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/****************************************************************************
**
** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
** Contact: Nokia Corporation (qt-info@nokia.com)
**
** This file is part of the plugins of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL$
** No Commercial Usage
** This file contains pre-release code and may not be distributed.
** You may use this file in accordance with the terms and conditions
** contained in the either Technology Preview License Agreement or the
** Beta Release License Agreement.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 2.1 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPL included in the
** packaging of this file. Please review the following information to
** ensure the GNU Lesser General Public License version 2.1 requirements
** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
**
** In addition, as a special exception, Nokia gives you certain
** additional rights. These rights are described in the Nokia Qt LGPL
** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this
** package.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 3.0 as published by the Free Software
** Foundation and appearing in the file LICENSE.GPL included in the
** packaging of this file. Please review the following information to
** ensure the GNU General Public License version 3.0 requirements will be
** met: http://www.gnu.org/copyleft/gpl.html.
**
** If you are unsure which license is appropriate for your use, please
** contact the sales department at http://qt.nokia.com/contact.
** $QT_END_LICENSE$
**
****************************************************************************/
#define GL_GLEXT_PROTOTYPES
#include "shivavgwindowsurface.h"
#include <QtOpenVG/private/qpaintengine_vg_p.h>
#if defined(Q_WS_X11)
#include "private/qt_x11_p.h"
#include "qx11info_x11.h"
#include <GL/glx.h>
extern QX11Info *qt_x11Info(const QPaintDevice *pd);
#endif
// Define this to use framebuffer objects.
//#define QVG_USE_FBO 1
#include <vg/openvg.h>
QT_BEGIN_NAMESPACE
class QShivaContext
{
public:
QShivaContext();
~QShivaContext();
bool makeCurrent(ShivaVGWindowSurfacePrivate *surface);
void doneCurrent();
bool initialized;
QSize currentSize;
ShivaVGWindowSurfacePrivate *currentSurface;
};
Q_GLOBAL_STATIC(QShivaContext, shivaContext);
class ShivaVGWindowSurfacePrivate
{
public:
ShivaVGWindowSurfacePrivate()
: isCurrent(false)
, needsResize(true)
, engine(0)
#if defined(QVG_USE_FBO)
, fbo(0)
, texture(0)
#endif
#if defined(Q_WS_X11)
, drawable(0)
, context(0)
#endif
{
}
~ShivaVGWindowSurfacePrivate();
void ensureContext(QWidget *widget);
QSize size;
bool isCurrent;
bool needsResize;
QVGPaintEngine *engine;
#if defined(QVG_USE_FBO)
GLuint fbo;
GLuint texture;
#endif
#if defined(Q_WS_X11)
GLXDrawable drawable;
GLXContext context;
#endif
};
QShivaContext::QShivaContext()
: initialized(false)
, currentSurface(0)
{
}
QShivaContext::~QShivaContext()
{
if (initialized)
vgDestroyContextSH();
}
bool QShivaContext::makeCurrent(ShivaVGWindowSurfacePrivate *surface)
{
if (currentSurface)
currentSurface->isCurrent = false;
surface->isCurrent = true;
currentSurface = surface;
currentSize = surface->size;
#if defined(Q_WS_X11)
glXMakeCurrent(X11->display, surface->drawable, surface->context);
#endif
if (!initialized) {
if (!vgCreateContextSH(currentSize.width(), currentSize.height())) {
qWarning("vgCreateContextSH(%d, %d): could not create context", currentSize.width(), currentSize.height());
return false;
}
initialized = true;
} else {
vgResizeSurfaceSH(currentSize.width(), currentSize.height());
}
#if defined(QVG_USE_FBO)
if (surface->fbo)
glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, surface->fbo);
else
glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, 0);
#endif
return true;
}
void QShivaContext::doneCurrent()
{
if (currentSurface) {
currentSurface->isCurrent = false;
currentSurface = 0;
}
#if defined(Q_WS_X11)
glXMakeCurrent(X11->display, 0, 0);
#endif
}
ShivaVGWindowSurfacePrivate::~ShivaVGWindowSurfacePrivate()
{
#if defined(QVG_USE_FBO)
if (fbo) {
glDeleteTextures(1, &texture);
glDeleteFramebuffersEXT(1, &fbo);
}
#endif
}
void ShivaVGWindowSurfacePrivate::ensureContext(QWidget *widget)
{
#if defined(Q_WS_X11)
Window win = widget->winId();
if (win != drawable) {
if (context)
glXDestroyContext(X11->display, context);
drawable = win;
}
if (context == 0) {
const QX11Info *xinfo = qt_x11Info(widget);
int spec[64];
int i = 0;
spec[i++] = GLX_DOUBLEBUFFER;
