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#ifndef CUSTOMGESTURERECOGNIZER_H
#define CUSTOMGESTURERECOGNIZER_H
#include "qgesturerecognizer.h"
#include "qgesture.h"
#include "qevent.h"
class SingleshotEvent : public QEvent
{
public:
static const int Type = QEvent::User + 1;
SingleshotEvent() : QEvent(QEvent::Type(Type)) { }
};
class SingleshotGesture : public QGesture
{
Q_OBJECT
public:
SingleshotGesture(QObject *parent, const QString &type)
: QGesture(parent, type) { }
QPoint offset;
protected:
void translate(const QPoint &pt)
{
offset += pt;
}
};
class SingleshotGestureRecognizer : public QGestureRecognizer
{
Q_OBJECT
public:
static const char *Name;
SingleshotGestureRecognizer(QObject *parent = 0);
QGestureRecognizer::Result filterEvent(const QEvent *event);
QGesture* getGesture() { return gesture; }
void reset();
private:
SingleshotGesture *gesture;
};
struct TouchPoint {
enum State
{
None,
Begin,
Update,
End
};
int id;
QPoint pt;
State state;
TouchPoint() : id(0), state(None) { }
TouchPoint(int id_, int x_, int y_, State state_) : id(id_), pt(x_, y_), state(state_) { }
};
class TouchEvent : public QEvent
{
public:
static const int Type = QEvent::User + 2;
TouchEvent()
: QEvent(QEvent::Type(Type))
{
}
TouchPoint points[2];
};
class PinchGesture : public QGesture
{
Q_OBJECT
public:
PinchGesture(QObject *parent, const QString &type)
: QGesture(parent, type) { }
TouchPoint startPoints[2];
TouchPoint lastPoints[2];
TouchPoint points[2];
QPoint offset;
protected:
void translate(const QPoint &pt)
{
offset += pt;
}
};
class PinchGestureRecognizer : public QGestureRecognizer
{
Q_OBJECT
public:
static const char *Name;
PinchGestureRecognizer(QObject *parent = 0);
QGestureRecognizer::Result filterEvent(const QEvent *event);
QGesture* getGesture() { return gesture; }
void reset();
private:
PinchGesture *gesture;
};
class SecondFingerGesture : public QGesture
{
Q_OBJECT
public:
SecondFingerGesture(QObject *parent, const QString &type)
: QGesture(parent, type) { }
TouchPoint startPoint;
TouchPoint lastPoint;
TouchPoint point;
QPoint offset;
protected:
void translate(const QPoint &pt)
{
offset += pt;
}
};
class SecondFingerGestureRecognizer : public QGestureRecognizer
{
Q_OBJECT
public:
static const char *Name;
SecondFingerGestureRecognizer(QObject *parent = 0);
QGestureRecognizer::Result filterEvent(const QEvent *event);
QGesture* getGesture() { return gesture; }
void reset();
private:
SecondFingerGesture *gesture;
};
#endif
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