const QRect *rFirst = srcRect;
        QRect *myLast = rects.data() + (numRects - 1);
        if (rFirst->top() == myLast->top()
            && rFirst->height() == myLast->height()
            && rFirst->left() == (myLast->right() + 1))
        {
            myLast->setWidth(myLast->width() + rFirst->width());
            updateInnerRect(*myLast);
            ++srcRect;
            --numAppend;
        }
    }

    // append rectangles
    const int newNumRects = numRects + numAppend;
    if (newNumRects > rects.size()) {
        rects.resize(newNumRects);
        destRect = rects.data() + numRects;
    }
    memcpy(destRect, srcRect, numAppend * sizeof(QRect));

    // update inner rectangle
    if (innerArea < r->innerArea) {
        innerArea = r->innerArea;
        innerRect = r->innerRect;
    }

    // update extents
    destRect = &extents;
    srcRect = &r->extents;
    extents.setCoords(qMin(destRect->left(), srcRect->left()),
                      qMin(destRect->top(), srcRect->top()),
                      qMax(destRect->right(), srcRect->right()),
                      qMax(destRect->bottom(), srcRect->bottom()));

    numRects = newNumRects;
}

void QRegionPrivate::prepend(const QRegionPrivate *r)
{
#if 1
    Q_UNUSED(r);
#else
    // XXX ak: does not respect vectorization of region

    Q_ASSERT(!isEmpty(r));

    // move existing rectangles
    memmove(rects.data() + r->numRects, rects.constData(),
            numRects * sizeof(QRect));

    // prepend new rectangles
    memcpy(rects.data(), r->rects.constData(), r->numRects * sizeof(QRect));

    // update inner rectangle
    if (innerArea < r->innerArea) {
        innerArea = r->innerArea;
        innerRect = r->innerRect;
    }

    // update extents
    destRect = &extents;
    srcRect = &r->extents;
    extents.setCoords(qMin(destRect->left(), srcRect->left()),
                      qMin(destRect->top(), srcRect->top()),
                      qMax(destRect->right(), srcRect->right()),
                      qMax(destRect->bottom(), srcRect->bottom()));

    numRects = newNumRects;
#endif
}

bool QRegionPrivate::canAppend(const QRegionPrivate *r) const
{
    Q_ASSERT(!isEmptyHelper(r));

    const QRect *rFirst = (r->mode==Vector)?r->rects.constData():&r->single;
    const QRect *myLast = (mode==Vector)?(rects.constData() + (numRects - 1)):&single;
    // XXX: possible improvements:
    //   - nFirst->top() == myLast->bottom() + 1, must possibly merge bands
    if (rFirst->top() > (myLast->bottom() + 1)
        || (rFirst->top() == myLast->top()
            && rFirst->height() == myLast->height()
            && rFirst->left() > myLast->right()))
    {
        return true;
    }

    return false;
}

bool QRegionPrivate::canPrepend(const QRegionPrivate *r) const
{
#if 1
    Q_UNUSED(r);
    return false;
#else
    return r->canAppend(this);
#endif
}

#if defined(Q_WS_X11)
QT_BEGIN_INCLUDE_NAMESPACE
# include "qregion_x11.cpp"
QT_END_INCLUDE_NAMESPACE
#elif defined(Q_WS_MAC)
QT_BEGIN_INCLUDE_NAMESPACE
# include "qregion_mac.cpp"
QT_END_INCLUDE_NAMESPACE
#elif defined(Q_WS_QWS)
static QRegionPrivate qrp;
QRegion::QRegionData QRegion::shared_empty = {Q_BASIC_ATOMIC_INITIALIZER(1), &qrp};
#endif

typedef void (*OverlapFunc)(register QRegionPrivate &dest, register const QRect *r1, const QRect *r1End,
                            register const QRect *r2, const QRect *r2End, register int y1, register int y2);
typedef void (*NonOverlapFunc)(register QRegionPrivate &dest, register const QRect *r, const QRect *rEnd,
                               register int y1, register int y2);

static bool EqualRegion(const QRegionPrivate *r1, const QRegionPrivate *r2);
static void UnionRegion(const QRegionPrivate *reg1, const QRegionPrivate *reg2, QRegionPrivate &dest);
static void miRegionOp(register QRegionPrivate &dest, const QRegionPrivate *reg1, const QRegionPrivate *reg2,
                       OverlapFunc overlapFunc, NonOverlapFunc nonOverlap1Func,
                       NonOverlapFunc nonOverlap2Func);

#define RectangleOut 0
#define RectangleIn 1
#define RectanglePart 2
#define EvenOddRule 0
#define WindingRule 1

// START OF region.h extract
/* $XConsortium: region.h,v 11.14 94/04/17 20:22:20 rws Exp $ */
/************************************************************************

Copyright (c) 1987  X Consortium

Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:

The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.

THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL THE
X CONSORTIUM BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.

Except as contained in this notice, the name of the X Consortium shall not be
used in advertising or otherwise to promote the sale, use or other dealings
in this Software without prior written authorization from the X Consortium.


Copyright 1987 by Digital Equipment Corporation, Maynard, Massachusetts.

                        All Rights Reserved

Permission to use, copy, modify, and distribute this software and its
documentation for any purpose and without fee is hereby granted,
provided that the above copyright notice appear in all copies and that
both that copyright notice and this permission notice appear in
supporting documentation, and that the name of Digital not be
used in advertising or publicity pertaining to distribution of the
software without specific, written prior permission.

DIGITAL DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, INCLUDING
ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO EVENT SHALL
DIGITAL BE LIABLE FOR ANY SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR
ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS,
WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION,
ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS
SOFTWARE.

************************************************************************/

#ifndef _XREGION_H
#define _XREGION_H

QT_BEGIN_INCLUDE_NAMESPACE
#include <limits.h>
QT_END_INCLUDE_NAMESPACE

/*  1 if two BOXs overlap.
 *  0 if two BOXs do not overlap.
 *  Remember, x2 and y2 are not in the region
 */
#define EXTENTCHECK(r1, r2) \
        ((r1)->right() >= (r2)->left() && \
         (r1)->left() <= (r2)->right() && \
         (r1)->bottom() >= (r2)->top() && \
         (r1)->top() <= (r2)->bottom())

/*
 *  update region extents
 */
#define EXTENTS(r,idRect){\
            if((r)->left() < (idRect)->extents.left())\
              (idRect)->extents.setLeft((r)->left());\
            if((r)->top() < (idRect)->extents.top())\
              (idRect)->extents.setTop((r)->top());\
            if((r)->right() > (idRect)->extents.right())\
              (idRect)->extents.setRight((r)->right());\
            if((r)->bottom() > (idRect)->extents.bottom())\
              (idRect)->extents.setBottom((r)->bottom());\
        }

/*
 *   Check to see if there is enough memory in the present region.
 */
#define MEMCHECK(dest, rect, firstrect){\
        if ((dest).numRects >= ((dest).rects.size()-1)){\
          firstrect.resize(firstrect.size() * 2); \
          (rect) = (firstrect).data() + (dest).numRects;\
        }\
      }


/*
 * number of points to buffer before sending them off
 * to scanlines(): Must be an even number
 */
#define NUMPTSTOBUFFER 200

/*
 * used to allocate buffers for points and link
 * the buffers together
 */
typedef struct _POINTBLOCK {
    QPoint pts[NUMPTSTOBUFFER];
    struct _POINTBLOCK *next;
} POINTBLOCK;

#endif
// END OF region.h extract

// START OF Region.c extract
/* $XConsortium: Region.c /main/30 1996/10/22 14:21:24 kaleb $ */
/************************************************************************

Copyright (c) 1987, 1988  X Consortium

Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:

The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.

THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL THE
X CONSORTIUM BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.

Except as contained in this notice, the name of the X Consortium shall not be
used in advertising or otherwise to promote the sale, use or other dealings
in this Software without prior written authorization from the X Consortium.


Copyright 1987, 1988 by Digital Equipment Corporation, Maynard, Massachusetts.

                        All Rights Reserved

Permission to use, copy, modify, and distribute this software and its
documentation for any purpose and without fee is hereby granted,
provided that the above copyright notice appear in all copies and that
both that copyright notice and this permission notice appear in
supporting documentation, and that the name of Digital not be
used in advertising or publicity pertaining to distribution of the
software without specific, written prior permission.

DIGITAL DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, INCLUDING
ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO EVENT SHALL
DIGITAL BE LIABLE FOR ANY SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR
ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS,
WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION,
ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS
SOFTWARE.

************************************************************************/
/*
 * The functions in this file implement the Region abstraction, similar to one
 * used in the X11 sample server. A Region is simply an area, as the name
 * implies, and is implemented as a "y-x-banded" array of rectangles. To
 * explain: Each Region is made up of a certain number of rectangles sorted
 * by y coordinate first, and then by x coordinate.
 *
 * Furthermore, the rectangles are banded such that every rectangle with a
 * given upper-left y coordinate (y1) will have the same lower-right y
 * coordinate (y2) and vice versa. If a rectangle has scanlines in a band, it
 * will span the entire vertical distance of the band. This means that some
 * areas that could be merged into a taller rectangle will be represented as
 * several shorter rectangles to account for shorter rectangles to its left
 * or right but within its "vertical scope".
 *
 * An added constraint on the rectangles is that they must cover as much
 * horizontal area as possible. E.g. no two rectangles in a band are allowed
 * to touch.
 *
 * Whenever possible, bands will be merged together to cover a greater vertical
 * distance (and thus reduce the number of rectangles). Two bands can be merged
 * only if the bottom of one touches the top of the other and they have
 * rectangles in the same places (of the same width, of course). This maintains
 * the y-x-banding that's so nice to have...
 */
/* $XFree86: xc/lib/X11/Region.c,v 1.1.1.2.2.2 1998/10/04 15:22:50 hohndel Exp $ */

static void UnionRectWithRegion(register const QRect *rect, const QRegionPrivate *source,
                                QRegionPrivate &dest)
{
    if (!rect->width() || !rect->height())
        return;

    QRegionPrivate region(*rect);

    Q_ASSERT(EqualRegion(source, &dest));
    Q_ASSERT(!isEmptyHelper(&region));

    if (dest.numRects == 0)
        dest = region;
    else if (dest.canAppend(&region))
        dest.append(&region);
    else
        UnionRegion(&region, source, dest);
}

/*-
 *-----------------------------------------------------------------------
 * miSetExtents --
 *      Reset the extents and innerRect of a region to what they should be.
 *      Called by miSubtract and miIntersect b/c they can't figure it out
 *      along the way or do so easily, as miUnion can.
 *
 * Results:
 *      None.
 *
 * Side Effects:
 *      The region's 'extents' and 'innerRect' structure is overwritten.
 *
 *-----------------------------------------------------------------------
 */
static void miSetExtents(QRegionPrivate &dest)
{
    register const QRect *pBox,
                         *pBoxEnd;
    register QRect *pExtents;

    dest.innerRect.setCoords(0, 0, -1, -1);
    dest.innerArea = -1;
    if (dest.numRects == 0) {
        dest.extents.setCoords(0, 0, 0, 0);
        return;
    }

    pExtents = &dest.extents;
    pBox = (dest.mode==QRegionPrivate::Vector)?(dest.rects.constData()):(&dest.single);
    pBoxEnd = (dest.mode==QRegionPrivate::Vector)?(&pBox[dest.numRects - 1]):(&dest.single);

