1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
|
/****************************************************************************
**
** Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies).
** All rights reserved.
** Contact: Nokia Corporation (qt-info@nokia.com)
**
** This file is part of the QtOpenGL module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL$
** No Commercial Usage
** This file contains pre-release code and may not be distributed.
** You may use this file in accordance with the terms and conditions
** contained in the Technology Preview License Agreement accompanying
** this package.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 2.1 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPL included in the
** packaging of this file. Please review the following information to
** ensure the GNU Lesser General Public License version 2.1 requirements
** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
**
** In addition, as a special exception, Nokia gives you certain additional
** rights. These rights are described in the Nokia Qt LGPL Exception
** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
**
** If you have questions regarding the use of this file, please contact
** Nokia at qt-info@nokia.com.
**
**
**
**
**
**
**
**
** $QT_END_LICENSE$
**
****************************************************************************/
#ifndef QGL_P_H
#define QGL_P_H
//
// W A R N I N G
// -------------
//
// This file is not part of the Qt API. It exists for the convenience
// of the QGLWidget class. This header file may change from
// version to version without notice, or even be removed.
//
// We mean it.
//
#include "QtOpenGL/qgl.h"
#include "QtOpenGL/qglcolormap.h"
#include "QtCore/qmap.h"
#include "QtCore/qthread.h"
#include "QtCore/qthreadstorage.h"
#include "QtCore/qhash.h"
#include "QtCore/qatomic.h"
#include "private/qwidget_p.h"
#include "qcache.h"
#include "qglpaintdevice_p.h"
#ifdef QT_OPENGL_ES
QT_BEGIN_INCLUDE_NAMESPACE
#if defined(QT_OPENGL_ES_2)
#include <EGL/egl.h>
#else
#include <GLES/egl.h>
#endif
QT_END_INCLUDE_NAMESPACE
#endif
QT_BEGIN_NAMESPACE
class QGLContext;
class QGLOverlayWidget;
class QPixmap;
class QPixmapFilter;
#ifdef Q_WS_MAC
# ifdef qDebug
# define old_qDebug qDebug
# undef qDebug
# endif
QT_BEGIN_INCLUDE_NAMESPACE
#ifndef QT_MAC_USE_COCOA
# include <AGL/agl.h>
#endif
QT_END_INCLUDE_NAMESPACE
# ifdef old_qDebug
# undef qDebug
# define qDebug QT_QDEBUG_MACRO
# undef old_qDebug
# endif
class QMacWindowChangeEvent;
#endif
#ifdef Q_WS_QWS
class QWSGLWindowSurface;
#endif
#if defined(QT_OPENGL_ES)
class QEglContext;
#endif
QT_BEGIN_INCLUDE_NAMESPACE
#include <QtOpenGL/private/qglextensions_p.h>
QT_END_INCLUDE_NAMESPACE
class QGLFormatPrivate
{
public:
QGLFormatPrivate()
: ref(1)
{
opts = QGL::DoubleBuffer | QGL::DepthBuffer | QGL::Rgba | QGL::DirectRendering
| QGL::StencilBuffer | QGL::DeprecatedFunctions;
pln = 0;
depthSize = accumSize = stencilSize = redSize = greenSize = blueSize = alphaSize = -1;
numSamples = -1;
swapInterval = -1;
majorVersion = 1;
minorVersion = 0;
profile = QGLFormat::NoProfile;
}
QGLFormatPrivate(const QGLFormatPrivate *other)
: ref(1),
opts(other->opts),
pln(other->pln),
depthSize(other->depthSize),
accumSize(other->accumSize),
stencilSize(other->stencilSize),
redSize(other->redSize),
greenSize(other->greenSize),
blueSize(other->blueSize),
alphaSize(other->alphaSize),
numSamples(other->numSamples),
swapInterval(other->swapInterval),
majorVersion(other->majorVersion),
minorVersion(other->minorVersion),
profile(other->profile)
{
}
QAtomicInt ref;
QGL::FormatOptions opts;
int pln;
int depthSize;
int accumSize;
int stencilSize;
int redSize;
int greenSize;
int blueSize;
int alphaSize;
int numSamples;
int swapInterval;
int majorVersion;
int minorVersion;
QGLFormat::OpenGLContextProfile profile;
