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/****************************************************************************
**
** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
** Contact: Nokia Corporation (qt-info@nokia.com)
**
** This file is part of the plugins of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL$
** No Commercial Usage
** This file contains pre-release code and may not be distributed.
** You may use this file in accordance with the terms and conditions
** contained in the either Technology Preview License Agreement or the
** Beta Release License Agreement.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 2.1 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPL included in the
** packaging of this file. Please review the following information to
** ensure the GNU Lesser General Public License version 2.1 requirements
** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
**
** In addition, as a special exception, Nokia gives you certain
** additional rights. These rights are described in the Nokia Qt LGPL
** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this
** package.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 3.0 as published by the Free Software
** Foundation and appearing in the file LICENSE.GPL included in the
** packaging of this file. Please review the following information to
** ensure the GNU General Public License version 3.0 requirements will be
** met: http://www.gnu.org/copyleft/gpl.html.
**
** If you are unsure which license is appropriate for your use, please
** contact the sales department at http://www.qtsoftware.com/contact.
** $QT_END_LICENSE$
**
****************************************************************************/
#include "qdirectfbwindowsurface.h"
#include "qdirectfbscreen.h"
#include "qdirectfbpaintengine.h"
#include <qwidget.h>
#include <qpaintdevice.h>
#include <qvarlengtharray.h>
//#define QT_DIRECTFB_DEBUG_SURFACES 1
QDirectFBWindowSurface::QDirectFBWindowSurface(DFBSurfaceFlipFlags flip, QDirectFBScreen *scr)
: QDirectFBPaintDevice(scr)
#ifndef QT_NO_DIRECTFB_WM
, dfbWindow(0)
#endif
, engine(0)
, flipFlags(flip)
, boundingRectFlip(scr->directFBFlags() & QDirectFBScreen::BoundingRectFlip)
{
setSurfaceFlags(Opaque | Buffered);
#ifdef QT_DIRECTFB_TIMING
frames = 0;
timer.start();
#endif
}
QDirectFBWindowSurface::QDirectFBWindowSurface(DFBSurfaceFlipFlags flip, QDirectFBScreen *scr, QWidget *widget)
: QWSWindowSurface(widget), QDirectFBPaintDevice(scr)
#ifndef QT_NO_DIRECTFB_WM
, dfbWindow(0)
#endif
, engine(0)
, flipFlags(flip)
, boundingRectFlip(scr->directFBFlags() & QDirectFBScreen::BoundingRectFlip)
{
onscreen = widget->testAttribute(Qt::WA_PaintOnScreen);
if (onscreen)
setSurfaceFlags(Opaque | RegionReserved);
else
setSurfaceFlags(Opaque | Buffered);
#ifdef QT_DIRECTFB_TIMING
frames = 0;
timer.start();
#endif
}
QDirectFBWindowSurface::~QDirectFBWindowSurface()
{
}
bool QDirectFBWindowSurface::isValid() const
{
return true;
}
#ifndef QT_NO_DIRECTFB_WM
void QDirectFBWindowSurface::createWindow()
{
#ifdef QT_NO_DIRECTFB_LAYER
#warning QT_NO_DIRECTFB_LAYER requires QT_NO_DIRECTFB_WM
#else
IDirectFBDisplayLayer *layer = screen->dfbDisplayLayer();
if (!layer)
qFatal("QDirectFBWindowSurface: Unable to get primary display layer!");
DFBWindowDescription description;
description.caps = DWCAPS_NODECORATION;
description.flags = DWDESC_CAPS|DWDESC_SURFACE_CAPS|DWDESC_PIXELFORMAT;
description.surface_caps = DSCAPS_NONE;
if (screen->directFBFlags() & QDirectFBScreen::VideoOnly)
description.surface_caps |= DSCAPS_VIDEOONLY;
const QImage::Format format = screen->pixelFormat();
description.pixelformat = QDirectFBScreen::getSurfacePixelFormat(format);
if (QDirectFBScreen::isPremultiplied(format))
description.surface_caps = DSCAPS_PREMULTIPLIED;
DFBResult result = layer->CreateWindow(layer, &description, &dfbWindow);
if (result != DFB_OK)
DirectFBErrorFatal("QDirectFBWindowSurface::createWindow", result);
if (dfbSurface)
dfbSurface->Release(dfbSurface);
dfbWindow->GetSurface(dfbWindow, &dfbSurface);
#endif
}
#endif // QT_NO_DIRECTFB_WM
