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path: root/src/svg/qsvgtinydocument.cpp
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/****************************************************************************
**
** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
** Contact: Nokia Corporation (qt-info@nokia.com)
**
** This file is part of the QtSvg module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL$
** No Commercial Usage
** This file contains pre-release code and may not be distributed.
** You may use this file in accordance with the terms and conditions
** contained in the Technology Preview License Agreement accompanying
** this package.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 2.1 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPL included in the
** packaging of this file.  Please review the following information to
** ensure the GNU Lesser General Public License version 2.1 requirements
** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
**
** In addition, as a special exception, Nokia gives you certain
** additional rights.  These rights are described in the Nokia Qt LGPL
** Exception version 1.1, included in the file LGPL_EXCEPTION.txt in this
** package.
**
** If you have questions regarding the use of this file, please contact
** Nokia at qt-info@nokia.com.
**
**
**
**
**
**
**
**
** $QT_END_LICENSE$
**
****************************************************************************/

#include "qsvgtinydocument_p.h"

#ifndef QT_NO_SVG

#include "qsvghandler_p.h"
#include "qsvgfont_p.h"

#include "qpainter.h"
#include "qfile.h"
#include "qbuffer.h"
#include "qbytearray.h"
#include "qqueue.h"
#include "qstack.h"
#include "qdebug.h"

#ifndef QT_NO_COMPRESS
#include <zlib.h>
#endif

QT_BEGIN_NAMESPACE

QSvgTinyDocument::QSvgTinyDocument()
    : QSvgStructureNode(0)
    , m_widthPercent(false)
    , m_heightPercent(false)
    , m_animated(false)
    , m_animationDuration(0)
    , m_fps(30)
{
}

QSvgTinyDocument::~QSvgTinyDocument()
{
}

#ifndef QT_NO_COMPRESS
#   ifdef QT_BUILD_INTERNAL
Q_AUTOTEST_EXPORT QByteArray qt_inflateGZipDataFrom(QIODevice *device);
#   else
static QByteArray qt_inflateGZipDataFrom(QIODevice *device);
#   endif

QByteArray qt_inflateGZipDataFrom(QIODevice *device)
{
    if (!device)
        return QByteArray();

    if (!device->isOpen())
        device->open(QIODevice::ReadOnly);

    Q_ASSERT(device->isOpen() && device->isReadable());

    static const int CHUNK_SIZE = 4096;
    int zlibResult = Z_OK;

    QByteArray source;
    QByteArray destination;

    // Initialize zlib stream struct
    z_stream zlibStream;
    zlibStream.next_in = Z_NULL;
    zlibStream.avail_in = 0;
    zlibStream.avail_out = 0;
    zlibStream.zalloc = Z_NULL;
    zlibStream.zfree = Z_NULL;
    zlibStream.opaque = Z_NULL;

    // Adding 16 to the window size gives us gzip decoding
    if (inflateInit2(&zlibStream, MAX_WBITS + 16) != Z_OK) {
        qWarning("Cannot initialize zlib, because: %s",
                (zlibStream.msg != NULL ? zlibStream.msg : "Unknown error"));
        return QByteArray();
    }

    bool stillMoreWorkToDo = true;
    while (stillMoreWorkToDo) {

        if (!zlibStream.avail_in) {
            source = device->read(CHUNK_SIZE);

            if (source.isEmpty())
                break;

            zlibStream.avail_in = source.size();
            zlibStream.next_in = reinterpret_cast<Bytef*>(source.data());
        }

        do {
            // Prepare the destination buffer
            int oldSize = destination.size();
            destination.resize(oldSize + CHUNK_SIZE);
            zlibStream.next_out = reinterpret_cast<Bytef*>(
                    destination.data() + oldSize - zlibStream.avail_out);
            zlibStream.avail_out += CHUNK_SIZE;

            zlibResult = inflate(&zlibStream, Z_NO_FLUSH);
            switch (zlibResult) {
                case Z_NEED_DICT:
                case Z_DATA_ERROR:
                case Z_STREAM_ERROR:
                case Z_MEM_ERROR: {
                    inflateEnd(&zlibStream);
                    qWarning("Error while inflating gzip file: %s",
                            (zlibStream.msg != NULL ? zlibStream.msg : "Unknown error"));
                    destination.chop(zlibStream.avail_out);
                    return destination;
                }
            }

        // If the output buffer still has more room after calling inflate
        // it means we have to provide more data, so exit the loop here
        } while (!zlibStream.avail_out);

        if (zlibResult == Z_STREAM_END) {
            // Make sure there are no more members to process before exiting
            if (!(zlibStream.avail_in && inflateReset(&zlibStream) == Z_OK))
                stillMoreWorkToDo = false;
        }
    }

