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/****************************************************************************
**
** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
** All rights reserved.
** Contact: Nokia Corporation (qt-info@nokia.com)
**
** This file is part of the test suite of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL$
** No Commercial Usage
** This file contains pre-release code and may not be distributed.
** You may use this file in accordance with the terms and conditions
** contained in the Technology Preview License Agreement accompanying
** this package.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 2.1 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPL included in the
** packaging of this file. Please review the following information to
** ensure the GNU Lesser General Public License version 2.1 requirements
** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
**
** In addition, as a special exception, Nokia gives you certain additional
** rights. These rights are described in the Nokia Qt LGPL Exception
** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
**
** If you have questions regarding the use of this file, please contact
** Nokia at qt-info@nokia.com.
**
**
**
**
**
**
**
**
** $QT_END_LICENSE$
**
****************************************************************************/
#ifndef TEST_H
#define TEST_H
//------------------------------------------------------------------------------
// Qt
#ifdef QT3_SUPPORT
#include <Q3ServerSocket>
#include <Q3Socket>
#endif
#include <QTcpServer>
#include <QTcpSocket>
//------------------------------------------------------------------------------
#ifdef QT3_SUPPORT
class My3Socket : public Q3Socket
{
Q_OBJECT
public:
My3Socket(QObject *parent);
void sendTest(Q_UINT32 num);
bool safeShutDown;
private slots:
void read();
void closed();
};
//------------------------------------------------------------------------------
class My3Server : public Q3ServerSocket
{
Q_OBJECT
public:
My3Server(QObject *parent = 0);
void newConnection(int socket);
private slots:
void stopServer();
private:
My3Socket *m_socket;
};
#endif
//------------------------------------------------------------------------------
class My4Socket : public QTcpSocket
{
Q_OBJECT
public:
My4Socket(QObject *parent);
void sendTest(quint32 num);
bool safeShutDown;
private slots:
void read();
void closed();
};
//------------------------------------------------------------------------------
class My4Server : public QTcpServer
{
Q_OBJECT
public:
My4Server(QObject *parent = 0);
protected:
void incomingConnection(int socket);
private slots:
void stopServer();
private:
My4Socket *m_socket;
};
//------------------------------------------------------------------------------
class Test : public QObject
{
Q_OBJECT
public:
enum Type {
Qt4Client,
Qt4Server,
#ifdef QT3_SUPPORT
Qt3Client,
Qt3Server
#endif
};
Test(Type type);
};
//------------------------------------------------------------------------------
#endif // TEST_H
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