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/****************************************************************************
**
** Copyright (C) 2012 Digia Plc and/or its subsidiary(-ies).
** Contact: http://www.qt-project.org/legal
**
** This file is part of the QtDeclarative module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL$
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and Digia.  For licensing terms and
** conditions see http://qt.digia.com/licensing.  For further information
** use the contact form at http://qt.digia.com/contact-us.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 2.1 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPL included in the
** packaging of this file.  Please review the following information to
** ensure the GNU Lesser General Public License version 2.1 requirements
** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
**
** In addition, as a special exception, Digia gives you certain additional
** rights.  These rights are described in the Digia Qt LGPL Exception
** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 3.0 as published by the Free Software
** Foundation and appearing in the file LICENSE.GPL included in the
** packaging of this file.  Please review the following information to
** ensure the GNU General Public License version 3.0 requirements will be
** met: http://www.gnu.org/copyleft/gpl.html.
**
**
** $QT_END_LICENSE$
**
****************************************************************************/

import QtQuick 1.0
import Qt.labs.particles 1.0

Item { id:block
    property bool dying: false
    property bool spawned: false
    property int type: 0
    property int targetX: 0
    property int targetY: 0

    SpringFollow on x { enabled: spawned; to: targetX; spring: 2; damping: 0.2 }
    SpringFollow on y { to: targetY; spring: 2; damping: 0.2 }

    Image { id: img
        source: {
            if(type == 0){
                "pics/redStone.png";
            } else if(type == 1) {
                "pics/blueStone.png";
            } else {
                "pics/greenStone.png";
            }
        }
        opacity: 0
        Behavior on opacity { NumberAnimation { duration: 200 } }
        anchors.fill: parent
    }

    Particles { id: particles
        width:1; height:1; anchors.centerIn: parent;
        emissionRate: 0;
        lifeSpan: 700; lifeSpanDeviation: 600;
        angle: 0; angleDeviation: 360;
        velocity: 100; velocityDeviation:30;
        source: {
            if(type == 0){
                "pics/redStar.png";
            } else if (type == 1) {
                "pics/blueStar.png";
            } else {
                "pics/greenStar.png";
            }
        }
    }

    states: [
        State{ name: "AliveState"; when: spawned == true && dying == false
            PropertyChanges { target: img; opacity: 1 }
        },
        State{ name: "DeathState"; when: dying == true
            StateChangeScript { script: particles.burst(50); }
            PropertyChanges { target: img; opacity: 0 }
            StateChangeScript { script: block.destroy(1000); }
        }
    ]
}