1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
|
/****************************************************************************
**
** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
** Contact: Qt Software Information (qt-info@nokia.com)
**
** This file is part of the QtOpenGL module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL$
** No Commercial Usage
** This file contains pre-release code and may not be distributed.
** You may use this file in accordance with the terms and conditions
** contained in the either Technology Preview License Agreement or the
** Beta Release License Agreement.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 2.1 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPL included in the
** packaging of this file. Please review the following information to
** ensure the GNU Lesser General Public License version 2.1 requirements
** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
**
** In addition, as a special exception, Nokia gives you certain
** additional rights. These rights are described in the Nokia Qt LGPL
** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this
** package.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 3.0 as published by the Free Software
** Foundation and appearing in the file LICENSE.GPL included in the
** packaging of this file. Please review the following information to
** ensure the GNU General Public License version 3.0 requirements will be
** met: http://www.gnu.org/copyleft/gpl.html.
**
** If you are unsure which license is appropriate for your use, please
** contact the sales department at qt-sales@nokia.com.
** $QT_END_LICENSE$
**
****************************************************************************/
#include "qpixmap.h"
#include "qglframebufferobject.h"
#include <private/qpaintengine_raster_p.h>
#include "qpixmapdata_gl_p.h"
#include <private/qgl_p.h>
#include <private/qdrawhelper_p.h>
#include <private/qpaintengineex_opengl2_p.h>
QT_BEGIN_NAMESPACE
extern QGLWidget* qt_gl_share_widget();
class QGLShareContextScope
{
public:
QGLShareContextScope(const QGLContext *ctx)
: m_oldContext(0)
{
QGLContext *currentContext = const_cast<QGLContext *>(QGLContext::currentContext());
if (currentContext != ctx && !qgl_share_reg()->checkSharing(ctx, currentContext)) {
m_oldContext = currentContext;
m_ctx = const_cast<QGLContext *>(ctx);
m_ctx->makeCurrent();
} else {
m_ctx = currentContext;
}
}
operator QGLContext *()
{
return m_ctx;
}
QGLContext *operator->()
{
return m_ctx;
}
~QGLShareContextScope()
{
if (m_oldContext)
m_oldContext->makeCurrent();
}
private:
QGLContext *m_oldContext;
QGLContext *m_ctx;
};
static int qt_gl_pixmap_serial = 0;
QGLPixmapData::QGLPixmapData(PixelType type)
: QPixmapData(type, OpenGLClass)
, m_width(0)
, m_height(0)
, m_renderFbo(0)
, m_textureId(0)
, m_engine(0)
, m_ctx(0)
, m_dirty(false)
, m_hasFillColor(false)
{
setSerialNumber(++qt_gl_pixmap_serial);
}
QGLPixmapData::~QGLPixmapData()
{
QGLWidget *shareWidget = qt_gl_share_widget();
if (!shareWidget)
return;
QGLShareContextScope ctx(shareWidget->context());
glDeleteTextures(1, &m_textureId);
}
bool QGLPixmapData::isValid() const
{
return m_width > 0 && m_height > 0;
}
bool QGLPixmapData::isValidContext(const QGLContext *ctx) const
{
if (ctx == m_ctx)
return true;
const QGLContext *share_ctx = qt_gl_share_widget()->context();
return ctx == share_ctx || qgl_share_reg()->checkSharing(ctx, share_ctx);
}
void QGLPixmapData::resize(int width, int height)
{
if (width == m_width && height == m_height)
return;
m_width = width;
m_height = height;
if (m_textureId) {
QGLShareContextScope ctx(qt_gl_share_widget()->context());
glDeleteTextures(1, &m_textureId);
m_textureId = 0;
}
m_source = QImage();
m_dirty = isValid();
setSerialNumber(++qt_gl_pixmap_serial);
}
void QGLPixmapData::ensureCreated() const
{
if (!m_dirty)
return;
m_dirty = false;
QGLShareContextScope ctx(qt_gl_share_widget()->context());
m_ctx = ctx;
const GLenum format = qt_gl_preferredTextureFormat();
const GLenum target = GL_TEXTURE_2D;
if (!m_textureId) {
glGenTextures(1, &m_textureId);
glBindTexture(target, m_textureId);
glTexImage2D(target, 0, GL_RGBA, m_width, m_height, 0,
GL_RGBA, GL_UNSIGNED_BYTE, 0);
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
}
if (!m_source.isNull()) {
const QImage tx = ctx->d_func()->convertToGLFormat(m_source, true, format);
glBindTexture(target, m_textureId);
glTexSubImage2D(target, 0, 0, 0, m_width, m_height, format,
GL_UNSIGNED_BYTE, tx.bits());
if (useFramebufferObjects())
m_source = QImage();
}
}
QGLFramebufferObject *QGLPixmapData::fbo() const
{
return m_renderFbo;
}
void QGLPixmapData::fromImage(const QImage &image,
Qt::ImageConversionFlags)
{
if (image.size() == QSize(m_width, m_height))
setSerialNumber(++qt_gl_pixmap_serial);
resize(image.width(), image.height());
m_source = image;
m_dirty = true;
m_hasFillColor = false;
if (m_textureId) {
QGLShareContextScope ctx(qt_gl_share_widget()->context());
glDeleteTextures(1, &m_textureId);
m_textureId = 0;
}
}
bool QGLPixmapData::scroll(int dx, int dy, const QRect &rect)
{
Q_UNUSED(dx);
Q_UNUSED(dy);
Q_UNUSED(rect);
return false;
}
void QGLPixmapData::copy(const QPixmapData *data, const QRect &rect)
{
if (data->classId() != QPixmapData::OpenGLClass) {
QPixmapData::copy(data, rect);
return;
}
// can be optimized to do a framebuffer blit or similar ...
