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/****************************************************************************
**
** Copyright (C) 2011 - 2012 Research In Motion <blackberry-qt@qnx.com>
** Contact: http://www.qt-project.org/
**
** This file is part of the QtCore module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL$
** GNU Lesser General Public License Usage
** This file may be used under the terms of the GNU Lesser General Public
** License version 2.1 as published by the Free Software Foundation and
** appearing in the file LICENSE.LGPL included in the packaging of this
** file. Please review the following information to ensure the GNU Lesser
** General Public License version 2.1 requirements will be met:
** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
**
** In addition, as a special exception, Nokia gives you certain additional
** rights. These rights are described in the Nokia Qt LGPL Exception
** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU General
** Public License version 3.0 as published by the Free Software Foundation
** and appearing in the file LICENSE.GPL included in the packaging of this
** file. Please review the following information to ensure the GNU General
** Public License version 3.0 requirements will be met:
** http://www.gnu.org/copyleft/gpl.html.
**
**
**
**
**
**
** $QT_END_LICENSE$
**
****************************************************************************/
//#define QBBGLCONTEXT_DEBUG
#include "qbbglcontext.h"
#include "qbbscreen.h"
#include "qbbwindow.h"
#include "../eglconvenience/qeglconvenience.h"
#include <QtGui/QWidget>
#include <QDebug>
QT_BEGIN_NAMESPACE
EGLDisplay QBBGLContext::sEglDisplay = EGL_NO_DISPLAY;
EGLConfig QBBGLContext::sEglConfig = 0;
QPlatformWindowFormat QBBGLContext::sWindowFormat;
QBBGLContext::QBBGLContext(QBBWindow* platformWindow)
: QPlatformGLContext(),
mPlatformWindow(platformWindow),
mEglSurface(EGL_NO_SURFACE)
{
#if defined(QBBGLCONTEXT_DEBUG)
qDebug() << "QBBGLContext::QBBGLContext - w=" << mPlatformWindow->widget();
#endif
// verify rendering API is correct
QPlatformWindowFormat format = mPlatformWindow->widget()->platformWindowFormat();
if (format.windowApi() != QPlatformWindowFormat::OpenGL) {
qFatal("QBB: window API is not OpenGL");
}
// set current rendering API
EGLBoolean eglResult = eglBindAPI(EGL_OPENGL_ES_API);
if (eglResult != EGL_TRUE) {
qFatal("QBB: failed to set EGL API, err=%d", eglGetError());
}
// get colour channel sizes from window format
int alphaSize = format.alphaBufferSize();
int redSize = format.redBufferSize();
int greenSize = format.greenBufferSize();
int blueSize = format.blueBufferSize();
// check if all channels are don't care
if (alphaSize == -1 && redSize == -1 && greenSize == -1 && blueSize == -1) {
// set colour channels based on depth of window's screen
int depth = platformWindow->screen()->depth();
if (depth == 32) {
// SCREEN_FORMAT_RGBA8888
alphaSize = 8;
redSize = 8;
greenSize = 8;
blueSize = 8;
} else {
// SCREEN_FORMAT_RGB565
alphaSize = 0;
redSize = 5;
greenSize = 6;
blueSize = 5;
}
} else {
// choose best match based on supported pixel formats
if (alphaSize <= 0 && redSize <= 5 && greenSize <= 6 && blueSize <= 5) {
// SCREEN_FORMAT_RGB565
alphaSize = 0;
redSize = 5;
greenSize = 6;
blueSize = 5;
} else {
// SCREEN_FORMAT_RGBA8888
