1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
|
/****************************************************************************
**
** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
** All rights reserved.
** Contact: Nokia Corporation (qt-info@nokia.com)
**
** This file is part of the documentation of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:FDL$
** No Commercial Usage
** This file contains pre-release code and may not be distributed.
** You may use this file in accordance with the terms and conditions
** contained in the Technology Preview License Agreement accompanying
** this package.
**
** GNU Free Documentation License
** Alternatively, this file may be used under the terms of the GNU Free
** Documentation License version 1.3 as published by the Free Software
** Foundation and appearing in the file included in the packaging of this
** file.
**
** If you have questions regarding the use of this file, please contact
** Nokia at qt-info@nokia.com.
** $QT_END_LICENSE$
**
****************************************************************************/
/*!
\class Q3PtrVector
\brief The Q3PtrVector class is a template collection class that
provides a vector (array).
\compat
Q3ValueVector is an STL-compatible alternative to this class.
Q3PtrVector is implemented as a template class. Defines a template
instance Q3PtrVector\<X\> to create a vector that contains pointers
to X (X*).
A vector is the same as an array. The main difference between
Q3PtrVector and Q3MemArray is that Q3PtrVector stores pointers to the
elements, whereas Q3MemArray stores the elements themselves (i.e.
Q3MemArray is value-based and Q3PtrVector is pointer-based).
Items are added to the vector using insert() or fill(). Items are
removed with remove(). You can get a pointer to an item at a
particular index position using at().
Unless otherwise stated, all functions that remove items from the
vector will also delete the element pointed to if \link
setAutoDelete() auto-deletion\endlink is enabled. By default,
auto-deletion is disabled; see setAutoDelete(). This behavior can
be changed in a subclass by reimplementing the virtual function
deleteItem().
Functions that compare items (find() and sort() for example) will
do so using the virtual function compareItems(). The default
implementation of this function only compares the pointer values.
Reimplement compareItems() in a subclass to get searching and
sorting based on the item contents. You can perform a linear
search for a pointer in the vector using findRef(), or a binary
search (of a sorted vector) using bsearch(). You can count the
number of times an item appears in the vector with contains() or
containsRef().
\sa Q3MemArray
*/
/*!
\fn Q3PtrVector::Q3PtrVector()
Constructs a null vector.
\sa isNull()
*/
/*!
\fn Q3PtrVector::Q3PtrVector(uint size)
Constructs an vector with room for \a size items. Makes a null
vector if \a size == 0.
All \a size positions in the vector are initialized to 0.
\sa size(), resize(), isNull()
*/
/*!
\fn Q3PtrVector::Q3PtrVector(const Q3PtrVector<type> &v)
Constructs a copy of \a v. Only the pointers are copied (i.e.
shallow copy).
*/
/*!
\fn Q3PtrVector::~Q3PtrVector()
Removes all items from the vector, and destroys the vector itself.
\sa clear()
*/
/*!
\fn Q3PtrVector<type> &Q3PtrVector::operator=(const Q3PtrVector<type> &v)
Assigns \a v to this vector and returns a reference to this
vector.
This vector is first cleared and then all the items from \a v are
copied into the vector. Only the pointers are copied (i.e. shallow
copy).
\sa clear()
*/
/*!
\fn type **Q3PtrVector::data() const
Returns a pointer to the actual vector data, which is an array of
type*.
The vector is a null vector if data() == 0 (null pointer).
\sa isNull()
*/
/*!
\fn uint Q3PtrVector::size() const
Returns the size of the vector, i.e. the number of vector
positions. This is also the maximum number of items the vector can
hold.
The vector is a null vector if size() == 0.
\sa isNull(), resize(), count()
*/
/*!
\fn uint Q3PtrVector::count() const
Returns the number of items in the vector. The vector is empty if
count() == 0.
\sa isEmpty(), size(), isNull()
*/
/*!
\fn bool Q3PtrVector::isEmpty() const
Returns true if the vector is empty; otherwise returns false.
\sa count()
*/
/*!
\fn bool Q3PtrVector::isNull() const
Returns true if the vector is null; otherwise returns false.
A null vector has size() == 0 and data() == 0.
\sa size()
*/
/*!
\fn bool Q3PtrVector::resize(uint size)
Resizes (expands or shrinks) the vector to \a size elements. The
vector becomes a null vector if \a size == 0.
Any items at position \a size or beyond in the vector are removed.
New positions are initialized to 0.
Returns true if successful, i.e. if the memory was successfully
allocated; otherwise returns false.
\sa size(), isNull()
*/
/*!
\fn bool Q3PtrVector::insert(uint i, const type *d)
Sets position \a i in the vector to contain the item \a d. \a i
must be less than size(). Any previous element in position \a i is
removed.
Returns true if \a i is within range; otherwise returns false.
\sa at()
*/
/*!
\fn bool Q3PtrVector::remove(uint i)
Removes the item at position \a i in the vector, if there is one.