void QDirectFBWindowSurface::setGeometry(const QRect &rect, const QRegion &mask)
{
if (rect.isNull()) {
#ifndef QT_NO_DIRECTFB_WM
if (dfbWindow) {
dfbWindow->Release(dfbWindow);
dfbWindow = 0;
}
#endif
if (dfbSurface && dfbSurface != screen->dfbSurface()) {
dfbSurface->Release(dfbSurface);
dfbSurface = 0;
}
} else if (rect != geometry()) {
DFBResult result = DFB_OK;
// If we're in a resize, the surface shouldn't be locked
Q_ASSERT((lockedImage == 0) || (rect.size() == geometry().size()));
if (onscreen) {
IDirectFBSurface *primarySurface = screen->dfbSurface();
Q_ASSERT(primarySurface);
if (dfbSurface && dfbSurface != primarySurface)
dfbSurface->Release(dfbSurface);
if (rect == screen->region().boundingRect()) {
dfbSurface = primarySurface;
} else {
const DFBRectangle r = { rect.x(), rect.y(),
rect.width(), rect.height() };
result = primarySurface->GetSubSurface(primarySurface, &r, &dfbSurface);
}
} else {
const bool isResize = rect.size() != geometry().size();
#ifdef QT_NO_DIRECTFB_WM
if (isResize) {
if (dfbSurface)
dfbSurface->Release(dfbSurface);
IDirectFB *dfb = screen->dfb();
if (!dfb) {
qFatal("QDirectFBWindowSurface::setGeometry(): "
"Unable to get DirectFB handle!");
}
dfbSurface = screen->createDFBSurface(rect.size(), screen->pixelFormat(), QDirectFBScreen::DontTrackSurface);
} else {
Q_ASSERT(dfbSurface);
}
#else
const QRect oldRect = geometry();
const bool isMove = oldRect.isEmpty() ||
rect.topLeft() != oldRect.topLeft();
if (!dfbWindow)
createWindow();
#if (Q_DIRECTFB_VERSION >= 0x010000)
if (isResize && isMove) {
result = dfbWindow->SetBounds(dfbWindow, rect.x(), rect.y(),
rect.width(), rect.height());
} else if (isResize) {
result = dfbWindow->Resize(dfbWindow,
rect.width(), rect.height());
} else if (isMove) {
result = dfbWindow->MoveTo(dfbWindow, rect.x(), rect.y());
}
#else
if (isResize) {
result = dfbWindow->Resize(dfbWindow,
rect.width(), rect.height());
}
if (isMove) {
result = dfbWindow->MoveTo(dfbWindow, rect.x(), rect.y());
}
#endif
#endif
}
if (result != DFB_OK)
DirectFBErrorFatal("QDirectFBWindowSurface::setGeometry()", result);
}
QWSWindowSurface::setGeometry(rect, mask);
}
QByteArray QDirectFBWindowSurface::permanentState() const
{
QByteArray array;
#ifdef QT_NO_DIRECTFB_WM
array.resize(sizeof(SurfaceFlags) + sizeof(IDirectFBSurface*));
#else
array.resize(sizeof(SurfaceFlags));
#endif
char *ptr = array.data();
*reinterpret_cast<SurfaceFlags*>(ptr) = surfaceFlags();
ptr += sizeof(SurfaceFlags);
#ifdef QT_NO_DIRECTFB_WM
*reinterpret_cast<IDirectFBSurface**>(ptr) = dfbSurface;
#endif
return array;
}
void QDirectFBWindowSurface::setPermanentState(const QByteArray &state)
{
SurfaceFlags flags;
const char *ptr = state.constData();
flags = *reinterpret_cast<const SurfaceFlags*>(ptr);
setSurfaceFlags(flags);
#ifdef QT_NO_DIRECTFB_WM
ptr += sizeof(SurfaceFlags);
dfbSurface = *reinterpret_cast<IDirectFBSurface* const*>(ptr);
#endif
}
static inline void scrollSurface(IDirectFBSurface *surface, const QRect &r, int dx, int dy)
{
const DFBRectangle rect = { r.x(), r.y(), r.width(), r.height() };
surface->Blit(surface, surface, &rect, r.x() + dx, r.y() + dy);
}
bool QDirectFBWindowSurface::scroll(const QRegion ®ion, int dx, int dy)
{
if (!dfbSurface || !(flipFlags & DSFLIP_BLIT) || region.isEmpty())
return false;
dfbSurface->SetBlittingFlags(dfbSurface, DSBLIT_NOFX);
if (region.numRects() == 1) {
::scrollSurface(dfbSurface, region.boundingRect(), dx, dy);
} else {
const QVector<QRect> rects = region.rects();
const int n = rects.size();
for (int i=0; i<n; ++i) {
::scrollSurface(dfbSurface, rects.at(i), dx, dy);
}
}
return true;
}
bool QDirectFBWindowSurface::move(const QPoint &offset)
{
QWSWindowSurface::move(offset);
#ifdef QT_NO_DIRECTFB_WM
return true; // buffered
#else
if (!dfbWindow)
return false;
DFBResult status = dfbWindow->Move(dfbWindow, offset.x(), offset.y());
return (status == DFB_OK);
#endif
}
QRegion QDirectFBWindowSurface::move(const QPoint &offset, const QRegion &newClip)
{
#ifdef QT_NO_DIRECTFB_WM
return QWSWindowSurface::move(offset, newClip);
#else
Q_UNUSED(offset);
Q_UNUSED(newClip);
// DirectFB handles the entire move, so there's no need to blit.