alphaSize = 8;
redSize = 8;
greenSize = 8;
blueSize = 8;
}
}
// update colour channel sizes in window format
format.setAlphaBufferSize(alphaSize);
format.setRedBufferSize(redSize);
format.setGreenBufferSize(greenSize);
format.setBlueBufferSize(blueSize);
// select EGL config based on requested window format
sEglConfig = q_configFromQPlatformWindowFormat(sEglDisplay, format);
if (sEglConfig == 0) {
qFatal("QBB: failed to find EGL config");
}
mEglContext = eglCreateContext(sEglDisplay, sEglConfig, EGL_NO_CONTEXT, contextAttrs());
if (mEglContext == EGL_NO_CONTEXT) {
qFatal("QBB: failed to create EGL context, err=%d", eglGetError());
}
// query/cache window format of selected EGL config
sWindowFormat = qt_qPlatformWindowFormatFromConfig(sEglDisplay, sEglConfig);
}
QBBGLContext::~QBBGLContext()
{
#if defined(QBBGLCONTEXT_DEBUG)
qDebug() << "QBBGLContext::~QBBGLContext - w=" << mPlatformWindow->widget();
#endif
// cleanup EGL context if it exists
if (mEglContext != EGL_NO_CONTEXT) {
eglDestroyContext(sEglDisplay, mEglContext);
}
// cleanup EGL surface if it exists
destroySurface();
}
void QBBGLContext::initialize()
{
// initialize connection to EGL
sEglDisplay = eglGetDisplay(EGL_DEFAULT_DISPLAY);
if (sEglDisplay == EGL_NO_DISPLAY) {
qFatal("QBB: failed to obtain EGL display");
}
EGLBoolean eglResult = eglInitialize(sEglDisplay, NULL, NULL);
if (eglResult != EGL_TRUE) {
qFatal("QBB: failed to initialize EGL display, err=%d", eglGetError());
}
// choose EGL settings based on OpenGL version
#if defined(QT_OPENGL_ES_2)
EGLint renderableType = EGL_OPENGL_ES2_BIT;
#else
EGLint renderableType = EGL_OPENGL_ES_BIT;
#endif
// get EGL config compatible with window
EGLint numConfig;
EGLint configAttrs[] = { EGL_BUFFER_SIZE, 32,
EGL_ALPHA_SIZE, 8,
EGL_RED_SIZE, 8,
EGL_GREEN_SIZE, 8,
EGL_BLUE_SIZE, 8,
EGL_SURFACE_TYPE, EGL_WINDOW_BIT,
EGL_RENDERABLE_TYPE, renderableType,
EGL_NONE };
eglResult = eglChooseConfig(sEglDisplay, configAttrs, &sEglConfig, 1, &numConfig);
if (eglResult != EGL_TRUE || numConfig == 0) {
qFatal("QBB: failed to find EGL config, err=%d, numConfig=%d", eglGetError(), numConfig);
}
// query/cache window format
sWindowFormat = qt_qPlatformWindowFormatFromConfig(sEglDisplay, sEglConfig);
sWindowFormat.setWindowApi(QPlatformWindowFormat::OpenGL);
}
void QBBGLContext::shutdown()
{
// close connection to EGL
eglTerminate(sEglDisplay);
}
void QBBGLContext::makeCurrent()
{
#if defined(QBBGLCONTEXT_DEBUG)
qDebug() << "QBBGLContext::makeCurrent - w=" << mPlatformWindow->widget();
#endif
if (!mPlatformWindow->hasBuffers()) {
// NOTE: create a dummy EGL surface since Qt will call makeCurrent() before
// setting the geometry on the associated window
mSurfaceSize = QSize(1, 1);
mPlatformWindow->setBufferSize(mSurfaceSize);
createSurface();
}
// call the parent method
QPlatformGLContext::makeCurrent();
// set current rendering API
EGLBoolean eglResult = eglBindAPI(EGL_OPENGL_ES_API);
if (eglResult != EGL_TRUE) {
qFatal("QBB: failed to set EGL API, err=%d", eglGetError());
}
// set current EGL context and bind with EGL surface
eglResult = eglMakeCurrent(sEglDisplay, mEglSurface, mEglSurface, mEglContext);
if (eglResult != EGL_TRUE) {
qFatal("QBB: failed to set current EGL context, err=%d", eglGetError());
}
}
void QBBGLContext::doneCurrent()
{
#if defined(QBBGLCONTEXT_DEBUG)
