1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
|
/****************************************************************************
**
** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
** All rights reserved.
** Contact: Nokia Corporation (qt-info@nokia.com)
**
** This file is part of the QtOpenGL module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL$
** No Commercial Usage
** This file contains pre-release code and may not be distributed.
** You may use this file in accordance with the terms and conditions
** contained in the Technology Preview License Agreement accompanying
** this package.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 2.1 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPL included in the
** packaging of this file. Please review the following information to
** ensure the GNU Lesser General Public License version 2.1 requirements
** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
**
** In addition, as a special exception, Nokia gives you certain additional
** rights. These rights are described in the Nokia Qt LGPL Exception
** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
**
** If you have questions regarding the use of this file, please contact
** Nokia at qt-info@nokia.com.
**
**
**
**
**
**
**
**
** $QT_END_LICENSE$
**
****************************************************************************/
#ifndef QTEXTUREGLYPHCACHE_GL_P_H
#define QTEXTUREGLYPHCACHE_GL_P_H
//
// W A R N I N G
// -------------
//
// This file is not part of the Qt API. It exists for the convenience
// of the QLibrary class. This header file may change from
// version to version without notice, or even be removed.
//
// We mean it.
//
#include <private/qtextureglyphcache_p.h>
#include <private/qgl_p.h>
#include <qglshaderprogram.h>
// #define QT_GL_TEXTURE_GLYPH_CACHE_DEBUG
QT_BEGIN_NAMESPACE
class QGL2PaintEngineExPrivate;
struct QGLGlyphTexture
{
QGLGlyphTexture(const QGLContext *ctx)
: m_width(0)
, m_height(0)
{
if (ctx && !ctx->d_ptr->workaround_brokenFBOReadBack)
glGenFramebuffers(1, &m_fbo);
#ifdef QT_GL_TEXTURE_GLYPH_CACHE_DEBUG
qDebug(" -> QGLGlyphTexture() %p for context %p.", this, ctx);
#endif
}
~QGLGlyphTexture() {
const QGLContext *ctx = QGLContext::currentContext();
#ifdef QT_GL_TEXTURE_GLYPH_CACHE_DEBUG
qDebug("~QGLGlyphTexture() %p for context %p.", this, ctx);
#endif
// At this point, the context group is made current, so it's safe to
// release resources without a makeCurrent() call
if (ctx) {
if (!ctx->d_ptr->workaround_brokenFBOReadBack)
glDeleteFramebuffers(1, &m_fbo);
if (m_width || m_height)
glDeleteTextures(1, &m_texture);
}
}
GLuint m_texture;
GLuint m_fbo;
int m_width;
int m_height;
};
class Q_OPENGL_EXPORT QGLTextureGlyphCache : public QImageTextureGlyphCache, public QGLContextGroupResourceBase
{
public:
QGLTextureGlyphCache(const QGLContext *context, QFontEngineGlyphCache::Type type, const QTransform &matrix);
~QGLTextureGlyphCache();
virtual void createTextureData(int width, int height);
virtual void resizeTextureData(int width, int height);
virtual void fillTexture(const Coord &c, glyph_t glyph, QFixed subPixelPosition);
virtual int glyphPadding() const;
virtual int maxTextureWidth() const;
virtual int maxTextureHeight() const;
inline GLuint texture() const {
QGLTextureGlyphCache *that = const_cast<QGLTextureGlyphCache *>(this);
QGLGlyphTexture *glyphTexture = that->m_textureResource.value(ctx);
return glyphTexture ? glyphTexture->m_texture : 0;
}
inline int width() const {
QGLTextureGlyphCache *that = const_cast<QGLTextureGlyphCache *>(this);
QGLGlyphTexture *glyphTexture = that->m_textureResource.value(ctx);
return glyphTexture ? glyphTexture->m_width : 0;
}
inline int height() const {
QGLTextureGlyphCache *that = const_cast<QGLTextureGlyphCache *>(this);
QGLGlyphTexture *glyphTexture = that->m_textureResource.value(ctx);
return glyphTexture ? glyphTexture->m_height : 0;
}
inline void setPaintEnginePrivate(QGL2PaintEngineExPrivate *p) { pex = p; }
void setContext(const QGLContext *context);
inline const QGLContext *context() const { return ctx; }
enum FilterMode {
Nearest,
Linear
};
FilterMode filterMode() const { return m_filterMode; }
void setFilterMode(FilterMode m) { m_filterMode = m; }
void freeResource(void *) { ctx = 0; }
private:
QGLContextGroupResource<QGLGlyphTexture> m_textureResource;
const QGLContext *ctx;
QGL2PaintEngineExPrivate *pex;
QGLShaderProgram *m_blitProgram;
FilterMode m_filterMode;
GLfloat m_vertexCoordinateArray[8];
GLfloat m_textureCoordinateArray[8];
};
QT_END_NAMESPACE
#endif
|