};
class QGLWidgetPrivate : public QWidgetPrivate
{
Q_DECLARE_PUBLIC(QGLWidget)
public:
QGLWidgetPrivate() : QWidgetPrivate()
, disable_clear_on_painter_begin(false)
#ifdef Q_WS_QWS
, wsurf(0)
#endif
#if defined(Q_WS_X11) && defined(QT_OPENGL_ES)
, eglSurfaceWindowId(0)
#endif
{
isGLWidget = 1;
}
~QGLWidgetPrivate() {}
void init(QGLContext *context, const QGLWidget* shareWidget);
void initContext(QGLContext *context, const QGLWidget* shareWidget);
bool renderCxPm(QPixmap *pixmap);
void cleanupColormaps();
QGLContext *glcx;
QGLWidgetGLPaintDevice glDevice;
bool autoSwap;
QGLColormap cmap;
#ifndef QT_OPENGL_ES
QMap<QString, int> displayListCache;
#endif
bool disable_clear_on_painter_begin;
#if defined(Q_WS_WIN)
void updateColormap();
QGLContext *olcx;
#elif defined(Q_WS_X11)
QGLOverlayWidget *olw;
#if defined(QT_OPENGL_ES)
void recreateEglSurface(bool force);
WId eglSurfaceWindowId;
#endif
#elif defined(Q_WS_MAC)
QGLContext *olcx;
void updatePaintDevice();
#elif defined(Q_WS_QWS)
QWSGLWindowSurface *wsurf;
#endif
};
class QGLContextResource;
class QGLSharedResourceGuard;
typedef QHash<QString, GLuint> QGLDDSCache;
// QGLContextPrivate has the responsibility of creating context groups.
// QGLContextPrivate maintains the reference counter and destroys
// context groups when needed.
class QGLContextGroup
{
public:
~QGLContextGroup();
QGLExtensionFuncs &extensionFuncs() {return m_extensionFuncs;}
const QGLContext *context() const {return m_context;}
bool isSharing() const { return m_shares.size() >= 2; }
QList<const QGLContext *> shares() const { return m_shares; }
void addGuard(QGLSharedResourceGuard *guard);
void removeGuard(QGLSharedResourceGuard *guard);
static void addShare(const QGLContext *context, const QGLContext *share);
static void removeShare(const QGLContext *context);
private:
QGLContextGroup(const QGLContext *context) : m_context(context), m_guards(0), m_refs(1) { }
QGLExtensionFuncs m_extensionFuncs;
const QGLContext *m_context; // context group's representative
QList<const QGLContext *> m_shares;
QHash<QGLContextResource *, void *> m_resources;
QGLSharedResourceGuard *m_guards; // double-linked list of active guards.
QAtomicInt m_refs;
QGLDDSCache m_dds_cache;
void cleanupResources(const QGLContext *ctx);
friend class QGLContext;
friend class QGLContextPrivate;
friend class QGLContextResource;
};
// Get the context that resources for "ctx" will transfer to once
// "ctx" is destroyed. Returns null if nothing is sharing with ctx.
Q_OPENGL_EXPORT const QGLContext *qt_gl_transfer_context(const QGLContext *);
// GL extension definitions
class QGLExtensions {
public:
enum Extension {
TextureRectangle = 0x00000001,
SampleBuffers = 0x00000002,
GenerateMipmap = 0x00000004,
TextureCompression = 0x00000008,
FragmentProgram = 0x00000010,
MirroredRepeat = 0x00000020,
FramebufferObject = 0x00000040,
StencilTwoSide = 0x00000080,
StencilWrap = 0x00000100,
PackedDepthStencil = 0x00000200,
NVFloatBuffer = 0x00000400,
PixelBufferObject = 0x00000800,
FramebufferBlit = 0x00001000,
NPOTTextures = 0x00002000,
BGRATextureFormat = 0x00004000,
DDSTextureCompression = 0x00008000,
ETC1TextureCompression = 0x00010000,
PVRTCTextureCompression = 0x00020000,
FragmentShader = 0x00040000
};
Q_DECLARE_FLAGS(Extensions, Extension)
static Extensions glExtensions();
private:
static Extensions currentContextExtensions();
};
/*
QGLTemporaryContext - the main objective of this class is to have a way of
creating a GL context and making it current, without going via QGLWidget
and friends. At certain points during GL initialization we need a current
context in order decide what GL features are available, and to resolve GL
extensions. Having a light-weight way of creating such a context saves
initial application startup time, and it doesn't wind up creating recursive
conflicts.