QPixmapData::copy(data, rect);
}
void QGLPixmapData::fill(const QColor &color)
{
if (!isValid())
return;
if (useFramebufferObjects()) {
m_source = QImage();
m_hasFillColor = true;
m_fillColor = color;
} else if (!m_source.isNull()) {
m_source.fill(PREMUL(color.rgba()));
} else {
// ## TODO: improve performance here
QImage img(m_width, m_height, QImage::Format_ARGB32_Premultiplied);
img.fill(PREMUL(color.rgba()));
fromImage(img, 0);
}
}
bool QGLPixmapData::hasAlphaChannel() const
{
return true;
}
QImage QGLPixmapData::toImage() const
{
if (!isValid())
return QImage();
if (m_renderFbo) {
copyBackFromRenderFbo(true);
} else if (!m_source.isNull()) {
return m_source;
} else if (m_dirty || m_hasFillColor) {
QImage img(m_width, m_height, QImage::Format_ARGB32_Premultiplied);
if (m_hasFillColor)
img.fill(PREMUL(m_fillColor.rgba()));
return img;
} else {
ensureCreated();
}
QGLShareContextScope ctx(qt_gl_share_widget()->context());
extern QImage qt_gl_read_texture(const QSize &size, bool alpha_format, bool include_alpha);
glBindTexture(GL_TEXTURE_2D, m_textureId);
return qt_gl_read_texture(QSize(m_width, m_height), true, true);
}
struct TextureBuffer
{
QGLFramebufferObject *fbo;
QGL2PaintEngineEx *engine;
};
static QVector<TextureBuffer> textureBufferStack;
static int currentTextureBuffer = 0;
void QGLPixmapData::copyBackFromRenderFbo(bool keepCurrentFboBound) const
{
if (!isValid())
return;
m_hasFillColor = false;
const QGLContext *share_ctx = qt_gl_share_widget()->context();
QGLShareContextScope ctx(share_ctx);
ensureCreated();
if (!ctx->d_ptr->fbo)
glGenFramebuffers(1, &ctx->d_ptr->fbo);
glBindFramebuffer(GL_FRAMEBUFFER_EXT, ctx->d_ptr->fbo);
glFramebufferTexture2D(GL_FRAMEBUFFER_EXT, GL_COLOR_ATTACHMENT0_EXT,
GL_TEXTURE_2D, m_textureId, 0);
const int x0 = 0;
const int x1 = m_width;
const int y0 = 0;
const int y1 = m_height;
glBindFramebuffer(GL_READ_FRAMEBUFFER_EXT, m_renderFbo->handle());
glDisable(GL_SCISSOR_TEST);
glBlitFramebufferEXT(x0, y0, x1, y1,
x0, y0, x1, y1,
GL_COLOR_BUFFER_BIT,
GL_NEAREST);
if (keepCurrentFboBound)
glBindFramebuffer(GL_FRAMEBUFFER_EXT, ctx->d_ptr->current_fbo);
}
void QGLPixmapData::swapBuffers()
{
if (!isValid())
return;
copyBackFromRenderFbo(false);
m_renderFbo->release();
--currentTextureBuffer;
m_renderFbo = 0;
m_engine = 0;
}
void QGLPixmapData::makeCurrent()
{
if (isValid() && m_renderFbo)
m_renderFbo->bind();
}
void QGLPixmapData::doneCurrent()
{
if (isValid() && m_renderFbo)
m_renderFbo->release();
}
static TextureBuffer createTextureBuffer(const QSize &size, QGL2PaintEngineEx *engine = 0)
{
TextureBuffer buffer;
QGLFramebufferObjectFormat fmt;
fmt.setAttachment(QGLFramebufferObject::CombinedDepthStencil);
fmt.setSamples(4);
buffer.fbo = new QGLFramebufferObject(size, fmt);
buffer.engine = engine ? engine : new QGL2PaintEngineEx;
return buffer;
}
bool QGLPixmapData::useFramebufferObjects()
{
