summaryrefslogtreecommitdiffstats
path: root/src/gui/util/qscroller.cpp
blob: 2ca4a6e4b824db741b184df38e011d7582229afd (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
1001
1002
1003
1004
1005
1006
1007
1008
1009
1010
1011
1012
1013
1014
1015
1016
1017
1018
1019
1020
1021
1022
1023
1024
1025
1026
1027
1028
1029
1030
1031
1032
1033
1034
1035
1036
1037
1038
1039
1040
1041
1042
1043
1044
1045
1046
1047
1048
1049
1050
1051
1052
1053
1054
1055
1056
1057
1058
1059
1060
1061
1062
1063
1064
1065
1066
1067
1068
1069
1070
1071
1072
1073
1074
1075
1076
1077
1078
1079
1080
1081
1082
1083
1084
1085
1086
1087
1088
1089
1090
1091
1092
1093
1094
1095
1096
1097
1098
1099
1100
1101
1102
1103
1104
1105
1106
1107
1108
1109
1110
1111
1112
1113
1114
1115
1116
1117
1118
1119
1120
1121
1122
1123
1124
1125
1126
1127
1128
1129
1130
1131
1132
1133
1134
1135
1136
1137
1138
1139
1140
1141
1142
1143
1144
1145
1146
1147
1148
1149
1150
1151
1152
1153
1154
1155
1156
1157
1158
1159
1160
1161
1162
1163
1164
1165
1166
1167
1168
1169
1170
1171
1172
1173
1174
1175
1176
1177
1178
1179
1180
1181
1182
1183
1184
1185
1186
1187
1188
1189
1190
1191
1192
1193
1194
1195
1196
1197
1198
1199
1200
1201
1202
1203
1204
1205
1206
1207
1208
1209
1210
1211
1212
1213
1214
1215
1216
1217
1218
1219
1220
1221
1222
1223
1224
1225
1226
1227
1228
1229
1230
1231
1232
1233
1234
1235
1236
1237
1238
1239
1240
1241
1242
1243
1244
1245
1246
1247
1248
1249
1250
1251
1252
1253
1254
1255
1256
1257
1258
1259
1260
1261
1262
1263
1264
1265
1266
1267
1268
1269
1270
1271
1272
1273
1274
1275
1276
1277
1278
1279
1280
1281
1282
1283
1284
1285
1286
1287
1288
1289
1290
1291
1292
1293
1294
1295
1296
1297
1298
1299
1300
1301
1302
1303
1304
1305
1306
1307
1308
1309
1310
1311
1312
1313
1314
1315
1316
1317
1318
1319
1320
1321
1322
1323
1324
1325
1326
1327
1328
1329
1330
1331
1332
1333
1334
1335
1336
1337
1338
1339
1340
1341
1342
1343
1344
1345
1346
1347
1348
1349
1350
1351
1352
1353
1354
1355
1356
1357
1358
1359
1360
1361
1362
1363
1364
1365
1366
1367
1368
1369
1370
1371
1372
1373
1374
1375
1376
1377
1378
1379
1380
1381
1382
1383
1384
1385
1386
1387
1388
1389
1390
1391
1392
1393
1394
1395
1396
1397
1398
1399
1400
1401
1402
1403
1404
1405
1406
1407
1408
1409
1410
1411
1412
1413
1414
1415
1416
1417
1418
1419
1420
1421
1422
1423
1424
1425
1426
1427
1428
1429
1430
1431
1432
1433
1434
1435
1436
1437
1438
1439
1440
1441
1442
1443
1444
1445
1446
1447
1448
1449
1450
1451
1452
1453
1454
1455
1456
1457
1458
1459
1460
1461
1462
1463
1464
1465
1466
1467
1468
1469
1470
1471
1472
1473
1474
1475
1476
1477
1478
1479
1480
1481
1482
1483
1484
1485
1486
1487
1488
1489
1490
1491
1492
1493
1494
1495
1496
1497
1498
1499
1500
1501
1502
1503
1504
1505
1506
1507
1508
1509
1510
1511
1512
1513
1514
1515
1516
1517
1518
1519
1520
1521
1522
1523
1524
1525
1526
1527
1528
1529
1530
1531
1532
1533
1534
1535
1536
1537
1538
1539
1540
1541
1542
1543
1544
1545
1546
1547
1548
1549
1550
1551
1552
1553
1554
1555
1556
1557
1558
1559
1560
1561
1562
1563
1564
1565
1566
1567
1568
1569
1570
1571
1572
1573
1574
1575
1576
1577
1578
1579
1580
1581
1582
1583
1584
1585
1586
1587
1588
1589
1590
1591
1592
1593
1594
1595
1596
1597
1598
1599
1600
1601
1602
1603
1604
1605
1606
1607
1608
1609
1610
1611
1612
1613
1614
1615
1616
1617
1618
1619
1620
1621
1622
1623
1624
1625
1626
1627
1628
1629
1630
1631
1632
1633
1634
1635
1636
1637
1638
1639
1640
1641
1642
1643
1644
1645
1646
1647
1648
1649
1650
1651
1652
1653
1654
1655
1656
1657
1658
1659
1660
1661
1662
1663
1664
1665
1666
1667
1668
1669
1670
1671
1672
1673
1674
1675
1676
1677
1678
1679
1680
1681
1682
1683
1684
1685
1686
1687
1688
1689
1690
1691
1692
1693
1694
1695
1696
1697
1698
1699
1700
1701
1702
1703
1704
1705
1706
1707
1708
1709
1710
1711
1712
1713
1714
1715
1716
1717
1718
1719
1720
1721
1722
1723
1724
1725
1726
1727
1728
1729
1730
1731
1732
1733
1734
1735
1736
1737
1738
1739
1740
1741
1742
1743
1744
1745
1746
1747
1748
1749
1750
1751
1752
1753
1754
1755
1756
1757
1758
1759
1760
1761
1762
1763
1764
1765
1766
1767
1768
1769
1770
1771
1772
1773
1774
1775
1776
1777
1778
1779
1780
1781
1782
1783
1784
1785
1786
1787
1788
1789
1790
1791
1792
1793
1794
1795
1796
1797
1798
1799
1800
1801
1802
1803
1804
1805
1806
1807
1808
1809
1810
1811
1812
1813
1814
1815
1816
1817
1818
1819
1820
1821
1822
1823
1824
1825
1826
1827
1828
1829
1830
1831
1832
1833
1834
1835
1836
1837
1838
1839
1840
1841
1842
1843
1844
1845
1846
1847
1848
1849
1850
1851
1852
1853
1854
1855
1856
1857
1858
1859
1860
1861
1862
1863
1864
1865
1866
1867
1868
1869
1870
1871
1872
1873
1874
1875
1876
1877
1878
1879
1880
1881
1882
1883
1884
1885
1886
1887
1888
1889
1890
1891
1892
1893
1894
1895
1896
1897
1898
1899
1900
1901
1902
1903
1904
1905
1906
1907
1908
1909
1910
1911
1912
1913
1914
1915
1916
1917
1918
1919
1920
1921
1922
1923
1924
1925
1926
1927
1928
1929
1930
1931
1932
1933
1934
1935
1936
1937
1938
1939
1940
1941
1942
1943
1944
1945
1946
1947
1948
1949
1950
1951
1952
1953
1954
1955
1956
1957
1958
1959
1960
1961
1962
1963
1964
1965
1966
1967
1968
1969
1970
1971
1972
1973
1974
1975
1976
1977
1978
1979
1980
1981
1982
1983
1984
1985
1986
1987
1988
1989
1990
1991
1992
1993
1994
1995
1996
1997
1998
1999
/****************************************************************************
**
** Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies).
** All rights reserved.
** Contact: Nokia Corporation (qt-info@nokia.com)
**
** This file is part of the QtGui module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL$
** No Commercial Usage
** This file contains pre-release code and may not be distributed.
** You may use this file in accordance with the terms and conditions
** contained in the Technology Preview License Agreement accompanying
** this package.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 2.1 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPL included in the
** packaging of this file.  Please review the following information to
** ensure the GNU Lesser General Public License version 2.1 requirements
** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
**
** In addition, as a special exception, Nokia gives you certain additional
** rights.  These rights are described in the Nokia Qt LGPL Exception
** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
**
** If you have questions regarding the use of this file, please contact
** Nokia at qt-info@nokia.com.
**
**
**
**
**
**
**
**
** $QT_END_LICENSE$
**
****************************************************************************/

#include "qevent.h"
#include "qwidget.h"
#include "qscroller.h"
#include "private/qflickgesture_p.h"
#include "private/qscroller_p.h"
#include "qscrollerproperties.h"
#include "private/qscrollerproperties_p.h"
#include "qnumeric.h"
#include "math.h"

#include <QTime>
#include <QElapsedTimer>
#include <QMap>
#include <QApplication>
#include <QAbstractScrollArea>
#include <QGraphicsObject>
#include <QGraphicsScene>
#include <QGraphicsView>
#include <QDesktopWidget>
#include <QtCore/qmath.h>
#include <QtGui/qevent.h>
#include <qnumeric.h>

#include <QtDebug>

#if defined(Q_WS_X11)
#  include "private/qt_x11_p.h"
#endif


QT_BEGIN_NAMESPACE

bool qt_sendSpontaneousEvent(QObject *receiver, QEvent *event);

//#define QSCROLLER_DEBUG

#ifdef QSCROLLER_DEBUG
#  define qScrollerDebug  qDebug
#else
#  define qScrollerDebug  while (false) qDebug
#endif

QDebug &operator<<(QDebug &dbg, const QScrollerPrivate::ScrollSegment &s)
{
    dbg << "\n  Time: start:" << s.startTime << " duration:" << s.deltaTime;
    dbg << "\n  Pos: start:" << s.startPos << " delta:" << s.deltaPos;
    dbg << "\n  Curve: type:" << s.curve.type() << " max progress:" << s.maxProgress << "\n";
    return dbg;
}


// a few helper operators to make the code below a lot more readable:
// otherwise a lot of ifs would have to be multi-line to check both the x
// and y coordinate separately.

