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import Qt 4.6
Rectangle {
width: 800; height: 240; color: "gray"
Rectangle {
id: rect
width: 50; height: 20; y: 30; color: "black"
SequentialAnimation on x {
loops: Animation.Infinite
NumberAnimation { from: 50; to: 700; duration: 2000 }
NumberAnimation { from: 700; to: 50; duration: 2000 }
}
}
Rectangle {
width: 50; height: 20; y: 60; color: "red"
x: rect.x
Behavior on x { SmoothedAnimation { velocity: 400 } }
}
Rectangle {
width: 50; height: 20; y: 90; color: "yellow"
x: rect.x
Behavior on x { SmoothedAnimation { velocity: 300; reversingMode: SmoothedAnimation.Immediate } }
}
Rectangle {
width: 50; height: 20; y: 120; color: "green"
x: rect.x
Behavior on x { SmoothedAnimation { reversingMode: SmoothedAnimation.Sync } }
}
Rectangle {
width: 50; height: 20; y: 150; color: "purple"
x: rect.x
Behavior on x { SmoothedAnimation { maximumEasingTime: 200 } }
}
Rectangle {
width: 50; height: 20; y: 180; color: "blue"
x: rect.x
Behavior on x { SmoothedAnimation { duration: 300 } }
}
}
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