blob: 9921ac0263cda55ad280d6cb4ca72b2b1a37450e (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
|
/****************************************************************************
**
** Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies).
** All rights reserved.
** Contact: Nokia Corporation (qt-info@nokia.com)
**
** This file is part of the QtDeclarative module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL$
** No Commercial Usage
** This file contains pre-release code and may not be distributed.
** You may use this file in accordance with the terms and conditions
** contained in the Technology Preview License Agreement accompanying
** this package.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 2.1 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPL included in the
** packaging of this file. Please review the following information to
** ensure the GNU Lesser General Public License version 2.1 requirements
** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
**
** In addition, as a special exception, Nokia gives you certain additional
** rights. These rights are described in the Nokia Qt LGPL Exception
** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
**
** If you have questions regarding the use of this file, please contact
** Nokia at qt-info@nokia.com.
**
**
**
**
**
**
**
**
** $QT_END_LICENSE$
**
****************************************************************************/
import Qt 4.7
Rectangle {
color: "#ffffff"
width: 320; height: 240
Rectangle {
id: rect
color: "#00ff00"
y: 200; width: 60; height: 20
SequentialAnimation on y {
loops: Animation.Infinite
NumberAnimation {
to: 20; duration: 500
easing.type: "InOutQuad"
}
NumberAnimation {
to: 200; duration: 2000
easing.type: "OutBounce"
}
PauseAnimation { duration: 1000 }
}
}
// Velocity
Rectangle {
color: "#ff0000"
x: rect.width; width: rect.width; height: 20
y: 200
SpringFollow on y { to: rect.y; velocity: 200 }
}
// Spring
Rectangle {
color: "#ff0000"
x: rect.width * 2; width: rect.width/2; height: 20
y: 200
SpringFollow on y { to: rect.y; spring: 1.0; damping: 0.2 }
}
Rectangle {
color: "#880000"
x: rect.width * 2.5; width: rect.width/2; height: 20
y: 200
SpringFollow on y { to: rect.y; spring: 1.0; damping: 0.2; mass: 3.0 } // "heavier" object
}
// Follow mouse
MouseArea {
id: mouseRegion
anchors.fill: parent
Rectangle {
id: ball
width: 20; height: 20
radius: 10
color: "#0000ff"
SpringFollow on x { id: f1; to: mouseRegion.mouseX-10; spring: 1.0; damping: 0.05; epsilon: 0.25 }
SpringFollow on y { id: f2; to: mouseRegion.mouseY-10; spring: 1.0; damping: 0.05; epsilon: 0.25 }
states: [
State {
name: "following"
when: !f1.inSync || !f2.inSync
PropertyChanges { target: ball; color: "#ff0000" }
}
]
transitions: [
Transition {
ColorAnimation { duration: 200 }
}
]
}
}
}
|