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/****************************************************************************
**
** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
** All rights reserved.
** Contact: Nokia Corporation (qt-info@nokia.com)
**
** This file is part of the plugins of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL$
** No Commercial Usage
** This file contains pre-release code and may not be distributed.
** You may use this file in accordance with the terms and conditions
** contained in the Technology Preview License Agreement accompanying
** this package.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 2.1 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPL included in the
** packaging of this file. Please review the following information to
** ensure the GNU Lesser General Public License version 2.1 requirements
** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
**
** In addition, as a special exception, Nokia gives you certain additional
** rights. These rights are described in the Nokia Qt LGPL Exception
** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
**
** If you have questions regarding the use of this file, please contact
** Nokia at qt-info@nokia.com.
**
**
**
**
**
**
**
**
** $QT_END_LICENSE$
**
****************************************************************************/
#include "s60audioplayersession.h"
#include <QtCore/qdebug.h>
#include <QtCore/qvariant.h>
#include <AudioOutput.h>
#include <MAudioOutputObserver.h>
QT_BEGIN_NAMESPACE
S60AudioPlayerSession::S60AudioPlayerSession(QObject *parent)
: S60MediaPlayerSession(parent)
, m_player(0)
, m_audioEndpoint("Default")
{
#ifndef HAS_NO_AUDIOROUTING
m_audioOutput = 0;
#endif
QT_TRAP_THROWING(m_player = CAudioPlayer::NewL(*this, 0, EMdaPriorityPreferenceNone));
m_player->RegisterForAudioLoadingNotification(*this);
}
S60AudioPlayerSession::~S60AudioPlayerSession()
{
#if !defined(HAS_NO_AUDIOROUTING)
if (m_audioOutput)
m_audioOutput->UnregisterObserver(*this);
delete m_audioOutput;
#endif
m_player->Close();
delete m_player;
}
void S60AudioPlayerSession::doLoadL(const TDesC &path)
{
#ifndef HAS_NO_AUDIOROUTING
// m_audioOutput needs to be reinitialized after MapcInitComplete
if (m_audioOutput)
m_audioOutput->UnregisterObserver(*this);
delete m_audioOutput;
m_audioOutput = NULL;
#endif
m_player->OpenFileL(path);
}
qint64 S60AudioPlayerSession::doGetDurationL() const
{
return m_player->Duration().Int64() / qint64(1000);
}
qint64 S60AudioPlayerSession::doGetPositionL() const
{
TTimeIntervalMicroSeconds ms = 0;
m_player->GetPosition(ms);
return ms.Int64() / qint64(1000);
}
bool S60AudioPlayerSession::isVideoAvailable() const
{
return false;
}
bool S60AudioPlayerSession::isAudioAvailable() const
{
return true; // this is a bit happy scenario, but we do emit error that we can't play
}
void S60AudioPlayerSession::MaloLoadingStarted()
{
buffering();
}
void S60AudioPlayerSession::MaloLoadingComplete()
{
buffered();
}
void S60AudioPlayerSession::doPlay()
{
// For some reason loading progress callbalck are not called on emulator
#ifdef __WINSCW__
buffering();
#endif
m_player->Play();
#ifdef __WINSCW__
buffered();
#endif
}
void S60AudioPlayerSession::doPauseL()
{
m_player->Pause();
}
void S60AudioPlayerSession::doStop()
{
m_player->Stop();
}
void S60AudioPlayerSession::doSetVolumeL(int volume)
{
m_player->SetVolume((volume / 100.0) * m_player->MaxVolume());
}
void S60AudioPlayerSession::doSetPositionL(qint64 microSeconds)
