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/****************************************************************************
**
** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
** All rights reserved.
** Contact: Nokia Corporation (qt-info@nokia.com)
**
** This file is part of the plugins of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL$
** No Commercial Usage
** This file contains pre-release code and may not be distributed.
** You may use this file in accordance with the terms and conditions
** contained in the Technology Preview License Agreement accompanying
** this package.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 2.1 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPL included in the
** packaging of this file. Please review the following information to
** ensure the GNU Lesser General Public License version 2.1 requirements
** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
**
** In addition, as a special exception, Nokia gives you certain additional
** rights. These rights are described in the Nokia Qt LGPL Exception
** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
**
** If you have questions regarding the use of this file, please contact
** Nokia at qt-info@nokia.com.
**
**
**
**
**
**
**
**
** $QT_END_LICENSE$
**
****************************************************************************/
#include "quikitwindowsurface.h"
#include "quikitwindow.h"
#include <QtOpenGL/private/qgl_p.h>
#include <QtOpenGL/private/qglpaintdevice_p.h>
#include <QtDebug>
class EAGLPaintDevice : public QGLPaintDevice
{
public:
EAGLPaintDevice(QPlatformWindow *window)
:QGLPaintDevice(), mWindow(window)
{
}
int devType() const { return QInternal::OpenGL; }
QSize size() const { return mWindow->geometry().size(); }
QGLContext* context() const { return QGLContext::fromPlatformGLContext(mWindow->glContext()); }
QPaintEngine *paintEngine() const { return qt_qgl_paint_engine(); }
void beginPaint(){
QGLPaintDevice::beginPaint();
}
private:
QPlatformWindow *mWindow;
};
QT_BEGIN_NAMESPACE
QUIKitWindowSurface::QUIKitWindowSurface(QWidget *window)
: QWindowSurface(window), mPaintDevice(new EAGLPaintDevice(window->platformWindow()))
{
}
QPaintDevice *QUIKitWindowSurface::paintDevice()
{
return mPaintDevice;
}
void QUIKitWindowSurface::flush(QWidget *widget, const QRegion ®ion, const QPoint &offset)
{
Q_UNUSED(widget);
Q_UNUSED(region);
Q_UNUSED(offset);
widget->platformWindow()->glContext()->swapBuffers();
}
QWindowSurface::WindowSurfaceFeatures QUIKitWindowSurface::features() const
{
return PartialUpdates;
}
QT_END_NAMESPACE
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