    /*
     * Since pBox is the first rectangle in the region, it must have the
     * smallest y1 and since pBoxEnd is the last rectangle in the region,
     * it must have the largest y2, because of banding. Initialize x1 and
     * x2 from  pBox and pBoxEnd, resp., as good things to initialize them
     * to...
     */
    pExtents->setLeft(pBox->left());
    pExtents->setTop(pBox->top());
    pExtents->setRight(pBoxEnd->right());
    pExtents->setBottom(pBoxEnd->bottom());

    Q_ASSERT(pExtents->top() <= pExtents->bottom());
    while (pBox <= pBoxEnd) {
        if (pBox->left() < pExtents->left())
            pExtents->setLeft(pBox->left());
        if (pBox->right() > pExtents->right())
            pExtents->setRight(pBox->right());
        dest.updateInnerRect(*pBox);
        ++pBox;
    }
    Q_ASSERT(pExtents->left() <= pExtents->right());
}

/* TranslateRegion(pRegion, x, y)
   translates in place
   added by raymond
*/

static void OffsetRegion(register QRegionPrivate &region, register int x, register int y)
{
    register int nbox;
    register QRect *pbox;

    if(region.mode == QRegionPrivate::Single) {
        region.single.translate(x, y);
    } else {
        pbox = region.rects.data();
        nbox = region.numRects;

        while (nbox--) {
            pbox->translate(x, y);
            ++pbox;
        }
    } 
    region.extents.translate(x, y);
    region.innerRect.translate(x, y);
}

/*======================================================================
 *          Region Intersection
 *====================================================================*/
/*-
 *-----------------------------------------------------------------------
 * miIntersectO --
 *      Handle an overlapping band for miIntersect.
 *
 * Results:
 *      None.
 *
 * Side Effects:
 *      Rectangles may be added to the region.
 *
 *-----------------------------------------------------------------------
 */
static void miIntersectO(register QRegionPrivate &dest, register const QRect *r1, const QRect *r1End,
                         register const QRect *r2, const QRect *r2End, int y1, int y2)
{
    register int x1;
    register int x2;
    register QRect *pNextRect;

    pNextRect = dest.rects.data() + dest.numRects;

    while (r1 != r1End && r2 != r2End) {
        x1 = qMax(r1->left(), r2->left());
        x2 = qMin(r1->right(), r2->right());

        /*
         * If there's any overlap between the two rectangles, add that
         * overlap to the new region.
         * There's no need to check for subsumption because the only way
         * such a need could arise is if some region has two rectangles
         * right next to each other. Since that should never happen...
         */
        if (x1 <= x2) {
            Q_ASSERT(y1 <= y2);
            MEMCHECK(dest, pNextRect, dest.rects)
            pNextRect->setCoords(x1, y1, x2, y2);
            ++dest.numRects;
            ++pNextRect;
        }

        /*
         * Need to advance the pointers. Shift the one that extends
         * to the right the least, since the other still has a chance to
         * overlap with that region's next rectangle, if you see what I mean.
         */
        if (r1->right() < r2->right()) {
            ++r1;
        } else if (r2->right() < r1->right()) {
            ++r2;
        } else {
            ++r1;
            ++r2;
        }
    }
}

/*======================================================================
 *          Generic Region Operator
 *====================================================================*/

/*-
 *-----------------------------------------------------------------------
 * miCoalesce --
 *      Attempt to merge the boxes in the current band with those in the
 *      previous one. Used only by miRegionOp.
 *
 * Results:
 *      The new index for the previous band.
 *
 * Side Effects:
 *      If coalescing takes place:
 *          - rectangles in the previous band will have their y2 fields
 *            altered.
 *          - dest.numRects will be decreased.
 *
 *-----------------------------------------------------------------------
 */
static int miCoalesce(register QRegionPrivate &dest, int prevStart, int curStart)
{
    register QRect *pPrevBox;   /* Current box in previous band */
    register QRect *pCurBox;    /* Current box in current band */
    register QRect *pRegEnd;    /* End of region */
    int curNumRects;    /* Number of rectangles in current band */
    int prevNumRects;   /* Number of rectangles in previous band */
    int bandY1;         /* Y1 coordinate for current band */
    QRect *rData = dest.rects.data();

    pRegEnd = rData + dest.numRects;

    pPrevBox = rData + prevStart;
    prevNumRects = curStart - prevStart;

    /*
     * Figure out how many rectangles are in the current band. Have to do
     * this because multiple bands could have been added in miRegionOp
     * at the end when one region has been exhausted.
     */
    pCurBox = rData + curStart;
    bandY1 = pCurBox->top();
    for (curNumRects = 0; pCurBox != pRegEnd && pCurBox->top() == bandY1; ++curNumRects) {
        ++pCurBox;
    }

    if (pCurBox != pRegEnd) {
        /*
         * If more than one band was added, we have to find the start
         * of the last band added so the next coalescing job can start
         * at the right place... (given when multiple bands are added,
         * this may be pointless -- see above).
         */
        --pRegEnd;
        while ((pRegEnd - 1)->top() == pRegEnd->top())
            --pRegEnd;
        curStart = pRegEnd - rData;
        pRegEnd = rData + dest.numRects;
    }

    if (curNumRects == prevNumRects && curNumRects != 0) {
        pCurBox -= curNumRects;
        /*
         * The bands may only be coalesced if the bottom of the previous
         * matches the top scanline of the current.
         */
        if (pPrevBox->bottom() == pCurBox->top() - 1) {
            /*
             * Make sure the bands have boxes in the same places. This
             * assumes that boxes have been added in such a way that they
             * cover the most area possible. I.e. two boxes in a band must
             * have some horizontal space between them.
             */
            do {
                if (pPrevBox->left() != pCurBox->left() || pPrevBox->right() != pCurBox->right()) {
                     // The bands don't line up so they can't be coalesced.
                    return curStart;
                }
                ++pPrevBox;
                ++pCurBox;
                --prevNumRects;
            } while (prevNumRects != 0);

            dest.numRects -= curNumRects;
            pCurBox -= curNumRects;
            pPrevBox -= curNumRects;

            /*
             * The bands may be merged, so set the bottom y of each box
             * in the previous band to that of the corresponding box in
             * the current band.
             */
            do {
                pPrevBox->setBottom(pCurBox->bottom());
                dest.updateInnerRect(*pPrevBox);
                ++pPrevBox;
                ++pCurBox;
                curNumRects -= 1;
            } while (curNumRects != 0);

            /*
             * If only one band was added to the region, we have to backup
             * curStart to the start of the previous band.
             *
             * If more than one band was added to the region, copy the
             * other bands down. The assumption here is that the other bands
             * came from the same region as the current one and no further
             * coalescing can be done on them since it's all been done
             * already... curStart is already in the right place.
             */
            if (pCurBox == pRegEnd) {
                curStart = prevStart;
            } else {
                do {
                    *pPrevBox++ = *pCurBox++;
                    dest.updateInnerRect(*pPrevBox);
                } while (pCurBox != pRegEnd);
            }
        }
    }
    return curStart;
}

/*-
 *-----------------------------------------------------------------------
 * miRegionOp --
 *      Apply an operation to two regions. Called by miUnion, miInverse,
 *      miSubtract, miIntersect...
 *
 * Results:
 *      None.
 *
 * Side Effects:
 *      The new region is overwritten.
 *
 * Notes:
 *      The idea behind this function is to view the two regions as sets.
 *      Together they cover a rectangle of area that this function divides
 *      into horizontal bands where points are covered only by one region
 *      or by both. For the first case, the nonOverlapFunc is called with
 *      each the band and the band's upper and lower extents. For the
 *      second, the overlapFunc is called to process the entire band. It
 *      is responsible for clipping the rectangles in the band, though
 *      this function provides the boundaries.
 *      At the end of each band, the new region is coalesced, if possible,
 *      to reduce the number of rectangles in the region.
 *
 *-----------------------------------------------------------------------
 */
static void miRegionOp(register QRegionPrivate &dest, const QRegionPrivate *reg1, const QRegionPrivate *reg2,
                       OverlapFunc overlapFunc, NonOverlapFunc nonOverlap1Func,
                       NonOverlapFunc nonOverlap2Func)
{
    register const QRect *r1;         // Pointer into first region
    register const QRect *r2;         // Pointer into 2d region
    const QRect *r1End;               // End of 1st region
    const QRect *r2End;               // End of 2d region
    register int ybot;          // Bottom of intersection
    register int ytop;          // Top of intersection
    int prevBand;               // Index of start of previous band in dest
    int curBand;                // Index of start of current band in dest
    register const QRect *r1BandEnd;  // End of current band in r1
    register const QRect *r2BandEnd;  // End of current band in r2
    int top;                    // Top of non-overlapping band
    int bot;                    // Bottom of non-overlapping band

    /*
     * Initialization:
     *  set r1, r2, r1End and r2End appropriately, preserve the important
     * parts of the destination region until the end in case it's one of
     * the two source regions, then mark the "new" region empty, allocating
     * another array of rectangles for it to use.
     */
    r1 = (reg1->mode==QRegionPrivate::Vector)?reg1->rects.data():&reg1->single;
    r2 = (reg2->mode==QRegionPrivate::Vector)?reg2->rects.data():&reg2->single;
    r1End = r1 + reg1->numRects;
    r2End = r2 + reg2->numRects;

    dest.vector();
    QVector<QRect> oldRects = dest.rects;

    dest.numRects = 0;

    /*
     * Allocate a reasonable number of rectangles for the new region. The idea
     * is to allocate enough so the individual functions don't need to
     * reallocate and copy the array, which is time consuming, yet we don't
     * have to worry about using too much memory. I hope to be able to
     * nuke the realloc() at the end of this function eventually.
     */
    dest.rects.resize(qMax(reg1->numRects,reg2->numRects) * 2);

    /*
     * Initialize ybot and ytop.
     * In the upcoming loop, ybot and ytop serve different functions depending
     * on whether the band being handled is an overlapping or non-overlapping
     * band.
     *  In the case of a non-overlapping band (only one of the regions
     * has points in the band), ybot is the bottom of the most recent
     * intersection and thus clips the top of the rectangles in that band.
     * ytop is the top of the next intersection between the two regions and
     * serves to clip the bottom of the rectangles in the current band.
     *  For an overlapping band (where the two regions intersect), ytop clips
     * the top of the rectangles of both regions and ybot clips the bottoms.
     */
    if (reg1->extents.top() < reg2->extents.top())
        ybot = reg1->extents.top() - 1;
    else
        ybot = reg2->extents.top() - 1;

    /*
     * prevBand serves to mark the start of the previous band so rectangles
     * can be coalesced into larger rectangles. qv. miCoalesce, above.
     * In the beginning, there is no previous band, so prevBand == curBand
     * (curBand is set later on, of course, but the first band will always
     * start at index 0). prevBand and curBand must be indices because of
     * the possible expansion, and resultant moving, of the new region's
     * array of rectangles.
     */
    prevBand = 0;

    do {
        curBand = dest.numRects;

