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|
/****************************************************************************
**
** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
** Contact: Nokia Corporation (qt-info@nokia.com)
**
** This file is part of the QtOpenGL module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL$
** No Commercial Usage
** This file contains pre-release code and may not be distributed.
** You may use this file in accordance with the terms and conditions
** contained in the either Technology Preview License Agreement or the
** Beta Release License Agreement.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 2.1 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPL included in the
** packaging of this file. Please review the following information to
** ensure the GNU Lesser General Public License version 2.1 requirements
** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
**
** In addition, as a special exception, Nokia gives you certain
** additional rights. These rights are described in the Nokia Qt LGPL
** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this
** package.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 3.0 as published by the Free Software
** Foundation and appearing in the file LICENSE.GPL included in the
** packaging of this file. Please review the following information to
** ensure the GNU General Public License version 3.0 requirements will be
** met: http://www.gnu.org/copyleft/gpl.html.
**
** If you are unsure which license is appropriate for your use, please
** contact the sales department at http://qt.nokia.com/contact.
** $QT_END_LICENSE$
**
****************************************************************************/
#ifndef QGL_EXTENSIONS_P_H
#define QGL_EXTENSIONS_P_H
//
// W A R N I N G
// -------------
//
// This file is not part of the Qt API. It exists for the convenience
// of the Qt OpenGL classes. This header file may change from
// version to version without notice, or even be removed.
//
// We mean it.
//
// extension prototypes
#ifndef Q_WS_MAC
# ifndef APIENTRYP
# ifdef APIENTRY
# define APIENTRYP APIENTRY *
# else
# define APIENTRY
# define APIENTRYP *
# endif
# endif
#else
# define APIENTRY
# define APIENTRYP *
#endif
#include <QtCore/qglobal.h>
#ifndef GL_ARB_vertex_buffer_object
typedef ptrdiff_t GLsizeiptrARB;
#endif
// ARB_pixel_buffer_object
typedef void (APIENTRY *_glBindBufferARB) (GLenum, GLuint);
typedef void (APIENTRY *_glDeleteBuffersARB) (GLsizei, const GLuint *);
typedef void (APIENTRY *_glGenBuffersARB) (GLsizei, GLuint *);
typedef void (APIENTRY *_glBufferDataARB) (GLenum, GLsizeiptrARB, const GLvoid *, GLenum);
typedef GLvoid* (APIENTRY *_glMapBufferARB) (GLenum, GLenum);
typedef GLboolean (APIENTRY *_glUnmapBufferARB) (GLenum);
// ARB_fragment_program
typedef void (APIENTRY *_glProgramStringARB) (GLenum, GLenum, GLsizei, const GLvoid *);
typedef void (APIENTRY *_glBindProgramARB) (GLenum, GLuint);
typedef void (APIENTRY *_glDeleteProgramsARB) (GLsizei, const GLuint *);
typedef void (APIENTRY *_glGenProgramsARB) (GLsizei, GLuint *);
typedef void (APIENTRY *_glProgramLocalParameter4fvARB) (GLenum, GLuint, const GLfloat *);
// GLSL
typedef GLuint (APIENTRY *_glCreateShader) (GLenum);
typedef void (APIENTRY *_glShaderSource) (GLuint, GLsizei, const char **, const GLint *);
typedef void (APIENTRY *_glCompileShader) (GLuint);
typedef void (APIENTRY *_glDeleteShader) (GLuint);
typedef GLuint (APIENTRY *_glCreateProgram) ();
