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/****************************************************************************
**
** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
** Contact: Nokia Corporation (qt-info@nokia.com)
**
** This file is part of the QtGui module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL$
** No Commercial Usage
** This file contains pre-release code and may not be distributed.
** You may use this file in accordance with the terms and conditions
** contained in the either Technology Preview License Agreement or the
** Beta Release License Agreement.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 2.1 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPL included in the
** packaging of this file. Please review the following information to
** ensure the GNU Lesser General Public License version 2.1 requirements
** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
**
** In addition, as a special exception, Nokia gives you certain
** additional rights. These rights are described in the Nokia Qt LGPL
** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this
** package.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 3.0 as published by the Free Software
** Foundation and appearing in the file LICENSE.GPL included in the
** packaging of this file. Please review the following information to
** ensure the GNU General Public License version 3.0 requirements will be
** met: http://www.gnu.org/copyleft/gpl.html.
**
** If you are unsure which license is appropriate for your use, please
** contact the sales department at http://www.qtsoftware.com/contact.
** $QT_END_LICENSE$
**
****************************************************************************/
#include "qcheckbox.h"
#include "qapplication.h"
#include "qbitmap.h"
#include "qicon.h"
#include "qstylepainter.h"
#include "qstyle.h"
#include "qstyleoption.h"
#include "qevent.h"
#include "private/qabstractbutton_p.h"
QT_BEGIN_NAMESPACE
class QCheckBoxPrivate : public QAbstractButtonPrivate
{
Q_DECLARE_PUBLIC(QCheckBox)
public:
QCheckBoxPrivate()
: QAbstractButtonPrivate(QSizePolicy::CheckBox), tristate(false), noChange(false),
hovering(true), publishedState(Qt::Unchecked) {}
uint tristate : 1;
uint noChange : 1;
uint hovering : 1;
uint publishedState : 2;
void init();
};
/*!
\class QCheckBox
\brief The QCheckBox widget provides a checkbox with a text label.
\ingroup basicwidgets
\mainclass
A QCheckBox is an option button that can be switched on (checked)
or off (unchecked). Checkboxes are typically used to represent
features in an application that can be enabled or disabled without
affecting others, but different types of behavior can be
implemented.
A QButtonGroup can be used to group check buttons visually.
Whenever a checkbox is checked or cleared it emits the signal
stateChanged(). Connect to this signal if you want to trigger an
action each time the checkbox changes state. You can use
isChecked() to query whether or not a checkbox is checked.
In addition to the usual checked and unchecked states, QCheckBox
optionally provides a third state to indicate "no change". This
is useful whenever you need to give the user the option of neither
checking nor unchecking a checkbox. If you need this third state,
enable it with setTristate(), and use checkState() to query the current
toggle state.
Just like QPushButton, a checkbox displays text, and optionally a
small icon. The icon is set with setIcon(). The text can be set in
the constructor or with setText(). A shortcut key can be specified
by preceding the preferred character with an ampersand. For
example:
\snippet doc/src/snippets/code/src_gui_widgets_qcheckbox.cpp 0
In this example the shortcut is \e{Alt+A}. See the \l
{QShortcut#mnemonic}{QShortcut} documentation for details (to
display an actual ampersand, use '&&').
Important inherited functions: text(), setText(), text(),
pixmap(), setPixmap(), accel(), setAccel(), isToggleButton(),
setDown(), isDown(), isOn(), checkState(), autoRepeat(),
isExclusiveToggle(), group(), setAutoRepeat(), toggle(),
pressed(), released(), clicked(), toggled(), checkState(), and
stateChanged().
\table 100%
\row \o \inlineimage macintosh-checkbox.png Screenshot of a Macintosh style checkbox
\o A checkbox shown in the \l{Macintosh Style Widget Gallery}{Macintosh widget style}.
\row \o \inlineimage windows-checkbox.png Screenshot of a Windows XP style checkbox
\o A checkbox shown in the \l{Windows XP Style Widget Gallery}{Windows XP widget style}.
