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|
/****************************************************************************
**
** Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies).
** All rights reserved.
** Contact: Nokia Corporation (qt-info@nokia.com)
**
** This file is part of the test suite of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL$
** No Commercial Usage
** This file contains pre-release code and may not be distributed.
** You may use this file in accordance with the terms and conditions
** contained in the Technology Preview License Agreement accompanying
** this package.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 2.1 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPL included in the
** packaging of this file. Please review the following information to
** ensure the GNU Lesser General Public License version 2.1 requirements
** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
**
** In addition, as a special exception, Nokia gives you certain additional
** rights. These rights are described in the Nokia Qt LGPL Exception
** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
**
** If you have questions regarding the use of this file, please contact
** Nokia at qt-info@nokia.com.
**
**
**
**
**
**
**
**
** $QT_END_LICENSE$
**
****************************************************************************/
#include <QtTest/QtTest>
#ifdef Q_OS_WIN
#include <winsock2.h>
#endif
#include <qcoreapplication.h>
#include <qdatastream.h>
#include <private/qnativesocketengine_p.h>
#include <qhostaddress.h>
#include <qdatetime.h>
#ifdef Q_OS_UNIX
#include <unistd.h>
#include <sys/types.h>
#include <sys/socket.h>
#endif
#include <stddef.h>
#include <qstringlist.h>
#include "../network-settings.h"
//TESTED_FILES=network/qnativesocketengine.cpp network/qnativesocketengine_p.h network/qnativesocketengine_unix.cpp
class tst_QNativeSocketEngine : public QObject
{
Q_OBJECT
public:
tst_QNativeSocketEngine();
virtual ~tst_QNativeSocketEngine();
public slots:
void init();
void cleanup();
private slots:
void construction();
void simpleConnectToIMAP();
void udpLoopbackTest();
void udpIPv6LoopbackTest();
void broadcastTest();
void serverTest();
void udpLoopbackPerformance();
void tcpLoopbackPerformance();
void readWriteBufferSize();
void tooManySockets();
void bind();
void networkError();
void setSocketDescriptor();
void invalidSend();
void receiveUrgentData();
};
tst_QNativeSocketEngine::tst_QNativeSocketEngine()
{
Q_SET_DEFAULT_IAP
}
tst_QNativeSocketEngine::~tst_QNativeSocketEngine()
{
}
void tst_QNativeSocketEngine::init()
{
}
void tst_QNativeSocketEngine::cleanup()
{
}
//---------------------------------------------------------------------------
void tst_QNativeSocketEngine::construction()
{
QNativeSocketEngine socketDevice;
QVERIFY(!socketDevice.isValid());
// Initialize device
QVERIFY(socketDevice.initialize(QAbstractSocket::TcpSocket, QAbstractSocket::IPv4Protocol));
QVERIFY(socketDevice.isValid());
QVERIFY(socketDevice.protocol() == QAbstractSocket::IPv4Protocol);
QVERIFY(socketDevice.socketType() == QAbstractSocket::TcpSocket);
QVERIFY(socketDevice.state() == QAbstractSocket::UnconnectedState);
QVERIFY(socketDevice.socketDescriptor() != -1);
QVERIFY(socketDevice.localAddress() == QHostAddress());
QVERIFY(socketDevice.localPort() == 0);
QVERIFY(socketDevice.peerAddress() == QHostAddress());
QVERIFY(socketDevice.peerPort() == 0);
QVERIFY(socketDevice.error() == QAbstractSocket::UnknownSocketError);
QTest::ignoreMessage(QtWarningMsg, "QNativeSocketEngine::bytesAvailable() was called in QAbstractSocket::UnconnectedState");
QVERIFY(socketDevice.bytesAvailable() == 0);
QTest::ignoreMessage(QtWarningMsg, "QNativeSocketEngine::hasPendingDatagrams() was called in QAbstractSocket::UnconnectedState");
QVERIFY(!socketDevice.hasPendingDatagrams());