typedef void (APIENTRY *_glAttachShader) (GLuint, GLuint);
typedef void (APIENTRY *_glDetachShader) (GLuint, GLuint);
typedef void (APIENTRY *_glLinkProgram) (GLuint);
typedef void (APIENTRY *_glUseProgram) (GLuint);
typedef void (APIENTRY *_glDeleteProgram) (GLuint);
typedef void (APIENTRY *_glGetShaderInfoLog) (GLuint, GLsizei, GLsizei *, char *);
typedef void (APIENTRY *_glGetShaderiv) (GLuint, GLenum, GLint *);
typedef void (APIENTRY *_glGetProgramiv) (GLuint, GLenum, GLint *);
typedef GLuint (APIENTRY *_glGetUniformLocation) (GLuint, const char*);
typedef void (APIENTRY *_glUniform4fv) (GLint, GLsizei, GLfloat *);
typedef void (APIENTRY *_glUniform3fv) (GLint, GLsizei, GLfloat *);
typedef void (APIENTRY *_glUniform2fv) (GLint, GLsizei, GLfloat *);
typedef void (APIENTRY *_glUniform1fv) (GLint, GLsizei, GLfloat *);
typedef void (APIENTRY *_glUniform1i) (GLint, GLint);
typedef void (APIENTRY *_glActiveStencilFaceEXT) (GLenum );
typedef void (APIENTRY *_glMultiTexCoord4f) (GLenum, GLfloat, GLfloat, GLfloat, GLfloat);
typedef void (APIENTRY *_glActiveTexture) (GLenum);
// EXT_GL_framebuffer_object
typedef GLboolean (APIENTRY *_glIsRenderbufferEXT) (GLuint renderbuffer);
typedef void (APIENTRY *_glBindRenderbufferEXT) (GLenum target, GLuint renderbuffer);
typedef void (APIENTRY *_glDeleteRenderbuffersEXT) (GLsizei n, const GLuint *renderbuffers);
typedef void (APIENTRY *_glGenRenderbuffersEXT) (GLsizei n, GLuint *renderbuffers);
typedef void (APIENTRY *_glRenderbufferStorageEXT) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height);
typedef void (APIENTRY *_glGetRenderbufferParameterivEXT) (GLenum target, GLenum pname, GLint *params);
typedef GLboolean (APIENTRY *_glIsFramebufferEXT) (GLuint framebuffer);
typedef void (APIENTRY *_glBindFramebufferEXT) (GLenum target, GLuint framebuffer);
typedef void (APIENTRY *_glDeleteFramebuffersEXT) (GLsizei n, const GLuint *framebuffers);
typedef void (APIENTRY *_glGenFramebuffersEXT) (GLsizei n, GLuint *framebuffers);
typedef GLenum (APIENTRY *_glCheckFramebufferStatusEXT) (GLenum target);
typedef void (APIENTRY *_glFramebufferTexture1DEXT) (GLenum target, GLenum attachment, GLenum textarget,
GLuint texture, GLint level);
typedef void (APIENTRY *_glFramebufferTexture2DEXT) (GLenum target, GLenum attachment, GLenum textarget,
GLuint texture, GLint level);
typedef void (APIENTRY *_glFramebufferTexture3DEXT) (GLenum target, GLenum attachment, GLenum textarget,
GLuint texture, GLint level, GLint zoffset);
typedef void (APIENTRY *_glFramebufferRenderbufferEXT) (GLenum target, GLenum attachment, GLenum renderbuffertarget,
GLuint renderbuffer);
typedef void (APIENTRY *_glGetFramebufferAttachmentParameterivEXT) (GLenum target, GLenum attachment, GLenum pname,
GLint *params);
typedef void (APIENTRY *_glGenerateMipmapEXT) (GLenum target);
QT_BEGIN_NAMESPACE
struct QGLExtensionFuncs
{
QGLExtensionFuncs() {
qt_glProgramStringARB = 0;
qt_glBindProgramARB = 0;
qt_glDeleteProgramsARB = 0;
qt_glGenProgramsARB = 0;
qt_glProgramLocalParameter4fvARB = 0;
qt_glCreateShader = 0;
qt_glShaderSource = 0;
qt_glCompileShader = 0;
qt_glDeleteShader = 0;
qt_glCreateProgram = 0;
qt_glAttachShader = 0;
qt_glDetachShader = 0;
qt_glLinkProgram = 0;
qt_glUseProgram = 0;
qt_glDeleteProgram = 0;
qt_glGetShaderInfoLog = 0;
qt_glGetShaderiv = 0;
qt_glGetProgramiv = 0;
qt_glGetUniformLocation = 0;
qt_glUniform4fv = 0;
qt_glUniform3fv = 0;
qt_glUniform2fv = 0;
qt_glUniform1fv = 0;
qt_glUniform1i = 0;
qt_glActiveStencilFaceEXT = 0;
