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/****************************************************************************
**
** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
** All rights reserved.
** Contact: Nokia Corporation (qt-info@nokia.com)
**
** This file is part of the Qt3Support module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL$
** GNU Lesser General Public License Usage
** This file may be used under the terms of the GNU Lesser General Public
** License version 2.1 as published by the Free Software Foundation and
** appearing in the file LICENSE.LGPL included in the packaging of this
** file. Please review the following information to ensure the GNU Lesser
** General Public License version 2.1 requirements will be met:
** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
**
** In addition, as a special exception, Nokia gives you certain additional
** rights. These rights are described in the Nokia Qt LGPL Exception
** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU General
** Public License version 3.0 as published by the Free Software Foundation
** and appearing in the file LICENSE.GPL included in the packaging of this
** file. Please review the following information to ensure the GNU General
** Public License version 3.0 requirements will be met:
** http://www.gnu.org/copyleft/gpl.html.
**
** Other Usage
** Alternatively, this file may be used in accordance with the terms and
** conditions contained in a signed written agreement between you and Nokia.
**
**
**
**
**
** $QT_END_LICENSE$
**
****************************************************************************/
#include "q3buttongroup.h"
#include "qabstractbutton.h"
#include "qmap.h"
#include "qapplication.h"
#include "qradiobutton.h"
#include "qevent.h"
#include "qset.h"
QT_BEGIN_NAMESPACE
/*!
\class Q3ButtonGroup
\brief The Q3ButtonGroup widget organizes QAbstractButton widgets in a group.
\compat
A button group widget makes it easier to deal with groups of
buttons. Each button in a button group has a unique identifier.
The button group emits a clicked() signal with this identifier
when a button in the group is clicked. This makes a button group
particularly useful when you have several similar buttons and want
to connect all their clicked() signals to a single slot.
An \link setExclusive() exclusive\endlink button group switches
off all toggle buttons except the one that was clicked. A button
group is, by default, non-exclusive. Note that all radio buttons
that are inserted into a button group are mutually exclusive even
if the button group is non-exclusive. (See
setRadioButtonExclusive().)
There are two ways of using a button group:
\list
\i The button group is the parent widget of a number of buttons,
i.e. the button group is the parent argument in the button
constructor. The buttons are assigned identifiers 0, 1, 2, etc.,
in the order they are created. A Q3ButtonGroup can display a frame
and a title because it inherits Q3GroupBox.
\i The button group is an invisible widget and the contained
buttons have some other parent widget. In this usage, each button
must be manually inserted, using insert(), into the button group
and given an identifier.
\endlist
A button can be removed from the group with remove(). A pointer to
a button with a given id can be obtained using find(). The id of a
button is available using id(). A button can be set \e on with
setButton(). The number of buttons in the group is returned by
count().
\sa QPushButton, QCheckBox, QRadioButton
*/
/*!
\property Q3ButtonGroup::exclusive
\brief whether the button group is exclusive
If this property is true, then the buttons in the group are
toggled, and to untoggle a button you must click on another button
in the group. The default value is false.
*/
/*!
\property Q3ButtonGroup::radioButtonExclusive
\brief whether the radio buttons in the group are exclusive
If this property is true (the default), the \link QRadioButton
radio buttons\endlink in the group are treated exclusively.
*/
/*!
Constructs a button group with no title.
The \a parent and \a name arguments are passed to the QWidget
constructor.
*/
Q3ButtonGroup::Q3ButtonGroup(QWidget *parent, const char *name)
: Q3GroupBox(parent, name)
{
init();
}
/*!
Constructs a button group with the title \a title.
The \a parent and \a name arguments are passed to the QWidget
constructor.
*/
Q3ButtonGroup::Q3ButtonGroup(const QString &title, QWidget *parent,
const char *name)
: Q3GroupBox(title, parent, name)
{
init();
}
/*!
Constructs a button group with no title. Child widgets will be
arranged in \a strips rows or columns (depending on \a
orientation).
The \a parent and \a name arguments are passed to the QWidget
constructor.
*/
Q3ButtonGroup::Q3ButtonGroup(int strips, Qt::Orientation orientation,
QWidget *parent, const char *name)
: Q3GroupBox(strips, orientation, parent, name)
{
init();
}
/*!
Constructs a button group with title \a title. Child widgets will
be arranged in \a strips rows or columns (depending on \a
orientation).
The \a parent and \a name arguments are passed to the QWidget
constructor.
*/
Q3ButtonGroup::Q3ButtonGroup(int strips, Qt::Orientation orientation,
const QString &title, QWidget *parent,
const char *name)
: Q3GroupBox(strips, orientation, title, parent, name)
{
init();
}
/*!
Initializes the button group.