}
//---------------------------------------------------------------------------
void tst_QNativeSocketEngine::simpleConnectToIMAP()
{
QNativeSocketEngine socketDevice;
// Initialize device
QVERIFY(socketDevice.initialize(QAbstractSocket::TcpSocket, QAbstractSocket::IPv4Protocol));
QVERIFY(socketDevice.state() == QAbstractSocket::UnconnectedState);
const bool isConnected = socketDevice.connectToHost(QtNetworkSettings::serverIP(), 143);
if (!isConnected) {
QVERIFY(socketDevice.state() == QAbstractSocket::ConnectingState);
QVERIFY(socketDevice.waitForWrite());
QVERIFY(socketDevice.state() == QAbstractSocket::ConnectedState);
}
QVERIFY(socketDevice.state() == QAbstractSocket::ConnectedState);
QVERIFY(socketDevice.peerAddress() == QtNetworkSettings::serverIP());
// Wait for the greeting
QVERIFY(socketDevice.waitForRead());
// Read the greeting
qint64 available = socketDevice.bytesAvailable();
QVERIFY(available > 0);
QByteArray array;
array.resize(available);
QVERIFY(socketDevice.read(array.data(), array.size()) == available);
// Check that the greeting is what we expect it to be
QCOMPARE(array.constData(), QtNetworkSettings::expectedReplyIMAP().constData());
// Write a logout message
QByteArray array2 = "ZZZ LOGOUT\r\n";
QVERIFY(socketDevice.write(array2.data(),
array2.size()) == array2.size());
// Wait for the response
QVERIFY(socketDevice.waitForRead());
available = socketDevice.bytesAvailable();
QVERIFY(available > 0);
array.resize(available);
QVERIFY(socketDevice.read(array.data(), array.size()) == available);
// Check that the greeting is what we expect it to be
QCOMPARE(array.constData(),
"* BYE LOGOUT received\r\n"
"ZZZ OK Completed\r\n");
// Wait for the response
QVERIFY(socketDevice.waitForRead());
char c;
QVERIFY(socketDevice.read(&c, sizeof(c)) == -1);
QVERIFY(socketDevice.error() == QAbstractSocket::RemoteHostClosedError);
QVERIFY(socketDevice.state() == QAbstractSocket::UnconnectedState);
}
//---------------------------------------------------------------------------
void tst_QNativeSocketEngine::udpLoopbackTest()
{
#ifdef SYMBIAN_WINSOCK_CONNECTIVITY
QSKIP("Not working on Emulator without WinPCAP", SkipAll);
#endif
QNativeSocketEngine udpSocket;
// Initialize device #1
QVERIFY(udpSocket.initialize(QAbstractSocket::UdpSocket));
QVERIFY(udpSocket.isValid());
QVERIFY(udpSocket.socketDescriptor() != -1);
QVERIFY(udpSocket.protocol() == QAbstractSocket::IPv4Protocol);
QVERIFY(udpSocket.socketType() == QAbstractSocket::UdpSocket);
QVERIFY(udpSocket.state() == QAbstractSocket::UnconnectedState);
// Bind #1 to localhost
QVERIFY(udpSocket.bind(QHostAddress("127.0.0.1"), 0));
QVERIFY(udpSocket.state() == QAbstractSocket::BoundState);
quint16 port = udpSocket.localPort();
QVERIFY(port != 0);
// Initialize device #2
QNativeSocketEngine udpSocket2;
QVERIFY(udpSocket2.initialize(QAbstractSocket::UdpSocket));
// Connect device #2 to #1
QVERIFY(udpSocket2.connectToHost(QHostAddress("127.0.0.1"), port));
QVERIFY(udpSocket2.state() == QAbstractSocket::ConnectedState);
// Write a message to #1
QByteArray message1 = "hei der";
QVERIFY(udpSocket2.write(message1.data(),
message1.size()) == message1.size());
// Read the message from #2
QVERIFY(udpSocket.waitForRead());
QVERIFY(udpSocket.hasPendingDatagrams());
qint64 available = udpSocket.pendingDatagramSize();
QVERIFY(available > 0);
QByteArray answer;
answer.resize(available);
QHostAddress senderAddress;
quint16 senderPort = 0;
QVERIFY(udpSocket.readDatagram(answer.data(), answer.size(),
&senderAddress,
&senderPort) == message1.size());
QVERIFY(senderAddress == QHostAddress("127.0.0.1"));
QVERIFY(senderPort != 0);
}
//---------------------------------------------------------------------------
void tst_QNativeSocketEngine::udpIPv6LoopbackTest()
{
#if defined(Q_OS_SYMBIAN)
QSKIP("Symbian: IPv6 is not yet supported", SkipAll);