        /*
         * This algorithm proceeds one source-band (as opposed to a
         * destination band, which is determined by where the two regions
         * intersect) at a time. r1BandEnd and r2BandEnd serve to mark the
         * rectangle after the last one in the current band for their
         * respective regions.
         */
        r1BandEnd = r1;
        while (r1BandEnd != r1End && r1BandEnd->top() == r1->top())
            ++r1BandEnd;

        r2BandEnd = r2;
        while (r2BandEnd != r2End && r2BandEnd->top() == r2->top())
            ++r2BandEnd;

        /*
         * First handle the band that doesn't intersect, if any.
         *
         * Note that attention is restricted to one band in the
         * non-intersecting region at once, so if a region has n
         * bands between the current position and the next place it overlaps
         * the other, this entire loop will be passed through n times.
         */
        if (r1->top() < r2->top()) {
            top = qMax(r1->top(), ybot + 1);
            bot = qMin(r1->bottom(), r2->top() - 1);

            if (nonOverlap1Func != 0 && bot >= top)
                (*nonOverlap1Func)(dest, r1, r1BandEnd, top, bot);
            ytop = r2->top();
        } else if (r2->top() < r1->top()) {
            top = qMax(r2->top(), ybot + 1);
            bot = qMin(r2->bottom(), r1->top() - 1);

            if (nonOverlap2Func != 0 && bot >= top)
                (*nonOverlap2Func)(dest, r2, r2BandEnd, top, bot);
            ytop = r1->top();
        } else {
            ytop = r1->top();
        }

        /*
         * If any rectangles got added to the region, try and coalesce them
         * with rectangles from the previous band. Note we could just do
         * this test in miCoalesce, but some machines incur a not
         * inconsiderable cost for function calls, so...
         */
        if (dest.numRects != curBand)
            prevBand = miCoalesce(dest, prevBand, curBand);

        /*
         * Now see if we've hit an intersecting band. The two bands only
         * intersect if ybot >= ytop
         */
        ybot = qMin(r1->bottom(), r2->bottom());
        curBand = dest.numRects;
        if (ybot >= ytop)
            (*overlapFunc)(dest, r1, r1BandEnd, r2, r2BandEnd, ytop, ybot);

        if (dest.numRects != curBand)
            prevBand = miCoalesce(dest, prevBand, curBand);

        /*
         * If we've finished with a band (y2 == ybot) we skip forward
         * in the region to the next band.
         */
        if (r1->bottom() == ybot)
            r1 = r1BandEnd;
        if (r2->bottom() == ybot)
            r2 = r2BandEnd;
    } while (r1 != r1End && r2 != r2End);

    /*
     * Deal with whichever region still has rectangles left.
     */
    curBand = dest.numRects;
    if (r1 != r1End) {
        if (nonOverlap1Func != 0) {
            do {
                r1BandEnd = r1;
                while (r1BandEnd < r1End && r1BandEnd->top() == r1->top())
                    ++r1BandEnd;
                (*nonOverlap1Func)(dest, r1, r1BandEnd, qMax(r1->top(), ybot + 1), r1->bottom());
                r1 = r1BandEnd;
            } while (r1 != r1End);
        }
    } else if ((r2 != r2End) && (nonOverlap2Func != 0)) {
        do {
            r2BandEnd = r2;
            while (r2BandEnd < r2End && r2BandEnd->top() == r2->top())
                 ++r2BandEnd;
            (*nonOverlap2Func)(dest, r2, r2BandEnd, qMax(r2->top(), ybot + 1), r2->bottom());
            r2 = r2BandEnd;
        } while (r2 != r2End);
    }

    if (dest.numRects != curBand)
        (void)miCoalesce(dest, prevBand, curBand);

    /*
     * A bit of cleanup. To keep regions from growing without bound,
     * we shrink the array of rectangles to match the new number of
     * rectangles in the region.
     *
     * Only do this stuff if the number of rectangles allocated is more than
     * twice the number of rectangles in the region (a simple optimization).
     */
    if (qMax(4, dest.numRects) < (dest.rects.size() >> 1))
        dest.rects.resize(dest.numRects);
}

/*======================================================================
 *          Region Union
 *====================================================================*/

/*-
 *-----------------------------------------------------------------------
 * miUnionNonO --
 *      Handle a non-overlapping band for the union operation. Just
 *      Adds the rectangles into the region. Doesn't have to check for
 *      subsumption or anything.
 *
 * Results:
 *      None.
 *
 * Side Effects:
 *      dest.numRects is incremented and the final rectangles overwritten
 *      with the rectangles we're passed.
 *
 *-----------------------------------------------------------------------
 */

static void miUnionNonO(register QRegionPrivate &dest, register const QRect *r, const QRect *rEnd,
                        register int y1, register int y2)
{
    register QRect *pNextRect;

    pNextRect = dest.rects.data() + dest.numRects;

    Q_ASSERT(y1 <= y2);

    while (r != rEnd) {
        Q_ASSERT(r->left() <= r->right());
        MEMCHECK(dest, pNextRect, dest.rects)
        pNextRect->setCoords(r->left(), y1, r->right(), y2);
        dest.numRects++;
        ++pNextRect;
        ++r;
    }
}


/*-
 *-----------------------------------------------------------------------
 * miUnionO --
 *      Handle an overlapping band for the union operation. Picks the
 *      left-most rectangle each time and merges it into the region.
 *
 * Results:
 *      None.
 *
 * Side Effects:
 *      Rectangles are overwritten in dest.rects and dest.numRects will
 *      be changed.
 *
 *-----------------------------------------------------------------------
 */

static void miUnionO(register QRegionPrivate &dest, register const QRect *r1, const QRect *r1End,
                     register const QRect *r2, const QRect *r2End, register int y1, register int y2)
{
    register QRect *pNextRect;

    pNextRect = dest.rects.data() + dest.numRects;

#define MERGERECT(r)             \
    if ((dest.numRects != 0) &&  \
        (pNextRect[-1].top() == y1) &&  \
        (pNextRect[-1].bottom() == y2) &&  \
        (pNextRect[-1].right() >= r->left()-1)) { \
        if (pNextRect[-1].right() < r->right()) { \
            pNextRect[-1].setRight(r->right());  \
            dest.updateInnerRect(pNextRect[-1]); \
            Q_ASSERT(pNextRect[-1].left() <= pNextRect[-1].right()); \
        }  \
    } else { \
        MEMCHECK(dest, pNextRect, dest.rects)  \
        pNextRect->setCoords(r->left(), y1, r->right(), y2); \
        dest.updateInnerRect(*pNextRect); \
        dest.numRects++;  \
        pNextRect++;  \
    }  \
    r++;

    Q_ASSERT(y1 <= y2);
    while (r1 != r1End && r2 != r2End) {
        if (r1->left() < r2->left()) {
            MERGERECT(r1)
        } else {
            MERGERECT(r2)
        }
    }

    if (r1 != r1End) {
        do {
            MERGERECT(r1)
        } while (r1 != r1End);
    } else {
        while (r2 != r2End) {
            MERGERECT(r2)
        }
    }
}

static void UnionRegion(const QRegionPrivate *reg1, const QRegionPrivate *reg2, QRegionPrivate &dest)
{
    Q_ASSERT(!isEmptyHelper(reg1) && !isEmptyHelper(reg2));
    Q_ASSERT(!reg1->contains(*reg2));
    Q_ASSERT(!reg2->contains(*reg1));
    Q_ASSERT(!EqualRegion(reg1, reg2));
    Q_ASSERT(!reg1->canAppend(reg2));
    Q_ASSERT(!reg2->canAppend(reg1));

    if (reg1->innerArea > reg2->innerArea) {
        dest.innerArea = reg1->innerArea;
        dest.innerRect = reg1->innerRect;
    } else {
        dest.innerArea = reg2->innerArea;
        dest.innerRect = reg2->innerRect;
    }
    miRegionOp(dest, reg1, reg2, miUnionO, miUnionNonO, miUnionNonO);

    dest.extents.setCoords(qMin(reg1->extents.left(), reg2->extents.left()),
                           qMin(reg1->extents.top(), reg2->extents.top()),
                           qMax(reg1->extents.right(), reg2->extents.right()),
                           qMax(reg1->extents.bottom(), reg2->extents.bottom()));
}

/*======================================================================
 *        Region Subtraction
 *====================================================================*/

/*-
 *-----------------------------------------------------------------------
 * miSubtractNonO --
 *      Deal with non-overlapping band for subtraction. Any parts from
 *      region 2 we discard. Anything from region 1 we add to the region.
 *
 * Results:
 *      None.
 *
 * Side Effects:
 *      dest may be affected.
 *
 *-----------------------------------------------------------------------
 */

static void miSubtractNonO1(register QRegionPrivate &dest, register const QRect *r,
                            const QRect *rEnd, register int y1, register int y2)
{
    register QRect *pNextRect;

    pNextRect = dest.rects.data() + dest.numRects;

    Q_ASSERT(y1<=y2);

    while (r != rEnd) {
        Q_ASSERT(r->left() <= r->right());
        MEMCHECK(dest, pNextRect, dest.rects)
        pNextRect->setCoords(r->left(), y1, r->right(), y2);
        ++dest.numRects;
        ++pNextRect;
        ++r;
    }
}

/*-
 *-----------------------------------------------------------------------
 * miSubtractO --
 *      Overlapping band subtraction. x1 is the left-most point not yet
 *      checked.
 *
 * Results:
 *      None.
 *
 * Side Effects:
 *      dest may have rectangles added to it.
 *
 *-----------------------------------------------------------------------
 */

static void miSubtractO(register QRegionPrivate &dest, register const QRect *r1, const QRect *r1End,
                        register const QRect *r2, const QRect *r2End, register int y1, register int y2)
{
    register QRect *pNextRect;
    register int x1;

    x1 = r1->left();

    Q_ASSERT(y1 <= y2);
    pNextRect = dest.rects.data() + dest.numRects;

    while (r1 != r1End && r2 != r2End) {
        if (r2->right() < x1) {
            /*
             * Subtrahend missed the boat: go to next subtrahend.
             */
            ++r2;
        } else if (r2->left() <= x1) {
            /*
             * Subtrahend precedes minuend: nuke left edge of minuend.
             */
            x1 = r2->right() + 1;
            if (x1 > r1->right()) {
                /*
                 * Minuend completely covered: advance to next minuend and
                 * reset left fence to edge of new minuend.
                 */
                ++r1;
                if (r1 != r1End)
                    x1 = r1->left();
            } else {
                // Subtrahend now used up since it doesn't extend beyond minuend
                ++r2;
            }
        } else if (r2->left() <= r1->right()) {
            /*
             * Left part of subtrahend covers part of minuend: add uncovered
             * part of minuend to region and skip to next subtrahend.
             */
            Q_ASSERT(x1 < r2->left());
            MEMCHECK(dest, pNextRect, dest.rects)
            pNextRect->setCoords(x1, y1, r2->left() - 1, y2);
            ++dest.numRects;
            ++pNextRect;

            x1 = r2->right() + 1;
            if (x1 > r1->right()) {
                /*
                 * Minuend used up: advance to new...
                 */
                ++r1;
                if (r1 != r1End)
                    x1 = r1->left();
            } else {
                // Subtrahend used up
                ++r2;
            }
        } else {
            /*
             * Minuend used up: add any remaining piece before advancing.
             */
            if (r1->right() >= x1) {
                MEMCHECK(dest, pNextRect, dest.rects)
                pNextRect->setCoords(x1, y1, r1->right(), y2);
                ++dest.numRects;
                ++pNextRect;
            }
            ++r1;
            if (r1 != r1End)
                x1 = r1->left();
        }
    }