// returns true only if the abs. value of BOTH x and y are <= f
inline bool operator<=(const QPointF &p, qreal f)
{
    return (qAbs(p.x()) <= f) && (qAbs(p.y()) <= f);
}

// returns true only if the abs. value of BOTH x and y are < f
inline bool operator<(const QPointF &p, qreal f)
{
    return (qAbs(p.x()) < f) && (qAbs(p.y()) < f);
}

// returns true if the abs. value of EITHER x or y are >= f
inline bool operator>=(const QPointF &p, qreal f)
{
    return (qAbs(p.x()) >= f) || (qAbs(p.y()) >= f);
}

// returns true if the abs. value of EITHER x or y are > f
inline bool operator>(const QPointF &p, qreal f)
{
    return (qAbs(p.x()) > f) || (qAbs(p.y()) > f);
}

// returns a new point with both coordinates having the abs. value of the original one
inline QPointF qAbs(const QPointF &p)
{
    return QPointF(qAbs(p.x()), qAbs(p.y()));
}

// returns a new point with all components of p1 multiplied by the corresponding components of p2
inline QPointF operator*(const QPointF &p1, const QPointF &p2)
{
    return QPointF(p1.x() * p2.x(), p1.y() * p2.y());
}

// returns a new point with all components of p1 divided by the corresponding components of p2
inline QPointF operator/(const QPointF &p1, const QPointF &p2)
{
    return QPointF(p1.x() / p2.x(), p1.y() / p2.y());
}

inline QPointF clampToRect(const QPointF &p, const QRectF &rect)
{
    qreal x = qBound(rect.left(), p.x(), rect.right());
    qreal y = qBound(rect.top(), p.y(), rect.bottom());
    return QPointF(x, y);
}

// returns -1, 0 or +1 according to r being <0, ==0 or >0
inline int qSign(qreal r)
{
    return (r < 0) ? -1 : ((r > 0) ? 1 : 0);
}

// this version is not mathematically exact, but it just works for every
// easing curve type (even custom ones)

static qreal differentialForProgress(const QEasingCurve &curve, qreal pos)
{
    const qreal dx = 0.01;
    qreal left = (pos < qreal(0.5)) ? pos : pos - qreal(dx);
    qreal right = (pos >= qreal(0.5)) ? pos : pos + qreal(dx);
    qreal d = (curve.valueForProgress(right) - curve.valueForProgress(left)) / qreal(dx);

    //qScrollerDebug() << "differentialForProgress(type: " << curve.type() << ", pos: " << pos << ") = " << d;

    return d;
}

// this version is not mathematically exact, but it just works for every
// easing curve type (even custom ones)

static qreal progressForValue(const QEasingCurve &curve, qreal value)
{
    if (curve.type() >= QEasingCurve::InElastic &&
        curve.type() < QEasingCurve::Custom) {
        qWarning("progressForValue(): QEasingCurves of type %d do not have an inverse, since they are not injective.", curve.type());
        return value;
    }
    if (value < qreal(0) || value > qreal(1))
        return value;

    qreal progress = value, left(0), right(1);
    for (int iterations = 6; iterations; --iterations) {
        qreal v = curve.valueForProgress(progress);
        if (v < value)
            left = progress;
        else if (v > value)
            right = progress;
        else
            break;
        progress = (left + right) / qreal(2);
    }
    return progress;
}


class QScrollTimer : public QAbstractAnimation
{
public:
    QScrollTimer(QScrollerPrivate *_d)
        : d(_d), ignoreUpdate(false), skip(0)
    { }

    int duration() const
    {
        return -1;
    }

    void start()
    {
        // QAbstractAnimation::start() will immediately call
        // updateCurrentTime(), but our state is not set correctly yet
        ignoreUpdate = true;
        QAbstractAnimation::start();
        ignoreUpdate = false;
        skip = 0;
    }

protected:
    void updateCurrentTime(int /*currentTime*/)
   {
        if (!ignoreUpdate) {
            if (++skip >= d->frameRateSkip()) {
                skip = 0;
                d->timerTick();
            }
        }
    }

private:
    QScrollerPrivate *d;
    bool ignoreUpdate;
    int skip;
};

/*!
    \class QScroller
    \brief The QScroller class enables kinetic scrolling for any scrolling widget or graphics item.
    \since 4.8

    With kinetic scrolling, the user can push the widget in a given
    direction and it will continue to scroll in this direction until it is
    stopped either by the user or by friction.  Aspects of inertia, friction
    and other physical concepts can be changed in order to fine-tune an
    intuitive user experience.

    The QScroller object is the object that stores the current position and
    speed of the scrolling and takes care of updates.
    QScroller can be triggered by a flick gesture

    \code
        QWidget *w = ...;
        QScroller::grabGesture(w, QScroller::LeftMouseButtonGesture);
    \endcode

    or directly like this:

    \code
        QWidget *w = ...;
        QScroller *scroller = QScroller::scroller(w);
        scroller->scrollTo(QPointF(100, 100));
    \endcode

    The scrolled QObjects will be receive a QScrollPrepareEvent whenever the scroller needs to
    update its geometry information and a QScrollEvent whenever the content of the object should
    actually be scrolled.

    The scroller uses the global QAbstractAnimation timer to generate its QScrollEvents, but this
    can be slowed down with QScrollerProperties::FrameRate on a per-QScroller basis.

    Several examples in the \c scroller examples directory show how QScroller,
    QScrollEvent and the scroller gesture can be used.

    Even though this kinetic scroller has a huge number of settings available via
    QScrollerProperties, we recommend that you leave them all at their default, platform optimized
    values. In case you really want to change them you can experiment with the \c plot example in
    the \c scroller examples directory first.

    \sa QScrollEvent, QScrollPrepareEvent, QScrollerProperties
*/


QMap<QObject *, QScroller *> QScrollerPrivate::allScrollers;
QSet<QScroller *> QScrollerPrivate::activeScrollers;

/*!
    Returns \c true if a QScroller object was already created for \a target; \c false otherwise.

    \sa scroller()
*/
bool QScroller::hasScroller(QObject *target)
{
    return (QScrollerPrivate::allScrollers.value(target));
}

/*!
    Returns the scroller for the given \a target.
    As long as the object exist this function will always return the same QScroller.
    If a QScroller does not exist yet for the \a target, it will implicitly be created.
    At no point will two QScrollers be active on one object.

    \sa hasScroller(), target()
*/
QScroller *QScroller::scroller(QObject *target)
{
    if (!target) {
        qWarning("QScroller::scroller() was called with a null target.");
        return 0;
    }

    if (QScrollerPrivate::allScrollers.contains(target))
        return QScrollerPrivate::allScrollers.value(target);

    QScroller *s = new QScroller(target);
    QScrollerPrivate::allScrollers.insert(target, s);
    return s;
}

/*!
    \overload
    This is the const version of scroller().
*/
const QScroller *QScroller::scroller(const QObject *target)
{
    return scroller(const_cast<QObject*>(target));
}

/*!
    Returns an application wide list of currently active, i.e. state() !=
    QScroller::Inactive, QScroller objects.
    This routine is mostly useful when writing your own gesture recognizer.
*/
QList<QScroller *> QScroller::activeScrollers()
{
    return QScrollerPrivate::activeScrollers.toList();
}

/*!
    Returns the target object of this scroller.
    \sa hasScroller(), scroller()
 */
QObject *QScroller::target() const
{
    Q_D(const QScroller);
    return d->target;
}

/*!
    \fn QScroller::scrollerPropertiesChanged(const QScrollerProperties &newProperties);

    QScroller emits this signal whenever its scroller properties have been
    changed. \a newProperties are the new scroller properties.

    \sa scrollerProperties
*/


/*! \property QScroller::scrollerProperties
    \brief The scroller properties of this scroller.
    The properties will be used by the QScroller to determine its scrolling behaviour.
*/
QScrollerProperties QScroller::scrollerProperties() const
{
    Q_D(const QScroller);
    return d->properties;
}

void QScroller::setScrollerProperties(const QScrollerProperties &sp)
{
    Q_D(QScroller);
    if (d->properties != sp) {
        d->properties = sp;
        emit scrollerPropertiesChanged(sp);

        // we need to force the recalculation here, since the overshootPolicy may have changed and
        // existing segments may include an overshoot animation.
        d->recalcScrollingSegments(true);
    }
}


/*!
    Registers a custom scroll gesture recognizer and grabs it for the \a
    target and returns the resulting gesture type.  If \a scrollGestureType is
    set to TouchGesture the gesture will trigger on touch events - if set to
    one of LeftMouseButtonGesture, RightMouseButtonGesture or
    MiddleMouseButtonGesture it will trigger on mouse events of the
    corresponding button.

    Only one scroll gesture can be active on a single object at the same
    time, so if you call this function twice on the same object, it will
    ungrab the existing gesture before grabbing the new one.