\row \o \inlineimage plastique-checkbox.png Screenshot of a Plastique style checkbox
\o A checkbox shown in the \l{Plastique Style Widget Gallery}{Plastique widget style}.
\endtable
\sa QAbstractButton, QRadioButton, {fowler}{GUI Design Handbook: Check Box}
*/
/*!
\enum QCheckBox::ToggleState
\compat
\value Off Use Qt::Unchecked instead.
\value NoChange Use Qt::PartiallyChecked instead.
\value On Use Qt::Checked instead.
*/
/*!
\fn void QCheckBox::stateChanged(int state)
This signal is emitted whenever the check box's state changes,
i.e. whenever the user checks or unchecks it.
\a state contains the check box's new Qt::CheckState.
*/
/*!
\property QCheckBox::tristate
\brief whether the checkbox is a tri-state checkbox
The default is false; i.e. the checkbox has only two states.
*/
void QCheckBoxPrivate::init()
{
Q_Q(QCheckBox);
q->setCheckable(true);
q->setMouseTracking(true);
q->setForegroundRole(QPalette::WindowText);
setLayoutItemMargins(QStyle::SE_CheckBoxLayoutItem);
}
/*!
Initialize \a option with the values from this QCheckBox. This method is useful
for subclasses when they need a QStyleOptionButton, but don't want to fill
in all the information themselves.
\sa QStyleOption::initFrom()
*/
void QCheckBox::initStyleOption(QStyleOptionButton *option) const
{
if (!option)
return;
Q_D(const QCheckBox);
option->initFrom(this);
if (d->down)
option->state |= QStyle::State_Sunken;
if (d->tristate && d->noChange)
option->state |= QStyle::State_NoChange;
else
option->state |= d->checked ? QStyle::State_On : QStyle::State_Off;
if (testAttribute(Qt::WA_Hover) && underMouse()) {
if (d->hovering)
option->state |= QStyle::State_MouseOver;
else
option->state &= ~QStyle::State_MouseOver;
}
option->text = d->text;
option->icon = d->icon;
option->iconSize = iconSize();
}
/*!
Constructs a checkbox with the given \a parent, but with no text.
The \a parent argument is passed on to the QAbstractButton constructor.
*/
QCheckBox::QCheckBox(QWidget *parent)
: QAbstractButton (*new QCheckBoxPrivate, parent)
{
Q_D(QCheckBox);
d->init();
}
/*!
Constructs a checkbox with the given \a parent and \a text.
The \a parent argument is passed on to the QAbstractButton constructor.
*/
QCheckBox::QCheckBox(const QString &text, QWidget *parent)
: QAbstractButton (*new QCheckBoxPrivate, parent)
{
Q_D(QCheckBox);
d->init();
setText(text);
}
void QCheckBox::setTristate(bool y)
{
Q_D(QCheckBox);
d->tristate = y;
}
bool QCheckBox::isTristate() const
{
Q_D(const QCheckBox);
return d->tristate;
}
/*!
Returns the check box's check state.
If you do not need tristate support, you can also
use \l QAbstractButton::isChecked() which returns
a boolean.
\sa setCheckState() Qt::CheckState
*/
Qt::CheckState QCheckBox::checkState() const
{
Q_D(const QCheckBox);
if (d->tristate && d->noChange)
return Qt::PartiallyChecked;
return d->checked ? Qt::Checked : Qt::Unchecked;
}
/*!
Sets the check box's check state to \a state.
If you do not need tristate support, you can also
use \l QAbstractButton::setChecked() which takes
a boolean.