    /*
     * Add remaining minuend rectangles to region.
     */
    while (r1 != r1End) {
        Q_ASSERT(x1 <= r1->right());
        MEMCHECK(dest, pNextRect, dest.rects)
        pNextRect->setCoords(x1, y1, r1->right(), y2);
        ++dest.numRects;
        ++pNextRect;

        ++r1;
        if (r1 != r1End)
            x1 = r1->left();
    }
}

/*-
 *-----------------------------------------------------------------------
 * miSubtract --
 *      Subtract regS from regM and leave the result in regD.
 *      S stands for subtrahend, M for minuend and D for difference.
 *
 * Side Effects:
 *      regD is overwritten.
 *
 *-----------------------------------------------------------------------
 */

static void SubtractRegion(QRegionPrivate *regM, QRegionPrivate *regS,
                           register QRegionPrivate &dest)
{
    Q_ASSERT(!isEmptyHelper(regM));
    Q_ASSERT(!isEmptyHelper(regS));
    Q_ASSERT(EXTENTCHECK(&regM->extents, &regS->extents));
    Q_ASSERT(!regS->contains(*regM));
    Q_ASSERT(!EqualRegion(regM, regS));

    miRegionOp(dest, regM, regS, miSubtractO, miSubtractNonO1, 0);

    /*
     * Can't alter dest's extents before we call miRegionOp because
     * it might be one of the source regions and miRegionOp depends
     * on the extents of those regions being the unaltered. Besides, this
     * way there's no checking against rectangles that will be nuked
     * due to coalescing, so we have to examine fewer rectangles.
     */
    miSetExtents(dest);
}

static void XorRegion(QRegionPrivate *sra, QRegionPrivate *srb, QRegionPrivate &dest)
{
    Q_ASSERT(!isEmptyHelper(sra) && !isEmptyHelper(srb));
    Q_ASSERT(EXTENTCHECK(&sra->extents, &srb->extents));
    Q_ASSERT(!EqualRegion(sra, srb));

    QRegionPrivate tra, trb;

    if (!srb->contains(*sra))
        SubtractRegion(sra, srb, tra);
    if (!sra->contains(*srb))
        SubtractRegion(srb, sra, trb);

    Q_ASSERT(isEmptyHelper(&trb) || !tra.contains(trb));
    Q_ASSERT(isEmptyHelper(&tra) || !trb.contains(tra));

    if (isEmptyHelper(&tra)) {
        dest = trb;
    } else if (isEmptyHelper(&trb)) {
        dest = tra;
    } else if (tra.canAppend(&trb)) {
        dest = tra;
        dest.append(&trb);
    } else if (trb.canAppend(&tra)) {
        dest = trb;
        dest.append(&tra);
    } else {
        UnionRegion(&tra, &trb, dest);
    }
}

/*
 *      Check to see if two regions are equal
 */
static bool EqualRegion(const QRegionPrivate *r1, const QRegionPrivate *r2)
{
    if (r1->numRects != r2->numRects) {
        return false;
    } else if (r1->numRects == 0) {
        return true;
    } else if (r1->extents != r2->extents) {
        return false;
    } else if (r1->mode == QRegionPrivate::Single && r2->mode == QRegionPrivate::Single) {
        return r1->single == r2->single;
    } else {
        const QRect *rr1 = (r1->mode==QRegionPrivate::Vector)?r1->rects.constData():&r1->single;
        const QRect *rr2 = (r2->mode==QRegionPrivate::Vector)?r2->rects.constData():&r2->single;
        for (int i = 0; i < r1->numRects; ++i, ++rr1, ++rr2) {
            if (*rr1 != *rr2)
                return false;
        }
    }

    return true;
}

static bool PointInRegion(QRegionPrivate *pRegion, int x, int y)
{
    int i;

    if (pRegion->mode == QRegionPrivate::Single)
        return pRegion->single.contains(x, y);
    if (isEmptyHelper(pRegion))
        return false;
    if (!pRegion->extents.contains(x, y))
        return false;
    if (pRegion->innerRect.contains(x, y))
        return true;
    for (i = 0; i < pRegion->numRects; ++i) {
        if (pRegion->rects[i].contains(x, y))
            return true;
    }
    return false;
}

static bool RectInRegion(register QRegionPrivate *region, int rx, int ry, uint rwidth, uint rheight)
{
    register const QRect *pbox;
    register const QRect *pboxEnd;
    QRect rect(rx, ry, rwidth, rheight);
    register QRect *prect = &rect;
    int partIn, partOut;

    if (!region || region->numRects == 0 || !EXTENTCHECK(&region->extents, prect))
        return RectangleOut;

    partOut = false;
    partIn = false;

    /* can stop when both partOut and partIn are true, or we reach prect->y2 */
    for (pbox = (region->mode==QRegionPrivate::Vector)?region->rects.constData():&region->single, pboxEnd = pbox + region->numRects;
         pbox < pboxEnd; ++pbox) {
        if (pbox->bottom() < ry)
           continue;

        if (pbox->top() > ry) {
           partOut = true;
           if (partIn || pbox->top() > prect->bottom())
              break;
           ry = pbox->top();
        }

        if (pbox->right() < rx)
           continue;            /* not far enough over yet */

        if (pbox->left() > rx) {
           partOut = true;      /* missed part of rectangle to left */
           if (partIn)
              break;
        }

        if (pbox->left() <= prect->right()) {
            partIn = true;      /* definitely overlap */
            if (partOut)
               break;
        }

        if (pbox->right() >= prect->right()) {
           ry = pbox->bottom() + 1;     /* finished with this band */
           if (ry > prect->bottom())
              break;
           rx = prect->left();  /* reset x out to left again */
        } else {
            /*
             * Because boxes in a band are maximal width, if the first box
             * to overlap the rectangle doesn't completely cover it in that
             * band, the rectangle must be partially out, since some of it
             * will be uncovered in that band. partIn will have been set true
             * by now...
             */
            break;
        }
    }
    return partIn ? ((ry <= prect->bottom()) ? RectanglePart : RectangleIn) : RectangleOut;
}
// END OF Region.c extract
// START OF poly.h extract
/* $XConsortium: poly.h,v 1.4 94/04/17 20:22:19 rws Exp $ */
/************************************************************************

Copyright (c) 1987  X Consortium

Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:

The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.

THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL THE
X CONSORTIUM BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.

Except as contained in this notice, the name of the X Consortium shall not be
used in advertising or otherwise to promote the sale, use or other dealings
in this Software without prior written authorization from the X Consortium.


Copyright 1987 by Digital Equipment Corporation, Maynard, Massachusetts.

                        All Rights Reserved

Permission to use, copy, modify, and distribute this software and its
documentation for any purpose and without fee is hereby granted,
provided that the above copyright notice appear in all copies and that
both that copyright notice and this permission notice appear in
supporting documentation, and that the name of Digital not be
used in advertising or publicity pertaining to distribution of the
software without specific, written prior permission.

DIGITAL DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, INCLUDING
ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO EVENT SHALL
DIGITAL BE LIABLE FOR ANY SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR
ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS,
WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION,
ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS
SOFTWARE.

************************************************************************/

/*
 *     This file contains a few macros to help track
 *     the edge of a filled object.  The object is assumed
 *     to be filled in scanline order, and thus the
 *     algorithm used is an extension of Bresenham's line
 *     drawing algorithm which assumes that y is always the
 *     major axis.
 *     Since these pieces of code are the same for any filled shape,
 *     it is more convenient to gather the library in one
 *     place, but since these pieces of code are also in
 *     the inner loops of output primitives, procedure call
 *     overhead is out of the question.
 *     See the author for a derivation if needed.
 */


/*
 *  In scan converting polygons, we want to choose those pixels
 *  which are inside the polygon.  Thus, we add .5 to the starting
 *  x coordinate for both left and right edges.  Now we choose the
 *  first pixel which is inside the pgon for the left edge and the
 *  first pixel which is outside the pgon for the right edge.
 *  Draw the left pixel, but not the right.
 *
 *  How to add .5 to the starting x coordinate:
 *      If the edge is moving to the right, then subtract dy from the
 *  error term from the general form of the algorithm.
 *      If the edge is moving to the left, then add dy to the error term.
 *
 *  The reason for the difference between edges moving to the left
 *  and edges moving to the right is simple:  If an edge is moving
 *  to the right, then we want the algorithm to flip immediately.
 *  If it is moving to the left, then we don't want it to flip until
 *  we traverse an entire pixel.
 */
#define BRESINITPGON(dy, x1, x2, xStart, d, m, m1, incr1, incr2) { \
    int dx;      /* local storage */ \
\
    /* \
     *  if the edge is horizontal, then it is ignored \
     *  and assumed not to be processed.  Otherwise, do this stuff. \
     */ \
    if ((dy) != 0) { \
        xStart = (x1); \
        dx = (x2) - xStart; \
        if (dx < 0) { \
            m = dx / (dy); \
            m1 = m - 1; \
            incr1 = -2 * dx + 2 * (dy) * m1; \
            incr2 = -2 * dx + 2 * (dy) * m; \
            d = 2 * m * (dy) - 2 * dx - 2 * (dy); \
        } else { \
            m = dx / (dy); \
            m1 = m + 1; \
            incr1 = 2 * dx - 2 * (dy) * m1; \
            incr2 = 2 * dx - 2 * (dy) * m; \
            d = -2 * m * (dy) + 2 * dx; \
        } \
    } \
}

#define BRESINCRPGON(d, minval, m, m1, incr1, incr2) { \
    if (m1 > 0) { \
        if (d > 0) { \
            minval += m1; \
            d += incr1; \
        } \
        else { \
            minval += m; \
            d += incr2; \
        } \
    } else {\
        if (d >= 0) { \
            minval += m1; \
            d += incr1; \
        } \
        else { \
            minval += m; \
            d += incr2; \
        } \
    } \
}


/*
 *     This structure contains all of the information needed
 *     to run the bresenham algorithm.
 *     The variables may be hardcoded into the declarations
 *     instead of using this structure to make use of
 *     register declarations.
 */
typedef struct {
    int minor_axis;     /* minor axis        */
    int d;              /* decision variable */
    int m, m1;          /* slope and slope+1 */
    int incr1, incr2;   /* error increments */
} BRESINFO;


#define BRESINITPGONSTRUCT(dmaj, min1, min2, bres) \
        BRESINITPGON(dmaj, min1, min2, bres.minor_axis, bres.d, \
                     bres.m, bres.m1, bres.incr1, bres.incr2)

#define BRESINCRPGONSTRUCT(bres) \
        BRESINCRPGON(bres.d, bres.minor_axis, bres.m, bres.m1, bres.incr1, bres.incr2)