The class currently uses a private d pointer to hide the platform specific
types. This could possibly been done inline with #ifdef'ery, but it causes
major headaches on e.g. X11 due to namespace pollution.
*/
class QGLTemporaryContextPrivate;
class QGLTemporaryContext {
public:
QGLTemporaryContext(bool directRendering = true, QWidget *parent = 0);
~QGLTemporaryContext();
private:
QScopedPointer<QGLTemporaryContextPrivate> d;
};
class QGLTexture;
// This probably needs to grow to GL_MAX_VERTEX_ATTRIBS, but 3 is ok for now as that's
// all the GL2 engine uses:
#define QT_GL_VERTEX_ARRAY_TRACKED_COUNT 3
class QGLContextPrivate
{
Q_DECLARE_PUBLIC(QGLContext)
public:
explicit QGLContextPrivate(QGLContext *context) : internal_context(false), q_ptr(context) {group = new QGLContextGroup(context);}
~QGLContextPrivate();
QGLTexture *bindTexture(const QImage &image, GLenum target, GLint format,
QGLContext::BindOptions options);
QGLTexture *bindTexture(const QImage &image, GLenum target, GLint format, const qint64 key,
QGLContext::BindOptions options);
QGLTexture *bindTexture(const QPixmap &pixmap, GLenum target, GLint format,
QGLContext::BindOptions options);
QGLTexture *textureCacheLookup(const qint64 key, GLenum target);
void init(QPaintDevice *dev, const QGLFormat &format);
QImage convertToGLFormat(const QImage &image, bool force_premul, GLenum texture_format);
int maxTextureSize();
void cleanup();
void setVertexAttribArrayEnabled(int arrayIndex, bool enabled = true);
void syncGlState(); // Makes sure the GL context's state is what we think it is
#if defined(Q_WS_WIN)
void updateFormatVersion();
#endif
#if defined(Q_WS_WIN)
HGLRC rc;
HDC dc;
WId win;
int pixelFormatId;
QGLCmap* cmap;
HBITMAP hbitmap;
HDC hbitmap_hdc;
#endif
#if defined(QT_OPENGL_ES)
QEglContext *eglContext;
EGLSurface eglSurface;
void destroyEglSurfaceForDevice();
#elif defined(Q_WS_X11) || defined(Q_WS_MAC)
void* cx;
#endif
#if defined(Q_WS_X11) || defined(Q_WS_MAC)
void* vi;
#endif
#if defined(Q_WS_X11)
void* pbuf;
quint32 gpm;
int screen;
QHash<QPixmapData*, QPixmap> boundPixmaps;
QGLTexture *bindTextureFromNativePixmap(QPixmapData*, const qint64 key,
QGLContext::BindOptions options);
static void destroyGlSurfaceForPixmap(QPixmapData*);
static void unbindPixmapFromTexture(QPixmapData*);
#endif
#if defined(Q_WS_MAC)
bool update;
void *tryFormat(const QGLFormat &format);
void clearDrawable();
#endif
QGLFormat glFormat;
QGLFormat reqFormat;
GLuint fbo;
uint valid : 1;
uint sharing : 1;
uint initDone : 1;
uint crWin : 1;
uint internal_context : 1;
uint version_flags_cached : 1;
uint extension_flags_cached : 1;
QPaintDevice *paintDevice;
QColor transpColor;
QGLContext *q_ptr;