*/
void Q3ButtonGroup::init()
{
group.setExclusive(false);
radio_excl = true;
}
/*! Destructor. */
Q3ButtonGroup::~Q3ButtonGroup()
{
}
bool Q3ButtonGroup::isExclusive() const
{
return group.exclusive();
}
void Q3ButtonGroup::setExclusive(bool enable)
{
group.setExclusive(enable);
}
/*!
Inserts the \a button with the identifier \a id into the button
group. Returns the button identifier.
Buttons are normally inserted into a button group automatically by
passing the button group as the parent when the button is
constructed. So it is not necessary to manually insert buttons
that have this button group as their parent widget. An exception
is when you want custom identifiers instead of the default 0, 1,
2, etc., or if you want the buttons to have some other parent.
The button is assigned the identifier \a id or an automatically
generated identifier. It works as follows: If \a id >= 0, this
identifier is assigned. If \a id == -1 (default), the identifier
is equal to the number of buttons in the group. If \a id is any
other negative integer, for instance -2, a unique identifier
(negative integer \<= -2) is generated. No button has an id of -1.
\sa find(), remove(), setExclusive()
*/
int Q3ButtonGroup::insert(QAbstractButton *button, int id)
{
remove_helper(button);
return insert_helper(button, id);
}
int Q3ButtonGroup::insert_helper(QAbstractButton *button, int id)
{
if (isExclusive() || !qobject_cast<QRadioButton*>(button))
group.addButton(button);
static int seq_no = -2;
if (id < -1)
id = seq_no--;
else if (id == -1)
id = buttonIds.count();
buttonIds.insert(id, button);
connect(button, SIGNAL(pressed()) , SLOT(buttonPressed()));
connect(button, SIGNAL(released()), SLOT(buttonReleased()));
connect(button, SIGNAL(clicked()) , SLOT(buttonClicked()));
connect(button, SIGNAL(destroyed()) , SLOT(buttonDestroyed()));
return id;
}
/*!
Returns the number of buttons in the group.
*/
int Q3ButtonGroup::count() const
{
fixChildren();
return buttonIds.count();
}
/*!
Removes the \a button from the button group.
\sa insert()
*/
void Q3ButtonGroup::remove(QAbstractButton *button)
{
fixChildren();
remove_helper(button);
}
void Q3ButtonGroup::remove_helper(QAbstractButton *button)
{
QMap<int, QAbstractButton*>::Iterator it = buttonIds.begin();
while (it != buttonIds.end()) {
if (it.value() == button) {
buttonIds.erase(it);
button->disconnect(this);
group.removeButton(button);
break;
}
++it;
}
}
/*!
Returns the button with the specified identifier \a id, or 0 if
the button was not found.
*/
QAbstractButton *Q3ButtonGroup::find(int id) const
{
fixChildren();
return buttonIds.value(id);
}
/*!
\fn void Q3ButtonGroup::pressed(int id)
This signal is emitted when a button in the group is \link
QAbstractButton::pressed() pressed\endlink. The \a id argument is the
button's identifier.
\sa insert()
*/
/*!
\fn void Q3ButtonGroup::released(int id)
This signal is emitted when a button in the group is \link
QAbstractButton::released() released\endlink. The \a id argument is the
button's identifier.
\sa insert()
*/
/*!
\fn void Q3ButtonGroup::clicked(int id)
This signal is emitted when a button in the group is \link
QAbstractButton::clicked() clicked\endlink. The \a id argument is the
button's identifier.
\sa insert()
*/
/*!
\internal
This slot is activated when one of the buttons in the group emits the
QAbstractButton::pressed() signal.
*/
void Q3ButtonGroup::buttonPressed()
{
QAbstractButton *senderButton = qobject_cast<QAbstractButton *>(sender());
Q_ASSERT(senderButton);
int senderId = id(senderButton);
if (senderId != -1)
emit pressed(senderId);
}
/*!
\internal
This slot is activated when one of the buttons in the group emits the
QAbstractButton::released() signal.
*/
void Q3ButtonGroup::buttonReleased()
{
QAbstractButton *senderButton = qobject_cast<QAbstractButton *>(sender());
Q_ASSERT(senderButton);
int senderId = id(senderButton);
if (senderId != -1)
emit released(senderId);
}
/*!
\internal
This slot is activated when one of the buttons in the group emits the
QAbstractButton::clicked() signal.
*/
void Q3ButtonGroup::buttonClicked()
{
QAbstractButton *senderButton = qobject_cast<QAbstractButton *>(sender());
Q_ASSERT(senderButton);
int senderId = id(senderButton);
if (senderId != -1)
emit clicked(senderId);
}
/*!
\internal
*/
void Q3ButtonGroup::buttonDestroyed()
{
int id = buttonIds.key(static_cast<QAbstractButton *>(sender()), -1);
if (id != -1)
buttonIds.remove(id);
}
void Q3ButtonGroup::setButton(int id)
{
QAbstractButton *b = find(id);
if (b)
b->setOn(true);
}
void Q3ButtonGroup::setRadioButtonExclusive(bool on)
{
radio_excl = on;
}
/*!