/*
 *     These are the data structures needed to scan
 *     convert regions.  Two different scan conversion
 *     methods are available -- the even-odd method, and
 *     the winding number method.
 *     The even-odd rule states that a point is inside
 *     the polygon if a ray drawn from that point in any
 *     direction will pass through an odd number of
 *     path segments.
 *     By the winding number rule, a point is decided
 *     to be inside the polygon if a ray drawn from that
 *     point in any direction passes through a different
 *     number of clockwise and counter-clockwise path
 *     segments.
 *
 *     These data structures are adapted somewhat from
 *     the algorithm in (Foley/Van Dam) for scan converting
 *     polygons.
 *     The basic algorithm is to start at the top (smallest y)
 *     of the polygon, stepping down to the bottom of
 *     the polygon by incrementing the y coordinate.  We
 *     keep a list of edges which the current scanline crosses,
 *     sorted by x.  This list is called the Active Edge Table (AET)
 *     As we change the y-coordinate, we update each entry in
 *     in the active edge table to reflect the edges new xcoord.
 *     This list must be sorted at each scanline in case
 *     two edges intersect.
 *     We also keep a data structure known as the Edge Table (ET),
 *     which keeps track of all the edges which the current
 *     scanline has not yet reached.  The ET is basically a
 *     list of ScanLineList structures containing a list of
 *     edges which are entered at a given scanline.  There is one
 *     ScanLineList per scanline at which an edge is entered.
 *     When we enter a new edge, we move it from the ET to the AET.
 *
 *     From the AET, we can implement the even-odd rule as in
 *     (Foley/Van Dam).
 *     The winding number rule is a little trickier.  We also
 *     keep the EdgeTableEntries in the AET linked by the
 *     nextWETE (winding EdgeTableEntry) link.  This allows
 *     the edges to be linked just as before for updating
 *     purposes, but only uses the edges linked by the nextWETE
 *     link as edges representing spans of the polygon to
 *     drawn (as with the even-odd rule).
 */

/*
 * for the winding number rule
 */
#define CLOCKWISE          1
#define COUNTERCLOCKWISE  -1

typedef struct _EdgeTableEntry {
     int ymax;             /* ycoord at which we exit this edge. */
     BRESINFO bres;        /* Bresenham info to run the edge     */
     struct _EdgeTableEntry *next;       /* next in the list     */
     struct _EdgeTableEntry *back;       /* for insertion sort   */
     struct _EdgeTableEntry *nextWETE;   /* for winding num rule */
     int ClockWise;        /* flag for winding number rule       */
} EdgeTableEntry;


typedef struct _ScanLineList{
     int scanline;              /* the scanline represented */
     EdgeTableEntry *edgelist;  /* header node              */
     struct _ScanLineList *next;  /* next in the list       */
} ScanLineList;


typedef struct {
     int ymax;                 /* ymax for the polygon     */
     int ymin;                 /* ymin for the polygon     */
     ScanLineList scanlines;   /* header node              */
} EdgeTable;


/*
 * Here is a struct to help with storage allocation
 * so we can allocate a big chunk at a time, and then take
 * pieces from this heap when we need to.
 */
#define SLLSPERBLOCK 25

typedef struct _ScanLineListBlock {
     ScanLineList SLLs[SLLSPERBLOCK];
     struct _ScanLineListBlock *next;
} ScanLineListBlock;



/*
 *
 *     a few macros for the inner loops of the fill code where
 *     performance considerations don't allow a procedure call.
 *
 *     Evaluate the given edge at the given scanline.
 *     If the edge has expired, then we leave it and fix up
 *     the active edge table; otherwise, we increment the
 *     x value to be ready for the next scanline.
 *     The winding number rule is in effect, so we must notify
 *     the caller when the edge has been removed so he
 *     can reorder the Winding Active Edge Table.
 */
#define EVALUATEEDGEWINDING(pAET, pPrevAET, y, fixWAET) { \
   if (pAET->ymax == y) {          /* leaving this edge */ \
      pPrevAET->next = pAET->next; \
      pAET = pPrevAET->next; \
      fixWAET = 1; \
      if (pAET) \
         pAET->back = pPrevAET; \
   } \
   else { \
      BRESINCRPGONSTRUCT(pAET->bres) \
      pPrevAET = pAET; \
      pAET = pAET->next; \
   } \
}


/*
 *     Evaluate the given edge at the given scanline.
 *     If the edge has expired, then we leave it and fix up
 *     the active edge table; otherwise, we increment the
 *     x value to be ready for the next scanline.
 *     The even-odd rule is in effect.
 */
#define EVALUATEEDGEEVENODD(pAET, pPrevAET, y) { \
   if (pAET->ymax == y) {          /* leaving this edge */ \
      pPrevAET->next = pAET->next; \
      pAET = pPrevAET->next; \
      if (pAET) \
         pAET->back = pPrevAET; \
   } \
   else { \
      BRESINCRPGONSTRUCT(pAET->bres) \
      pPrevAET = pAET; \
      pAET = pAET->next; \
   } \
}
// END OF poly.h extract
// START OF PolyReg.c extract
/* $XConsortium: PolyReg.c,v 11.23 94/11/17 21:59:37 converse Exp $ */
/************************************************************************

Copyright (c) 1987  X Consortium

Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:

The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.

THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL THE
X CONSORTIUM BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.

Except as contained in this notice, the name of the X Consortium shall not be
used in advertising or otherwise to promote the sale, use or other dealings
in this Software without prior written authorization from the X Consortium.


Copyright 1987 by Digital Equipment Corporation, Maynard, Massachusetts.

                        All Rights Reserved

Permission to use, copy, modify, and distribute this software and its
documentation for any purpose and without fee is hereby granted,
provided that the above copyright notice appear in all copies and that
both that copyright notice and this permission notice appear in
supporting documentation, and that the name of Digital not be
used in advertising or publicity pertaining to distribution of the
software without specific, written prior permission.

DIGITAL DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, INCLUDING
ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO EVENT SHALL
DIGITAL BE LIABLE FOR ANY SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR
ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS,
WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION,
ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS
SOFTWARE.

************************************************************************/
/* $XFree86: xc/lib/X11/PolyReg.c,v 1.1.1.2.8.2 1998/10/04 15:22:49 hohndel Exp $ */

#define LARGE_COORDINATE 1000000
#define SMALL_COORDINATE -LARGE_COORDINATE

/*
 *     InsertEdgeInET
 *
 *     Insert the given edge into the edge table.
 *     First we must find the correct bucket in the
 *     Edge table, then find the right slot in the
 *     bucket.  Finally, we can insert it.
 *
 */
static void InsertEdgeInET(EdgeTable *ET, EdgeTableEntry *ETE, int scanline,
                           ScanLineListBlock **SLLBlock, int *iSLLBlock)
{
    register EdgeTableEntry *start, *prev;
    register ScanLineList *pSLL, *pPrevSLL;
    ScanLineListBlock *tmpSLLBlock;

    /*
     * find the right bucket to put the edge into
     */
    pPrevSLL = &ET->scanlines;
    pSLL = pPrevSLL->next;
    while (pSLL && (pSLL->scanline < scanline)) {
        pPrevSLL = pSLL;
        pSLL = pSLL->next;
    }

    /*
     * reassign pSLL (pointer to ScanLineList) if necessary
     */
    if ((!pSLL) || (pSLL->scanline > scanline)) {
        if (*iSLLBlock > SLLSPERBLOCK-1)
        {
            tmpSLLBlock =
                  (ScanLineListBlock *)malloc(sizeof(ScanLineListBlock));
            (*SLLBlock)->next = tmpSLLBlock;
            tmpSLLBlock->next = (ScanLineListBlock *)NULL;
            *SLLBlock = tmpSLLBlock;
            *iSLLBlock = 0;
        }
        pSLL = &((*SLLBlock)->SLLs[(*iSLLBlock)++]);

        pSLL->next = pPrevSLL->next;
        pSLL->edgelist = (EdgeTableEntry *)NULL;
        pPrevSLL->next = pSLL;
    }
    pSLL->scanline = scanline;

    /*
     * now insert the edge in the right bucket
     */
    prev = 0;
    start = pSLL->edgelist;
    while (start && (start->bres.minor_axis < ETE->bres.minor_axis)) {
        prev = start;
        start = start->next;
    }
    ETE->next = start;

    if (prev)
        prev->next = ETE;
    else
        pSLL->edgelist = ETE;
}

/*
 *     CreateEdgeTable
 *
 *     This routine creates the edge table for
 *     scan converting polygons.
 *     The Edge Table (ET) looks like:
 *
 *    EdgeTable
 *     --------
 *    |  ymax  |        ScanLineLists
 *    |scanline|-->------------>-------------->...
 *     --------   |scanline|   |scanline|
 *                |edgelist|   |edgelist|
 *                ---------    ---------
 *                    |             |
 *                    |             |
 *                    V             V
 *              list of ETEs   list of ETEs
 *
 *     where ETE is an EdgeTableEntry data structure,
 *     and there is one ScanLineList per scanline at
 *     which an edge is initially entered.
 *
 */

static void CreateETandAET(register int count, register const QPoint *pts,
                           EdgeTable *ET, EdgeTableEntry *AET, register EdgeTableEntry *pETEs,
                           ScanLineListBlock *pSLLBlock)
{
    register const QPoint *top,
                          *bottom,
                          *PrevPt,
                          *CurrPt;
    int iSLLBlock = 0;
    int dy;

    if (count < 2)
        return;

    /*
     *  initialize the Active Edge Table
     */
    AET->next = 0;
    AET->back = 0;
    AET->nextWETE = 0;
    AET->bres.minor_axis = SMALL_COORDINATE;

    /*
     *  initialize the Edge Table.
     */
    ET->scanlines.next = 0;
    ET->ymax = SMALL_COORDINATE;
    ET->ymin = LARGE_COORDINATE;
    pSLLBlock->next = 0;

    PrevPt = &pts[count - 1];

    /*
     *  for each vertex in the array of points.
     *  In this loop we are dealing with two vertices at
     *  a time -- these make up one edge of the polygon.
     */
    while (count--) {
        CurrPt = pts++;

        /*
         *  find out which point is above and which is below.
         */
        if (PrevPt->y() > CurrPt->y()) {
            bottom = PrevPt;
            top = CurrPt;
            pETEs->ClockWise = 0;
        } else {
            bottom = CurrPt;
            top = PrevPt;
            pETEs->ClockWise = 1;
        }

        /*
         * don't add horizontal edges to the Edge table.
         */
        if (bottom->y() != top->y()) {
            pETEs->ymax = bottom->y() - 1;  /* -1 so we don't get last scanline */

            /*
             *  initialize integer edge algorithm
             */
            dy = bottom->y() - top->y();
            BRESINITPGONSTRUCT(dy, top->x(), bottom->x(), pETEs->bres)

            InsertEdgeInET(ET, pETEs, top->y(), &pSLLBlock, &iSLLBlock);

            if (PrevPt->y() > ET->ymax)
                ET->ymax = PrevPt->y();
            if (PrevPt->y() < ET->ymin)
                ET->ymin = PrevPt->y();
            ++pETEs;
        }

        PrevPt = CurrPt;
    }
}

/*
 *     loadAET
 *
 *     This routine moves EdgeTableEntries from the
 *     EdgeTable into the Active Edge Table,
 *     leaving them sorted by smaller x coordinate.
 *
 */

static void loadAET(register EdgeTableEntry *AET, register EdgeTableEntry *ETEs)
{
    register EdgeTableEntry *pPrevAET;
    register EdgeTableEntry *tmp;

    pPrevAET = AET;
    AET = AET->next;
    while (ETEs) {
        while (AET && AET->bres.minor_axis < ETEs->bres.minor_axis) {
            pPrevAET = AET;
            AET = AET->next;
        }
        tmp = ETEs->next;
        ETEs->next = AET;
        if (AET)
            AET->back = ETEs;
        ETEs->back = pPrevAET;
        pPrevAET->next = ETEs;
        pPrevAET = ETEs;