\a i must be less than size().
Returns true if \a i is within range; otherwise returns false.
\sa take(), at()
*/
/*!
\fn type* Q3PtrVector::take(uint i)
Returns the item at position \a i in the vector, and removes that
item from the vector. \a i must be less than size(). If there is
no item at position \a i, 0 is returned.
Unlike remove(), this function does \e not call deleteItem() for
the removed item.
\sa remove(), at()
*/
/*!
\fn void Q3PtrVector::clear()
Removes all items from the vector, and destroys the vector itself.
The vector becomes a null vector.
\sa isNull()
*/
/*!
\fn bool Q3PtrVector::fill(const type *d, int size)
Inserts item \a d in all positions in the vector. Any existing
items are removed. If \a d is 0, the vector becomes empty.
If \a size >= 0, the vector is first resized to \a size. By
default, \a size is -1.
Returns true if successful, i.e. \a size is the same as the
current size, or \a size is larger and the memory has successfully
been allocated; otherwise returns false.
\sa resize(), insert(), isEmpty()
*/
/*!
\fn void Q3PtrVector::sort()
Sorts the items in ascending order. Any empty positions will be
put last.
Compares items using the virtual function compareItems().
\sa bsearch()
*/
/*!
\fn int Q3PtrVector::bsearch(const type* d) const
In a sorted array, finds the first occurrence of \a d using a
binary search. For a sorted array, this is generally much faster
than find(), which performs a linear search.
Returns the position of \a d, or -1 if \a d could not be found. \a
d must not be 0.
Compares items using the virtual function compareItems().
\sa sort(), find()
*/
/*!
\fn int Q3PtrVector::findRef(const type *d, uint i) const
Finds the first occurrence of the item pointer \a d in the vector
using a linear search. The search starts at position \a i, which
must be less than size(). \a i is by default 0; i.e. the search
starts at the start of the vector.
Returns the position of \a d, or -1 if \a d could not be found.
This function does \e not use compareItems() to compare items.
Use the much faster bsearch() to search a sorted vector.
\sa find(), bsearch()
*/
/*!
\fn int Q3PtrVector::find(const type *d, uint i) const
Finds the first occurrence of item \a d in the vector using a
linear search. The search starts at position \a i, which must be
less than size(). \a i is by default 0; i.e. the search starts at
the start of the vector.
Returns the position of \a d, or -1 if \a d could not be found.
Compares items using the virtual function compareItems().
Use the much faster bsearch() to search a sorted vector.
\sa findRef(), bsearch()
*/
/*!
\fn uint Q3PtrVector::containsRef(const type *d) const
Returns the number of occurrences of the item pointer \a d in the
vector.
This function does \e not use compareItems() to compare items.
\sa findRef()
*/
/*!
\fn uint Q3PtrVector::contains(const type *d) const
Returns the number of occurrences of item \a d in the vector.
Compares items using the virtual function compareItems().
\sa containsRef()
*/
/*!
\fn type *Q3PtrVector::operator[](int i) const
Returns the item at position \a i, or 0 if there is no item at
that position. \a i must be less than size().
Equivalent to at(\a i).
\sa at()
*/
/*!
\fn type *Q3PtrVector::at(uint i) const
Returns the item at position \a i, or 0 if there is no item at
that position. \a i must be less than size().
*/
/*!
\fn void Q3PtrVector::toList(Q3GList *list) const
\internal
Copies all items in this vector to the list \a list. \a list is
first cleared and then all items are appended to \a list.
\sa Q3PtrList, Q3PtrStack, Q3PtrQueue
*/
/*!
\fn int Q3PtrVector::compareItems(Q3PtrCollection::Item d1,
Q3PtrCollection::Item d2)
This virtual function compares two list items.
Returns:
\list
\i zero if \a d1 == \a d2
\i nonzero if \a d1 != \a d2
\endlist
This function returns \e int rather than \e bool so that
reimplementations can return one of three values and use it to
sort by:
\list
\i 0 if \a d1 == \a d2
\i \> 0 (positive integer) if \a d1 \> \a d2
\i \< 0 (negative integer) if \a d1 \< \a d2
\endlist
The sort() and bsearch() functions require compareItems() to be
implemented as described here.
This function should not modify the vector because some const
functions call compareItems().
*/
/*!
\fn QDataStream& Q3PtrVector::read(QDataStream &s,
Q3PtrCollection::Item &item)
Reads a vector item, \a item, from the stream \a s and returns a
reference to the stream.
The default implementation sets \a item to 0.
\sa write()
*/
/*!
\fn QDataStream& Q3PtrVector::write(QDataStream &s,
Q3PtrCollection::Item item) const
Writes a vector item, \a item, to the stream \a s and returns a
reference to the stream.
The default implementation does nothing.
\sa read()
*/
/*!
\fn bool Q3PtrVector::operator==(const Q3PtrVector<type> &v) const
Returns true if this vector and \a v are equal; otherwise returns
false.
*/
|