QGLFormat::OpenGLVersionFlags version_flags;
QGLExtensions::Extensions extension_flags;
QGLContextGroup *group;
GLint max_texture_size;
GLuint current_fbo;
GLuint default_fbo;
QPaintEngine *active_engine;
bool vertexAttributeArraysEnabledState[QT_GL_VERTEX_ARRAY_TRACKED_COUNT];
static inline QGLContextGroup *contextGroup(const QGLContext *ctx) { return ctx->d_ptr->group; }
#ifdef Q_WS_WIN
static inline QGLExtensionFuncs& extensionFuncs(const QGLContext *ctx) { return ctx->d_ptr->group->extensionFuncs(); }
#endif
#if defined(Q_WS_X11) || defined(Q_WS_MAC) || defined(Q_WS_QWS)
static QGLExtensionFuncs qt_extensionFuncs;
static inline QGLExtensionFuncs& extensionFuncs(const QGLContext *) { return qt_extensionFuncs; }
#endif
static void setCurrentContext(QGLContext *context);
};
// ### make QGLContext a QObject in 5.0 and remove the proxy stuff
class Q_OPENGL_EXPORT QGLSignalProxy : public QObject
{
Q_OBJECT
public:
QGLSignalProxy() : QObject() {}
void emitAboutToDestroyContext(const QGLContext *context) {
emit aboutToDestroyContext(context);
}
static QGLSignalProxy *instance();
Q_SIGNALS:
void aboutToDestroyContext(const QGLContext *context);
};
Q_DECLARE_OPERATORS_FOR_FLAGS(QGLExtensions::Extensions)
// Temporarily make a context current if not already current or
// shared with the current contex. The previous context is made
// current when the object goes out of scope.
class Q_OPENGL_EXPORT QGLShareContextScope
{
public:
QGLShareContextScope(const QGLContext *ctx)
: m_oldContext(0)
{
QGLContext *currentContext = const_cast<QGLContext *>(QGLContext::currentContext());
if (currentContext != ctx && !QGLContext::areSharing(ctx, currentContext)) {
m_oldContext = currentContext;
m_ctx = const_cast<QGLContext *>(ctx);
m_ctx->makeCurrent();
} else {
m_ctx = currentContext;
}
}
operator QGLContext *()
{
return m_ctx;
}
QGLContext *operator->()
{
return m_ctx;
}
~QGLShareContextScope()
{
if (m_oldContext)
m_oldContext->makeCurrent();
}
private:
QGLContext *m_oldContext;
QGLContext *m_ctx;
};
class QGLTexture {
public:
QGLTexture(QGLContext *ctx = 0, GLuint tx_id = 0, GLenum tx_target = GL_TEXTURE_2D,
QGLContext::BindOptions opt = QGLContext::DefaultBindOption)
: context(ctx),
id(tx_id),
target(tx_target),
options(opt)
#if defined(Q_WS_X11)
, boundPixmap(0)
#endif
{}
~QGLTexture() {
if (options & QGLContext::MemoryManagedBindOption) {
Q_ASSERT(context);
QGLShareContextScope scope(context);
#if defined(Q_WS_X11)
// Although glXReleaseTexImage is a glX call, it must be called while there
// is a current context - the context the pixmap was bound to a texture in.
// Otherwise the release doesn't do anything and you get BadDrawable errors
// when you come to delete the context.