        ETEs = tmp;
    }
}

/*
 *     computeWAET
 *
 *     This routine links the AET by the
 *     nextWETE (winding EdgeTableEntry) link for
 *     use by the winding number rule.  The final
 *     Active Edge Table (AET) might look something
 *     like:
 *
 *     AET
 *     ----------  ---------   ---------
 *     |ymax    |  |ymax    |  |ymax    |
 *     | ...    |  |...     |  |...     |
 *     |next    |->|next    |->|next    |->...
 *     |nextWETE|  |nextWETE|  |nextWETE|
 *     ---------   ---------   ^--------
 *         |                   |       |
 *         V------------------->       V---> ...
 *
 */
static void computeWAET(register EdgeTableEntry *AET)
{
    register EdgeTableEntry *pWETE;
    register int inside = 1;
    register int isInside = 0;

    AET->nextWETE = 0;
    pWETE = AET;
    AET = AET->next;
    while (AET) {
        if (AET->ClockWise)
            ++isInside;
        else
            --isInside;

        if (!inside && !isInside || inside && isInside) {
            pWETE->nextWETE = AET;
            pWETE = AET;
            inside = !inside;
        }
        AET = AET->next;
    }
    pWETE->nextWETE = 0;
}

/*
 *     InsertionSort
 *
 *     Just a simple insertion sort using
 *     pointers and back pointers to sort the Active
 *     Edge Table.
 *
 */

static int InsertionSort(register EdgeTableEntry *AET)
{
    register EdgeTableEntry *pETEchase;
    register EdgeTableEntry *pETEinsert;
    register EdgeTableEntry *pETEchaseBackTMP;
    register int changed = 0;

    AET = AET->next;
    while (AET) {
        pETEinsert = AET;
        pETEchase = AET;
        while (pETEchase->back->bres.minor_axis > AET->bres.minor_axis)
            pETEchase = pETEchase->back;

        AET = AET->next;
        if (pETEchase != pETEinsert) {
            pETEchaseBackTMP = pETEchase->back;
            pETEinsert->back->next = AET;
            if (AET)
                AET->back = pETEinsert->back;
            pETEinsert->next = pETEchase;
            pETEchase->back->next = pETEinsert;
            pETEchase->back = pETEinsert;
            pETEinsert->back = pETEchaseBackTMP;
            changed = 1;
        }
    }
    return changed;
}

/*
 *     Clean up our act.
 */
static void FreeStorage(register ScanLineListBlock *pSLLBlock)
{
    register ScanLineListBlock *tmpSLLBlock;

    while (pSLLBlock) {
        tmpSLLBlock = pSLLBlock->next;
        free(pSLLBlock);
        pSLLBlock = tmpSLLBlock;
    }
}

/*
 *     Create an array of rectangles from a list of points.
 *     If indeed these things (POINTS, RECTS) are the same,
 *     then this proc is still needed, because it allocates
 *     storage for the array, which was allocated on the
 *     stack by the calling procedure.
 *
 */
static void PtsToRegion(register int numFullPtBlocks, register int iCurPtBlock,
                       POINTBLOCK *FirstPtBlock, QRegionPrivate *reg)
{
    register QRect *rects;
    register QPoint *pts;
    register POINTBLOCK *CurPtBlock;
    register int i;
    register QRect *extents;
    register int numRects;

    extents = &reg->extents;
    numRects = ((numFullPtBlocks * NUMPTSTOBUFFER) + iCurPtBlock) >> 1;

    reg->rects.resize(numRects);

    CurPtBlock = FirstPtBlock;
    rects = reg->rects.data() - 1;
    numRects = 0;
    extents->setLeft(INT_MAX);
    extents->setRight(INT_MIN);
    reg->innerArea = -1;

    for (; numFullPtBlocks >= 0; --numFullPtBlocks) {
        /* the loop uses 2 points per iteration */
        i = NUMPTSTOBUFFER >> 1;
        if (!numFullPtBlocks)
            i = iCurPtBlock >> 1;
        if(i) {
            for (pts = CurPtBlock->pts; i--; pts += 2) {
                if (pts->x() == pts[1].x())
                    continue;
                if (numRects && pts->x() == rects->left() && pts->y() == rects->bottom() + 1
                    && pts[1].x() == rects->right()+1 && (numRects == 1 || rects[-1].top() != rects->top())
                                                          && (i && pts[2].y() > pts[1].y())) {
                        rects->setBottom(pts[1].y());
                        reg->updateInnerRect(*rects);
                        continue;
                }
                ++numRects;
                ++rects;
                rects->setCoords(pts->x(), pts->y(), pts[1].x() - 1, pts[1].y());
                if (rects->left() < extents->left())
                    extents->setLeft(rects->left());
                if (rects->right() > extents->right())
                    extents->setRight(rects->right());
                reg->updateInnerRect(*rects);
            }
        }
        CurPtBlock = CurPtBlock->next;
    }

    if (numRects) {
        extents->setTop(reg->rects[0].top());
        extents->setBottom(rects->bottom());
    } else {
        extents->setCoords(0, 0, 0, 0);
    }
    reg->numRects = numRects;
}

/*
 *     polytoregion
 *
 *     Scan converts a polygon by returning a run-length
 *     encoding of the resultant bitmap -- the run-length
 *     encoding is in the form of an array of rectangles.
 */
static QRegionPrivate *PolygonRegion(const QPoint *Pts, int Count, int rule,
                                     QRegionPrivate *region)
    //Point     *Pts;                /* the pts                 */
    //int       Count;                 /* number of pts           */
    //int       rule;                        /* winding rule */
{
    register EdgeTableEntry *pAET;   /* Active Edge Table       */
    register int y;                  /* current scanline        */
    register int iPts = 0;           /* number of pts in buffer */
    register EdgeTableEntry *pWETE;  /* Winding Edge Table Entry*/
    register ScanLineList *pSLL;     /* current scanLineList    */
    register QPoint *pts;             /* output buffer           */
    EdgeTableEntry *pPrevAET;        /* ptr to previous AET     */
    EdgeTable ET;                    /* header node for ET      */
    EdgeTableEntry AET;              /* header node for AET     */
    EdgeTableEntry *pETEs;           /* EdgeTableEntries pool   */
    ScanLineListBlock SLLBlock;      /* header for scanlinelist */
    int fixWAET = false;
    POINTBLOCK FirstPtBlock, *curPtBlock; /* PtBlock buffers    */
    POINTBLOCK *tmpPtBlock;
    int numFullPtBlocks = 0;

    region->vector();

    /* special case a rectangle */
    if (((Count == 4) ||
         ((Count == 5) && (Pts[4].x() == Pts[0].x()) && (Pts[4].y() == Pts[0].y())))
         && (((Pts[0].y() == Pts[1].y()) && (Pts[1].x() == Pts[2].x()) && (Pts[2].y() == Pts[3].y())
               && (Pts[3].x() == Pts[0].x())) || ((Pts[0].x() == Pts[1].x())
               && (Pts[1].y() == Pts[2].y()) && (Pts[2].x() == Pts[3].x())
               && (Pts[3].y() == Pts[0].y())))) {
        int x = qMin(Pts[0].x(), Pts[2].x());
        region->extents.setLeft(x);
        int y = qMin(Pts[0].y(), Pts[2].y());
        region->extents.setTop(y);
        region->extents.setWidth(qMax(Pts[0].x(), Pts[2].x()) - x);
        region->extents.setHeight(qMax(Pts[0].y(), Pts[2].y()) - y);
        if ((region->extents.left() <= region->extents.right()) &&
            (region->extents.top() <= region->extents.bottom())) {
            region->numRects = 1;
            region->rects.resize(1);
            region->rects[0] = region->extents;
            region->innerRect = region->extents;
            region->innerArea = region->innerRect.width() * region->innerRect.height();
        }
        return region;
    }

    if (!(pETEs = static_cast<EdgeTableEntry *>(malloc(sizeof(EdgeTableEntry) * Count))))
        return 0;

    pts = FirstPtBlock.pts;
    CreateETandAET(Count, Pts, &ET, &AET, pETEs, &SLLBlock);
    pSLL = ET.scanlines.next;
    curPtBlock = &FirstPtBlock;

    if (rule == EvenOddRule) {
        /*
         *  for each scanline
         */
        for (y = ET.ymin; y < ET.ymax; ++y) {
            /*
             *  Add a new edge to the active edge table when we
             *  get to the next edge.
             */
            if (pSLL && y == pSLL->scanline) {
                loadAET(&AET, pSLL->edgelist);
                pSLL = pSLL->next;
            }
            pPrevAET = &AET;
            pAET = AET.next;

            /*
             *  for each active edge
             */
            while (pAET) {
                pts->setX(pAET->bres.minor_axis);
                pts->setY(y);
                ++pts;
                ++iPts;

                /*
                 *  send out the buffer
                 */
                if (iPts == NUMPTSTOBUFFER) {
                    tmpPtBlock = (POINTBLOCK *)malloc(sizeof(POINTBLOCK));
                    curPtBlock->next = tmpPtBlock;
                    curPtBlock = tmpPtBlock;
                    pts = curPtBlock->pts;
                    ++numFullPtBlocks;
                    iPts = 0;
                }
                EVALUATEEDGEEVENODD(pAET, pPrevAET, y)
            }
            InsertionSort(&AET);
        }
    } else {
        /*
         *  for each scanline
         */
        for (y = ET.ymin; y < ET.ymax; ++y) {
            /*
             *  Add a new edge to the active edge table when we
             *  get to the next edge.
             */
            if (pSLL && y == pSLL->scanline) {
                loadAET(&AET, pSLL->edgelist);
                computeWAET(&AET);
                pSLL = pSLL->next;
            }
            pPrevAET = &AET;
            pAET = AET.next;
            pWETE = pAET;

            /*
             *  for each active edge
             */
            while (pAET) {
                /*
                 *  add to the buffer only those edges that
                 *  are in the Winding active edge table.
                 */
                if (pWETE == pAET) {
                    pts->setX(pAET->bres.minor_axis);
                    pts->setY(y);
                    ++pts;
                    ++iPts;

                    /*
                     *  send out the buffer
                     */
                    if (iPts == NUMPTSTOBUFFER) {
                        tmpPtBlock = static_cast<POINTBLOCK *>(malloc(sizeof(POINTBLOCK)));
                        curPtBlock->next = tmpPtBlock;
                        curPtBlock = tmpPtBlock;
                        pts = curPtBlock->pts;
                        ++numFullPtBlocks;
                        iPts = 0;
                    }
                    pWETE = pWETE->nextWETE;
                }
                EVALUATEEDGEWINDING(pAET, pPrevAET, y, fixWAET)
            }

