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/****************************************************************************
**
** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
** All rights reserved.
** Contact: Nokia Corporation (qt-info@nokia.com)
**
** This file is part of the QtNetwork module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL$
** No Commercial Usage
** This file contains pre-release code and may not be distributed.
** You may use this file in accordance with the terms and conditions
** contained in the Technology Preview License Agreement accompanying
** this package.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 2.1 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPL included in the
** packaging of this file. Please review the following information to
** ensure the GNU Lesser General Public License version 2.1 requirements
** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
**
** In addition, as a special exception, Nokia gives you certain additional
** rights. These rights are described in the Nokia Qt LGPL Exception
** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
**
** If you have questions regarding the use of this file, please contact
** Nokia at qt-info@nokia.com.
**
**
**
**
**
**
**
**
** $QT_END_LICENSE$
**
****************************************************************************/
//#define QTCPSOCKET_DEBUG
/*!
\class QTcpSocket
\brief The QTcpSocket class provides a TCP socket.
\reentrant
\ingroup network
\inmodule QtNetwork
TCP (Transmission Control Protocol) is a reliable,
stream-oriented, connection-oriented transport protocol. It is
especially well suited for continuous transmission of data.
QTcpSocket is a convenience subclass of QAbstractSocket that
allows you to establish a TCP connection and transfer streams of
data. See the QAbstractSocket documentation for details.
\bold{Note:} TCP sockets cannot be opened in QIODevice::Unbuffered mode.
\sa QTcpServer, QUdpSocket, QFtp, QNetworkAccessManager,
{Fortune Server Example}, {Fortune Client Example},
{Threaded Fortune Server Example}, {Blocking Fortune Client Example},
{Loopback Example}, {Torrent Example}
*/
#include "qlist.h"
#include "qtcpsocket_p.h"
#include "qtcpsocket.h"
#include "qhostaddress.h"
QT_BEGIN_NAMESPACE
/*!
Creates a QTcpSocket object in state \c UnconnectedState.
\a parent is passed on to the QObject constructor.
\sa socketType()
*/
QTcpSocket::QTcpSocket(QObject *parent)
: QAbstractSocket(TcpSocket, *new QTcpSocketPrivate, parent)
{
#if defined(QTCPSOCKET_DEBUG)
qDebug("QTcpSocket::QTcpSocket()");
#endif
d_func()->isBuffered = true;
}
/*!
Destroys the socket, closing the connection if necessary.
\sa close()
*/
QTcpSocket::~QTcpSocket()
{
#if defined(QTCPSOCKET_DEBUG)
qDebug("QTcpSocket::~QTcpSocket()");
#endif
}
/*!
\internal
*/
QTcpSocket::QTcpSocket(QTcpSocketPrivate &dd, QObject *parent)
: QAbstractSocket(TcpSocket, dd, parent)
{
d_func()->isBuffered = true;
}
QT_END_NAMESPACE
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