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/****************************************************************************
**
** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
** Contact: Qt Software Information (qt-info@nokia.com)
**
** This file is part of the plugins of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL$
** No Commercial Usage
** This file contains pre-release code and may not be distributed.
** You may use this file in accordance with the terms and conditions
** contained in the either Technology Preview License Agreement or the
** Beta Release License Agreement.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 2.1 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPL included in the
** packaging of this file. Please review the following information to
** ensure the GNU Lesser General Public License version 2.1 requirements
** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
**
** In addition, as a special exception, Nokia gives you certain
** additional rights. These rights are described in the Nokia Qt LGPL
** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this
** package.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 3.0 as published by the Free Software
** Foundation and appearing in the file LICENSE.GPL included in the
** packaging of this file. Please review the following information to
** ensure the GNU General Public License version 3.0 requirements will be
** met: http://www.gnu.org/copyleft/gpl.html.
**
** If you are unsure which license is appropriate for your use, please
** contact the sales department at qt-sales@nokia.com.
** $QT_END_LICENSE$
**
****************************************************************************/
#ifndef QPAINTENGINE_DIRECTFB_P_H
#define QPAINTENGINE_DIRECTFB_P_H
#include <QtGui/qpaintengine.h>
#include <private/qpaintengine_raster_p.h>
QT_BEGIN_HEADER
QT_MODULE(Gui)
class QDirectFBPaintEnginePrivate;
class QDirectFBPaintEngine : public QRasterPaintEngine
{
Q_DECLARE_PRIVATE(QDirectFBPaintEngine)
public:
QDirectFBPaintEngine(QPaintDevice *device);
~QDirectFBPaintEngine();
bool begin(QPaintDevice *device);
bool end();
void drawRects(const QRect *rects, int rectCount);
void drawRects(const QRectF *rects, int rectCount);
void fillRect(const QRectF &r, const QBrush &brush);
void fillRect(const QRectF &r, const QColor &color);
void drawLines(const QLine *line, int lineCount);
void drawLines(const QLineF *line, int lineCount);
void drawImage(const QPointF &p, const QImage &img);
void drawImage(const QRectF &r, const QImage &pm, const QRectF &sr,
Qt::ImageConversionFlags falgs = Qt::AutoColor);
void drawPixmap(const QPointF &p, const QPixmap &pm);
void drawPixmap(const QRectF &r, const QPixmap &pixmap, const QRectF &sr);
void drawTiledPixmap(const QRectF &r, const QPixmap &pm, const QPointF &sr);
void drawColorSpans(const QSpan *spans, int count, uint color);
void drawBufferSpan(const uint *buffer, int bufsize,
int x, int y, int length, uint const_alpha);
// The following methods simply lock the surface & call the base implementation
void stroke(const QVectorPath &path, const QPen &pen);
void drawPath(const QPainterPath &path);
void drawPoints(const QPointF *points, int pointCount);
void drawPoints(const QPoint *points, int pointCount);
void drawEllipse(const QRectF &rect);
void drawPolygon(const QPointF *points, int pointCount, PolygonDrawMode mode);
void drawPolygon(const QPoint *points, int pointCount, PolygonDrawMode mode);
void drawTextItem(const QPointF &p, const QTextItem &textItem);
void fill(const QVectorPath &path, const QBrush &brush);
virtual void clipEnabledChanged();
virtual void penChanged();
virtual void brushChanged();
virtual void opacityChanged();
virtual void compositionModeChanged();
virtual void renderHintsChanged();
virtual void transformChanged();
virtual void setState(QPainterState *state);
virtual void clip(const QVectorPath &path, Qt::ClipOperation op);
virtual void clip(const QRect &rect, Qt::ClipOperation op);
};
QT_END_HEADER
#endif // QPAINTENGINE_DIRECTFB_P_H
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