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#! /bin/sh
#############################################################################
##
## Copyright (C) 2015 The Qt Company Ltd.
## Contact: http://www.qt.io/licensing/
##
## This file is the build configuration utility of the Qt Toolkit.
##
## $QT_BEGIN_LICENSE:LGPL$
## Commercial License Usage
## Licensees holding valid commercial Qt licenses may use this file in
## accordance with the commercial license agreement provided with the
## Software or, alternatively, in accordance with the terms contained in
## a written agreement between you and The Qt Company. For licensing terms
## and conditions see http://www.qt.io/terms-conditions. For further
## information use the contact form at http://www.qt.io/contact-us.
##
## GNU Lesser General Public License Usage
## Alternatively, this file may be used under the terms of the GNU Lesser
## General Public License version 2.1 or version 3 as published by the Free
## Software Foundation and appearing in the file LICENSE.LGPLv21 and
## LICENSE.LGPLv3 included in the packaging of this file. Please review the
## following information to ensure the GNU Lesser General Public License
## requirements will be met: https://www.gnu.org/licenses/lgpl.html and
## http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
##
## As a special exception, The Qt Company gives you certain additional
## rights. These rights are described in The Qt Company LGPL Exception
## version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
##
## GNU General Public License Usage
## Alternatively, this file may be used under the terms of the GNU
## General Public License version 3.0 as published by the Free Software
## Foundation and appearing in the file LICENSE.GPL included in the
## packaging of this file.  Please review the following information to
## ensure the GNU General Public License version 3.0 requirements will be
## met: http://www.gnu.org/copyleft/gpl.html.
##
## $QT_END_LICENSE$
##
#############################################################################

# Compile a .glsl file to a file that can be included in a C++ program
USAGE="Usage: $0 <file.glsl>"
CGC=cgc
CGC_PROFILE=arbfp1

if test $# -ne 1
then
    echo $USAGE
    exit 1
fi

GLSL_FILE=$1
FRAG_FILE=`basename $1 .glsl`.frag
#GLSL_INC_FILE=`basename $1 .glsl`.glsl_quoted

echo "// Generated by src/opengl/util/$0 from $1" > $FRAG_FILE
$CGC -quiet -oglsl -profile $CGC_PROFILE $GLSL_FILE | while read line
do
   if test `echo $line | cut -c1` != "#"
   then
      echo -e \"$line\" >> $FRAG_FILE
   fi
done
echo "; // Generated by src/opengl/util/$0 from $1" >> $FRAG_FILE

#echo "// Generated by src/opengl/util/$0 from $1" > $GLSL_INC_FILE
#cat $GLSL_FILE | while read line
#do
#      printf \"%s\\\\n\"\\n "$line" >> $GLSL_INC_FILE
#done
#echo "; // Generated by src/opengl/util/$0 from $1" >> $GLSL_INC_FILE