#endif
QNativeSocketEngine udpSocket;
// Initialize device #1
bool init = udpSocket.initialize(QAbstractSocket::UdpSocket, QAbstractSocket::IPv6Protocol);
if (!init) {
QVERIFY(udpSocket.error() == QAbstractSocket::UnsupportedSocketOperationError);
} else {
QVERIFY(udpSocket.protocol() == QAbstractSocket::IPv6Protocol);
// Bind #1 to localhost
QVERIFY(udpSocket.bind(QHostAddress("::1"), 0));
QVERIFY(udpSocket.state() == QAbstractSocket::BoundState);
quint16 port = udpSocket.localPort();
QVERIFY(port != 0);
// Initialize device #2
QNativeSocketEngine udpSocket2;
QVERIFY(udpSocket2.initialize(QAbstractSocket::UdpSocket, QAbstractSocket::IPv6Protocol));
// Connect device #2 to #1
QVERIFY(udpSocket2.connectToHost(QHostAddress("::1"), port));
QVERIFY(udpSocket2.state() == QAbstractSocket::ConnectedState);
// Write a message to #1
QByteArray message1 = "hei der";
QVERIFY(udpSocket2.write(message1.data(),
message1.size()) == message1.size());
// Read the message from #2
QVERIFY(udpSocket.waitForRead());
QVERIFY(udpSocket.hasPendingDatagrams());
qint64 available = udpSocket.pendingDatagramSize();
QVERIFY(available > 0);
QByteArray answer;
answer.resize(available);
QHostAddress senderAddress;
quint16 senderPort = 0;
QVERIFY(udpSocket.readDatagram(answer.data(), answer.size(),
&senderAddress,
&senderPort) == message1.size());
QVERIFY(senderAddress == QHostAddress("::1"));
QVERIFY(senderPort != 0);
}
}
//---------------------------------------------------------------------------
void tst_QNativeSocketEngine::broadcastTest()
{
#ifdef Q_OS_AIX
QSKIP("Broadcast does not work on darko", SkipAll);
#endif
QNativeSocketEngine broadcastSocket;
// Initialize a regular Udp socket
QVERIFY(broadcastSocket.initialize(QAbstractSocket::UdpSocket));
// Bind to any port on all interfaces
QVERIFY(broadcastSocket.bind(QHostAddress::Any, 0));
QVERIFY(broadcastSocket.state() == QAbstractSocket::BoundState);
quint16 port = broadcastSocket.localPort();
QVERIFY(port > 0);
// Broadcast an inappropriate troll message
QByteArray trollMessage
= "MOOT wtf is a MOOT? talk english not your sutpiD ENGLISH.";
QVERIFY(broadcastSocket.writeDatagram(trollMessage.data(),
trollMessage.size(),
QHostAddress::Broadcast,
port) == trollMessage.size());
// Wait until we receive it ourselves
#if defined(Q_OS_FREEBSD)
QEXPECT_FAIL("", "Broadcasting to 255.255.255.255 does not work on FreeBSD", Abort);
#endif
QVERIFY(broadcastSocket.waitForRead());
QVERIFY(broadcastSocket.hasPendingDatagrams());
qlonglong available = broadcastSocket.pendingDatagramSize();
QByteArray response;
response.resize(available);
QVERIFY(broadcastSocket.readDatagram(response.data(), response.size())
== response.size());
QCOMPARE(response, trollMessage);
}
//---------------------------------------------------------------------------
void tst_QNativeSocketEngine::serverTest()
{
QNativeSocketEngine server;
// Initialize a Tcp socket
QVERIFY(server.initialize(QAbstractSocket::TcpSocket));
// Bind to any port on all interfaces
QVERIFY(server.bind(QHostAddress("0.0.0.0"), 0));
QVERIFY(server.state() == QAbstractSocket::BoundState);
quint16 port = server.localPort();
// Listen for incoming connections
QVERIFY(server.listen());
QVERIFY(server.state() == QAbstractSocket::ListeningState);
// Initialize a Tcp socket
QNativeSocketEngine client;
QVERIFY(client.initialize(QAbstractSocket::TcpSocket));
if (!client.connectToHost(QHostAddress("127.0.0.1"), port)) {
QVERIFY(client.state() == QAbstractSocket::ConnectingState);
QVERIFY(client.waitForWrite());
QVERIFY(client.state() == QAbstractSocket::ConnectedState);
}
// The server accepts the connection
int socketDescriptor = server.accept();
QVERIFY(socketDescriptor > 0);
// A socket device is initialized on the server side, passing the
// socket descriptor from accept(). It's pre-connected.
