1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
|
/****************************************************************************
**
** Copyright (C) 2013 Digia Plc and/or its subsidiary(-ies).
** Contact: http://www.qt-project.org/legal
**
** This file is part of the plugins of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL$
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and Digia. For licensing terms and
** conditions see http://qt.digia.com/licensing. For further information
** use the contact form at http://qt.digia.com/contact-us.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 2.1 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPL included in the
** packaging of this file. Please review the following information to
** ensure the GNU Lesser General Public License version 2.1 requirements
** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
**
** In addition, as a special exception, Digia gives you certain additional
** rights. These rights are described in the Digia Qt LGPL Exception
** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 3.0 as published by the Free Software
** Foundation and appearing in the file LICENSE.GPL included in the
** packaging of this file. Please review the following information to
** ensure the GNU General Public License version 3.0 requirements will be
** met: http://www.gnu.org/copyleft/gpl.html.
**
**
** $QT_END_LICENSE$
**
****************************************************************************/
#ifndef PVRQWSDRAWABLE_H
#define PVRQWSDRAWABLE_H
#ifdef __cplusplus
extern "C" {
#endif
typedef struct {
int x, y, width, height;
} PvrQwsRect;
typedef enum
{
PvrQwsScreen,
PvrQwsWindow,
PvrQwsPixmap
} PvrQwsDrawableType;
typedef enum
{
PvrQws_1BPP = 0,
PvrQws_RGB565,
PvrQws_ARGB4444,
PvrQws_RGB888,
PvrQws_ARGB8888,
PvrQws_VGAEMU
} PvrQwsPixelFormat;
typedef struct _PvrQwsDrawable PvrQwsDrawable;
typedef void (*PvrQwsSwapFunction)
(PvrQwsDrawable *drawable, void *userData, int repaintOnly);
/* Open the display and prepare for window operations. The display
can be opened multiple times and each time is reference counted.
The display will be finally closed when the same number of
calls to pvrQwsDisplayClose() have been encountered */
int pvrQwsDisplayOpen(void);
/* Close the display */
void pvrQwsDisplayClose(void);
/* Determine if the display is already open */
int pvrQwsDisplayIsOpen(void);
/* Create a window that represents a particular framebuffer screen.
Initially the visible region will be the whole screen. If the screen
window has already been created, then will return the same value */
PvrQwsDrawable *pvrQwsScreenWindow(int screen);
/* Create a top-level window on a particular framebuffer screen.
Initially the window will not have a visible region */
PvrQwsDrawable *pvrQwsCreateWindow(int screen, long winId, const PvrQwsRect *rect);
/* Fetch an existing window for a window id and increase its refcount */
PvrQwsDrawable *pvrQwsFetchWindow(long winId);
/* Release the refcount on a window. Returns 1 if refcount is zero */
int pvrQwsReleaseWindow(PvrQwsDrawable *drawable);
/* Create an off-screen pixmap */
PvrQwsDrawable *pvrQwsCreatePixmap(int width, int height, int screen);
/* Destroy a previously-created drawable. Will not destroy screens. */
void pvrQwsDestroyDrawable(PvrQwsDrawable *drawable);
/* Get a drawable's type */
PvrQwsDrawableType pvrQwsGetDrawableType(PvrQwsDrawable *drawable);
/* Sets the visible region for a window or screen drawable. Pixels within
the specified rectangles will be copied to the framebuffer when the window
or screen is swapped. The rectangles should be in global co-ordinates */
void pvrQwsSetVisibleRegion
(PvrQwsDrawable *drawable, const PvrQwsRect *rects, int numRects);
/* Clear the visible region for a window or screen drawable,
effectively removing it from the screen */
void pvrQwsClearVisibleRegion(PvrQwsDrawable *drawable);
/* Set the geometry for a drawable. This can only be used on windows */
void pvrQwsSetGeometry(PvrQwsDrawable *drawable, const PvrQwsRect *rect);
/* Get the current geometry for a drawable */
void pvrQwsGetGeometry(PvrQwsDrawable *drawable, PvrQwsRect *rect);
/* Set the rotation angle in degrees */
void pvrQwsSetRotation(PvrQwsDrawable *drawable, int angle);
/* Get the line stride for a drawable. Returns zero if the buffers
are not allocated or have been invalidated */
int pvrQwsGetStride(PvrQwsDrawable *drawable);
/* Get the pixel format for a drawable */
PvrQwsPixelFormat pvrQwsGetPixelFormat(PvrQwsDrawable *drawable);
/* Get a pointer to the beginning of a drawable's current render buffer.
Returns null if the buffers are not allocated or have been invalidated */
void *pvrQwsGetRenderBuffer(PvrQwsDrawable *drawable);
/* Allocate the buffers associated with a drawable. We allocate one buffer
for pixmaps, and several for windows and screens */
int pvrQwsAllocBuffers(PvrQwsDrawable *drawable);
/* Free the buffers associated with a drawable */
void pvrQwsFreeBuffers(PvrQwsDrawable *drawable);
/* Invalidate the buffers associated with a drawable. The buffers will
still be allocated but the next attempt to swap the buffers will fail */
void pvrQwsInvalidateBuffers(PvrQwsDrawable *drawable);
/* Swap the back buffers for a window or screen and copy to the framebuffer */
int pvrQwsSwapBuffers(PvrQwsDrawable *drawable, int repaintOnly);
/* Set the swap function for a drawable. When pvrQwsSwapBuffers()
is called on the drawable, the supplied function will be called
instead of copying the drawable contents to the screen. This allows
higher-level compositors to know when a drawable has changed.
The swap function can be set to null to return to normal processing */
void pvrQwsSetSwapFunction
(PvrQwsDrawable *drawable, PvrQwsSwapFunction func, void *userData);
#ifdef __cplusplus
};
#endif
#endif
|