return QGLFramebufferObject::hasOpenGLFramebufferObjects()
&& QGLFramebufferObject::hasOpenGLFramebufferBlit();
}
QPaintEngine* QGLPixmapData::paintEngine() const
{
if (!isValid())
return 0;
if (m_engine)
return m_engine;
if (useFramebufferObjects()) {
extern QGLWidget* qt_gl_share_widget();
if (!QGLContext::currentContext())
qt_gl_share_widget()->makeCurrent();
QGLShareContextScope ctx(qt_gl_share_widget()->context());
if (textureBufferStack.size() <= currentTextureBuffer) {
textureBufferStack << createTextureBuffer(size());
} else {
QSize sz = textureBufferStack.at(currentTextureBuffer).fbo->size();
if (sz.width() < m_width || sz.height() < m_height) {
if (sz.width() < m_width)
sz.setWidth(qMax(m_width, qRound(sz.width() * 1.5)));
if (sz.height() < m_height)
sz.setHeight(qMax(m_height, qRound(sz.height() * 1.5)));
delete textureBufferStack.at(currentTextureBuffer).fbo;
textureBufferStack[currentTextureBuffer] =
createTextureBuffer(sz, textureBufferStack.at(currentTextureBuffer).engine);
qDebug() << "Creating new pixmap texture buffer:" << sz;
}
}
if (textureBufferStack.at(currentTextureBuffer).fbo->isValid()) {
m_renderFbo = textureBufferStack.at(currentTextureBuffer).fbo;
m_engine = textureBufferStack.at(currentTextureBuffer).engine;
++currentTextureBuffer;
return m_engine;
}
qWarning() << "Failed to create pixmap texture buffer of size " << size() << ", falling back to raster paint engine";
}
m_dirty = true;
if (m_source.size() != size())
m_source = QImage(size(), QImage::Format_ARGB32_Premultiplied);
if (m_hasFillColor) {
m_source.fill(PREMUL(m_fillColor.rgba()));
m_hasFillColor = false;
}
return m_source.paintEngine();
}
GLuint QGLPixmapData::bind(bool copyBack) const
{
if (m_renderFbo && copyBack) {
copyBackFromRenderFbo(true);
} else {
if (m_hasFillColor) {
m_dirty = true;
m_source = QImage(m_width, m_height, QImage::Format_ARGB32_Premultiplied);
m_source.fill(PREMUL(m_fillColor.rgba()));
m_hasFillColor = false;
}
ensureCreated();
}
GLuint id = m_textureId;
glBindTexture(GL_TEXTURE_2D, id);
return id;
}
GLuint QGLPixmapData::textureId() const
{
ensureCreated();
return m_textureId;
}
extern int qt_defaultDpiX();
extern int qt_defaultDpiY();
int QGLPixmapData::metric(QPaintDevice::PaintDeviceMetric metric) const
{
switch (metric) {
case QPaintDevice::PdmWidth:
return m_width;
case QPaintDevice::PdmHeight:
return m_height;
case QPaintDevice::PdmNumColors:
return 0;
case QPaintDevice::PdmDepth:
return pixelType() == QPixmapData::PixmapType ? 32 : 1;
case QPaintDevice::PdmWidthMM:
return qRound(m_width * 25.4 / qt_defaultDpiX());
case QPaintDevice::PdmHeightMM:
return qRound(m_height * 25.4 / qt_defaultDpiY());
case QPaintDevice::PdmDpiX:
case QPaintDevice::PdmPhysicalDpiX:
return qt_defaultDpiX();
case QPaintDevice::PdmDpiY:
case QPaintDevice::PdmPhysicalDpiY:
return qt_defaultDpiY();
default:
qWarning("QGLPixmapData::metric(): Invalid metric");
return 0;
}
}
QT_END_NAMESPACE
|