QNativeSocketEngine serverSocket;
QVERIFY(serverSocket.initialize(socketDescriptor));
QVERIFY(serverSocket.state() == QAbstractSocket::ConnectedState);
// The server socket sends a greeting to the clietn
QByteArray greeting = "Greetings!";
QVERIFY(serverSocket.write(greeting.data(),
greeting.size()) == greeting.size());
// The client waits for the greeting to arrive
QVERIFY(client.waitForRead());
qint64 available = client.bytesAvailable();
QVERIFY(available > 0);
// The client reads the greeting and checks that it's correct
QByteArray response;
response.resize(available);
QVERIFY(client.read(response.data(),
response.size()) == response.size());
QCOMPARE(response, greeting);
}
//---------------------------------------------------------------------------
void tst_QNativeSocketEngine::udpLoopbackPerformance()
{
#ifdef SYMBIAN_WINSOCK_CONNECTIVITY
QSKIP("Not working on Emulator without WinPCAP", SkipAll);
#endif
QNativeSocketEngine udpSocket;
// Initialize device #1
QVERIFY(udpSocket.initialize(QAbstractSocket::UdpSocket));
QVERIFY(udpSocket.isValid());
QVERIFY(udpSocket.socketDescriptor() != -1);
QVERIFY(udpSocket.protocol() == QAbstractSocket::IPv4Protocol);
QVERIFY(udpSocket.socketType() == QAbstractSocket::UdpSocket);
QVERIFY(udpSocket.state() == QAbstractSocket::UnconnectedState);
// Bind #1 to localhost
QVERIFY(udpSocket.bind(QHostAddress("127.0.0.1"), 0));
QVERIFY(udpSocket.state() == QAbstractSocket::BoundState);
quint16 port = udpSocket.localPort();
QVERIFY(port != 0);
// Initialize device #2
QNativeSocketEngine udpSocket2;
QVERIFY(udpSocket2.initialize(QAbstractSocket::UdpSocket));
// Connect device #2 to #1
QVERIFY(udpSocket2.connectToHost(QHostAddress("127.0.0.1"), port));
QVERIFY(udpSocket2.state() == QAbstractSocket::ConnectedState);
const int messageSize = 8192;
QByteArray message1(messageSize, '@');
QByteArray answer(messageSize, '@');
QHostAddress localhost = QHostAddress::LocalHost;
qlonglong readBytes = 0;
QTime timer;
timer.start();
while (timer.elapsed() < 5000) {
udpSocket2.write(message1.data(), message1.size());
udpSocket.waitForRead();
while (udpSocket.hasPendingDatagrams()) {
readBytes += (qlonglong) udpSocket.readDatagram(answer.data(),
answer.size());
}
}
qDebug("\t\t%.1fMB/%.1fs: %.1fMB/s",
readBytes / (1024.0 * 1024.0),
timer.elapsed() / 1024.0,
(readBytes / (timer.elapsed() / 1000.0)) / (1024 * 1024));
}
//---------------------------------------------------------------------------
void tst_QNativeSocketEngine::tcpLoopbackPerformance()
{
QNativeSocketEngine server;
// Initialize a Tcp socket
QVERIFY(server.initialize(QAbstractSocket::TcpSocket));
// Bind to any port on all interfaces
QVERIFY(server.bind(QHostAddress("0.0.0.0"), 0));
QVERIFY(server.state() == QAbstractSocket::BoundState);
quint16 port = server.localPort();
// Listen for incoming connections
QVERIFY(server.listen());
QVERIFY(server.state() == QAbstractSocket::ListeningState);
// Initialize a Tcp socket
QNativeSocketEngine client;
QVERIFY(client.initialize(QAbstractSocket::TcpSocket));
// Connect to our server
if (!client.connectToHost(QHostAddress("127.0.0.1"), port)) {
QVERIFY(client.state() == QAbstractSocket::ConnectingState);
QVERIFY(client.waitForWrite());
QVERIFY(client.state() == QAbstractSocket::ConnectedState);
}
// The server accepts the connectio
int socketDescriptor = server.accept();
QVERIFY(socketDescriptor > 0);
// A socket device is initialized on the server side, passing the
// socket descriptor from accept(). It's pre-connected.