\sa checkState() Qt::CheckState
*/
void QCheckBox::setCheckState(Qt::CheckState state)
{
Q_D(QCheckBox);
if (state == Qt::PartiallyChecked) {
d->tristate = true;
d->noChange = true;
} else {
d->noChange = false;
}
d->blockRefresh = true;
setChecked(state != Qt::Unchecked);
d->blockRefresh = false;
d->refresh();
if ((uint)state != d->publishedState) {
d->publishedState = state;
emit stateChanged(state);
}
}
/*!\reimp
*/
QSize QCheckBox::sizeHint() const
{
Q_D(const QCheckBox);
if (d->sizeHint.isValid())
return d->sizeHint;
ensurePolished();
QFontMetrics fm = fontMetrics();
QStyleOptionButton opt;
initStyleOption(&opt);
QSize sz = style()->itemTextRect(fm, QRect(0, 0, 1, 1), Qt::TextShowMnemonic, false,
text()).size();
if (!opt.icon.isNull())
sz = QSize(sz.width() + opt.iconSize.width() + 4, qMax(sz.height(), opt.iconSize.height()));
d->sizeHint = (style()->sizeFromContents(QStyle::CT_CheckBox, &opt, sz, this)
.expandedTo(QApplication::globalStrut()));
return d->sizeHint;
}
/*!\reimp
*/
void QCheckBox::paintEvent(QPaintEvent *)
{
QStylePainter p(this);
QStyleOptionButton opt;
initStyleOption(&opt);
p.drawControl(QStyle::CE_CheckBox, opt);
}
/*!
\reimp
*/
void QCheckBox::mouseMoveEvent(QMouseEvent *e)
{
Q_D(QCheckBox);
if (testAttribute(Qt::WA_Hover)) {
bool hit = false;
if (underMouse())
hit = hitButton(e->pos());
if (hit != d->hovering) {
update(rect());
d->hovering = hit;
}
}
QAbstractButton::mouseMoveEvent(e);
}
/*!\reimp*/
bool QCheckBox::hitButton(const QPoint &pos) const
{
QStyleOptionButton opt;
initStyleOption(&opt);
return style()->subElementRect(QStyle::SE_CheckBoxClickRect, &opt, this).contains(pos);
}
/*!\reimp*/
void QCheckBox::checkStateSet()
{
Q_D(QCheckBox);
d->noChange = false;
Qt::CheckState state = checkState();
if ((uint)state != d->publishedState) {
d->publishedState = state;
emit stateChanged(state);
}
}
/*!\reimp*/
void QCheckBox::nextCheckState()
{
Q_D(QCheckBox);
if (d->tristate)
setCheckState((Qt::CheckState)((checkState() + 1) % 3));
else {
QAbstractButton::nextCheckState();
QCheckBox::checkStateSet();
}
}
/*!
\reimp
*/
bool QCheckBox::event(QEvent *e)
{
Q_D(QCheckBox);
if (e->type() == QEvent::StyleChange
#ifdef Q_WS_MAC
|| e->type() == QEvent::MacSizeChange
#endif
)
d->setLayoutItemMargins(QStyle::SE_CheckBoxLayoutItem);
return QAbstractButton::event(e);
}
#ifdef QT3_SUPPORT
/*!
Use one of the constructors that doesn't take the \a name
argument and then use setObjectName() instead.
*/
QCheckBox::QCheckBox(QWidget *parent, const char* name)
: QAbstractButton (*new QCheckBoxPrivate, parent)
{
Q_D(QCheckBox);
setObjectName(QString::fromAscii(name));
d->init();
}
/*!
Use one of the constructors that doesn't take the \a name
argument and then use setObjectName() instead.
*/
QCheckBox::QCheckBox(const QString &text, QWidget *parent, const char* name)
: QAbstractButton (*new QCheckBoxPrivate, parent)
{
Q_D(QCheckBox);
setObjectName(QString::fromAscii(name));
d->init();
setText(text);
}
#endif
/*!
\fn void QCheckBox::setNoChange()
\compat
Use setCheckState() instead.
*/
/*!
\fn void QCheckBox::setState(ToggleState state)
\compat
Use setCheckState() instead.
*/
/*!
\fn QCheckBox::ToggleState QCheckBox::state() const
\compat
Use checkState() instead.
*/
QT_END_NAMESPACE
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