    Please note: To avoid nasty side-effects, all mouse events will be
    consumed while the gesture is triggered.  Since the mouse press event is
    not consumed, the gesture needs to also send a fake mouse release event
    at the global position \c{(INT_MIN, INT_MIN)} to make sure that it
    doesn't mess with the internal states of the widget that received the
    mouse press in the first place (which could e.g.  be a QPushButton
    inside a QScrollArea).
*/
Qt::GestureType QScroller::grabGesture(QObject *target, ScrollerGestureType scrollGestureType)
{
    // ensure that a scroller for target is created
    QScroller *s = scroller(target);
    if (!s)
        return Qt::GestureType(0);

    QScrollerPrivate *sp = s->d_ptr;
    if (sp->recognizer)
        ungrabGesture(target); // ungrab the old gesture

    Qt::MouseButton button;
    switch (scrollGestureType) {
    case LeftMouseButtonGesture  : button = Qt::LeftButton; break;
    case RightMouseButtonGesture : button = Qt::RightButton; break;
    case MiddleMouseButtonGesture: button = Qt::MiddleButton; break;
    default                      :
    case TouchGesture            : button = Qt::NoButton; break; // NoButton == Touch
    }

    sp->recognizer = new QFlickGestureRecognizer(button);
    sp->recognizerType = QGestureRecognizer::registerRecognizer(sp->recognizer);

    if (target->isWidgetType()) {
        QWidget *widget = static_cast<QWidget *>(target);
        widget->grabGesture(sp->recognizerType);
        if (scrollGestureType == TouchGesture)
            widget->setAttribute(Qt::WA_AcceptTouchEvents);

    } else if (QGraphicsObject *go = qobject_cast<QGraphicsObject*>(target)) {
        if (scrollGestureType == TouchGesture)
            go->setAcceptTouchEvents(true);
        go->grabGesture(sp->recognizerType);
    }
    return sp->recognizerType;
}

/*!
    Returns the gesture type currently grabbed for the \a target or 0 if no
    gesture is grabbed.
*/
Qt::GestureType QScroller::grabbedGesture(QObject *target)
{
    QScroller *s = scroller(target);
    if (s && s->d_ptr)
        return s->d_ptr->recognizerType;
    else
        return Qt::GestureType(0);
}

/*!
    Ungrabs the gesture for the \a target.
*/
void QScroller::ungrabGesture(QObject *target)
{
    QScroller *s = scroller(target);
    if (!s)
        return;

    QScrollerPrivate *sp = s->d_ptr;
    if (!sp->recognizer)
        return; // nothing to do

    if (target->isWidgetType()) {
        QWidget *widget = static_cast<QWidget *>(target);
        widget->ungrabGesture(sp->recognizerType);

    } else if (QGraphicsObject *go = qobject_cast<QGraphicsObject*>(target)) {
        go->ungrabGesture(sp->recognizerType);
    }

    QGestureRecognizer::unregisterRecognizer(sp->recognizerType);
    // do not delete the recognizer. The QGestureManager is doing this.
    sp->recognizer = 0;
}

/*!
    \internal
*/
QScroller::QScroller(QObject *target)
    : d_ptr(new QScrollerPrivate(this, target))
{
    Q_ASSERT(target); // you can't create a scroller without a target in any normal way
    Q_D(QScroller);
    d->init();
}

/*!
    \internal
*/
QScroller::~QScroller()
{
    Q_D(QScroller);
    QGestureRecognizer::unregisterRecognizer(d->recognizerType);
    // do not delete the recognizer. The QGestureManager is doing this.
    d->recognizer = 0;
    QScrollerPrivate::allScrollers.remove(d->target);
    QScrollerPrivate::activeScrollers.remove(this);

    delete d_ptr;
}


/*!
    \fn QScroller::stateChanged(QScroller::State newState);

    QScroller emits this signal whenever the state changes. \a newState is the new State.

    \sa state
*/

/*!
    \property QScroller::state
    \brief the state of the scroller

    \sa QScroller::State
*/
QScroller::State QScroller::state() const
{
    Q_D(const QScroller);
    return d->state;
}

/*!
    Stops the scroller and resets the state back to Inactive.
*/
void QScroller::stop()
{
    Q_D(QScroller);
    if (d->state != Inactive) {
        QPointF here = clampToRect(d->contentPosition, d->contentPosRange);
        qreal snapX = d->nextSnapPos(here.x(), 0, Qt::Horizontal);
        qreal snapY = d->nextSnapPos(here.y(), 0, Qt::Vertical);
        QPointF snap = here;
        if (!qIsNaN(snapX))
            snap.setX(snapX);
        if (!qIsNaN(snapY))
            snap.setY(snapY);
        d->contentPosition = snap;
        d->overshootPosition = QPointF(0, 0);

        d->setState(Inactive);
    }
}

/*!
    \brief Returns the pixel per meter metric for the scrolled widget.

    The value is reported for both the x and y axis separately by using a QPointF.

    \note Please note that this value should be physically correct, while the actual DPI settings
    that Qt returns for the display may be reported wrongly (on purpose) by the underlying
    windowing system (e.g. Mac OS X or Maemo 5).
*/
QPointF QScroller::pixelPerMeter() const
{
    Q_D(const QScroller);
    QPointF ppm = d->pixelPerMeter;

    if (QGraphicsObject *go = qobject_cast<QGraphicsObject *>(d->target)) {
        QTransform viewtr;
        //TODO: the first view isn't really correct - maybe use an additional field in the prepare event?
        if (go->scene() && !go->scene()->views().isEmpty())
            viewtr = go->scene()->views().first()->viewportTransform();
        QTransform tr = go->deviceTransform(viewtr);
        if (tr.isScaling()) {
            QPointF p0 = tr.map(QPointF(0, 0));
            QPointF px = tr.map(QPointF(1, 0));
            QPointF py = tr.map(QPointF(0, 1));
            ppm.rx() /= QLineF(p0, px).length();
            ppm.ry() /= QLineF(p0, py).length();
        }
    }
    return ppm;
}

/*!
    \brief Returns the current velocity of the scroller.

    Returns the current scrolling velocity in meter per second when in the state Scrolling.
    Returns a null velocity otherwise.

    The velocity is reported for both the x and y axis separately by using a QPointF.

    \sa pixelPerMeter()
*/
QPointF QScroller::velocity() const
{
    Q_D(const QScroller);
    const QScrollerPropertiesPrivate *sp = d->properties.d.data();

     switch (state()) {
     case Dragging:
        return d->releaseVelocity;
     case Scrolling: {
        QPointF vel;
        qint64 now = d->monotonicTimer.elapsed();

        if (!d->xSegments.isEmpty()) {
            const QScrollerPrivate::ScrollSegment &s = d->xSegments.head();
            qreal progress = qreal(now - s.startTime) / (qreal(s.deltaTime) / s.maxProgress);
            qreal v = qSign(s.deltaPos) * qreal(s.deltaTime) / s.maxProgress / qreal(1000) * sp->decelerationFactor * qreal(0.5) * differentialForProgress(s.curve, progress);
            vel.setX(v);
        }

        if (!d->ySegments.isEmpty()) {
            const QScrollerPrivate::ScrollSegment &s = d->ySegments.head();
            qreal progress = qreal(now - s.startTime) / (qreal(s.deltaTime) / s.maxProgress);
            qreal v = qSign(s.deltaPos) * qreal(s.deltaTime) / s.maxProgress / qreal(1000) * sp->decelerationFactor * qreal(0.5) * differentialForProgress(s.curve, progress);
            vel.setY(v);
        }
        //qScrollerDebug() << "Velocity: " << vel;
        return vel;
     }
     default:
         return QPointF(0, 0);
     }
}

/*!
    \brief Returns the target position for the scroll movement.

    Returns the planned final position for the current scroll movement or the current
    position if the scroller is not in the scrolling state.
    The result is undefined when the scroller is in the inactive state.

    The target position is in pixel.

    \sa pixelPerMeter(), scrollTo()
*/
QPointF QScroller::finalPosition() const
{
    Q_D(const QScroller);
    return QPointF(d->scrollingSegmentsEndPos(Qt::Horizontal),
                   d->scrollingSegmentsEndPos(Qt::Vertical));
}

/*!
    Starts scrolling the widget so that point \a pos is at the top-left position in
    the viewport.

    The behaviour when scrolling outside the valid scroll area is undefined.
    In this case the scroller might or might not overshoot.

    The scrolling speed will be calculated so that the given position will
    be reached after a platform-defined time span (e.g. 1 second for Maemo 5).

    \a pos is given in viewport coordinates.

    \sa ensureVisible()
*/
void QScroller::scrollTo(const QPointF &pos)
{
    // we could make this adjustable via QScrollerProperties
    scrollTo(pos, 300);
}

/*! \overload

    This version will reach its destination position in \a scrollTime milli seconds.
*/
void QScroller::scrollTo(const QPointF &pos, int scrollTime)
{
    Q_D(QScroller);

    if (d->state == Pressed || d->state == Dragging )
        return;

    // no need to resend a prepare event if we are already scrolling
    if (d->state == Inactive && !d->prepareScrolling(QPointF()))
        return;

    QPointF newpos = clampToRect(pos, d->contentPosRange);
    qreal snapX = d->nextSnapPos(newpos.x(), 0, Qt::Horizontal);
    qreal snapY = d->nextSnapPos(newpos.y(), 0, Qt::Vertical);
    if (!qIsNaN(snapX))
        newpos.setX(snapX);
    if (!qIsNaN(snapY))
        newpos.setY(snapY);

    qScrollerDebug() << "QScroller::scrollTo(req:" << pos << " [pix] / snap:" << newpos << ", " << scrollTime << " [ms])";

    if (newpos == d->contentPosition + d->overshootPosition)
        return;

    QPointF vel = velocity();

    if (scrollTime < 0)
        scrollTime = 0;
    qreal time = qreal(scrollTime) / 1000;

    d->createScrollToSegments(vel.x(), time, newpos.x(), Qt::Horizontal, QScrollerPrivate::ScrollTypeScrollTo);
    d->createScrollToSegments(vel.y(), time, newpos.y(), Qt::Vertical, QScrollerPrivate::ScrollTypeScrollTo);

    if (!scrollTime)
        d->setContentPositionHelperScrolling();
    d->setState(scrollTime ? Scrolling : Inactive);
}

/*!
    Starts scrolling so that the rectangle \a rect is visible inside the
    viewport with additional margins specified in pixels by \a xmargin and \a ymargin around
    the rect.

    In cases where it is not possible to fit the rect plus margins inside the viewport the contents
    are scrolled so that as much as possible is visible from \a rect.

    The scrolling speed will be calculated so that the given position will
    be reached after a platform-defined time span (e.g. 1 second for Maemo 5).

