1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
|
/****************************************************************************
**
** Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies).
** All rights reserved.
** Contact: Nokia Corporation (qt-info@nokia.com)
**
** This file is part of the QtOpenGL module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL$
** No Commercial Usage
** This file contains pre-release code and may not be distributed.
** You may use this file in accordance with the terms and conditions
** contained in the Technology Preview License Agreement accompanying
** this package.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 2.1 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPL included in the
** packaging of this file. Please review the following information to
** ensure the GNU Lesser General Public License version 2.1 requirements
** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
**
** In addition, as a special exception, Nokia gives you certain additional
** rights. These rights are described in the Nokia Qt LGPL Exception
** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
**
** If you have questions regarding the use of this file, please contact
** Nokia at qt-info@nokia.com.
**
**
**
**
**
**
**
**
** $QT_END_LICENSE$
**
****************************************************************************/
//
// W A R N I N G
// -------------
//
// This file is not part of the Qt API. It exists purely as an
// implementation detail. This header file may change from version to
// version without notice, or even be removed.
//
// We mean it.
//
#ifndef QGL2PEXVERTEXARRAY_P_H
#define QGL2PEXVERTEXARRAY_P_H
#include <QRectF>
#include <private/qdatabuffer_p.h>
#include <private/qvectorpath_p.h>
#include <private/qgl_p.h>
QT_BEGIN_NAMESPACE
class QGLPoint
{
public:
QGLPoint(GLfloat new_x, GLfloat new_y) :
x(new_x), y(new_y) {};
QGLPoint(const QPointF &p) :
x(p.x()), y(p.y()) {};
QGLPoint(const QPointF* p) :
x(p->x()), y(p->y()) {};
GLfloat x;
GLfloat y;
operator QPointF() {return QPointF(x,y);}
operator QPointF() const {return QPointF(x,y);}
};
struct QGLRect
{
QGLRect(const QRectF &r)
: left(r.left()), top(r.top()), right(r.right()), bottom(r.bottom()) {}
QGLRect(GLfloat l, GLfloat t, GLfloat r, GLfloat b)
: left(l), top(t), right(r), bottom(b) {}
GLfloat left;
GLfloat top;
GLfloat right;
GLfloat bottom;
operator QRectF() {return QRectF(left, top, right-left, bottom-top);}
};
class QGL2PEXVertexArray
{
public:
QGL2PEXVertexArray() :
maxX(-2e10), maxY(-2e10), minX(2e10), minY(2e10),
boundingRectDirty(true) {}
void addRect(const QRectF &rect);
void addPath(const QVectorPath &path, GLfloat curveInverseScale, bool outline = true);
void clear();
QGLPoint* data() {return vertexArray.data();}
int *stops() const { return vertexArrayStops.data(); }
int stopCount() const { return vertexArrayStops.size(); }
QGLRect boundingRect() const;
int vertexCount() const { return vertexArray.size(); }
void lineToArray(const GLfloat x, const GLfloat y);
private:
QDataBuffer<QGLPoint> vertexArray;
QDataBuffer<int> vertexArrayStops;
GLfloat maxX;
GLfloat maxY;
GLfloat minX;
GLfloat minY;
bool boundingRectDirty;
void addClosingLine(int index);
void addCentroid(const QVectorPath &path, int subPathIndex);
};
QT_END_NAMESPACE
#endif
|