            /*
             *  recompute the winding active edge table if
             *  we just resorted or have exited an edge.
             */
            if (InsertionSort(&AET) || fixWAET) {
                computeWAET(&AET);
                fixWAET = false;
            }
        }
    }
    FreeStorage(SLLBlock.next);
    PtsToRegion(numFullPtBlocks, iPts, &FirstPtBlock, region);
    for (curPtBlock = FirstPtBlock.next; --numFullPtBlocks >= 0;) {
        tmpPtBlock = curPtBlock->next;
        free(curPtBlock);
        curPtBlock = tmpPtBlock;
    }
    free(pETEs);
    return region;
}
// END OF PolyReg.c extract

QRegionPrivate *qt_bitmapToRegion(const QBitmap& bitmap, QRegionPrivate *region)
{
    region->vector();

    QImage image = bitmap.toImage();

    QRect xr;

#define AddSpan \
        { \
            xr.setCoords(prev1, y, x-1, y); \
            UnionRectWithRegion(&xr, region, *region); \
        }

    const uchar zero = 0;
    bool little = image.format() == QImage::Format_MonoLSB;

    int x,
        y;
    for (y = 0; y < image.height(); ++y) {
        uchar *line = image.scanLine(y);
        int w = image.width();
        uchar all = zero;
        int prev1 = -1;
        for (x = 0; x < w;) {
            uchar byte = line[x / 8];
            if (x > w - 8 || byte!=all) {
                if (little) {
                    for (int b = 8; b > 0 && x < w; --b) {
                        if (!(byte & 0x01) == !all) {
                            // More of the same
                        } else {
                            // A change.
                            if (all!=zero) {
                                AddSpan
                                all = zero;
                            } else {
                                prev1 = x;
                                all = ~zero;
                            }
                        }
                        byte >>= 1;
                        ++x;
                    }
                } else {
                    for (int b = 8; b > 0 && x < w; --b) {
                        if (!(byte & 0x80) == !all) {
                            // More of the same
                        } else {
                            // A change.
                            if (all != zero) {
                                AddSpan
                                all = zero;
                            } else {
                                prev1 = x;
                                all = ~zero;
                            }
                        }
                        byte <<= 1;
                        ++x;
                    }
                }
            } else {
                x += 8;
            }
        }
        if (all != zero) {
            AddSpan
        }
    }
#undef AddSpan

    return region;
}

/*
    Constructs an empty region.

    \sa isEmpty()
*/

QRegion::QRegion()
    : d(&shared_empty)
{
    d->ref.ref();
}

/*
    \overload

    Create a region based on the rectange \a r with region type \a t.

    If the rectangle is invalid a null region will be created.

    \sa QRegion::RegionType
*/

QRegion::QRegion(const QRect &r, RegionType t)
{
    if (r.isEmpty()) {
        d = &shared_empty;
        d->ref.ref();
    } else {
//        d = new QRegionData;
        QRegionPrivate *rp = 0;
        if (t == Rectangle) {
//            rp = new QRegionPrivate(r);
            rp = qt_allocRegion(r);
        } else if (t == Ellipse) {
            QPainterPath path;
            path.addEllipse(r.x(), r.y(), r.width(), r.height());
            QPolygon a = path.toSubpathPolygons().at(0).toPolygon();
            rp = qt_allocRegion();
//            rp = new QRegionPrivate;
            PolygonRegion(a.constData(), a.size(), EvenOddRule, rp);
        }
        d = rp;
        d->ref = 1;
#if defined(Q_WS_X11)
        d->rgn = 0;
        d->xrectangles = 0;
#elif defined(Q_WS_MAC)
        d->rgn = 0;
#endif
        d->qt_rgn = rp;
    }
}

/*
    Constructs a polygon region from the point array \a a with the fill rule
    specified by \a fillRule.

    If \a fillRule is \l{Qt::WindingFill}, the polygon region is defined
    using the winding algorithm; if it is \l{Qt::OddEvenFill}, the odd-even fill
    algorithm is used.

    \warning This constructor can be used to create complex regions that will
    slow down painting when used.
*/

QRegion::QRegion(const QPolygon &a, Qt::FillRule fillRule)
{
    if (a.count() > 2) {
        //d =  new QRegionData;
        // QRegionPrivate *rp = new QRegionPrivate;
        QRegionPrivate *rp = qt_allocRegion();
        PolygonRegion(a.constData(), a.size(),
                fillRule == Qt::WindingFill ? WindingRule : EvenOddRule, rp);
        d = rp;
        d->ref = 1;
#if defined(Q_WS_X11)
        d->rgn = 0;
        d->xrectangles = 0;
#elif defined(Q_WS_MAC)
        d->rgn = 0;
#endif
        d->qt_rgn = rp;
    } else {
        d = &shared_empty;
        d->ref.ref();
    }
}


/*
    Constructs a new region which is equal to region \a r.
*/

QRegion::QRegion(const QRegion &r)
{
    d = r.d;
    d->ref.ref();
}


/*
    Constructs a region from the bitmap \a bm.

    The resulting region consists of the pixels in bitmap \a bm that
    are Qt::color1, as if each pixel was a 1 by 1 rectangle.

    This constructor may create complex regions that will slow down
    painting when used. Note that drawing masked pixmaps can be done
    much faster using QPixmap::setMask().
*/
QRegion::QRegion(const QBitmap &bm)
{
    if (bm.isNull()) {
        d = &shared_empty;
        d->ref.ref();
    } else {
        // d = new QRegionData;
//        QRegionPrivate *rp = new QRegionPrivate;
        QRegionPrivate *rp = qt_allocRegion();

        qt_bitmapToRegion(bm, rp);
        d = rp;
        d->ref = 1;
#if defined(Q_WS_X11)
        d->rgn = 0;
        d->xrectangles = 0;
#elif defined(Q_WS_MAC)
        d->rgn = 0;
#endif
        d->qt_rgn = rp;
    }
}

void QRegion::cleanUp(QRegion::QRegionData *x)
{
    // delete x->qt_rgn;
#if defined(Q_WS_X11)
    if (x->rgn)
        XDestroyRegion(x->rgn);
    if (x->xrectangles)
        free(x->xrectangles);
#elif defined(Q_WS_MAC)
    if (x->rgn)
        qt_mac_dispose_rgn(x->rgn);
#endif
    if(x->qt_rgn) {
//        delete x->qt_rgn;
        qt_freeRegion(x->qt_rgn);
    } else {
        delete x;
    }
}

/*
    Destroys the region.
*/

QRegion::~QRegion()
{
    if (!d->ref.deref())
        cleanUp(d);
}


/*
    Assigns \a r to this region and returns a reference to the region.
*/

QRegion &QRegion::operator=(const QRegion &r)
{
    r.d->ref.ref();
    if (!d->ref.deref()) 
        cleanUp(d);
    d = r.d;
    return *this;
}


/*
    \internal
*/

QRegion QRegion::copy() const
{
    QRegion r;
    QRegionData *x = 0; // new QRegionData;
    QRegionPrivate *rp = 0;
    if (d->qt_rgn)
//        rp = new QRegionPrivate(*d->qt_rgn);
        rp = qt_allocRegion(*d->qt_rgn);
    else
        rp = qt_allocRegion();
    x = rp;
    x->qt_rgn = rp;
    x->ref = 1;
#if defined(Q_WS_X11)
    x->rgn = 0;
    x->xrectangles = 0;
#elif defined(Q_WS_MAC)
    x->rgn = 0;
#endif

    if (!r.d->ref.deref())
        cleanUp(r.d);
    r.d = x;
    return r;
}

/*
    Returns true if the region is empty; otherwise returns false. An
    empty region is a region that contains no points.

    Example:
    \snippet doc/src/snippets/code/src.gui.painting.qregion_qws.cpp 0
*/

bool QRegion::isEmpty() const
{
    return d == &shared_empty || d->qt_rgn->numRects == 0;
}


/*
    Returns true if the region contains the point \a p; otherwise
    returns false.
*/

bool QRegion::contains(const QPoint &p) const
{
    return PointInRegion(d->qt_rgn, p.x(), p.y());
}

/*
    \overload

    Returns true if the region overlaps the rectangle \a r; otherwise
    returns false.
*/

bool QRegion::contains(const QRect &r) const
{
    if(!d->qt_rgn)
        return false;
    if(d->qt_rgn->mode == QRegionPrivate::Single)
        return d->qt_rgn->single.contains(r);

    return RectInRegion(d->qt_rgn, r.left(), r.top(), r.width(), r.height()) != RectangleOut;
}



/*
    Translates (moves) the region \a dx along the X axis and \a dy
    along the Y axis.
*/

void QRegion::translate(int dx, int dy)
{
    if ((dx == 0 && dy == 0) || isEmptyHelper(d->qt_rgn))
        return;

    detach();
    OffsetRegion(*d->qt_rgn, dx, dy);
#if defined(Q_WS_X11)
    if (d->xrectangles) {
        free(d->xrectangles);
        d->xrectangles = 0;
    }
#elif defined(Q_WS_MAC)
    if(d->rgn) {
        qt_mac_dispose_rgn(d->rgn);
        d->rgn = 0;
    }
#endif
}

/*
    \fn QRegion QRegion::unite(const QRegion &r) const
    \obsolete

    Use united(\a r) instead.
*/

/*
    \fn QRegion QRegion::united(const QRegion &r) const
    \since 4.2

    Returns a region which is the union of this region and \a r.

    \img runion.png Region Union

    The figure shows the union of two elliptical regions.

    \sa intersected(), subtracted(), xored()
*/

QRegion QRegion::unite(const QRegion &r) const
{
    if (isEmptyHelper(d->qt_rgn))
        return r;
    if (isEmptyHelper(r.d->qt_rgn))
        return *this;

    if (d->qt_rgn->contains(*r.d->qt_rgn)) {
        return *this;
    } else if (r.d->qt_rgn->contains(*d->qt_rgn)) {
        return r;
    } else if (d->qt_rgn->canAppend(r.d->qt_rgn)) {
        QRegion result(*this);
        result.detach();
        result.d->qt_rgn->append(r.d->qt_rgn);
        return result;
    } else if (r.d->qt_rgn->canAppend(d->qt_rgn)) {
        QRegion result(r);
        result.detach();
        result.d->qt_rgn->append(d->qt_rgn);
        return result;
    } else if (EqualRegion(d->qt_rgn, r.d->qt_rgn)) {
        return *this;
    } else {
        QRegion result;
        result.detach();
        UnionRegion(d->qt_rgn, r.d->qt_rgn, *result.d->qt_rgn);
        return result;
    }
}

QRegion& QRegion::operator+=(const QRegion &r)
{
    if (isEmptyHelper(d->qt_rgn))
        return *this = r;
    if (isEmptyHelper(r.d->qt_rgn))
        return *this;

    if (d->qt_rgn->contains(*r.d->qt_rgn)) {
        return *this;
    } else if (r.d->qt_rgn->contains(*d->qt_rgn)) {
        return *this = r;
    } else if (d->qt_rgn->canAppend(r.d->qt_rgn)) {
        detach();
        d->qt_rgn->append(r.d->qt_rgn);
        return *this;
    } else if (d->qt_rgn->canPrepend(r.d->qt_rgn)) {
        detach();
        d->qt_rgn->prepend(r.d->qt_rgn);
        return *this;
    } else if (EqualRegion(d->qt_rgn, r.d->qt_rgn)) {
        return *this;
    }

    return *this = unite(r);
}

/*
    \fn QRegion QRegion::intersect(const QRegion &r) const
    \obsolete

    Use intersected(\a r) instead.
*/

/*
    \fn QRegion QRegion::intersected(const QRegion &r) const
    \since 4.2

    Returns a region which is the intersection of this region and \a r.