spec[i++] = GLX_DEPTH_SIZE;
spec[i++] = 1;
spec[i++] = GLX_STENCIL_SIZE;
spec[i++] = 1;
spec[i++] = GLX_RGBA;
spec[i++] = GLX_RED_SIZE;
spec[i++] = 1;
spec[i++] = GLX_GREEN_SIZE;
spec[i++] = 1;
spec[i++] = GLX_BLUE_SIZE;
spec[i++] = 1;
spec[i++] = GLX_SAMPLE_BUFFERS_ARB;
spec[i++] = 1;
spec[i++] = GLX_SAMPLES_ARB;
spec[i++] = 4;
spec[i] = XNone;
XVisualInfo *visual = glXChooseVisual
(xinfo->display(), xinfo->screen(), spec);
context = glXCreateContext(X11->display, visual, 0, True);
if (!context)
qWarning("glXCreateContext: could not create GL context for VG rendering");
}
#else
Q_UNUSED(widget);
#endif
#if defined(QVG_USE_FBO)
if (needsResize && fbo) {
#if defined(Q_WS_X11)
glXMakeCurrent(X11->display, drawable, context);
#endif
glDeleteTextures(1, &texture);
glDeleteFramebuffersEXT(1, &fbo);
#if defined(Q_WS_X11)
glXMakeCurrent(X11->display, 0, 0);
#endif
fbo = 0;
texture = 0;
}
if (!fbo) {
#if defined(Q_WS_X11)
glXMakeCurrent(X11->display, drawable, context);
#endif
glGenFramebuffersEXT(1, &fbo);
glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, fbo);
glGenTextures(1, &texture);
glBindTexture(GL_TEXTURE_2D, texture);
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA8, size.width(), size.height(), 0,
GL_RGBA, GL_UNSIGNED_BYTE, NULL);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
glFramebufferTexture2DEXT
(GL_FRAMEBUFFER_EXT, GL_COLOR_ATTACHMENT0_EXT, GL_TEXTURE_2D,
texture, 0);
glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, 0);
#if defined(Q_WS_X11)
glXMakeCurrent(X11->display, 0, 0);
#endif
}
#endif
needsResize = false;
}
ShivaVGWindowSurface::ShivaVGWindowSurface(QWidget *window)
: QWindowSurface(window), d_ptr(new ShivaVGWindowSurfacePrivate)
{
}
ShivaVGWindowSurface::~ShivaVGWindowSurface()
{
if (d_ptr->isCurrent) {
shivaContext()->doneCurrent();
glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, 0);
}
#if defined(Q_WS_X11)
if (d_ptr->context)
glXDestroyContext(X11->display, d_ptr->context);
#endif
delete d_ptr;
}
QPaintDevice *ShivaVGWindowSurface::paintDevice()
{
d_ptr->ensureContext(window());
shivaContext()->makeCurrent(d_ptr);
glClearDepth(0.0f);
glClear(GL_DEPTH_BUFFER_BIT | GL_STENCIL_BUFFER_BIT);
return this;
}
void ShivaVGWindowSurface::flush(QWidget *widget, const QRegion ®ion, const QPoint &offset)
{
Q_UNUSED(region);
Q_UNUSED(offset);
QWidget *parent = widget->internalWinId() ? widget : widget->nativeParentWidget();
d_ptr->ensureContext(parent);
QShivaContext *context = shivaContext();
if (!d_ptr->isCurrent)
context->makeCurrent(d_ptr);
#if defined(QVG_USE_FBO)
glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, 0);
if (d_ptr->fbo) {
static GLfloat const vertices[][2] = {
{-1, -1}, {1, -1}, {1, 1}, {-1, 1}
};
static GLfloat const texCoords[][2] = {
{0, 0}, {1, 0}, {1, 1}, {0, 1}
};
glMatrixMode(GL_PROJECTION);
glLoadIdentity();
glMatrixMode(GL_MODELVIEW);
glLoadIdentity();
glVertexPointer(2, GL_FLOAT, 0, vertices);
glTexCoordPointer(2, GL_FLOAT, 0, texCoords);
glBindTexture(GL_TEXTURE_2D, d_ptr->texture);
glEnable(GL_TEXTURE_2D);
glEnableClientState(GL_VERTEX_ARRAY);
glEnableClientState(GL_TEXTURE_COORD_ARRAY);
glDrawArrays(GL_TRIANGLE_FAN, 0, 4);
glDisableClientState(GL_TEXTURE_COORD_ARRAY);
glDisableClientState(GL_VERTEX_ARRAY);
glDisable(GL_TEXTURE_2D);
glBindTexture(GL_TEXTURE_2D, 0);
}
#endif
#if defined(Q_WS_X11)
glXSwapBuffers(X11->display, d_ptr->drawable);
#endif
context->doneCurrent();
}
void ShivaVGWindowSurface::setGeometry(const QRect &rect)
{
QWindowSurface::setGeometry(rect);
d_ptr->needsResize = true;
d_ptr->size = rect.size();
}
bool ShivaVGWindowSurface::scroll(const QRegion &area, int dx, int dy)
{
return QWindowSurface::scroll(area, dx, dy);
}
void ShivaVGWindowSurface::beginPaint(const QRegion ®ion)
{
// Nothing to do here.
Q_UNUSED(region);
}
void ShivaVGWindowSurface::endPaint(const QRegion ®ion)
{
// Nothing to do here.
Q_UNUSED(region);
}
Q_GLOBAL_STATIC(QVGPaintEngine, sharedPaintEngine);
QPaintEngine *ShivaVGWindowSurface::paintEngine() const
{
if (!d_ptr->engine)
d_ptr->engine = sharedPaintEngine();
return d_ptr->engine;
}
// We need to get access to QWidget::metric() from ShivaVGWindowSurface::metric,
// but it is not a friend of QWidget. To get around this, we create a
// fake QX11PaintEngine class, which is a friend.
class QX11PaintEngine
{
public:
static int metric(const QWidget *widget, QPaintDevice::PaintDeviceMetric met)
{
return widget->metric(met);
}
};
int ShivaVGWindowSurface::metric(PaintDeviceMetric met) const
{
return QX11PaintEngine::metric(window(), met);
}
QT_END_NAMESPACE
|