if (boundPixmap)
QGLContextPrivate::unbindPixmapFromTexture(boundPixmap);
#endif
glDeleteTextures(1, &id);
}
}
QGLContext *context;
GLuint id;
GLenum target;
QGLContext::BindOptions options;
#if defined(Q_WS_X11)
QPixmapData* boundPixmap;
#endif
bool canBindCompressedTexture
(const char *buf, int len, const char *format, bool *hasAlpha);
QSize bindCompressedTexture
(const QString& fileName, const char *format = 0);
QSize bindCompressedTexture
(const char *buf, int len, const char *format = 0);
QSize bindCompressedTextureDDS(const char *buf, int len);
QSize bindCompressedTexturePVR(const char *buf, int len);
};
class Q_AUTOTEST_EXPORT QGLTextureCache {
public:
QGLTextureCache();
~QGLTextureCache();
void insert(QGLContext *ctx, qint64 key, QGLTexture *texture, int cost);
void remove(quint64 key) { m_cache.remove(key); }
bool remove(QGLContext *ctx, GLuint textureId);
void removeContextTextures(QGLContext *ctx);
int size() { return m_cache.size(); }
void setMaxCost(int newMax) { m_cache.setMaxCost(newMax); }
int maxCost() {return m_cache.maxCost(); }
QGLTexture* getTexture(quint64 key) { return m_cache.object(key); }
static QGLTextureCache *instance();
static void deleteIfEmpty();
static void cleanupTexturesForCacheKey(qint64 cacheKey);
static void cleanupTexturesForPixampData(QPixmapData* pixmap);
static void cleanupBeforePixmapDestruction(QPixmapData* pixmap);
private:
QCache<qint64, QGLTexture> m_cache;
};
extern Q_OPENGL_EXPORT QPaintEngine* qt_qgl_paint_engine();
bool qt_gl_preferGL2Engine();
inline GLenum qt_gl_preferredTextureFormat()
{
return (QGLExtensions::glExtensions() & QGLExtensions::BGRATextureFormat) && QSysInfo::ByteOrder == QSysInfo::LittleEndian
? GL_BGRA : GL_RGBA;
}
inline GLenum qt_gl_preferredTextureTarget()
{
#if defined(QT_OPENGL_ES_2)
return GL_TEXTURE_2D;
#else
return (QGLExtensions::glExtensions() & QGLExtensions::TextureRectangle)
&& !qt_gl_preferGL2Engine()
? GL_TEXTURE_RECTANGLE_NV
: GL_TEXTURE_2D;
#endif
}
// One resource per group of shared contexts.
class Q_AUTOTEST_EXPORT QGLContextResource
{
public:
typedef void (*FreeFunc)(void *);
QGLContextResource(FreeFunc f);
~QGLContextResource();
// Set resource 'value' for 'key' and all its shared contexts.
void insert(const QGLContext *key, void *value);
// Return resource for 'key' or a shared context.
void *value(const QGLContext *key);
// Cleanup 'value' in response to a context group being destroyed.
void cleanup(const QGLContext *ctx, void *value);
private:
FreeFunc free;
QAtomicInt active;
};
// Put a guard around a GL object identifier and its context.
// When the context goes away, a shared context will be used
// in its place. If there are no more shared contexts, then
// the identifier is returned as zero - it is assumed that the
// context destruction cleaned up the identifier in this case.
class Q_OPENGL_EXPORT QGLSharedResourceGuard
{
public:
QGLSharedResourceGuard(const QGLContext *context)
: m_group(0), m_id(0), m_next(0), m_prev(0)
{
setContext(context);
}
QGLSharedResourceGuard(const QGLContext *context, GLuint id)
: m_group(0), m_id(id), m_next(0), m_prev(0)
{
setContext(context);
}
~QGLSharedResourceGuard();
const QGLContext *context() const
{
return m_group ? m_group->context() : 0;
}
void setContext(const QGLContext *context);
GLuint id() const
{
return m_id;
}
void setId(GLuint id)
{
m_id = id;
}
private:
QGLContextGroup *m_group;
GLuint m_id;
QGLSharedResourceGuard *m_next;
QGLSharedResourceGuard *m_prev;
friend class QGLContextGroup;
};
// This class can be used to match GL extensions without doing any mallocs. The
// class assumes that the GL extension string ends with a space character,
// which it should do on all conformant platforms. Create the object and pass
// in a pointer to the extension string, then call match() on each extension
// that should be matched. The match() function takes the extension name
// *without* the terminating space character as input.
class QGLExtensionMatcher
{
public:
QGLExtensionMatcher(const char *str)
: gl_extensions(str), gl_extensions_length(qstrlen(str))
{}
bool match(const char *str) {
int str_length = qstrlen(str);
const char *extensions = gl_extensions;
int extensions_length = gl_extensions_length;
while (1) {
// the total length that needs to be matched is the str_length +
// the space character that terminates the extension name
if (extensions_length < str_length + 1)
return false;
if (qstrncmp(extensions, str, str_length) == 0 && extensions[str_length] == ' ')
return true;
int split_pos = 0;
while (split_pos < extensions_length && extensions[split_pos] != ' ')
++split_pos;
++split_pos; // added for the terminating space character
extensions += split_pos;
extensions_length -= split_pos;
}
return false;
}
private:
const char *gl_extensions;
int gl_extensions_length;
};
QT_END_NAMESPACE
#endif // QGL_P_H
|