qt_glMultiTexCoord4f = 0;
qt_glActiveTexture = 0;
#if !defined(QT_OPENGL_ES_2)
qt_glIsRenderbufferEXT = 0;
qt_glBindRenderbufferEXT = 0;
qt_glDeleteRenderbuffersEXT = 0;
qt_glGenRenderbuffersEXT = 0;
qt_glRenderbufferStorageEXT = 0;
qt_glGetRenderbufferParameterivEXT = 0;
qt_glIsFramebufferEXT = 0;
qt_glBindFramebufferEXT = 0;
qt_glDeleteFramebuffersEXT = 0;
qt_glGenFramebuffersEXT = 0;
qt_glCheckFramebufferStatusEXT = 0;
qt_glFramebufferTexture1DEXT = 0;
qt_glFramebufferTexture2DEXT = 0;
qt_glFramebufferTexture3DEXT = 0;
qt_glFramebufferRenderbufferEXT = 0;
qt_glGetFramebufferAttachmentParameterivEXT = 0;
qt_glGenerateMipmapEXT = 0;
#endif
qt_glBindBufferARB = 0;
qt_glDeleteBuffersARB = 0;
qt_glGenBuffersARB = 0;
qt_glBufferDataARB = 0;
qt_glMapBufferARB = 0;
qt_glUnmapBufferARB = 0;
}
_glProgramStringARB qt_glProgramStringARB;
_glBindProgramARB qt_glBindProgramARB;
_glDeleteProgramsARB qt_glDeleteProgramsARB;
_glGenProgramsARB qt_glGenProgramsARB;
_glProgramLocalParameter4fvARB qt_glProgramLocalParameter4fvARB;
// GLSL definitions
_glCreateShader qt_glCreateShader;
_glShaderSource qt_glShaderSource;
_glCompileShader qt_glCompileShader;
_glDeleteShader qt_glDeleteShader;
_glCreateProgram qt_glCreateProgram;
_glAttachShader qt_glAttachShader;
_glDetachShader qt_glDetachShader;
_glLinkProgram qt_glLinkProgram;
_glUseProgram qt_glUseProgram;
_glDeleteProgram qt_glDeleteProgram;
_glGetShaderInfoLog qt_glGetShaderInfoLog;
_glGetShaderiv qt_glGetShaderiv;
_glGetProgramiv qt_glGetProgramiv;
_glGetUniformLocation qt_glGetUniformLocation;
_glUniform4fv qt_glUniform4fv;
_glUniform3fv qt_glUniform3fv;
_glUniform2fv qt_glUniform2fv;
_glUniform1fv qt_glUniform1fv;
_glUniform1i qt_glUniform1i;
_glActiveStencilFaceEXT qt_glActiveStencilFaceEXT;
_glMultiTexCoord4f qt_glMultiTexCoord4f;
_glActiveTexture qt_glActiveTexture;
#if !defined(QT_OPENGL_ES_2)
_glIsRenderbufferEXT qt_glIsRenderbufferEXT;
_glBindRenderbufferEXT qt_glBindRenderbufferEXT;
_glDeleteRenderbuffersEXT qt_glDeleteRenderbuffersEXT;
_glGenRenderbuffersEXT qt_glGenRenderbuffersEXT;
_glRenderbufferStorageEXT qt_glRenderbufferStorageEXT;
_glGetRenderbufferParameterivEXT qt_glGetRenderbufferParameterivEXT;
_glIsFramebufferEXT qt_glIsFramebufferEXT;
_glBindFramebufferEXT qt_glBindFramebufferEXT;
_glDeleteFramebuffersEXT qt_glDeleteFramebuffersEXT;
_glGenFramebuffersEXT qt_glGenFramebuffersEXT;
_glCheckFramebufferStatusEXT qt_glCheckFramebufferStatusEXT;
_glFramebufferTexture1DEXT qt_glFramebufferTexture1DEXT;
_glFramebufferTexture2DEXT qt_glFramebufferTexture2DEXT;
_glFramebufferTexture3DEXT qt_glFramebufferTexture3DEXT;
_glFramebufferRenderbufferEXT qt_glFramebufferRenderbufferEXT;
_glGetFramebufferAttachmentParameterivEXT qt_glGetFramebufferAttachmentParameterivEXT;
_glGenerateMipmapEXT qt_glGenerateMipmapEXT;
#endif
_glBindBufferARB qt_glBindBufferARB;
_glDeleteBuffersARB qt_glDeleteBuffersARB;
_glGenBuffersARB qt_glGenBuffersARB;
_glBufferDataARB qt_glBufferDataARB;
_glMapBufferARB qt_glMapBufferARB;
_glUnmapBufferARB qt_glUnmapBufferARB;
};
// OpenGL constants
/* NV_texture_rectangle */
#ifndef GL_NV_texture_rectangle
#define GL_TEXTURE_RECTANGLE_NV 0x84F5
#define GL_TEXTURE_BINDING_RECTANGLE_NV 0x84F6
#define GL_PROXY_TEXTURE_RECTANGLE_NV 0x84F7
#define GL_MAX_RECTANGLE_TEXTURE_SIZE_NV 0x84F8
#endif
#ifndef GL_BGRA
#define GL_BGRA 0x80E1
#endif
#ifndef GL_MULTISAMPLE
#define GL_MULTISAMPLE 0x809D
#endif
#ifndef GL_CLAMP_TO_EDGE
#define GL_CLAMP_TO_EDGE 0x812F
#endif