QNativeSocketEngine serverSocket;
QVERIFY(serverSocket.initialize(socketDescriptor));
QVERIFY(serverSocket.state() == QAbstractSocket::ConnectedState);
const int messageSize = 1024 * 256;
QByteArray message1(messageSize, '@');
QByteArray answer(messageSize, '@');
QTime timer;
timer.start();
qlonglong readBytes = 0;
while (timer.elapsed() < 5000) {
qlonglong written = serverSocket.write(message1.data(), message1.size());
while (written > 0) {
client.waitForRead();
if (client.bytesAvailable() > 0) {
qlonglong readNow = client.read(answer.data(), answer.size());
written -= readNow;
readBytes += readNow;
}
}
}
qDebug("\t\t%.1fMB/%.1fs: %.1fMB/s",
readBytes / (1024.0 * 1024.0),
timer.elapsed() / 1024.0,
(readBytes / (timer.elapsed() / 1000.0)) / (1024 * 1024));
}
//---------------------------------------------------------------------------
void tst_QNativeSocketEngine::readWriteBufferSize()
{
QNativeSocketEngine device;
QVERIFY(device.initialize(QAbstractSocket::TcpSocket));
qint64 bufferSize = device.receiveBufferSize();
QVERIFY(bufferSize != -1);
device.setReceiveBufferSize(bufferSize + 1);
#if defined(Q_OS_WINCE)
QEXPECT_FAIL(0, "Not supported by default on WinCE", Continue);
#endif
QVERIFY(device.receiveBufferSize() > bufferSize);
bufferSize = device.sendBufferSize();
QVERIFY(bufferSize != -1);
device.setSendBufferSize(bufferSize + 1);
QVERIFY(device.sendBufferSize() > bufferSize);
}
//---------------------------------------------------------------------------
void tst_QNativeSocketEngine::tooManySockets()
{
#if defined Q_OS_WIN
QSKIP("Certain windows machines suffocate and spend too much time in this test.", SkipAll);
#endif
QList<QNativeSocketEngine *> sockets;
QNativeSocketEngine *socketLayer = 0;
for (;;) {
socketLayer = new QNativeSocketEngine;
sockets.append(socketLayer);
if (!socketLayer->initialize(QAbstractSocket::TcpSocket, QAbstractSocket::IPv4Protocol))
break;
}
QCOMPARE(socketLayer->error(), QAbstractSocket::SocketResourceError);
qDeleteAll(sockets);
}
//---------------------------------------------------------------------------
void tst_QNativeSocketEngine::bind()
{
#if !defined Q_OS_WIN && !defined Q_OS_SYMBIAN
QNativeSocketEngine binder;
QVERIFY(binder.initialize(QAbstractSocket::TcpSocket, QAbstractSocket::IPv4Protocol));
QVERIFY(!binder.bind(QHostAddress::Any, 82));
QVERIFY(binder.error() == QAbstractSocket::SocketAccessError);
#endif
QNativeSocketEngine binder2;
QVERIFY(binder2.initialize(QAbstractSocket::TcpSocket, QAbstractSocket::IPv4Protocol));
QVERIFY(binder2.bind(QHostAddress::Any, 31180));
QNativeSocketEngine binder3;
QVERIFY(binder3.initialize(QAbstractSocket::TcpSocket, QAbstractSocket::IPv4Protocol));
QVERIFY(!binder3.bind(QHostAddress::Any, 31180));
#ifdef SYMBIAN_WINSOCK_CONNECTIVITY
qDebug("On Symbian Emulator (WinSock) we get EADDRNOTAVAIL instead of EADDRINUSE");
QVERIFY(binder3.error() == QAbstractSocket::SocketAddressNotAvailableError);
#else
QVERIFY(binder3.error() == QAbstractSocket::AddressInUseError);
#endif
}
//---------------------------------------------------------------------------
void tst_QNativeSocketEngine::networkError()
{
QNativeSocketEngine client;
QVERIFY(client.initialize(QAbstractSocket::TcpSocket, QAbstractSocket::IPv4Protocol));
const bool isConnected = client.connectToHost(QtNetworkSettings::serverIP(), 143);
if (!isConnected) {
QVERIFY(client.state() == QAbstractSocket::ConnectingState);
QVERIFY(client.waitForWrite());
QVERIFY(client.state() == QAbstractSocket::ConnectedState);
}
QVERIFY(client.state() == QAbstractSocket::ConnectedState);
// An unexpected network error!
