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/****************************************************************************
**
** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
** All rights reserved.
** Contact: Nokia Corporation (qt-info@nokia.com)
**
** This file is part of the plugins of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL$
** GNU Lesser General Public License Usage
** This file may be used under the terms of the GNU Lesser General Public
** License version 2.1 as published by the Free Software Foundation and
** appearing in the file LICENSE.LGPL included in the packaging of this
** file. Please review the following information to ensure the GNU Lesser
** General Public License version 2.1 requirements will be met:
** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
**
** In addition, as a special exception, Nokia gives you certain additional
** rights. These rights are described in the Nokia Qt LGPL Exception
** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU General
** Public License version 3.0 as published by the Free Software Foundation
** and appearing in the file LICENSE.GPL included in the packaging of this
** file. Please review the following information to ensure the GNU General
** Public License version 3.0 requirements will be met:
** http://www.gnu.org/copyleft/gpl.html.
**
** Other Usage
** Alternatively, this file may be used in accordance with the terms and
** conditions contained in a signed written agreement between you and Nokia.
**
**
**
**
**
** $QT_END_LICENSE$
**
****************************************************************************/
#ifndef QUIKITWINDOW_H
#define QUIKITWINDOW_H
#include <QPlatformWindow>
#import <UIKit/UIKit.h>
#import <OpenGLES/ES1/gl.h>
#import <OpenGLES/ES1/glext.h>
#import <OpenGLES/ES2/gl.h>
#import <OpenGLES/ES2/glext.h>
#import <OpenGLES/EAGL.h>
@interface EAGLView : UIView <UIKeyInput>
{
QPlatformWindow *mWindow;
EAGLContext *mContext;
GLint mFramebufferWidth;
GLint mFramebufferHeight;
GLuint mFramebuffer, mColorRenderbuffer, mDepthRenderbuffer;
id delegate;
// ------- Text Input ----------
UITextAutocapitalizationType autocapitalizationType;
UITextAutocorrectionType autocorrectionType;
BOOL enablesReturnKeyAutomatically;
UIKeyboardAppearance keyboardAppearance;
UIKeyboardType keyboardType;
UIReturnKeyType returnKeyType;
BOOL secureTextEntry;
}
- (void)setContext:(EAGLContext *)newContext;
- (void)presentFramebuffer;
- (void)deleteFramebuffer;
- (void)createFramebuffer;
- (void)makeCurrent;
- (void)setWindow:(QPlatformWindow *)window;
- (void)sendMouseEventForTouches:(NSSet *)touches withEvent:(UIEvent *)event fakeButtons:(Qt::MouseButtons)buttons;
@property (readonly,getter=fbo) GLint fbo;
@property (nonatomic, assign) id delegate;
// ------- Text Input ----------
@property(nonatomic) UITextAutocapitalizationType autocapitalizationType;
@property(nonatomic) UITextAutocorrectionType autocorrectionType;
@property(nonatomic) BOOL enablesReturnKeyAutomatically;
@property(nonatomic) UIKeyboardAppearance keyboardAppearance;
@property(nonatomic) UIKeyboardType keyboardType;
@property(nonatomic) UIReturnKeyType returnKeyType;
@property(nonatomic, getter=isSecureTextEntry) BOOL secureTextEntry;
@end
@protocol EAGLViewDelegate
- (void)eaglView:(EAGLView *)view usesFramebuffer:(GLuint)buffer;
@end
class EAGLPlatformContext;
QT_BEGIN_NAMESPACE
class QUIKitScreen;
class QUIKitWindow : public QPlatformWindow
{
public:
explicit QUIKitWindow(QWidget *tlw);
~QUIKitWindow();
UIWindow *nativeWindow() const { return mWindow; }
EAGLView *nativeView() const { return mView; }
void setGeometry(const QRect &rect);
UIWindow *ensureNativeWindow();
QPlatformGLContext *glContext() const;
private:
QUIKitScreen *mScreen;
UIWindow *mWindow;
EAGLView *mView;
mutable EAGLPlatformContext *mContext;
};
QT_END_NAMESPACE
#endif // QUIKITWINDOW_H
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