#ifndef GL_IBM_texture_mirrored_repeat
#define GL_MIRRORED_REPEAT_IBM 0x8370
#endif
#ifndef GL_SGIS_generate_mipmap
#define GL_GENERATE_MIPMAP_SGIS 0x8191
#define GL_GENERATE_MIPMAP_HINT_SGIS 0x8192
#endif
// ARB_fragment_program extension protos
#ifndef GL_FRAGMENT_PROGRAM_ARB
#define GL_FRAGMENT_PROGRAM_ARB 0x8804
#define GL_PROGRAM_FORMAT_ASCII_ARB 0x8875
#endif
#ifndef GL_PIXEL_UNPACK_BUFFER_ARB
#define GL_PIXEL_UNPACK_BUFFER_ARB 0x88EC
#endif
#ifndef GL_WRITE_ONLY_ARB
#define GL_WRITE_ONLY_ARB 0x88B9
#endif
#ifndef GL_STREAM_DRAW_ARB
#define GL_STREAM_DRAW_ARB 0x88E0
#endif
// Stencil wrap and two-side defines
#ifndef GL_STENCIL_TEST_TWO_SIDE_EXT
#define GL_STENCIL_TEST_TWO_SIDE_EXT 0x8910
#endif
#ifndef GL_INCR_WRAP_EXT
#define GL_INCR_WRAP_EXT 0x8507
#endif
#ifndef GL_DECR_WRAP_EXT
#define GL_DECR_WRAP_EXT 0x8508
#endif
#ifndef GL_TEXTURE0
#define GL_TEXTURE0 0x84C0
#endif
#ifndef GL_TEXTURE1
#define GL_TEXTURE1 0x84C1
#endif
#ifndef GL_EXT_framebuffer_object
#define GL_INVALID_FRAMEBUFFER_OPERATION_EXT 0x0506
#define GL_MAX_RENDERBUFFER_SIZE_EXT 0x84E8
#define GL_FRAMEBUFFER_BINDING_EXT 0x8CA6
#define GL_RENDERBUFFER_BINDING_EXT 0x8CA7
#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT 0x8CD0
#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT 0x8CD1
#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT 0x8CD2
#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT 0x8CD3
#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT 0x8CD4
#define GL_FRAMEBUFFER_COMPLETE_EXT 0x8CD5
#define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT 0x8CD6
#define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT 0x8CD7
#define GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT 0x8CD8
#define GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT 0x8CD9
#define GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT 0x8CDA
#define GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT 0x8CDB
#define GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT 0x8CDC
#define GL_FRAMEBUFFER_UNSUPPORTED_EXT 0x8CDD
#define GL_MAX_COLOR_ATTACHMENTS_EXT 0x8CDF
#define GL_COLOR_ATTACHMENT0_EXT 0x8CE0
#define GL_COLOR_ATTACHMENT1_EXT 0x8CE1
#define GL_COLOR_ATTACHMENT2_EXT 0x8CE2
#define GL_COLOR_ATTACHMENT3_EXT 0x8CE3
#define GL_COLOR_ATTACHMENT4_EXT 0x8CE4
#define GL_COLOR_ATTACHMENT5_EXT 0x8CE5
#define GL_COLOR_ATTACHMENT6_EXT 0x8CE6
#define GL_COLOR_ATTACHMENT7_EXT 0x8CE7
#define GL_COLOR_ATTACHMENT8_EXT 0x8CE8
#define GL_COLOR_ATTACHMENT9_EXT 0x8CE9
#define GL_COLOR_ATTACHMENT10_EXT 0x8CEA
#define GL_COLOR_ATTACHMENT11_EXT 0x8CEB
#define GL_COLOR_ATTACHMENT12_EXT 0x8CEC
#define GL_COLOR_ATTACHMENT13_EXT 0x8CED
#define GL_COLOR_ATTACHMENT14_EXT 0x8CEE
#define GL_COLOR_ATTACHMENT15_EXT 0x8CEF
#define GL_DEPTH_ATTACHMENT_EXT 0x8D00
#define GL_STENCIL_ATTACHMENT_EXT 0x8D20
#define GL_FRAMEBUFFER_EXT 0x8D40
#define GL_RENDERBUFFER_EXT 0x8D41
#define GL_RENDERBUFFER_WIDTH_EXT 0x8D42
#define GL_RENDERBUFFER_HEIGHT_EXT 0x8D43
#define GL_RENDERBUFFER_INTERNAL_FORMAT_EXT 0x8D44
#define GL_STENCIL_INDEX_EXT 0x8D45
#define GL_STENCIL_INDEX1_EXT 0x8D46
#define GL_STENCIL_INDEX4_EXT 0x8D47
#define GL_STENCIL_INDEX8_EXT 0x8D48
#define GL_STENCIL_INDEX16_EXT 0x8D49
#define GL_RENDERBUFFER_RED_SIZE_EXT 0x8D50
#define GL_RENDERBUFFER_GREEN_SIZE_EXT 0x8D51
#define GL_RENDERBUFFER_BLUE_SIZE_EXT 0x8D52
#define GL_RENDERBUFFER_ALPHA_SIZE_EXT 0x8D53
#define GL_RENDERBUFFER_DEPTH_SIZE_EXT 0x8D54
#define GL_RENDERBUFFER_STENCIL_SIZE_EXT 0x8D55
#endif
#ifndef GL_EXT_packed_depth_stencil