    This function performs the actual scrolling by calling scrollTo().
*/
void QScroller::ensureVisible(const QRectF &rect, qreal xmargin, qreal ymargin)
{
    // we could make this adjustable via QScrollerProperties
    ensureVisible(rect, xmargin, ymargin, 1000);
}

/*! \overload

    This version will reach its destination position in \a scrollTime milli seconds.
*/
void QScroller::ensureVisible(const QRectF &rect, qreal xmargin, qreal ymargin, int scrollTime)
{
    Q_D(QScroller);

    if (d->state == Pressed || d->state == Dragging )
        return;

    if (d->state == Inactive && !d->prepareScrolling(QPointF()))
        return;

    // -- calculate the current pos (or the position after the current scroll)
    QPointF startPos = d->contentPosition + d->overshootPosition;
    startPos = QPointF(d->scrollingSegmentsEndPos(Qt::Horizontal),
                       d->scrollingSegmentsEndPos(Qt::Vertical));

    QRectF marginRect(rect.x() - xmargin, rect.y() - ymargin,
                      rect.width() + 2 * xmargin, rect.height() + 2 * ymargin);

    QSizeF visible = d->viewportSize;
    QRectF visibleRect(startPos, visible);

    qScrollerDebug() << "QScroller::ensureVisible(" << rect << " [pix], " << xmargin << " [pix], " << ymargin << " [pix], " << scrollTime << "[ms])";
    qScrollerDebug() << "  --> content position:" << d->contentPosition;

    if (visibleRect.contains(marginRect))
        return;

    QPointF newPos = startPos;

    if (visibleRect.width() < rect.width()) {
        // at least try to move the rect into view
        if (rect.left() > visibleRect.left())
            newPos.setX(rect.left());
        else if (rect.right() < visibleRect.right())
            newPos.setX(rect.right() - visible.width());

    } else if (visibleRect.width() < marginRect.width()) {
        newPos.setX(rect.center().x() - visibleRect.width() / 2);
    } else if (marginRect.left() > visibleRect.left()) {
        newPos.setX(marginRect.left());
    } else if (marginRect.right() < visibleRect.right()) {
        newPos.setX(marginRect.right() - visible.width());
    }

    if (visibleRect.height() < rect.height()) {
        // at least try to move the rect into view
        if (rect.top() > visibleRect.top())
            newPos.setX(rect.top());
        else if (rect.bottom() < visibleRect.bottom())
            newPos.setX(rect.bottom() - visible.height());

    } else if (visibleRect.height() < marginRect.height()) {
        newPos.setY(rect.center().y() - visibleRect.height() / 2);
    } else if (marginRect.top() > visibleRect.top()) {
        newPos.setY(marginRect.top());
    } else if (marginRect.bottom() < visibleRect.bottom()) {
        newPos.setY(marginRect.bottom() - visible.height());
    }

    // clamp to maximum content position
    newPos = clampToRect(newPos, d->contentPosRange);
    if (newPos == startPos)
        return;

    scrollTo(newPos, scrollTime);
}

/*! This function resends the QScrollPrepareEvent.
 *  Calling resendPrepareEvent triggers a QScrollPrepareEvent from the scroller.
 *  This will allow the receiver to re-set content position and content size while
 *  scrolling.
 *  Calling this function while in the Inactive state is useless as the prepare event
 *  is send again right before scrolling starts.
 */
void QScroller::resendPrepareEvent()
{
    Q_D(QScroller);
    d->prepareScrolling(d->pressPosition);
}

/*! Set the snap positions for the horizontal axis.
 *  Set the snap positions to a list of \a positions.
 *  This will overwrite all previously set snap positions and also a previously
 *  set snapping interval.
 *  Snapping can be deactivated by setting an empty list of positions.
 */
void QScroller::setSnapPositionsX(const QList<qreal> &positions)
{
    Q_D(QScroller);
    d->snapPositionsX = positions;
    d->snapIntervalX = 0.0;

    d->recalcScrollingSegments();
}

/*! Set the snap positions for the horizontal axis.
 *  Set the snap positions to regular spaced intervals.
 *  The first snap position will be at \a first from the beginning of the list. The next at \a first + \a interval and so on.
 *  This can be used to implement a list header.
 *  This will overwrite all previously set snap positions and also a previously
 *  set snapping interval.
 *  Snapping can be deactivated by setting an interval of 0.0
 */
void QScroller::setSnapPositionsX(qreal first, qreal interval)
{
    Q_D(QScroller);
    d->snapFirstX = first;
    d->snapIntervalX = interval;
    d->snapPositionsX.clear();

    d->recalcScrollingSegments();
}

/*! Set the snap positions for the vertical axis.
 *  Set the snap positions to a list of \a positions.
 *  This will overwrite all previously set snap positions and also a previously
 *  set snapping interval.
 *  Snapping can be deactivated by setting an empty list of positions.
 */
void QScroller::setSnapPositionsY(const QList<qreal> &positions)
{
    Q_D(QScroller);
    d->snapPositionsY = positions;
    d->snapIntervalY = 0.0;

    d->recalcScrollingSegments();
}

/*! Set the snap positions for the vertical axis.
 *  Set the snap positions to regular spaced intervals.
 *  The first snap position will be at \a first. The next at \a first + \a interval and so on.
 *  This will overwrite all previously set snap positions and also a previously
 *  set snapping interval.
 *  Snapping can be deactivated by setting an interval of 0.0
 */
void QScroller::setSnapPositionsY(qreal first, qreal interval)
{
    Q_D(QScroller);
    d->snapFirstY = first;
    d->snapIntervalY = interval;
    d->snapPositionsY.clear();

    d->recalcScrollingSegments();
}



// -------------- private ------------

QScrollerPrivate::QScrollerPrivate(QScroller *q, QObject *_target)
    : target(_target)
    , recognizer(0)
    , recognizerType(Qt::CustomGesture)
    , state(QScroller::Inactive)
    , firstScroll(true)
    , pressTimestamp(0)
    , lastTimestamp(0)
    , snapFirstX(-1.0)
    , snapIntervalX(0.0)
    , snapFirstY(-1.0)
    , snapIntervalY(0.0)
    , scrollTimer(new QScrollTimer(this))
    , q_ptr(q)
{
    connect(target, SIGNAL(destroyed(QObject*)), this, SLOT(targetDestroyed()));
}

void QScrollerPrivate::init()
{
    setDpiFromWidget(0);
    monotonicTimer.start();
}

void QScrollerPrivate::sendEvent(QObject *o, QEvent *e)
{
    qt_sendSpontaneousEvent(o, e);
}

const char *QScrollerPrivate::stateName(QScroller::State state)
{
    switch (state) {
    case QScroller::Inactive:  return "inactive";
    case QScroller::Pressed:   return "pressed";
    case QScroller::Dragging:  return "dragging";
    case QScroller::Scrolling: return "scrolling";
    default:                   return "(invalid)";
    }
}

const char *QScrollerPrivate::inputName(QScroller::Input input)
{
    switch (input) {
    case QScroller::InputPress:   return "press";
    case QScroller::InputMove:    return "move";
    case QScroller::InputRelease: return "release";
    default:                      return "(invalid)";
    }
}

void QScrollerPrivate::targetDestroyed()
{
    scrollTimer->stop();
    delete q_ptr;
}

void QScrollerPrivate::timerTick()
{
    struct timerevent {
        QScroller::State state;
        typedef void (QScrollerPrivate::*timerhandler_t)();
        timerhandler_t handler;
    };

    timerevent timerevents[] = {
        { QScroller::Dragging, &QScrollerPrivate::timerEventWhileDragging },
        { QScroller::Scrolling, &QScrollerPrivate::timerEventWhileScrolling },
    };

    for (int i = 0; i < int(sizeof(timerevents) / sizeof(*timerevents)); ++i) {
        timerevent *te = timerevents + i;

        if (state == te->state) {
            (this->*te->handler)();
            return;
        }
    }

    scrollTimer->stop();
}

/*!
    This function is used by gesture recognizers to inform the scroller about a new input event.
    The scroller will change its internal state() according to the input event and its attached
    scroller properties.  Since the scroller doesn't care about the actual kind of input device the
    event came from, you need to decompose the event into the \a input type, a \a position and a
    milli-second \a timestamp.  The \a position needs to be in the target's coordinate system.
    The return value is \c true if the event should be consumed by the calling filter or \c false
    if the event should be forwarded to the control.

    \note Using grabGesture() should be sufficient for most use cases though.
*/
bool QScroller::handleInput(Input input, const QPointF &position, qint64 timestamp)
{
    Q_D(QScroller);

    qScrollerDebug() << "QScroller::handleInput(" << input << ", " << d->stateName(d->state) << ", " << position << ", " << timestamp << ")";
    struct statechange {
        State state;
        Input input;
        typedef bool (QScrollerPrivate::*inputhandler_t)(const QPointF &position, qint64 timestamp);
        inputhandler_t handler;
    };

    statechange statechanges[] = {
        { QScroller::Inactive,  InputPress,   &QScrollerPrivate::pressWhileInactive },
        { QScroller::Pressed,   InputMove,    &QScrollerPrivate::moveWhilePressed },
        { QScroller::Pressed,   InputRelease, &QScrollerPrivate::releaseWhilePressed },
        { QScroller::Dragging,  InputMove,    &QScrollerPrivate::moveWhileDragging },
        { QScroller::Dragging,  InputRelease, &QScrollerPrivate::releaseWhileDragging },
        { QScroller::Scrolling, InputPress,   &QScrollerPrivate::pressWhileScrolling }
    };

    for (int i = 0; i < int(sizeof(statechanges) / sizeof(*statechanges)); ++i) {
        statechange *sc = statechanges + i;

         if (d->state == sc->state && input == sc->input)
             return (d->*sc->handler)(position - d->overshootPosition, timestamp);
    }
    return false;
}

#if !defined(Q_WS_MAC)
// the Mac version is implemented in qscroller_mac.mm

QPointF QScrollerPrivate::realDpi(int screen)
{
#  ifdef Q_WS_MAEMO_5
    Q_UNUSED(screen);

