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/****************************************************************************
**
** Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies).
** All rights reserved.
** Contact: Nokia Corporation (qt-info@nokia.com)
**
** This file is part of the test suite of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL$
** No Commercial Usage
** This file contains pre-release code and may not be distributed.
** You may use this file in accordance with the terms and conditions
** contained in the Technology Preview License Agreement accompanying
** this package.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 2.1 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPL included in the
** packaging of this file. Please review the following information to
** ensure the GNU Lesser General Public License version 2.1 requirements
** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
**
** In addition, as a special exception, Nokia gives you certain additional
** rights. These rights are described in the Nokia Qt LGPL Exception
** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
**
** If you have questions regarding the use of this file, please contact
** Nokia at qt-info@nokia.com.
**
**
**
**
**
**
**
**
** $QT_END_LICENSE$
**
****************************************************************************/
// This file contains benchmarks for QNetworkReply functions.
#include <QDebug>
#include <qtest.h>
#include <QtTest/QtTest>
#include <QtNetwork/qnetworkreply.h>
#include <QtNetwork/qnetworkrequest.h>
#include <QtNetwork/qnetworkaccessmanager.h>
#include <QtNetwork/qtcpsocket.h>
#include <QtNetwork/qtcpserver.h>
#include "../../auto/network-settings.h"
class TimedSender: public QThread
{
Q_OBJECT
qint64 totalBytes;
QSemaphore ready;
QByteArray dataToSend;
QTcpSocket *client;
int timeout;
int port;
public:
int transferRate;
TimedSender(int ms)
: totalBytes(0), timeout(ms), port(-1), transferRate(-1)
{
dataToSend = QByteArray(16*1024, '@');
start();
ready.acquire();
}
inline int serverPort() const { return port; }
private slots:
void writeMore()
{
while (client->bytesToWrite() < 128 * 1024) {
writePacket(dataToSend);
}
}
protected:
void run()
{
QTcpServer server;
server.listen();
port = server.serverPort();
ready.release();
server.waitForNewConnection(-1);
client = server.nextPendingConnection();
writeMore();
connect(client, SIGNAL(bytesWritten(qint64)), SLOT(writeMore()), Qt::DirectConnection);
QEventLoop eventLoop;
QTimer::singleShot(timeout, &eventLoop, SLOT(quit()));
QTime timer;
timer.start();
eventLoop.exec();
disconnect(client, SIGNAL(bytesWritten(qint64)), this, 0);
// wait for the connection to shut down
client->disconnectFromHost();
if (!client->waitForDisconnected(10000))
return;
transferRate = totalBytes * 1000 / timer.elapsed();
qDebug() << "TimedSender::run" << "receive rate:" << (transferRate / 1024) << "kB/s in"
<< timer.elapsed() << "ms";
}
void writePacket(const QByteArray &array)
{
client->write(array);
totalBytes += array.size();
}
};
class QNetworkReplyPtr: public QSharedPointer<QNetworkReply>
{
public:
inline QNetworkReplyPtr(QNetworkReply *ptr = 0)
: QSharedPointer<QNetworkReply>(ptr)
{ }
inline operator QNetworkReply *() const { return data(); }
};
class DataReader: public QObject
{
Q_OBJECT
public:
qint64 totalBytes;
QByteArray data;
QIODevice *device;
bool accumulate;
DataReader(QIODevice *dev, bool acc = true) : totalBytes(0), device(dev), accumulate(acc)
{
connect(device, SIGNAL(readyRead()), SLOT(doRead()));
}
public slots:
void doRead()
{
QByteArray buffer;
buffer.resize(device->bytesAvailable());
qint64 bytesRead = device->read(buffer.data(), device->bytesAvailable());