#ifdef Q_OS_WIN
// could use shutdown to produce different errors
::closesocket(client.socketDescriptor());
#else
::close(client.socketDescriptor());
#endif
QVERIFY(client.read(0, 0) == -1);
}
//---------------------------------------------------------------------------
void tst_QNativeSocketEngine::setSocketDescriptor()
{
QNativeSocketEngine socket1;
QVERIFY(socket1.initialize(QAbstractSocket::TcpSocket));
QNativeSocketEngine socket2;
QVERIFY(socket2.initialize(socket1.socketDescriptor()));
}
//---------------------------------------------------------------------------
void tst_QNativeSocketEngine::invalidSend()
{
QNativeSocketEngine socket;
QVERIFY(socket.initialize(QAbstractSocket::TcpSocket));
QTest::ignoreMessage(QtWarningMsg, "QNativeSocketEngine::writeDatagram() was"
" called by a socket other than QAbstractSocket::UdpSocket");
QCOMPARE(socket.writeDatagram("hei", 3, QHostAddress::LocalHost, 143),
(qlonglong) -1);
}
//---------------------------------------------------------------------------
void tst_QNativeSocketEngine::receiveUrgentData()
{
QNativeSocketEngine server;
QVERIFY(server.initialize(QAbstractSocket::TcpSocket));
// Bind to any port on all interfaces
QVERIFY(server.bind(QHostAddress("0.0.0.0"), 0));
QVERIFY(server.state() == QAbstractSocket::BoundState);
quint16 port = server.localPort();
QVERIFY(server.listen());
QVERIFY(server.state() == QAbstractSocket::ListeningState);
QNativeSocketEngine client;
QVERIFY(client.initialize(QAbstractSocket::TcpSocket));
if (!client.connectToHost(QHostAddress("127.0.0.1"), port)) {
QVERIFY(client.state() == QAbstractSocket::ConnectingState);
QVERIFY(client.waitForWrite());
QVERIFY(client.state() == QAbstractSocket::ConnectedState);
}
int socketDescriptor = server.accept();
QVERIFY(socketDescriptor > 0);
QNativeSocketEngine serverSocket;
QVERIFY(serverSocket.initialize(socketDescriptor));
QVERIFY(serverSocket.state() == QAbstractSocket::ConnectedState);
char msg;
int available;
QByteArray response;
#if defined Q_OS_HPUX
QSKIP("Native OOB data test doesn't work on HP-UX.", SkipAll);
#elif defined (Q_OS_WINCE)
QSKIP("Native OOB data test doesn't work on WinCE.", SkipAll);
#endif
// The server sends an urgent message
msg = 'Q';
QCOMPARE(int(::send(socketDescriptor, &msg, sizeof(msg), MSG_OOB)), 1);
// The client receives the urgent message
QVERIFY(client.waitForRead());
available = client.bytesAvailable();
QCOMPARE(available, 1);
response.resize(available);
QCOMPARE(client.read(response.data(), response.size()), qint64(1));
QCOMPARE(response.at(0), msg);
// The client sends an urgent message
msg = 'T';
int clientDescriptor = client.socketDescriptor();
QCOMPARE(int(::send(clientDescriptor, &msg, sizeof(msg), MSG_OOB)), 1);
// The server receives the urgent message
QVERIFY(serverSocket.waitForRead());
available = serverSocket.bytesAvailable();
QCOMPARE(available, 1);
response.resize(available);
QCOMPARE(serverSocket.read(response.data(), response.size()), qint64(1));
QCOMPARE(response.at(0), msg);
}
QTEST_MAIN(tst_QNativeSocketEngine)
#include "tst_qnativesocketengine.moc"
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