    // Chop off trailing space in the buffer
    destination.chop(zlibStream.avail_out);

    inflateEnd(&zlibStream);
    return destination;
}
#endif

QSvgTinyDocument * QSvgTinyDocument::load(const QString &fileName)
{
    QFile file(fileName);
    if (!file.open(QFile::ReadOnly)) {
        qWarning("Cannot open file '%s', because: %s",
                 qPrintable(fileName), qPrintable(file.errorString()));
        return 0;
    }

#ifndef QT_NO_COMPRESS
    if (fileName.endsWith(QLatin1String(".svgz"), Qt::CaseInsensitive)
            || fileName.endsWith(QLatin1String(".svg.gz"), Qt::CaseInsensitive)) {
        return load(qt_inflateGZipDataFrom(&file));
    }
#endif

    QSvgTinyDocument *doc = 0;
    QSvgHandler handler(&file);
    if (handler.ok()) {
        doc = handler.document();
        doc->m_animationDuration = handler.animationDuration();
    } else {
        qWarning("Cannot read file '%s', because: %s (line %d)",
                 qPrintable(fileName), qPrintable(handler.errorString()), handler.lineNumber());
    }
    return doc;
}

QSvgTinyDocument * QSvgTinyDocument::load(const QByteArray &contents)
{
#ifndef QT_NO_COMPRESS
    // Check for gzip magic number and inflate if appropriate
    if (contents.startsWith("\x1f\x8b")) {
        QBuffer buffer(const_cast<QByteArray *>(&contents));
        return load(qt_inflateGZipDataFrom(&buffer));
    }
#endif

    QSvgHandler handler(contents);

    QSvgTinyDocument *doc = 0;
    if (handler.ok()) {
        doc = handler.document();
        doc->m_animationDuration = handler.animationDuration();
    }
    return doc;
}

QSvgTinyDocument * QSvgTinyDocument::load(QXmlStreamReader *contents)
{
    QSvgHandler handler(contents);

    QSvgTinyDocument *doc = 0;
    if (handler.ok()) {
        doc = handler.document();
        doc->m_animationDuration = handler.animationDuration();
    }
    return doc;
}

void QSvgTinyDocument::draw(QPainter *p, const QRectF &bounds)
{
    if (m_time.isNull()) {
        m_time.start();
    }

    if (displayMode() == QSvgNode::NoneMode)
        return;

    p->save();
    //sets default style on the painter
    //### not the most optimal way
    mapSourceToTarget(p, bounds);
    QPen pen(Qt::NoBrush, 1, Qt::SolidLine, Qt::FlatCap, Qt::MiterJoin);
    pen.setMiterLimit(4);
    p->setPen(pen);
    p->setBrush(Qt::black);
    p->setRenderHint(QPainter::Antialiasing);
    p->setRenderHint(QPainter::SmoothPixmapTransform);
    QList<QSvgNode*>::iterator itr = m_renderers.begin();
    applyStyle(p, m_states);
    while (itr != m_renderers.end()) {
        QSvgNode *node = *itr;
        if ((node->isVisible()) && (node->displayMode() != QSvgNode::NoneMode))
            node->draw(p, m_states);
        ++itr;
    }
    revertStyle(p, m_states);
    p->restore();
}


void QSvgTinyDocument::draw(QPainter *p, const QString &id,
                            const QRectF &bounds)
{
    QSvgNode *node = scopeNode(id);

    if (!node) {
        qDebug("Couldn't find node %s. Skipping rendering.", qPrintable(id));
        return;
    }
    if (m_time.isNull()) {
        m_time.start();
    }

    if (node->displayMode() == QSvgNode::NoneMode)
        return;

    p->save();

    const QRectF elementBounds = node->transformedBounds(QTransform());

    mapSourceToTarget(p, bounds, elementBounds);
    QTransform originalTransform = p->worldTransform();

    //XXX set default style on the painter
    QPen pen(Qt::NoBrush, 1, Qt::SolidLine, Qt::FlatCap, Qt::MiterJoin);
    pen.setMiterLimit(4);
    p->setPen(pen);
    p->setBrush(Qt::black);
    p->setRenderHint(QPainter::Antialiasing);
    p->setRenderHint(QPainter::SmoothPixmapTransform);

