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# MMF Phonon backend
QT += phonon
TARGET = phonon_mmf
PHONON_MMF_DIR = $$QT_SOURCE_TREE/src/3rdparty/phonon/mmf
# Uncomment the following line in order to use the CDrmPlayerUtility client
# API for audio playback, rather than CMdaAudioPlayerUtility.
#CONFIG += phonon_mmf_audio_drm
phonon_mmf_audio_drm {
LIBS += -lDrmAudioPlayUtility
DEFINES += QT_PHONON_MMF_AUDIO_DRM
} else {
LIBS += -lmediaclientaudio
}
# This is necessary because both epoc32/include and Phonon contain videoplayer.h.
# By making /epoc32/include the first SYSTEMINCLUDE, we ensure that
# '#include <videoplayer.h>' picks up the Symbian header, as intended.
PREPEND_INCLUDEPATH = /epoc32/include
PREPEND_INCLUDEPATH += $$QT_SOURCE_TREE/src/3rdparty
INCLUDEPATH += $$MW_LAYER_SYSTEMINCLUDE
HEADERS += \
$$PHONON_MMF_DIR/abstractaudioeffect.h \
$$PHONON_MMF_DIR/abstractmediaplayer.h \
$$PHONON_MMF_DIR/abstractplayer.h \
$$PHONON_MMF_DIR/abstractvideooutput.h \
$$PHONON_MMF_DIR/abstractvideoplayer.h \
$$PHONON_MMF_DIR/audioequalizer.h \
$$PHONON_MMF_DIR/audiooutput.h \
$$PHONON_MMF_DIR/audioplayer.h \
$$PHONON_MMF_DIR/backend.h \
$$PHONON_MMF_DIR/bassboost.h \
$$PHONON_MMF_DIR/defs.h \
$$PHONON_MMF_DIR/dummyplayer.h \
$$PHONON_MMF_DIR/effectfactory.h \
$$PHONON_MMF_DIR/effectparameter.h \
$$PHONON_MMF_DIR/environmentalreverb.h \
$$PHONON_MMF_DIR/loudness.h \
$$PHONON_MMF_DIR/mediaobject.h \
$$PHONON_MMF_DIR/mmf_medianode.h \
$$PHONON_MMF_DIR/stereowidening.h \
$$PHONON_MMF_DIR/objectdump.h \
$$PHONON_MMF_DIR/objectdump_symbian.h \
$$PHONON_MMF_DIR/objecttree.h \
$$PHONON_MMF_DIR/utils.h \
$$PHONON_MMF_DIR/videowidget.h
SOURCES += \
$$PHONON_MMF_DIR/abstractaudioeffect.cpp \
$$PHONON_MMF_DIR/abstractmediaplayer.cpp \
$$PHONON_MMF_DIR/abstractplayer.cpp \
$$PHONON_MMF_DIR/audioequalizer.cpp \
$$PHONON_MMF_DIR/audiooutput.cpp \
$$PHONON_MMF_DIR/audioplayer.cpp \
$$PHONON_MMF_DIR/abstractvideooutput.cpp \
$$PHONON_MMF_DIR/abstractvideoplayer.cpp \
$$PHONON_MMF_DIR/backend.cpp \
$$PHONON_MMF_DIR/bassboost.cpp \
$$PHONON_MMF_DIR/dummyplayer.cpp \
$$PHONON_MMF_DIR/effectfactory.cpp \
$$PHONON_MMF_DIR/effectparameter.cpp \
$$PHONON_MMF_DIR/environmentalreverb.cpp \
$$PHONON_MMF_DIR/loudness.cpp \
$$PHONON_MMF_DIR/mediaobject.cpp \
$$PHONON_MMF_DIR/mmf_medianode.cpp \
$$PHONON_MMF_DIR/stereowidening.cpp \
$$PHONON_MMF_DIR/objectdump.cpp \
$$PHONON_MMF_DIR/objectdump_symbian.cpp \
$$PHONON_MMF_DIR/objecttree.cpp \
$$PHONON_MMF_DIR/utils.cpp \
$$PHONON_MMF_DIR/videowidget.cpp
# Test for whether the build environment supports video rendering to graphics
# surfaces.
symbian {
exists($${EPOCROOT}epoc32/include/platform/videoplayer2.h) {
HEADERS += \
$$PHONON_MMF_DIR/videooutput_surface.h \
$$PHONON_MMF_DIR/videoplayer_surface.h
SOURCES += \
$$PHONON_MMF_DIR/videooutput_surface.cpp \
$$PHONON_MMF_DIR/videoplayer_surface.cpp
DEFINES += PHONON_MMF_VIDEO_SURFACES
} else {
HEADERS += \
$$PHONON_MMF_DIR/ancestormovemonitor.h \
$$PHONON_MMF_DIR/videooutput_dsa.h \
$$PHONON_MMF_DIR/videoplayer_dsa.h
SOURCES += \
$$PHONON_MMF_DIR/ancestormovemonitor.cpp \
$$PHONON_MMF_DIR/videooutput_dsa.cpp \
$$PHONON_MMF_DIR/videoplayer_dsa.cpp \
}
}
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