    // The DPI value is hardcoded to 96 on Maemo5:
    // https://projects.maemo.org/bugzilla/show_bug.cgi?id=152525
    // This value (260) is only correct for the N900 though, but
    // there's no way to get the real DPI at run time.
    return QPointF(260, 260);

#  elif defined(Q_WS_X11) && !defined(QT_NO_XRANDR)
    if (X11->use_xrandr && X11->ptrXRRSizes) {
        int nsizes = 0;
        XRRScreenSize *sizes = X11->ptrXRRSizes(X11->display, screen == -1 ? X11->defaultScreen : screen, &nsizes);
        if (nsizes > 0 && sizes && sizes->width && sizes->height && sizes->mwidth && sizes->mheight) {
            qScrollerDebug() << "XRandR DPI:" << QPointF(qreal(25.4) * qreal(sizes->width) / qreal(sizes->mwidth),
                                                         qreal(25.4) * qreal(sizes->height) / qreal(sizes->mheight));
            return QPointF(qreal(25.4) * qreal(sizes->width) / qreal(sizes->mwidth),
                           qreal(25.4) * qreal(sizes->height) / qreal(sizes->mheight));
        }
    }
#  endif

    QWidget *w = QApplication::desktop()->screen(screen);
    return QPointF(w->physicalDpiX(), w->physicalDpiY());
}

#endif // !Q_WS_MAC


/*! \internal
    Returns the resolution of the used screen.
*/
QPointF QScrollerPrivate::dpi() const
{
    return pixelPerMeter * qreal(0.0254);
}

/*! \internal
    Sets the resolution used for scrolling.
    This resolution is only used by the kinetic scroller. If you change this
    then the scroller will behave quite different as a lot of the values are
    given in physical distances (millimeter).
*/
void QScrollerPrivate::setDpi(const QPointF &dpi)
{
    pixelPerMeter = dpi / qreal(0.0254);
}

/*! \internal
    Sets the dpi used for scrolling to the value of the widget.
*/
void QScrollerPrivate::setDpiFromWidget(QWidget *widget)
{
    QDesktopWidget *dw = QApplication::desktop();
    setDpi(realDpi(widget ? dw->screenNumber(widget) : dw->primaryScreen()));
}

/*! \internal
    Updates the velocity during dragging.
    Sets releaseVelocity.
*/
void QScrollerPrivate::updateVelocity(const QPointF &deltaPixelRaw, qint64 deltaTime)
{
    if (deltaTime <= 0)
        return;

    Q_Q(QScroller);
    QPointF ppm = q->pixelPerMeter();
    const QScrollerPropertiesPrivate *sp = properties.d.data();
    QPointF deltaPixel = deltaPixelRaw;

    qScrollerDebug() << "QScroller::updateVelocity(" << deltaPixelRaw << " [delta pix], " << deltaTime << " [delta ms])";

    // faster than 2.5mm/ms seems bogus (that would be a screen height in ~20 ms)
    if (((deltaPixelRaw / qreal(deltaTime)).manhattanLength() / ((ppm.x() + ppm.y()) / 2) * 1000) > qreal(2.5))
        deltaPixel = deltaPixelRaw * qreal(2.5) * ppm / 1000 / (deltaPixelRaw / qreal(deltaTime)).manhattanLength();

    QPointF newv = -deltaPixel / qreal(deltaTime) * qreal(1000) / ppm;
    if (releaseVelocity != QPointF(0, 0))
        newv = newv * sp->dragVelocitySmoothingFactor + releaseVelocity * (qreal(1) - sp->dragVelocitySmoothingFactor);

    releaseVelocity.setX(qBound(-sp->maximumVelocity, newv.x(), sp->maximumVelocity));
    releaseVelocity.setY(qBound(-sp->maximumVelocity, newv.y(), sp->maximumVelocity));

    qScrollerDebug() << "  --> new velocity:" << releaseVelocity;
}

void QScrollerPrivate::pushSegment(ScrollType type, qreal deltaTime, qreal startPos, qreal endPos, QEasingCurve::Type curve, Qt::Orientation orientation, qreal maxProgress)
{
    if (startPos == endPos)
        return;

    ScrollSegment s;
    if (orientation == Qt::Horizontal && !xSegments.isEmpty())
        s.startTime = xSegments.last().startTime + xSegments.last().deltaTime;
    else if (orientation == Qt::Vertical && !ySegments.isEmpty())
        s.startTime = ySegments.last().startTime + ySegments.last().deltaTime;
    else
        s.startTime = monotonicTimer.elapsed();

    s.startPos = startPos;
    s.deltaPos = endPos - startPos;
    s.deltaTime = deltaTime * 1000;
    s.maxProgress = maxProgress;
    s.curve.setType(curve);
    s.type = type;

    if (orientation == Qt::Horizontal)
        xSegments.enqueue(s);
    else
        ySegments.enqueue(s);

    qScrollerDebug() << "+++ Added a new ScrollSegment: " << s;
}


/*! \internal
    Clears the old segments and recalculates them if the current segments are not longer valid
*/
void QScrollerPrivate::recalcScrollingSegments(bool forceRecalc)
{
    Q_Q(QScroller);
    QPointF ppm = q->pixelPerMeter();

    releaseVelocity = q->velocity();

    if (forceRecalc || !scrollingSegmentsValid(Qt::Horizontal))
        createScrollingSegments(releaseVelocity.x(), contentPosition.x() + overshootPosition.x(), ppm.x(), Qt::Horizontal);

    if (forceRecalc || !scrollingSegmentsValid(Qt::Vertical))
        createScrollingSegments(releaseVelocity.y(), contentPosition.y() + overshootPosition.y(), ppm.y(), Qt::Vertical);
}

/*! \internal
    Returns the end position after the current scroll has finished.
*/
qreal QScrollerPrivate::scrollingSegmentsEndPos(Qt::Orientation orientation) const
{
    const QQueue<ScrollSegment> *segments;
    qreal endPos;

    if (orientation == Qt::Horizontal) {
        segments = &xSegments;
        endPos = contentPosition.x() + overshootPosition.x();
    } else {
        segments = &ySegments;
        endPos = contentPosition.y() + overshootPosition.y();
    }

    if (!segments->isEmpty()) {
        const ScrollSegment &last = segments->last();
        endPos = last.startPos + last.deltaPos;
    }

    return endPos;
}

/*! \internal
    Checks if the scroller segment end in a valid position.
*/
bool QScrollerPrivate::scrollingSegmentsValid(Qt::Orientation orientation)
{
    QQueue<ScrollSegment> *segments;
    qreal minPos;
    qreal maxPos;

    if (orientation == Qt::Horizontal) {
        segments = &xSegments;
        minPos = contentPosRange.left();
        maxPos = contentPosRange.right();
    } else {
        segments = &ySegments;
        minPos = contentPosRange.top();
        maxPos = contentPosRange.bottom();
    }

    if (segments->isEmpty())
        return true;

    const ScrollSegment &last = segments->last();
    qreal endPos = last.startPos + last.deltaPos;

    if (last.type == ScrollTypeScrollTo)
        return true; // scrollTo is always valid

    if (last.type == ScrollTypeOvershoot &&
        endPos != minPos && endPos != maxPos)
        return false;

    if (endPos < minPos || endPos > maxPos)
        return false;

    if (endPos == minPos || endPos == maxPos) // the begin and the end of the list are always ok
        return true;

    qreal nextSnap = nextSnapPos(endPos, 0, orientation);
    if (!qIsNaN(nextSnap) && endPos != nextSnap)
        return false;

    return true;
}

/*! \internal
   Creates the sections needed to scroll to the specific \a endPos to the segments queue.
*/
void QScrollerPrivate::createScrollToSegments(qreal v, qreal deltaTime, qreal endPos, Qt::Orientation orientation, ScrollType type)
{
    Q_UNUSED(v);

    if (orientation == Qt::Horizontal) {
        xSegments.clear();
    } else {
        ySegments.clear();
    }

    qScrollerDebug() << "+++ createScrollToSegments: t:" << deltaTime << "ep:" << endPos << "o:" << int(orientation);

    const QScrollerPropertiesPrivate *sp = properties.d.data();

    qreal startPos = (orientation == Qt::Horizontal) ? contentPosition.x() + overshootPosition.x()
                                                     : contentPosition.y() + overshootPosition.y();
    qreal deltaPos = endPos - startPos;

    pushSegment(type, deltaTime * 0.3, startPos, startPos + deltaPos * 0.5, QEasingCurve::InQuad, orientation);
    pushSegment(type, deltaTime * 0.7, startPos + deltaPos * 0.5, endPos, sp->scrollingCurve.type(), orientation);
}

/*! \internal
*/
void QScrollerPrivate::createScrollingSegments(qreal v, qreal startPos, qreal ppm, Qt::Orientation orientation)
{
    const QScrollerPropertiesPrivate *sp = properties.d.data();

    QScrollerProperties::OvershootPolicy policy;
    qreal minPos;
    qreal maxPos;
    qreal viewSize;

    if (orientation == Qt::Horizontal) {
        xSegments.clear();
        policy = sp->hOvershootPolicy;
        minPos = contentPosRange.left();
        maxPos = contentPosRange.right();
        viewSize = viewportSize.width();
    } else {
        ySegments.clear();
        policy = sp->vOvershootPolicy;
        minPos = contentPosRange.top();
        maxPos = contentPosRange.bottom();
        viewSize = viewportSize.height();
    }

    bool alwaysOvershoot = (policy == QScrollerProperties::OvershootAlwaysOn);
    bool noOvershoot = (policy == QScrollerProperties::OvershootAlwaysOff) || !sp->overshootScrollDistanceFactor;
    bool canOvershoot = !noOvershoot && (alwaysOvershoot || maxPos);

    qScrollerDebug() << "+++ createScrollingSegments: s:" << startPos << "maxPos:" << maxPos << "o:" << int(orientation);