#define GL_DEPTH_STENCIL_EXT 0x84F9
#define GL_UNSIGNED_INT_24_8_EXT 0x84FA
#define GL_DEPTH24_STENCIL8_EXT 0x88F0
#define GL_TEXTURE_STENCIL_SIZE_EXT 0x88F1
#endif
// ### hm. should be part of the GL 1.2 spec..
#ifndef GL_CLAMP_TO_EDGE
#define GL_CLAMP_TO_EDGE 0x812F
#endif
#ifndef GL_VERSION_1_2
#define GL_PACK_SKIP_IMAGES 0x806B
#define GL_PACK_IMAGE_HEIGHT 0x806C
#define GL_UNPACK_SKIP_IMAGES 0x806D
#define GL_UNPACK_IMAGE_HEIGHT 0x806E
#endif
#define glProgramStringARB QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glProgramStringARB
#define glBindProgramARB QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glBindProgramARB
#define glDeleteProgramsARB QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glDeleteProgramsARB
#define glGenProgramsARB QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glGenProgramsARB
#define glProgramLocalParameter4fvARB QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glProgramLocalParameter4fvARB
#define glActiveStencilFaceEXT QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glActiveStencilFaceEXT
#define glMultiTexCoord4f QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glMultiTexCoord4f
#if !defined(QT_OPENGL_ES_2)
#define glActiveTexture QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glActiveTexture
#endif
#if !defined(QT_OPENGL_ES_2)
#define glIsRenderbufferEXT QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glIsRenderbufferEXT
#define glBindRenderbufferEXT QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glBindRenderbufferEXT
#define glDeleteRenderbuffersEXT QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glDeleteRenderbuffersEXT
#define glGenRenderbuffersEXT QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glGenRenderbuffersEXT
#define glRenderbufferStorageEXT QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glRenderbufferStorageEXT
#define glGetRenderbufferParameterivEXT QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glGetRenderbufferParameterivEXT
#define glIsFramebufferEXT QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glIsFramebufferEXT
#define glBindFramebufferEXT QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glBindFramebufferEXT
#define glDeleteFramebuffersEXT QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glDeleteFramebuffersEXT
#define glGenFramebuffersEXT QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glGenFramebuffersEXT
#define glCheckFramebufferStatusEXT QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glCheckFramebufferStatusEXT
#define glFramebufferTexture1DEXT QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glFramebufferTexture1DEXT
#define glFramebufferTexture2DEXT QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glFramebufferTexture2DEXT
#define glFramebufferTexture3DEXT QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glFramebufferTexture3DEXT
#define glFramebufferRenderbufferEXT QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glFramebufferRenderbufferEXT
#define glGetFramebufferAttachmentParameterivEXT QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glGetFramebufferAttachmentParameterivEXT
#define glGenerateMipmapEXT QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glGenerateMipmapEXT
#else // QT_OPENGL_ES_2
#define glIsRenderbufferEXT glIsRenderbuffer
#define glBindRenderbufferEXT glBindRenderbuffer
#define glDeleteRenderbuffersEXT glDeleteRenderbuffers
#define glGenRenderbuffersEXT glGenRenderbuffers