if (bytesRead == -1) {
QTestEventLoop::instance().exitLoop();
return;
}
buffer.truncate(bytesRead);
totalBytes += bytesRead;
if (accumulate)
data += buffer;
}
};
class ThreadedDataReader: public QThread
{
Q_OBJECT
// used to make the constructor only return after the tcp server started listening
QSemaphore ready;
QTcpSocket *client;
int timeout;
int port;
public:
qint64 transferRate;
ThreadedDataReader()
: port(-1), transferRate(-1)
{
start();
ready.acquire();
}
inline int serverPort() const { return port; }
protected:
void run()
{
QTcpServer server;
server.listen();
port = server.serverPort();
ready.release();
server.waitForNewConnection(-1);
client = server.nextPendingConnection();
QEventLoop eventLoop;
DataReader reader(client, false);
QObject::connect(client, SIGNAL(disconnected()), &eventLoop, SLOT(quit()));
QTime timer;
timer.start();
eventLoop.exec();
qint64 elapsed = timer.elapsed();
transferRate = reader.totalBytes * 1000 / elapsed;
qDebug() << "ThreadedDataReader::run" << "send rate:" << (transferRate / 1024) << "kB/s in" << elapsed << "msec";
}
};
class DataGenerator: public QIODevice
{
Q_OBJECT
enum { Idle, Started, Stopped } state;
public:
DataGenerator() : state(Idle)
{ open(ReadOnly); }
virtual bool isSequential() const { return true; }
virtual qint64 bytesAvailable() const { return state == Started ? 1024*1024 : 0; }
public slots:
void start() { state = Started; emit readyRead(); }
void stop() { state = Stopped; emit readyRead(); }
protected:
virtual qint64 readData(char *data, qint64 maxlen)
{
if (state == Stopped)
return -1; // EOF
// return as many bytes as are wanted
memset(data, '@', maxlen);
return maxlen;
}
virtual qint64 writeData(const char *, qint64)
{ return -1; }
};
class ThreadedDataReaderHttpServer: public QThread
{
Q_OBJECT
// used to make the constructor only return after the tcp server started listening
QSemaphore ready;
QTcpSocket *client;
int timeout;
int port;
public:
qint64 transferRate;
ThreadedDataReaderHttpServer()
: port(-1), transferRate(-1)
{
start();
ready.acquire();
}
inline int serverPort() const { return port; }
protected:
void run()
{
QTcpServer server;
server.listen();
port = server.serverPort();
ready.release();
server.waitForNewConnection(-1);
client = server.nextPendingConnection();
client->write("HTTP/1.0 200 OK\r\n");
client->write("Content-length: 0\r\n");
client->write("\r\n");
client->flush();
QCoreApplication::processEvents();
QEventLoop eventLoop;
DataReader reader(client, false);
QObject::connect(client, SIGNAL(disconnected()), &eventLoop, SLOT(quit()));
QTime timer;
timer.start();
eventLoop.exec();
qint64 elapsed = timer.elapsed();
transferRate = reader.totalBytes * 1000 / elapsed;
qDebug() << "ThreadedDataReaderHttpServer::run" << "send rate:" << (transferRate / 1024) << "kB/s in" << elapsed << "msec";
}
};
class FixedSizeDataGenerator : public QIODevice
{
Q_OBJECT
enum { Idle, Started, Stopped } state;
public:
FixedSizeDataGenerator(qint64 size) : state(Idle)
{ open(ReadOnly | Unbuffered);
toBeGeneratedTotalCount = toBeGeneratedCount = size;
}
virtual qint64 bytesAvailable() const
{
return state == Started ? toBeGeneratedCount + QIODevice::bytesAvailable() : 0;
}
virtual bool isSequential() const{
return false;
}
virtual bool reset() const{
return false;
}
qint64 size() const {
return toBeGeneratedTotalCount;
}
public slots:
void start() { state = Started; emit readyRead(); }
protected:
virtual qint64 readData(char *data, qint64 maxlen)
{
memset(data, '@', maxlen);
if (toBeGeneratedCount <= 0) {
return -1;
}
qint64 n = qMin(maxlen, toBeGeneratedCount);
toBeGeneratedCount -= n;
if (toBeGeneratedCount <= 0) {
// make sure this is a queued connection!