    // -- check if we are in overshoot
    if (startPos < minPos) {
        createScrollToSegments(v, sp->overshootScrollTime * 0.5, minPos, orientation, ScrollTypeOvershoot);
        return;
    }

    if (startPos > maxPos) {
        createScrollToSegments(v, sp->overshootScrollTime * 0.5, maxPos, orientation, ScrollTypeOvershoot);
        return;
    }

    qScrollerDebug() << "v = " << v << ", decelerationFactor = " << sp->decelerationFactor << ", curveType = " << sp->scrollingCurve.type();

    // This is only correct for QEasingCurve::OutQuad (linear velocity,
    // constant deceleration), but the results look and feel ok for OutExpo
    // and OutSine as well

    // v(t) = deltaTime * a * 0.5 * differentialForProgress(t / deltaTime)
    // v(0) = vrelease
    // v(deltaTime) = 0
    // deltaTime = (2 * vrelease) / (a * differntial(0))

    // pos(t) = integrate(v(t)dt)
    // pos(t) = vrelease * t - 0.5 * a * t * t
    // pos(t) = deltaTime * a * 0.5 * progress(t / deltaTime) * deltaTime
    // deltaPos = pos(deltaTime)

    qreal deltaTime = (qreal(2) * qAbs(v)) / (sp->decelerationFactor * differentialForProgress(sp->scrollingCurve, 0));
    qreal deltaPos = qSign(v) * deltaTime * deltaTime * qreal(0.5) * sp->decelerationFactor * ppm;
    qreal endPos = startPos + deltaPos;

    qScrollerDebug() << "  Real Delta:" << deltaPos;

    // -- determine snap points
    qreal nextSnap = nextSnapPos(endPos, 0, orientation);
    qreal lowerSnapPos = nextSnapPos(startPos, -1, orientation);
    qreal higherSnapPos = nextSnapPos(startPos, 1, orientation);

    qScrollerDebug() << "  Real Delta:" << lowerSnapPos <<"-"<<nextSnap <<"-"<<higherSnapPos;

    // - check if we can reach another snap point
    if (nextSnap > higherSnapPos || qIsNaN(higherSnapPos))
        higherSnapPos = nextSnap;
    if (nextSnap < lowerSnapPos || qIsNaN(lowerSnapPos))
        lowerSnapPos = nextSnap;

    if (qAbs(v) < sp->minimumVelocity) {

        qScrollerDebug() << "### below minimum Vel" << orientation;

        // - no snap points or already at one
        if (qIsNaN(nextSnap) || nextSnap == startPos)
            return; // nothing to do, no scrolling needed.

        // - decide which point to use

        qreal snapDistance = higherSnapPos - lowerSnapPos;

        qreal pressDistance = (orientation == Qt::Horizontal) ?
            lastPosition.x() - pressPosition.x() :
            lastPosition.y() - pressPosition.y();

        // if not dragged far enough, pick the next snap point.
        if (sp->snapPositionRatio == 0.0 || qAbs(pressDistance / sp->snapPositionRatio) > snapDistance)
            endPos = nextSnap;
        else if (pressDistance < 0.0)
            endPos = lowerSnapPos;
        else
            endPos = higherSnapPos;

        deltaPos = endPos - startPos;
        pushSegment(ScrollTypeFlick, sp->snapTime * 0.3, startPos, startPos + deltaPos * 0.3, QEasingCurve::InQuad, orientation);
        pushSegment(ScrollTypeFlick, sp->snapTime * 0.7, startPos + deltaPos * 0.3, endPos, sp->scrollingCurve.type(), orientation);
        return;
    }

    // - go to the next snappoint if there is one
    if (v > 0 && !qIsNaN(higherSnapPos)) {
        // change the time in relation to the changed end position
        if (endPos - startPos)
            deltaTime *= qAbs((higherSnapPos - startPos) / (endPos - startPos));
        if (deltaTime > sp->snapTime)
            deltaTime = sp->snapTime;
        endPos = higherSnapPos;

    } else if (v < 0 && !qIsNaN(lowerSnapPos)) {
        // change the time in relation to the changed end position
        if (endPos - startPos)
            deltaTime *= qAbs((lowerSnapPos - startPos) / (endPos - startPos));
        if (deltaTime > sp->snapTime)
            deltaTime = sp->snapTime;
        endPos = lowerSnapPos;

    // -- check if we are overshooting
    } else if (endPos < minPos || endPos > maxPos) {
        qreal stopPos = endPos < minPos ? minPos : maxPos;

        qScrollerDebug() << "Overshoot: delta:" << (stopPos - startPos);

        qreal maxProgress = progressForValue(sp->scrollingCurve, qAbs((stopPos - startPos) / deltaPos));
        qScrollerDebug() << "Overshoot maxp:" << maxProgress;

        pushSegment(ScrollTypeFlick, deltaTime * maxProgress, startPos, stopPos, sp->scrollingCurve.type(), orientation, maxProgress);

        if (canOvershoot) {
            qreal endV = qSign(v) * deltaTime * sp->decelerationFactor * qreal(0.5) * differentialForProgress(sp->scrollingCurve, maxProgress);
            qScrollerDebug() << "Overshoot: velocity" << endV;
            qScrollerDebug() << "Overshoot: maxVelocity" << sp->maximumVelocity;
            qScrollerDebug() << "Overshoot: viewsize" << viewSize;
            qScrollerDebug() << "Overshoot: factor" << sp->overshootScrollDistanceFactor;

            qreal oDistance = viewSize * sp->overshootScrollDistanceFactor * endV / sp->maximumVelocity;
            qreal oDeltaTime = sp->overshootScrollTime;

            pushSegment(ScrollTypeOvershoot, oDeltaTime * 0.3, stopPos, stopPos + oDistance, sp->scrollingCurve.type(), orientation);
            pushSegment(ScrollTypeOvershoot, oDeltaTime * 0.7, stopPos + oDistance, stopPos, sp->scrollingCurve.type(), orientation);
        }
        return;
    }

    pushSegment(ScrollTypeFlick, deltaTime, startPos, endPos, sp->scrollingCurve.type(), orientation);
}


/*! Prepares scrolling by sending a QScrollPrepareEvent to the receiver widget.
    Returns true if the scrolling was accepted and a target was returned.
*/
bool QScrollerPrivate::prepareScrolling(const QPointF &position)
{
    QScrollPrepareEvent spe(position);
    spe.ignore();
    sendEvent(target, &spe);

    qScrollerDebug() << "QScrollPrepareEvent returned from" << target << "with" << spe.isAccepted() << "mcp:" << spe.contentPosRange() << "cp:" << spe.contentPos();
    if (spe.isAccepted()) {
        QPointF oldContentPos = contentPosition + overshootPosition;
        QPointF contentDelta = spe.contentPos() - oldContentPos;

        viewportSize = spe.viewportSize();
        contentPosRange = spe.contentPosRange();
        if (contentPosRange.width() < 0)
            contentPosRange.setWidth(0);
        if (contentPosRange.height() < 0)
            contentPosRange.setHeight(0);
        contentPosition = clampToRect(spe.contentPos(), contentPosRange);
        overshootPosition = spe.contentPos() - contentPosition;

        // - check if the content position was moved
        if (contentDelta != QPointF(0, 0)) {
            // need to correct all segments
            for (int i = 0; i < xSegments.count(); i++)
                xSegments[i].startPos -= contentDelta.x();

            for (int i = 0; i < ySegments.count(); i++)
                ySegments[i].startPos -= contentDelta.y();
        }

        if (QWidget *w = qobject_cast<QWidget *>(target))
            setDpiFromWidget(w);
        if (QGraphicsObject *go = qobject_cast<QGraphicsObject *>(target)) {
            //TODO: the first view isn't really correct - maybe use an additional field in the prepare event?
            if (go->scene() && !go->scene()->views().isEmpty())
                setDpiFromWidget(go->scene()->views().first());
        }

        if (state == QScroller::Scrolling) {
            recalcScrollingSegments();
        }
        return true;
    }

    return false;
}

void QScrollerPrivate::handleDrag(const QPointF &position, qint64 timestamp)
{
    const QScrollerPropertiesPrivate *sp = properties.d.data();

    QPointF deltaPixel = position - lastPosition;
    qint64 deltaTime = timestamp - lastTimestamp;

    if (sp->axisLockThreshold) {
        int dx = qAbs(deltaPixel.x());
        int dy = qAbs(deltaPixel.y());
        if (dx || dy) {
            bool vertical = (dy > dx);
            qreal alpha = qreal(vertical ? dx : dy) / qreal(vertical ? dy : dx);
            //qScrollerDebug() << "QScroller::handleDrag() -- axis lock:" << alpha << " / " << axisLockThreshold << "- isvertical:" << vertical << "- dx:" << dx << "- dy:" << dy;
            if (alpha <= sp->axisLockThreshold) {
                if (vertical)
                    deltaPixel.setX(0);
                else
                    deltaPixel.setY(0);
            }
        }
    }

    // calculate velocity (if the user would release the mouse NOW)
    updateVelocity(deltaPixel, deltaTime);

    // restrict velocity, if content is not scrollable
    QRectF max = contentPosRange;
    bool canScrollX = (max.width() > 0) || (sp->hOvershootPolicy == QScrollerProperties::OvershootAlwaysOn);
    bool canScrollY = (max.height() > 0) || (sp->vOvershootPolicy == QScrollerProperties::OvershootAlwaysOn);

    if (!canScrollX) {
        deltaPixel.setX(0);
        releaseVelocity.setX(0);
    }
    if (!canScrollY) {
        deltaPixel.setY(0);
        releaseVelocity.setY(0);
    }