    QStack<QSvgNode*> parentApplyStack;
    QSvgNode *parent = node->parent();
    while (parent) {
        parentApplyStack.push(parent);
        parent = parent->parent();
    }

    for (int i = parentApplyStack.size() - 1; i >= 0; --i)
        parentApplyStack[i]->applyStyle(p, m_states);
    
    // Reset the world transform so that our parents don't affect
    // the position
    QTransform currentTransform = p->worldTransform();
    p->setWorldTransform(originalTransform);

    node->draw(p, m_states);

    p->setWorldTransform(currentTransform);

    for (int i = 0; i < parentApplyStack.size(); ++i)
        parentApplyStack[i]->revertStyle(p, m_states);

    //p->fillRect(bounds.adjusted(-5, -5, 5, 5), QColor(0, 0, 255, 100));

    p->restore();
}


QSvgNode::Type QSvgTinyDocument::type() const
{
    return DOC;
}

void QSvgTinyDocument::setWidth(int len, bool percent)
{
    m_size.setWidth(len);
    m_widthPercent = percent;
}

void QSvgTinyDocument::setHeight(int len, bool percent)
{
    m_size.setHeight(len);
    m_heightPercent = percent;
}

void QSvgTinyDocument::setViewBox(const QRectF &rect)
{
    m_viewBox = rect;
}

void QSvgTinyDocument::addSvgFont(QSvgFont *font)
{
    m_fonts.insert(font->familyName(), font);
}

QSvgFont * QSvgTinyDocument::svgFont(const QString &family) const
{
    return m_fonts[family];
}

void QSvgTinyDocument::restartAnimation()
{
    m_time.restart();
}

bool QSvgTinyDocument::animated() const
{
    return m_animated;
}

void QSvgTinyDocument::setAnimated(bool a)
{
    m_animated = a;
}

void QSvgTinyDocument::draw(QPainter *p)
{
    draw(p, QRectF());
}

void QSvgTinyDocument::draw(QPainter *p, QSvgExtraStates &)
{
    draw(p);
}

void QSvgTinyDocument::mapSourceToTarget(QPainter *p, const QRectF &targetRect, const QRectF &sourceRect)
{
    QRectF target = targetRect;
    if (target.isNull()) {
        QPaintDevice *dev = p->device();
        QRectF deviceRect(0, 0, dev->width(), dev->height());
        if (deviceRect.isNull()) {
            if (sourceRect.isNull())
                target = QRectF(QPointF(0, 0), size());
            else
                target = QRectF(QPointF(0, 0), sourceRect.size());
        } else {
            target = deviceRect;
        }
    }

    QRectF source = sourceRect;
    if (source.isNull())
        source = viewBox();

    if (source != target && !source.isNull()) {
        QTransform transform;
        transform.scale(target.width() / source.width(),
                  target.height() / source.height());
        QRectF c2 = transform.mapRect(source);
        p->translate(target.x() - c2.x(),
                     target.y() - c2.y());
        p->scale(target.width() / source.width(),
                 target.height() / source.height());
    }
}

QRectF QSvgTinyDocument::boundsOnElement(const QString &id) const
{
    const QSvgNode *node = scopeNode(id);
    if (!node)
        node = this;

    return node->transformedBounds(QTransform());
}

bool QSvgTinyDocument::elementExists(const QString &id) const
{
    QSvgNode *node = scopeNode(id);

    return (node!=0);
}

QMatrix QSvgTinyDocument::matrixForElement(const QString &id) const
{
    QSvgNode *node = scopeNode(id);

    if (!node) {
        qDebug("Couldn't find node %s. Skipping rendering.", qPrintable(id));
        return QMatrix();
    }

    QTransform t;

    node = node->parent();
    while (node) {
        if (node->m_style.transform)
            t *= node->m_style.transform->qtransform();
        node = node->parent();
    }
    
    return t.toAffine();
}

int QSvgTinyDocument::currentFrame() const
{
    double runningPercentage = qMin(m_time.elapsed()/double(m_animationDuration), 1.);

    int totalFrames = m_fps * m_animationDuration;

    return int(runningPercentage * totalFrames);
}

void QSvgTinyDocument::setCurrentFrame(int frame)
{
    int totalFrames = m_fps * m_animationDuration;
    double framePercentage = frame/double(totalFrames);
    double timeForFrame = m_animationDuration * framePercentage; //in S
    timeForFrame *= 1000; //in ms
    int timeToAdd = int(timeForFrame - m_time.elapsed());
    m_time = m_time.addMSecs(timeToAdd);
}

void QSvgTinyDocument::setFramesPerSecond(int num)
{
    m_fps = num;
}

QT_END_NAMESPACE

#endif // QT_NO_SVG