emit readChannelFinished();
}
return n;
}
virtual qint64 writeData(const char *, qint64)
{ return -1; }
qint64 toBeGeneratedCount;
qint64 toBeGeneratedTotalCount;
};
class HttpDownloadPerformanceServer : QObject {
Q_OBJECT;
qint64 dataSize;
qint64 dataSent;
QTcpServer server;
QTcpSocket *client;
bool serverSendsContentLength;
bool chunkedEncoding;
public:
HttpDownloadPerformanceServer (qint64 ds, bool sscl, bool ce) : dataSize(ds), dataSent(0),
client(0), serverSendsContentLength(sscl), chunkedEncoding(ce) {
server.listen();
connect(&server, SIGNAL(newConnection()), this, SLOT(newConnectionSlot()));
}
int serverPort() {
return server.serverPort();
}
public slots:
void newConnectionSlot() {
client = server.nextPendingConnection();
client->setParent(this);
connect(client, SIGNAL(readyRead()), this, SLOT(readyReadSlot()));
connect(client, SIGNAL(bytesWritten(qint64)), this, SLOT(bytesWrittenSlot(qint64)));
}
void readyReadSlot() {
client->readAll();
client->write("HTTP/1.0 200 OK\n");
if (serverSendsContentLength)
client->write(QString("Content-Length: " + QString::number(dataSize) + "\n").toAscii());
if (chunkedEncoding)
client->write(QString("Transfer-Encoding: chunked\n").toAscii());
client->write("Connection: close\n\n");
}
void bytesWrittenSlot(qint64 amount) {
Q_UNUSED(amount);
if (dataSent == dataSize && client) {
// close eventually
// chunked encoding: we have to send a last "empty" chunk
if (chunkedEncoding)
client->write(QString("0\r\n\r\n").toAscii());
client->disconnectFromHost();
server.close();
client = 0;
return;
}
// send data
if (client && client->bytesToWrite() < 100*1024 && dataSent < dataSize) {
qint64 amount = qMin(qint64(16*1024), dataSize - dataSent);
QByteArray data(amount, '@');
if (chunkedEncoding) {
client->write(QString(QString("%1").arg(amount,0,16).toUpper() + "\r\n").toAscii());
client->write(data.constData(), amount);
client->write(QString("\r\n").toAscii());
} else {
client->write(data.constData(), amount);
}
dataSent += amount;
}
}
};
class HttpDownloadPerformanceClient : QObject {
Q_OBJECT;
QIODevice *device;
public:
HttpDownloadPerformanceClient (QIODevice *dev) : device(dev){
connect(dev, SIGNAL(readyRead()), this, SLOT(readyReadSlot()));
}
public slots:
void readyReadSlot() {
device->readAll();
}
};
class tst_qnetworkreply : public QObject
{
Q_OBJECT
QNetworkAccessManager manager;
private slots:
void httpLatency();
#ifndef QT_NO_OPENSSL
void echoPerformance_data();
void echoPerformance();
#endif
void downloadPerformance();
void uploadPerformance();
void performanceControlRate();
void httpUploadPerformance();
void httpDownloadPerformance_data();
void httpDownloadPerformance();
};
void tst_qnetworkreply::httpLatency()
{
QNetworkAccessManager manager;
QBENCHMARK{
QNetworkRequest request(QUrl("http://" + QtNetworkSettings::serverName() + "/qtest/"));
QNetworkReply* reply = manager.get(request);
connect(reply, SIGNAL(finished()), &QTestEventLoop::instance(), SLOT(exitLoop()), Qt::QueuedConnection);
QTestEventLoop::instance().enterLoop(5);
QVERIFY(!QTestEventLoop::instance().timeout());
delete reply;
}
}
#ifndef QT_NO_OPENSSL
void tst_qnetworkreply::echoPerformance_data()
{
QTest::addColumn<bool>("ssl");
QTest::newRow("no_ssl") << false;
QTest::newRow("ssl") << true;
}
void tst_qnetworkreply::echoPerformance()
{
QFETCH(bool, ssl);
QNetworkAccessManager manager;
QNetworkRequest request(QUrl((ssl ? "https://" : "http://") + QtNetworkSettings::serverName() + "/qtest/cgi-bin/echo.cgi"));
QByteArray data;
data.resize(1024*1024*10); // 10 MB
// init with garbage. needed so ssl cannot compress it in an efficient way.
for (int i = 0; i < data.size() / sizeof(int); i++) {
int r = qrand();
data.data()[i*sizeof(int)] = r;
}
QBENCHMARK{
QNetworkReply* reply = manager.post(request, data);
connect(reply, SIGNAL(sslErrors( const QList<QSslError> &)), reply, SLOT(ignoreSslErrors()));
connect(reply, SIGNAL(finished()), &QTestEventLoop::instance(), SLOT(exitLoop()), Qt::QueuedConnection);
QTestEventLoop::instance().enterLoop(5);
QVERIFY(!QTestEventLoop::instance().timeout());
QVERIFY(reply->error() == QNetworkReply::NoError);
delete reply;
}
}
#endif
void tst_qnetworkreply::downloadPerformance()
{
// unlike the above function, this one tries to send as fast as possible
// and measures how fast it was.