//    if (firstDrag) {
//        // Do not delay the first drag
//        setContentPositionHelper(q->contentPosition() - overshootDistance - deltaPixel);
//        dragDistance = QPointF(0, 0);
//    } else {
    dragDistance += deltaPixel;
//    }
//qScrollerDebug() << "######################" << deltaPixel << position.y() << lastPosition.y();
    if (canScrollX)
        lastPosition.setX(position.x());
    if (canScrollY)
        lastPosition.setY(position.y());
    lastTimestamp = timestamp;
}

bool QScrollerPrivate::pressWhileInactive(const QPointF &position, qint64 timestamp)
{
    if (prepareScrolling(position)) {
        const QScrollerPropertiesPrivate *sp = properties.d.data();

        if (!contentPosRange.isNull() ||
            (sp->hOvershootPolicy == QScrollerProperties::OvershootAlwaysOn) ||
            (sp->vOvershootPolicy == QScrollerProperties::OvershootAlwaysOn)) {

            lastPosition = pressPosition = position;
            lastTimestamp = pressTimestamp = timestamp;
            setState(QScroller::Pressed);
        }
    }
    return false;
}

bool QScrollerPrivate::releaseWhilePressed(const QPointF &, qint64)
{
    if (overshootPosition != QPointF(0.0, 0.0)) {
        setState(QScroller::Scrolling);
        return true;
    } else {
        setState(QScroller::Inactive);
        return false;
    }
}

bool QScrollerPrivate::moveWhilePressed(const QPointF &position, qint64 timestamp)
{
    Q_Q(QScroller);
    const QScrollerPropertiesPrivate *sp = properties.d.data();
    QPointF ppm = q->pixelPerMeter();

    QPointF deltaPixel = position - pressPosition;

    bool moveAborted = false;
    bool moveStarted = (((deltaPixel / ppm).manhattanLength()) > sp->dragStartDistance);

    // check the direction of the mouse drag and abort if it's too much in the wrong direction.
    if (moveStarted) {
        QRectF max = contentPosRange;
        bool canScrollX = (max.width() > 0);
        bool canScrollY = (max.height() > 0);

        if (sp->hOvershootPolicy == QScrollerProperties::OvershootAlwaysOn)
            canScrollX = true;
        if (sp->vOvershootPolicy == QScrollerProperties::OvershootAlwaysOn)
            canScrollY = true;

        if (qAbs(deltaPixel.x() / ppm.x()) < qAbs(deltaPixel.y() / ppm.y())) {
            if (!canScrollY)
                moveAborted = true;
        } else {
            if (!canScrollX)
                moveAborted = true;
        }
    }

    if (moveAborted) {
        setState(QScroller::Inactive);
        moveStarted = false;

    } else if (moveStarted) {
        setState(QScroller::Dragging);

        // subtract the dragStartDistance
        deltaPixel = deltaPixel - deltaPixel * (sp->dragStartDistance / deltaPixel.manhattanLength());

        if (deltaPixel != QPointF(0, 0)) {
            // handleDrag updates lastPosition, lastTimestamp and velocity
            handleDrag(pressPosition + deltaPixel, timestamp);
        }
    }
    return moveStarted;
}

bool QScrollerPrivate::moveWhileDragging(const QPointF &position, qint64 timestamp)
{
    // handleDrag updates lastPosition, lastTimestamp and velocity
    handleDrag(position, timestamp);
    return true;
}

void QScrollerPrivate::timerEventWhileDragging()
{
    if (dragDistance != QPointF(0, 0)) {
        qScrollerDebug() << "QScroller::timerEventWhileDragging() -- dragDistance:" << dragDistance;

        setContentPositionHelperDragging(-dragDistance);
        dragDistance = QPointF(0, 0);
    }
}

bool QScrollerPrivate::releaseWhileDragging(const QPointF &position, qint64 timestamp)
{
    Q_Q(QScroller);
    const QScrollerPropertiesPrivate *sp = properties.d.data();

    // handleDrag updates lastPosition, lastTimestamp and velocity
    handleDrag(position, timestamp);

    // check if we moved at all - this can happen if you stop a running
    // scroller with a press and release shortly afterwards
    QPointF deltaPixel = position - pressPosition;
    if (((deltaPixel / q->pixelPerMeter()).manhattanLength()) > sp->dragStartDistance) {

        // handle accelerating flicks
        if ((oldVelocity != QPointF(0, 0)) && sp->acceleratingFlickMaximumTime &&
            ((timestamp - pressTimestamp) < qint64(sp->acceleratingFlickMaximumTime * 1000))) {

            // - determine if the direction was changed
            int signX = 0, signY = 0;
            if (releaseVelocity.x())
                signX = (releaseVelocity.x() > 0) == (oldVelocity.x() > 0) ? 1 : -1;
            if (releaseVelocity.y())
                signY = (releaseVelocity.y() > 0) == (oldVelocity.y() > 0) ? 1 : -1;

            if (signX > 0)
                releaseVelocity.setX(qBound(-sp->maximumVelocity,
                                            oldVelocity.x() * sp->acceleratingFlickSpeedupFactor,
                                            sp->maximumVelocity));
            if (signY > 0)
                releaseVelocity.setY(qBound(-sp->maximumVelocity,
                                            oldVelocity.y() * sp->acceleratingFlickSpeedupFactor,
                                            sp->maximumVelocity));
        }
    }

    QPointF ppm = q->pixelPerMeter();
    createScrollingSegments(releaseVelocity.x(), contentPosition.x() + overshootPosition.x(), ppm.x(), Qt::Horizontal);
    createScrollingSegments(releaseVelocity.y(), contentPosition.y() + overshootPosition.y(), ppm.y(), Qt::Vertical);

    qScrollerDebug() << "QScroller::releaseWhileDragging() -- velocity:" << releaseVelocity << "-- minimum velocity:" << sp->minimumVelocity << "overshoot" << overshootPosition;

    if (xSegments.isEmpty() && ySegments.isEmpty())
        setState(QScroller::Inactive);
    else
        setState(QScroller::Scrolling);

    return true;
}

void QScrollerPrivate::timerEventWhileScrolling()
{
    qScrollerDebug() << "QScroller::timerEventWhileScrolling()";

    setContentPositionHelperScrolling();
    if (xSegments.isEmpty() && ySegments.isEmpty())
        setState(QScroller::Inactive);
}

bool QScrollerPrivate::pressWhileScrolling(const QPointF &position, qint64 timestamp)
{
    Q_Q(QScroller);

    if ((q->velocity() <= properties.d->maximumClickThroughVelocity) &&
        (overshootPosition == QPointF(0.0, 0.0))) {
        setState(QScroller::Inactive);
        return false;
    } else {
        lastPosition = pressPosition = position;
        lastTimestamp = pressTimestamp = timestamp;
        setState(QScroller::Pressed);
        setState(QScroller::Dragging);
        return true;
    }
}

/*! \internal
    This function handles all state changes of the scroller.
*/
void QScrollerPrivate::setState(QScroller::State newstate)
{
    Q_Q(QScroller);
    bool sendLastScroll = false;

    if (state == newstate)
        return;

    qScrollerDebug() << q << "QScroller::setState(" << stateName(newstate) << ")";

    switch (newstate) {
    case QScroller::Inactive:
        scrollTimer->stop();

        // send the last scroll event (but only after the current state change was finished)
        if (!firstScroll)
            sendLastScroll = true;

        releaseVelocity = QPointF(0, 0);
        break;

    case QScroller::Pressed:
        scrollTimer->stop();

        oldVelocity = releaseVelocity;
        releaseVelocity = QPointF(0, 0);
        break;

    case QScroller::Dragging:
        dragDistance = QPointF(0, 0);
        if (state == QScroller::Pressed)
            scrollTimer->start();
        break;

    case QScroller::Scrolling:
        scrollTimer->start();
        break;
    }

    qSwap(state, newstate);

    if (sendLastScroll) {
        QScrollEvent se(contentPosition, overshootPosition, QScrollEvent::ScrollFinished);
        sendEvent(target, &se);
        firstScroll = true;
    }
    if (state == QScroller::Dragging || state == QScroller::Scrolling)
        activeScrollers.insert(q);
    else
        activeScrollers.remove(q);
    emit q->stateChanged(state);
}


/*! \internal
    Helps when setting the content position.
    It will try to move the content by the requested delta but stop in case
    when we are coming back from an overshoot or a scrollTo.
    It will also indicate a new overshooting condition by the overshootX and oversthootY flags.

    In this cases it will reset the velocity variables and other flags.

    Also keeps track of the current over-shooting value in overshootPosition.

    \a deltaPos is the amount of pixels the current content position should be moved
*/
void QScrollerPrivate::setContentPositionHelperDragging(const QPointF &deltaPos)
{
    Q_Q(QScroller);
    QPointF ppm = q->pixelPerMeter();
    const QScrollerPropertiesPrivate *sp = properties.d.data();
    QPointF v = q->velocity();

    if (sp->overshootDragResistanceFactor)
        overshootPosition /= sp->overshootDragResistanceFactor;

    QPointF oldPos = contentPosition + overshootPosition;
    QPointF newPos = oldPos + deltaPos;

    qScrollerDebug() << "QScroller::setContentPositionHelperDragging(" << deltaPos << " [pix])";
    qScrollerDebug() << "  --> overshoot:" << overshootPosition << "- old pos:" << oldPos << "- new pos:" << newPos;

    QPointF oldClampedPos = clampToRect(oldPos, contentPosRange);
    QPointF newClampedPos = clampToRect(newPos, contentPosRange);