qDebug() << "QBBGLContext::doneCurrent - w=" << mPlatformWindow->widget();
#endif
// call the parent method
QPlatformGLContext::doneCurrent();
// set current rendering API
EGLBoolean eglResult = eglBindAPI(EGL_OPENGL_ES_API);
if (eglResult != EGL_TRUE) {
qFatal("QBB: failed to set EGL API, err=%d", eglGetError());
}
// clear curent EGL context and unbind EGL surface
eglResult = eglMakeCurrent(sEglDisplay, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
if (eglResult != EGL_TRUE) {
qFatal("QBB: failed to clear current EGL context, err=%d", eglGetError());
}
}
void QBBGLContext::swapBuffers()
{
#if defined(QBBGLCONTEXT_DEBUG)
qDebug() << "QBBGLContext::swapBuffers - w=" << mPlatformWindow->widget();
#endif
// set current rendering API
EGLBoolean eglResult = eglBindAPI(EGL_OPENGL_ES_API);
if (eglResult != EGL_TRUE) {
qFatal("QBB: failed to set EGL API, err=%d", eglGetError());
}
// post EGL surface to window
eglResult = eglSwapBuffers(sEglDisplay, mEglSurface);
if (eglResult != EGL_TRUE) {
qFatal("QBB: failed to swap EGL buffers, err=%d", eglGetError());
}
// resize surface if window was resized
QSize s = mPlatformWindow->geometry().size();
if (s != mSurfaceSize) {
resizeSurface(s);
}
}
void* QBBGLContext::getProcAddress(const QString& procName)
{
#if defined(QBBGLCONTEXT_DEBUG)
qDebug() << "QBBGLContext::getProcAddress - w=" << mPlatformWindow->widget();
#endif
// set current rendering API
EGLBoolean eglResult = eglBindAPI(EGL_OPENGL_ES_API);
if (eglResult != EGL_TRUE) {
qFatal("QBB: failed to set EGL API, err=%d", eglGetError());
}
// lookup EGL extension function pointer
return (void *)eglGetProcAddress( procName.toAscii().constData() );
}
void QBBGLContext::resizeSurface(const QSize &size)
{
// need to destroy surface so make sure its not current
bool restoreCurrent = false;
if (isCurrent()) {
doneCurrent();
restoreCurrent = true;
}
// destroy old EGL surface
destroySurface();
// resize window's buffers
mPlatformWindow->setBufferSize(size);
// re-create EGL surface with new size
mSurfaceSize = size;
createSurface();
// make context current again
if (restoreCurrent) {
makeCurrent();
}
}
EGLint *QBBGLContext::contextAttrs()
{
// choose EGL settings based on OpenGL version
#if defined(QT_OPENGL_ES_2)
static EGLint attrs[] = { EGL_CONTEXT_CLIENT_VERSION, 2, EGL_NONE };
return attrs;
#else
return NULL;
#endif
}
bool QBBGLContext::isCurrent() const
{
return (eglGetCurrentContext() == mEglContext);
}
void QBBGLContext::createSurface()
{
#if defined(QBBGLCONTEXT_DEBUG)
qDebug() << "QBBGLContext::createSurface - w=" << mPlatformWindow->widget();
#endif
// create EGL surface
mEglSurface = eglCreateWindowSurface(sEglDisplay, sEglConfig, (EGLNativeWindowType)mPlatformWindow->winId(), NULL);
if (mEglSurface == EGL_NO_SURFACE) {
qFatal("QBB: failed to create EGL surface, err=%d", eglGetError());
}
}
void QBBGLContext::destroySurface()
{
#if defined(QBBGLCONTEXT_DEBUG)
qDebug() << "QBBGLContext::destroySurface - w=" << mPlatformWindow->widget();
#endif
// destroy EGL surface if it exists
if (mEglSurface != EGL_NO_SURFACE) {
EGLBoolean eglResult = eglDestroySurface(sEglDisplay, mEglSurface);
if (eglResult != EGL_TRUE) {
qFatal("QBB: failed to destroy EGL surface, err=%d", eglGetError());
}
}
}
QT_END_NAMESPACE
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