{
m_player->SetPosition(TTimeIntervalMicroSeconds(microSeconds));
}
void S60AudioPlayerSession::updateMetaDataEntriesL()
{
metaDataEntries().clear();
int numberOfMetaDataEntries = 0;
m_player->GetNumberOfMetaDataEntries(numberOfMetaDataEntries);
for (int i = 0; i < numberOfMetaDataEntries; i++) {
CMMFMetaDataEntry *entry = NULL;
entry = m_player->GetMetaDataEntryL(i);
metaDataEntries().insert(QString::fromUtf16(entry->Name().Ptr(), entry->Name().Length()), QString::fromUtf16(entry->Value().Ptr(), entry->Value().Length()));
delete entry;
}
emit metaDataChanged();
}
int S60AudioPlayerSession::doGetBufferStatusL() const
{
int progress = 0;
m_player->GetAudioLoadingProgressL(progress);
return progress;
}
void S60AudioPlayerSession::MapcInitComplete(TInt aError, const TTimeIntervalMicroSeconds& aDuration)
{
Q_UNUSED(aDuration);
setError(aError);
#ifndef HAS_NO_AUDIOROUTING
TRAPD(err,
m_audioOutput = CAudioOutput::NewL(*m_player);
m_audioOutput->RegisterObserverL(*this);
);
setActiveEndpoint(m_audioEndpoint);
setError(err);
#endif
loaded();
}
void S60AudioPlayerSession::MapcPlayComplete(TInt aError)
{
setError(aError);
endOfMedia();
}
void S60AudioPlayerSession::doSetAudioEndpoint(const QString& audioEndpoint)
{
m_audioEndpoint = audioEndpoint;
}
QString S60AudioPlayerSession::activeEndpoint() const
{
QString outputName = QString("Default");
#if !defined(HAS_NO_AUDIOROUTING)
if (m_audioOutput) {
CAudioOutput::TAudioOutputPreference output = m_audioOutput->AudioOutput();
outputName = qStringFromTAudioOutputPreference(output);
}
#endif
return outputName;
}
QString S60AudioPlayerSession::defaultEndpoint() const
{
QString outputName = QString("Default");
#if !defined(HAS_NO_AUDIOROUTING)
if (m_audioOutput) {
CAudioOutput::TAudioOutputPreference output = m_audioOutput->DefaultAudioOutput();
outputName = qStringFromTAudioOutputPreference(output);
}
#endif
return outputName;
}
void S60AudioPlayerSession::setActiveEndpoint(const QString& name)
{
#if !defined(HAS_NO_AUDIOROUTING)
CAudioOutput::TAudioOutputPreference output = CAudioOutput::ENoPreference;
if (name == QString("Default"))
output = CAudioOutput::ENoPreference;
else if (name == QString("All"))
output = CAudioOutput::EAll;
else if (name == QString("None"))
output = CAudioOutput::ENoOutput;
else if (name == QString("Earphone"))
output = CAudioOutput::EPrivate;
else if (name == QString("Speaker"))
output = CAudioOutput::EPublic;
if (m_audioOutput) {
TRAPD(err, m_audioOutput->SetAudioOutputL(output));
setError(err);
if (m_audioEndpoint != name) {
m_audioEndpoint = name;
emit activeEndpointChanged(name);
}
}
#endif
}
#if !defined(HAS_NO_AUDIOROUTING)
void S60AudioPlayerSession::DefaultAudioOutputChanged(CAudioOutput& aAudioOutput,
CAudioOutput::TAudioOutputPreference aNewDefault)
{
// Emit already implemented in setActiveEndpoint function
Q_UNUSED(aAudioOutput)
Q_UNUSED(aNewDefault)
}
QString S60AudioPlayerSession::qStringFromTAudioOutputPreference(CAudioOutput::TAudioOutputPreference output) const
{
if (output == CAudioOutput::ENoPreference)
return QString("Default");
else if (output == CAudioOutput::EAll)
return QString("All");
else if (output == CAudioOutput::ENoOutput)
return QString("None");
else if (output == CAudioOutput::EPrivate)
return QString("Earphone");
else if (output == CAudioOutput::EPublic)
return QString("Speaker");
return QString("Default");
}
#endif
QT_END_NAMESPACE
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