return QRegion();
#endif
}
QPaintEngine* QDirectFBWindowSurface::paintEngine() const
{
if (!engine) {
QDirectFBWindowSurface *that = const_cast<QDirectFBWindowSurface*>(this);
that->engine = new QDirectFBPaintEngine(that);
return that->engine;
}
return engine;
}
// hw: XXX: copied from QWidgetPrivate::isOpaque()
inline bool isWidgetOpaque(const QWidget *w)
{
if (w->testAttribute(Qt::WA_OpaquePaintEvent)
|| w->testAttribute(Qt::WA_PaintOnScreen))
return true;
const QPalette &pal = w->palette();
if (w->autoFillBackground()) {
const QBrush &autoFillBrush = pal.brush(w->backgroundRole());
if (autoFillBrush.style() != Qt::NoBrush && autoFillBrush.isOpaque())
return true;
}
if (!w->testAttribute(Qt::WA_NoSystemBackground)) {
const QBrush &windowBrush = w->palette().brush(QPalette::Window);
if (windowBrush.style() != Qt::NoBrush && windowBrush.isOpaque())
return true;
}
return false;
}
void QDirectFBWindowSurface::flush(QWidget *widget, const QRegion ®ion,
const QPoint &offset)
{
Q_UNUSED(widget);
#ifdef QT_NO_DIRECTFB_WM
Q_UNUSED(region);
Q_UNUSED(offset);
#endif
QWidget *win = window();
// hw: make sure opacity information is updated before compositing
const bool opaque = isWidgetOpaque(win);
if (opaque != isOpaque()) {
SurfaceFlags flags = Buffered;
if (opaque)
flags |= Opaque;
setSurfaceFlags(flags);
}
#ifndef QT_NO_DIRECTFB_WM
const quint8 winOpacity = quint8(win->windowOpacity() * 255);
quint8 opacity;
if (dfbWindow) {
dfbWindow->GetOpacity(dfbWindow, &opacity);
if (winOpacity != opacity)
dfbWindow->SetOpacity(dfbWindow, winOpacity);
}
#endif
if (!(flipFlags & DSFLIP_BLIT)) {
dfbSurface->Flip(dfbSurface, 0, flipFlags);
} else {
if (!boundingRectFlip && region.numRects() > 1) {
const QVector<QRect> rects = region.rects();
const DFBSurfaceFlipFlags nonWaitFlags = flipFlags & ~DSFLIP_WAIT;
for (int i=0; i<rects.size(); ++i) {
const QRect &r = rects.at(i);
const DFBRegion dfbReg = { r.x() + offset.x(), r.y() + offset.y(),
r.x() + r.width() + offset.x(),
r.y() + r.height() + offset.y() };
dfbSurface->Flip(dfbSurface, &dfbReg, i + 1 < rects.size() ? nonWaitFlags : flipFlags);
}
} else {
const QRect r = region.boundingRect();
const DFBRegion dfbReg = { r.x() + offset.x(), r.y() + offset.y(),
r.x() + r.width() + offset.x(),
r.y() + r.height() + offset.y() };
dfbSurface->Flip(dfbSurface, &dfbReg, flipFlags);
}
}
#ifdef QT_DIRECTFB_TIMING
enum { Secs = 3 };
++frames;
if (timer.elapsed() >= Secs * 1000) {
qDebug("%d fps", int(double(frames) / double(Secs)));
frames = 0;
timer.restart();
}
#endif
}
void QDirectFBWindowSurface::beginPaint(const QRegion &)
{
}
void QDirectFBWindowSurface::endPaint(const QRegion &)
{
#ifdef QT_DIRECTFB_DEBUG_SURFACES
if (bufferImages.count()) {
qDebug("QDirectFBWindowSurface::endPaint() this=%p", this);
foreach(QImage* bufferImg, bufferImages)
qDebug(" Deleting buffer image %p", bufferImg);
}
#endif
qDeleteAll(bufferImages);
bufferImages.clear();
unlockDirectFB();
}
QImage *QDirectFBWindowSurface::buffer(const QWidget *widget)
{
if (!lockedImage)
return 0;
const QRect rect = QRect(offset(widget), widget->size())
& lockedImage->rect();
if (rect.isEmpty())
return 0;
QImage *img = new QImage(lockedImage->scanLine(rect.y())
+ rect.x() * (lockedImage->depth() / 8),
rect.width(), rect.height(),
lockedImage->bytesPerLine(),
lockedImage->format());
bufferImages.append(img);
#ifdef QT_DIRECTFB_DEBUG_SURFACES
qDebug("QDirectFBWindowSurface::buffer() Created & returned %p", img);
#endif
return img;
}
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