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/****************************************************************************
**
** Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies).
** All rights reserved.
** Contact: Nokia Corporation (qt-info@nokia.com)
**
** This file is part of the QtDeclarative module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL$
** No Commercial Usage
** This file contains pre-release code and may not be distributed.
** You may use this file in accordance with the terms and conditions
** contained in the Technology Preview License Agreement accompanying
** this package.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 2.1 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPL included in the
** packaging of this file. Please review the following information to
** ensure the GNU Lesser General Public License version 2.1 requirements
** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
**
** In addition, as a special exception, Nokia gives you certain additional
** rights. These rights are described in the Nokia Qt LGPL Exception
** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
**
** If you have questions regarding the use of this file, please contact
** Nokia at qt-info@nokia.com.
**
**
**
**
**
**
**
**
** $QT_END_LICENSE$
**
****************************************************************************/
import QtQuick 1.0
import Qt.labs.particles 1.0
Item { id:block
property bool dying: false
property bool spawned: false
property int type: 0
property int targetX: 0
property int targetY: 0
SpringFollow on x { enabled: spawned; to: targetX; spring: 2; damping: 0.2 }
SpringFollow on y { to: targetY; spring: 2; damping: 0.2 }
Image { id: img
source: {
if(type == 0){
"pics/redStone.png";
} else if(type == 1) {
"pics/blueStone.png";
} else {
"pics/greenStone.png";
}
}
opacity: 0
Behavior on opacity { NumberAnimation { duration: 200 } }
anchors.fill: parent
}
Particles { id: particles
width:1; height:1; anchors.centerIn: parent;
emissionRate: 0;
lifeSpan: 700; lifeSpanDeviation: 600;
angle: 0; angleDeviation: 360;
velocity: 100; velocityDeviation:30;
source: {
if(type == 0){
"pics/redStar.png";
} else if (type == 1) {
"pics/blueStar.png";
} else {
"pics/greenStar.png";
}
}
}
states: [
State{ name: "AliveState"; when: spawned == true && dying == false
PropertyChanges { target: img; opacity: 1 }
},
State{ name: "DeathState"; when: dying == true
StateChangeScript { script: particles.burst(50); }
PropertyChanges { target: img; opacity: 0 }
StateChangeScript { script: block.destroy(1000); }
}
]
}
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