#define glRenderbufferStorageEXT glRenderbufferStorage
#define glGetRenderbufferParameterivEXT glGetRenderbufferParameteriv
#define glIsFramebufferEXT glIsFramebuffer
#define glBindFramebufferEXT glBindFramebuffer
#define glDeleteFramebuffersEXT glDeleteFramebuffers
#define glGenFramebuffersEXT glGenFramebuffers
#define glCheckFramebufferStatusEXT glCheckFramebufferStatus
#define glFramebufferTexture1DEXT glFramebufferTexture1D
#define glFramebufferTexture2DEXT glFramebufferTexture2D
#define glFramebufferTexture3DEXT glFramebufferTexture3D
#define glFramebufferRenderbufferEXT glFramebufferRenderbuffer
#define glGetFramebufferAttachmentParameterivEXT glGetFramebufferAttachmentParameteriv
#define glGenerateMipmapEXT glGenerateMipmap
#endif // QT_OPENGL_ES_2
#define glBindBufferARB QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glBindBufferARB
#define glDeleteBuffersARB QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glDeleteBuffersARB
#define glGenBuffersARB QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glGenBuffersARB
#define glBufferDataARB QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glBufferDataARB
#define glMapBufferARB QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glMapBufferARB
#define glUnmapBufferARB QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glUnmapBufferARB
#define glCreateShader QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glCreateShader
#define glShaderSource QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glShaderSource
#define glCompileShader QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glCompileShader
#define glDeleteShader QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glDeleteShader
#define glCreateProgram QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glCreateProgram
#define glAttachShader QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glAttachShader
#define glDetachShader QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glDetachShader
#define glLinkProgram QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glLinkProgram
#define glUseProgram QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glUseProgram
#define glDeleteProgram QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glDeleteProgram
#define glGetShaderInfoLog QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glGetShaderInfoLog
#define glGetShaderiv QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glGetShaderiv
#define glGetProgramiv QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glGetProgramiv
#define glGetUniformLocation QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glGetUniformLocation
#define glUniform4fv QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glUniform4fv
#define glUniform3fv QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glUniform3fv
#define glUniform2fv QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glUniform2fv
#define glUniform1fv QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glUniform1fv
#define glUniform1i QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glUniform1i
extern bool qt_resolve_framebufferobject_extensions(QGLContext *ctx);
bool qt_resolve_buffer_extensions(QGLContext *ctx);
bool qt_resolve_version_1_3_functions(QGLContext *ctx);
bool qt_resolve_stencil_face_extension(QGLContext *ctx);
bool qt_resolve_frag_program_extensions(QGLContext *ctx);
bool qt_resolve_glsl_extensions(QGLContext *ctx);
QT_END_NAMESPACE
#endif // QGL_EXTENSIONS_P_H
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