Returns the selected toggle button if exactly one is selected;
otherwise returns 0.
\sa selectedId()
*/
QAbstractButton *Q3ButtonGroup::selected() const
{
fixChildren();
QAbstractButton *candidate = 0;
QMap<int, QAbstractButton*>::ConstIterator it = buttonIds.constBegin();
while (it != buttonIds.constEnd()) {
if (it.value()->isCheckable() && it.value()->isChecked()) {
if (candidate)
return 0;
candidate = it.value();
}
++it;
}
return candidate;
}
/*!
\property Q3ButtonGroup::selectedId
\brief The id of the selected toggle button.
If no toggle button is selected, id() returns -1.
If setButton() is called on an exclusive group, the button with
the given id will be set to on and all the others will be set to
off.
\sa selected()
*/
int Q3ButtonGroup::selectedId() const
{
return id(selected());
}
/*!
Returns the id of \a button, or -1 if \a button is not a member of
this group.
\sa selectedId()
*/
int Q3ButtonGroup::id(QAbstractButton *button) const
{
fixChildren();
QMap<int, QAbstractButton*>::ConstIterator it = buttonIds.constBegin();
while (it != buttonIds.constEnd()) {
if (it.value() == button)
return it.key();
++it;
}
return -1;
}
/*!
\reimp
*/
bool Q3ButtonGroup::event(QEvent * e)
{
if (e->type() == QEvent::ChildInserted) {
QChildEvent * ce = (QChildEvent *) e;
if (QAbstractButton *button = qobject_cast<QAbstractButton*>(ce->child())) {
button->setAutoExclusive(false);
if (group.exclusive() || qobject_cast<QRadioButton*>(button)) {
button->setAutoExclusive(true);
QMap<int, QAbstractButton*>::ConstIterator it = buttonIds.constBegin();
while (it != buttonIds.constEnd()) {
if (it.value() == button)
return Q3GroupBox::event(e);
++it;
}
}
insert(button, id(button));
}
}
return Q3GroupBox::event(e);
}
void Q3ButtonGroup::fixChildren() const
{
if (children().count() == buttonIds.count())
return; // small optimization, all our children have ids.
QSet<QAbstractButton*> set;
for (QMap<int, QAbstractButton*>::ConstIterator it = buttonIds.constBegin();
it != buttonIds.constEnd(); ++it)
set.insert(*it);
// Use children() instead of qFindChildren<QAbstractButton*> because the search
// should not be recursive.We match with the behavior of Qt3
const QObjectList childList = children();
Q_FOREACH(QObject* obj, childList) {
QAbstractButton *button = qobject_cast<QAbstractButton*>(obj);
if ( button && !set.contains(button))
const_cast<Q3ButtonGroup*>(this)->insert_helper(button);
}
}
/*!
\class Q3HButtonGroup
\brief The Q3HButtonGroup widget organizes button widgets in a
group with one horizontal row.
\compat
Q3HButtonGroup is a convenience class that offers a thin layer on
top of Q3ButtonGroup. From a layout point of view it is effectively
a Q3HBoxWidget that offers a frame with a title and is specifically
designed for buttons. From a functionality point of view it is a
Q3ButtonGroup.
\sa Q3VButtonGroup
*/
/*!
\fn Q3HButtonGroup::Q3HButtonGroup(QWidget *parent, const char *name)
Constructs a horizontal button group with no title.
The \a parent and \a name arguments are passed to the QWidget
constructor.
*/
/*!
\fn Q3HButtonGroup::Q3HButtonGroup(const QString &title, QWidget *parent,
const char *name)
Constructs a horizontal button group with the title \a title.
The \a parent and \a name arguments are passed to the QWidget
constructor.
*/
/*!
\class Q3VButtonGroup
\brief The Q3VButtonGroup widget organizes button widgets in a
vertical column.
\compat
Q3VButtonGroup is a convenience class that offers a thin layer on top
of Q3ButtonGroup. Think of it as a QVBoxWidget that offers a frame with a
title and is specifically designed for buttons.
\sa Q3HButtonGroup
*/
/*!
\fn Q3VButtonGroup::Q3VButtonGroup(QWidget *parent, const char *name)
Constructs a vertical button group with no title.
The \a parent and \a name arguments are passed on to the QWidget
constructor.
*/
/*!
\fn Q3VButtonGroup::Q3VButtonGroup(const QString &title, QWidget *parent,
const char *name)
Constructs a vertical button group with the title \a title.
The \a parent and \a name arguments are passed on to the QWidget
constructor.
*/
QT_END_NAMESPACE
|