    // --- handle overshooting and stop if the coordinate is going back inside the normal area
    bool alwaysOvershootX = (sp->hOvershootPolicy == QScrollerProperties::OvershootAlwaysOn);
    bool alwaysOvershootY = (sp->vOvershootPolicy == QScrollerProperties::OvershootAlwaysOn);
    bool noOvershootX = (sp->hOvershootPolicy == QScrollerProperties::OvershootAlwaysOff) ||
                        ((state == QScroller::Dragging) && !sp->overshootDragResistanceFactor) ||
                        !sp->overshootDragDistanceFactor;
    bool noOvershootY = (sp->vOvershootPolicy == QScrollerProperties::OvershootAlwaysOff) ||
                        ((state == QScroller::Dragging) && !sp->overshootDragResistanceFactor) ||
                        !sp->overshootDragDistanceFactor;
    bool canOvershootX = !noOvershootX && (alwaysOvershootX || contentPosRange.width());
    bool canOvershootY = !noOvershootY && (alwaysOvershootY || contentPosRange.height());

    qreal oldOvershootX = (canOvershootX) ? oldPos.x() - oldClampedPos.x() : 0;
    qreal oldOvershootY = (canOvershootY) ? oldPos.y() - oldClampedPos.y() : 0;

    qreal newOvershootX = (canOvershootX) ? newPos.x() - newClampedPos.x() : 0;
    qreal newOvershootY = (canOvershootY) ? newPos.y() - newClampedPos.y() : 0;

    qreal maxOvershootX = viewportSize.width() * sp->overshootDragDistanceFactor;
    qreal maxOvershootY = viewportSize.height() * sp->overshootDragDistanceFactor;

    qScrollerDebug() << "  --> noOs:" << noOvershootX << "drf:" << sp->overshootDragResistanceFactor << "mdf:" << sp->overshootScrollDistanceFactor << "ossP:"<<sp->hOvershootPolicy;
    qScrollerDebug() << "  --> canOS:" << canOvershootX << "newOS:" << newOvershootX << "maxOS:" << maxOvershootX;

    if (sp->overshootDragResistanceFactor) {
        oldOvershootX *= sp->overshootDragResistanceFactor;
        oldOvershootY *= sp->overshootDragResistanceFactor;
        newOvershootX *= sp->overshootDragResistanceFactor;
        newOvershootY *= sp->overshootDragResistanceFactor;
    }

    // -- stop at the maximum overshoot distance

    newOvershootX = qBound(-maxOvershootX, newOvershootX, maxOvershootX);
    newOvershootY = qBound(-maxOvershootY, newOvershootY, maxOvershootY);

    overshootPosition.setX(newOvershootX);
    overshootPosition.setY(newOvershootY);
    contentPosition = newClampedPos;

    QScrollEvent se(contentPosition, overshootPosition, firstScroll ? QScrollEvent::ScrollStarted : QScrollEvent::ScrollUpdated);
    sendEvent(target, &se);
    firstScroll = false;

    qScrollerDebug() << "  --> new position:" << newClampedPos << "- new overshoot:" << overshootPosition <<
                        "- overshoot x/y?:" << overshootPosition;
}


qreal QScrollerPrivate::nextSegmentPosition(QQueue<ScrollSegment> &segments, qint64 now, qreal oldPos)
{
    qreal pos = oldPos;

    // check the X segments for new positions
    while (!segments.isEmpty()) {
        const ScrollSegment s = segments.head();

        if ((s.startTime + s.deltaTime) <= now) {
            segments.dequeue();
            pos = s.startPos + s.deltaPos;
        } else if (s.startTime <= now) {
            qreal progress = qreal(now - s.startTime) / (qreal(s.deltaTime) / s.maxProgress);
            pos = s.startPos + s.deltaPos * s.curve.valueForProgress(progress) / s.curve.valueForProgress(s.maxProgress);
            break;
        } else {
            break;
        }
    }
    return pos;
}

void QScrollerPrivate::setContentPositionHelperScrolling()
{
    qint64 now = monotonicTimer.elapsed();
    QPointF newPos = contentPosition + overshootPosition;

    newPos.setX(nextSegmentPosition(xSegments, now, newPos.x()));
    newPos.setY(nextSegmentPosition(ySegments, now, newPos.y()));

    // -- set the position and handle overshoot
    qScrollerDebug() << "QScroller::setContentPositionHelperScrolling()";
    qScrollerDebug() << "  --> overshoot:" << overshootPosition << "- new pos:" << newPos;

    QPointF newClampedPos = clampToRect(newPos, contentPosRange);

    overshootPosition = newPos - newClampedPos;
    contentPosition = newClampedPos;

    QScrollEvent se(contentPosition, overshootPosition, firstScroll ? QScrollEvent::ScrollStarted : QScrollEvent::ScrollUpdated);
    sendEvent(target, &se);
    firstScroll = false;

    qScrollerDebug() << "  --> new position:" << newClampedPos << "- new overshoot:" << overshootPosition;
}

/*! \internal
 *  Returns the next snap point in direction.
 *  If \a direction >0 it will return the next snap point that is larger than the current position.
 *  If \a direction <0 it will return the next snap point that is smaller than the current position.
 *  If \a direction ==0 it will return the nearest snap point (or the current position if we are already
 *  on a snap point.
 *  Returns the nearest snap position or NaN if no such point could be found.
 */
qreal QScrollerPrivate::nextSnapPos(qreal p, int dir, Qt::Orientation orientation)
{
    qreal bestSnapPos = Q_QNAN;
    qreal bestSnapPosDist = Q_INFINITY;

    qreal minPos;
    qreal maxPos;

    if (orientation == Qt::Horizontal) {
        minPos = contentPosRange.left();
        maxPos = contentPosRange.right();
    } else {
        minPos = contentPosRange.top();
        maxPos = contentPosRange.bottom();
    }

    if (orientation == Qt::Horizontal) {
        // the snap points in the list
        foreach (qreal snapPos, snapPositionsX) {
            qreal snapPosDist = snapPos - p;
            if ((dir > 0 && snapPosDist < 0) ||
                (dir < 0 && snapPosDist > 0))
                continue; // wrong direction
            if (snapPos < minPos || snapPos > maxPos )
                continue; // invalid

            if (qIsNaN(bestSnapPos) ||
                qAbs(snapPosDist) < bestSnapPosDist ) {
                bestSnapPos = snapPos;
                bestSnapPosDist = qAbs(snapPosDist);
            }
        }

        // the snap point interval
        if (snapIntervalX > 0.0) {
            qreal first = minPos + snapFirstX;
            qreal snapPos;
            if (dir > 0)
                snapPos = qCeil((p - first) / snapIntervalX) * snapIntervalX + first;
            else if (dir < 0)
                snapPos = qFloor((p - first) / snapIntervalX) * snapIntervalX + first;
            else if (p <= first)
                snapPos = first;
            else
            {
                qreal last = qFloor((maxPos - first) / snapIntervalX) * snapIntervalX + first;
                if (p >= last)
                    snapPos = last;
                else
                    snapPos = qRound((p - first) / snapIntervalX) * snapIntervalX + first;
            }

            if (snapPos >= first && snapPos <= maxPos ) {
                qreal snapPosDist = snapPos - p;

                if (qIsNaN(bestSnapPos) ||
                    qAbs(snapPosDist) < bestSnapPosDist ) {
                    bestSnapPos = snapPos;
                    bestSnapPosDist = qAbs(snapPosDist);
                }
            }
        }

    } else { // (orientation == Qt::Vertical)
        // the snap points in the list
        foreach (qreal snapPos, snapPositionsY) {
            qreal snapPosDist = snapPos - p;
            if ((dir > 0 && snapPosDist < 0) ||
                (dir < 0 && snapPosDist > 0))
                continue; // wrong direction
            if (snapPos < minPos || snapPos > maxPos )
                continue; // invalid

            if (qIsNaN(bestSnapPos) ||
                qAbs(snapPosDist) < bestSnapPosDist) {
                bestSnapPos = snapPos;
                bestSnapPosDist = qAbs(snapPosDist);
            }
        }

        // the snap point interval
        if (snapIntervalY > 0.0) {
            qreal first = minPos + snapFirstY;
            qreal snapPos;
            if (dir > 0)
                snapPos = qCeil((p - first) / snapIntervalY) * snapIntervalY + first;
            else if (dir < 0)
                snapPos = qFloor((p - first) / snapIntervalY) * snapIntervalY + first;
            else if (p <= first)
                snapPos = first;
            else
            {
                qreal last = qFloor((maxPos - first) / snapIntervalY) * snapIntervalY + first;
                if (p >= last)
                    snapPos = last;
                else
                    snapPos = qRound((p - first) / snapIntervalY) * snapIntervalY + first;
            }

            if (snapPos >= first && snapPos <= maxPos ) {
                qreal snapPosDist = snapPos - p;

                if (qIsNaN(bestSnapPos) ||
                    qAbs(snapPosDist) < bestSnapPosDist) {
                    bestSnapPos = snapPos;
                    bestSnapPosDist = qAbs(snapPosDist);
                }
            }
        }
    }

    return bestSnapPos;
}

/*!
    \enum QScroller::State

    This enum contains the different QScroller states.

    \value Inactive The scroller is not scrolling and nothing is pressed.
    \value Pressed A touch event was received or the mouse button pressed but the scroll area is currently not dragged.
    \value Dragging The scroll area is currently following the touch point or mouse.
    \value Scrolling The scroll area is moving on it's own.
*/

/*!
    \enum QScroller::ScrollerGestureType

    This enum contains the different gesture types that are supported by the QScroller gesture recognizer.

    \value TouchGesture The gesture recognizer will only trigger on touch
    events.  Specifically it will react on single touch points when using a
    touch screen and dual touch points when using a touchpad.
    \value LeftMouseButtonGesture The gesture recognizer will only trigger on left mouse button events.
    \value MiddleMouseButtonGesture The gesture recognizer will only trigger on middle mouse button events.
    \value RightMouseButtonGesture The gesture recognizer will only trigger on right mouse button events.
*/

/*!
    \enum QScroller::Input

    This enum contains an input device agnostic view of input events that are relevant for QScroller.

    \value InputPress   The user pressed the input device (e.g.  QEvent::MouseButtonPress,
                        QEvent::GraphicsSceneMousePress, QEvent::TouchBegin)

    \value InputMove    The user moved the input device (e.g.  QEvent::MouseMove,
                        QEvent::GraphicsSceneMouseMove, QEvent::TouchUpdate)

    \value InputRelease The user released the input device (e.g.  QEvent::MouseButtonRelease,
                        QEvent::GraphicsSceneMouseRelease, QEvent::TouchEnd)

*/

QT_END_NAMESPACE