    \img rintersect.png Region Intersection

    The figure shows the intersection of two elliptical regions.
*/

QRegion QRegion::intersect(const QRegion &r) const
{
    if (isEmptyHelper(d->qt_rgn) || isEmptyHelper(r.d->qt_rgn)
        || !EXTENTCHECK(&d->qt_rgn->extents, &r.d->qt_rgn->extents))
        return QRegion();

    /* this is fully contained in r */
    if (r.d->qt_rgn->contains(*d->qt_rgn))
        return *this;

    /* r is fully contained in this */
    if (d->qt_rgn->contains(*r.d->qt_rgn))
        return r;

    if(r.d->qt_rgn->mode == QRegionPrivate::Single && 
       d->qt_rgn->mode == QRegionPrivate::Single)
        return QRegion(r.d->qt_rgn->single.intersected(d->qt_rgn->single));
#ifdef QT_GREENPHONE_OPT
    else if(r.d->qt_rgn->mode == QRegionPrivate::Single) 
        return intersect(r.d->qt_rgn->single);
    else if(d->qt_rgn->mode == QRegionPrivate::Single)
        return r.intersect(d->qt_rgn->single);
#endif

    QRegion result;
    result.detach();
    miRegionOp(*result.d->qt_rgn, d->qt_rgn, r.d->qt_rgn, miIntersectO, 0, 0);

    /*
     * Can't alter dest's extents before we call miRegionOp because
     * it might be one of the source regions and miRegionOp depends
     * on the extents of those regions being the same. Besides, this
     * way there's no checking against rectangles that will be nuked
     * due to coalescing, so we have to examine fewer rectangles.
     */
    miSetExtents(*result.d->qt_rgn);
    return result;
}

#ifdef QT_GREENPHONE_OPT
/*
  \overload
  */
QRegion QRegion::intersect(const QRect &r) const
{
    // No intersection
    if(r.isEmpty() || isEmpty() || !EXTENTCHECK(&r, &d->qt_rgn->extents))
        return QRegion();

    // This is fully contained in r
    if(CONTAINSCHECK(r, d->qt_rgn->extents))
        return *this;

    // r is fully contained in this
    if(CONTAINSCHECK(d->qt_rgn->innerRect, r))
        return QRegion(r);

    if(d->qt_rgn->mode == QRegionPrivate::Single) {
        return QRegion(d->qt_rgn->single & r);
    } else {
        QRegion rv(*this);
        rv.detach();

        rv.d->qt_rgn->extents &= r;
        rv.d->qt_rgn->innerRect &= r;
        rv.d->qt_rgn->innerArea = rv.d->qt_rgn->innerRect.height() * 
                                  rv.d->qt_rgn->innerRect.width();

        int numRects = 0;
        for(int ii = 0; ii < rv.d->qt_rgn->numRects; ++ii) {
            QRect result = rv.d->qt_rgn->rects[ii] & r;
            if(!result.isEmpty())
                rv.d->qt_rgn->rects[numRects++] = result;
        }
        rv.d->qt_rgn->numRects = numRects;
        return rv;
    }
}

/*
   \overload
 */
const QRegion QRegion::operator&(const QRect &r) const
{
    return intersect(r);
}

/*
   \overload
 */
QRegion& QRegion::operator&=(const QRect &r)
{
    if(isEmpty() || CONTAINSCHECK(r, d->qt_rgn->extents)) {
        // Do nothing
    } else if(r.isEmpty() || !EXTENTCHECK(&r, &d->qt_rgn->extents)) {
        *this = QRegion();
    } else if(CONTAINSCHECK(d->qt_rgn->innerRect, r)) {
        *this = QRegion(r);
    } else {
        detach();
        if(d->qt_rgn->mode == QRegionPrivate::Single) {
            QRect result = d->qt_rgn->single & r;
            d->qt_rgn->single = result;
            d->qt_rgn->extents = result;
            d->qt_rgn->innerRect = result;
            d->qt_rgn->innerArea = result.height() * result.width();
        } else {
            d->qt_rgn->extents &= r;
            d->qt_rgn->innerRect &= r;
            d->qt_rgn->innerArea = d->qt_rgn->innerRect.height() *
                                   d->qt_rgn->innerRect.width();

            int numRects = 0;
            for(int ii = 0; ii < d->qt_rgn->numRects; ++ii) {
                QRect result = d->qt_rgn->rects[ii] & r;
                if(!result.isEmpty())
                    d->qt_rgn->rects[numRects++] = result;
            }
            d->qt_rgn->numRects = numRects;
        }
    }
    return *this;
}
#endif

/*
    \fn QRegion QRegion::subtract(const QRegion &r) const
    \obsolete

    Use subtracted(\a r) instead.
*/

/*
    \fn QRegion QRegion::subtracted(const QRegion &r) const
    \since 4.2

    Returns a region which is \a r subtracted from this region.

    \img rsubtract.png Region Subtraction

    The figure shows the result when the ellipse on the right is
    subtracted from the ellipse on the left (\c {left - right}).

    \sa intersected(), united(), xored()
*/

QRegion QRegion::subtract(const QRegion &r) const
{
    if (isEmptyHelper(d->qt_rgn) || isEmptyHelper(r.d->qt_rgn))
        return *this;
    if (r.d->qt_rgn->contains(*d->qt_rgn))
        return QRegion();
    if (!EXTENTCHECK(&d->qt_rgn->extents, &r.d->qt_rgn->extents))
        return *this;
    if (EqualRegion(d->qt_rgn, r.d->qt_rgn))
        return QRegion();

    QRegion result;
    result.detach();
    SubtractRegion(d->qt_rgn, r.d->qt_rgn, *result.d->qt_rgn);
    return result;
}

/*
    \fn QRegion QRegion::eor(const QRegion &r) const
    \obsolete

    Use xored(\a r) instead.
*/

/*
    \fn QRegion QRegion::xored(const QRegion &r) const
    \since 4.2

    Returns a region which is the exclusive or (XOR) of this region
    and \a r.

    \img rxor.png Region XORed

    The figure shows the exclusive or of two elliptical regions.

    \sa intersected(), united(), subtracted()
*/

QRegion QRegion::eor(const QRegion &r) const
{
    if (isEmptyHelper(d->qt_rgn)) {
        return r;
    } else if (isEmptyHelper(r.d->qt_rgn)) {
        return *this;
    } else if (!EXTENTCHECK(&d->qt_rgn->extents, &r.d->qt_rgn->extents)) {
        return (*this + r);
    } else if (EqualRegion(d->qt_rgn, r.d->qt_rgn)) {
        return QRegion();
    } else {
        QRegion result;
        result.detach();
        XorRegion(d->qt_rgn, r.d->qt_rgn, *result.d->qt_rgn);
        return result;
    }
}

/*
    Returns the bounding rectangle of this region. An empty region
    gives a rectangle that is QRect::isNull().
*/

QRect QRegion::boundingRect() const
{
    if (isEmpty())
        return QRect();
    return d->qt_rgn->extents;
}

/* \internal
    Returns true if \a rect is guaranteed to be fully contained in \a region.
    A false return value does not guarantee the opposite.
*/
bool qt_region_strictContains(const QRegion &region, const QRect &rect)
{
    if (isEmptyHelper(region.d->qt_rgn) || !rect.isValid())
        return false;

#if 0 // TEST_INNERRECT
    static bool guard = false;
    if (guard)
        return QRect();
    guard = true;
    QRegion inner = region.d->qt_rgn->innerRect;
    Q_ASSERT((inner - region).isEmpty());
    guard = false;

    int maxArea = 0;
    for (int i = 0; i < region.d->qt_rgn->numRects; ++i) {
        const QRect r = region.d->qt_rgn->rects.at(i);
        if (r.width() * r.height() > maxArea)
            maxArea = r.width() * r.height();
    }

    if (maxArea > region.d->qt_rgn->innerArea) {
        qDebug() << "not largest rectangle" << region << region.d->qt_rgn->innerRect;
    }
    Q_ASSERT(maxArea <= region.d->qt_rgn->innerArea);
#endif

    const QRect r1 = region.d->qt_rgn->innerRect;
    return (rect.left() >= r1.left() && rect.right() <= r1.right()
            && rect.top() >= r1.top() && rect.bottom() <= r1.bottom());
}

/*
    Returns an array of non-overlapping rectangles that make up the
    region.

    The union of all the rectangles is equal to the original region.
*/
QVector<QRect> QRegion::rects() const
{
    if (d->qt_rgn) {
        d->qt_rgn->vector();
        d->qt_rgn->rects.resize(d->qt_rgn->numRects);
        return d->qt_rgn->rects;
    } else {
        return QVector<QRect>();
    }
}

/*
  \fn void QRegion::setRects(const QRect *rects, int number)

  Sets the region using the array of rectangles specified by \a rects and
  \a number.
  The rectangles \e must be optimally Y-X sorted and follow these restrictions:

  \list
  \o The rectangles must not intersect.
  \o All rectangles with a given top coordinate must have the same height.
  \o No two rectangles may abut horizontally (they should be combined
     into a single wider rectangle in that case).
  \o The rectangles must be sorted in ascending order, with Y as the major
     sort key and X as the minor sort key.
  \endlist
  \omit
  Only some platforms have these restrictions (Qt for Embedded Linux, X11 and Mac OS X).
  \endomit
*/
void QRegion::setRects(const QRect *rects, int num)
{
    *this = QRegion();
    if (!rects || num == 0 || (num == 1 && rects->isEmpty()))
        return;

    detach();

    if(num == 1) {
        d->qt_rgn->single = *rects;
        d->qt_rgn->mode = QRegionPrivate::Single;
        d->qt_rgn->numRects = num;
        d->qt_rgn->extents = *rects;
        d->qt_rgn->innerRect = *rects;
    } else {
        d->qt_rgn->mode = QRegionPrivate::Vector;
        d->qt_rgn->rects.resize(num);
        d->qt_rgn->numRects = num;
        int left = INT_MAX,
            right = INT_MIN,
            top = INT_MAX,
            bottom = INT_MIN;
        for (int i = 0; i < num; ++i) {
            const QRect &rect = rects[i];
            d->qt_rgn->rects[i] = rect;
            left = qMin(rect.left(), left);
            right = qMax(rect.right(), right);
            top = qMin(rect.top(), top);
            bottom = qMax(rect.bottom(), bottom);
            d->qt_rgn->updateInnerRect(rect);
        }
        d->qt_rgn->extents = QRect(QPoint(left, top), QPoint(right, bottom));
    }
}

/*
    Returns true if the region is equal to \a r; otherwise returns
    false.
*/

bool QRegion::operator==(const QRegion &r) const
{
    if (!d->qt_rgn || !r.d->qt_rgn)
        return r.d->qt_rgn == d->qt_rgn;

    if (d == r.d)
        return true;
    else
        return EqualRegion(d->qt_rgn, r.d->qt_rgn);
}

#ifdef QT_GREENPHONE_OPT
bool QRegion::isRect() const
{
    return d->qt_rgn && d->qt_rgn->mode == QRegionPrivate::Single;
}
#endif

QT_END_NAMESPACE