TimedSender sender(5000);
QNetworkRequest request("debugpipe://127.0.0.1:" + QString::number(sender.serverPort()) + "/?bare=1");
QNetworkReplyPtr reply = manager.get(request);
DataReader reader(reply, false);
QTime loopTime;
connect(reply, SIGNAL(finished()), &QTestEventLoop::instance(), SLOT(exitLoop()));
loopTime.start();
QTestEventLoop::instance().enterLoop(40);
int elapsedTime = loopTime.elapsed();
sender.wait();
qint64 receivedBytes = reader.totalBytes;
qDebug() << "tst_QNetworkReply::downloadPerformance" << "receive rate:" << (receivedBytes * 1000 / elapsedTime / 1024) << "kB/s and"
<< elapsedTime << "ms";
}
void tst_qnetworkreply::uploadPerformance()
{
ThreadedDataReader reader;
DataGenerator generator;
QNetworkRequest request("debugpipe://127.0.0.1:" + QString::number(reader.serverPort()) + "/?bare=1");
QNetworkReplyPtr reply = manager.put(request, &generator);
generator.start();
connect(&reader, SIGNAL(finished()), &QTestEventLoop::instance(), SLOT(exitLoop()));
QTimer::singleShot(5000, &generator, SLOT(stop()));
QTestEventLoop::instance().enterLoop(30);
QCOMPARE(reply->error(), QNetworkReply::NoError);
QVERIFY(!QTestEventLoop::instance().timeout());
}
void tst_qnetworkreply::httpUploadPerformance()
{
#ifdef Q_OS_SYMBIAN
// SHow some mercy for non-desktop platform/s
enum {UploadSize = 4*1024*1024}; // 4 MB
#else
enum {UploadSize = 128*1024*1024}; // 128 MB
#endif
ThreadedDataReaderHttpServer reader;
FixedSizeDataGenerator generator(UploadSize);
QNetworkRequest request(QUrl("http://127.0.0.1:" + QString::number(reader.serverPort()) + "/?bare=1"));
request.setHeader(QNetworkRequest::ContentLengthHeader,UploadSize);
QNetworkReplyPtr reply = manager.put(request, &generator);
connect(reply, SIGNAL(finished()), &QTestEventLoop::instance(), SLOT(exitLoop()));
QTime time;
generator.start();
time.start();
QTestEventLoop::instance().enterLoop(40);
QCOMPARE(reply->error(), QNetworkReply::NoError);
QVERIFY(!QTestEventLoop::instance().timeout());
qint64 elapsed = time.elapsed();
qDebug() << "tst_QNetworkReply::httpUploadPerformance" << elapsed << "msec, "
<< ((UploadSize/1024.0)/(elapsed/1000.0)) << " kB/sec";
reader.exit();
reader.wait();
}
void tst_qnetworkreply::performanceControlRate()
{
// this is a control comparison for the other two above
// it does the same thing, but instead bypasses the QNetworkAccess system
qDebug() << "The following are the maximum transfer rates that we can get in this system"
" (bypassing QNetworkAccess)";
TimedSender sender(5000);
QTcpSocket sink;
sink.connectToHost("127.0.0.1", sender.serverPort());
DataReader reader(&sink, false);
QTime loopTime;
connect(&sink, SIGNAL(disconnected()), &QTestEventLoop::instance(), SLOT(exitLoop()));
loopTime.start();
QTestEventLoop::instance().enterLoop(40);
int elapsedTime = loopTime.elapsed();
sender.wait();
qint64 receivedBytes = reader.totalBytes;
qDebug() << "tst_QNetworkReply::performanceControlRate" << "receive rate:" << (receivedBytes * 1000 / elapsedTime / 1024) << "kB/s and"
<< elapsedTime << "ms";
}
void tst_qnetworkreply::httpDownloadPerformance_data()
{
QTest::addColumn<bool>("serverSendsContentLength");
QTest::addColumn<bool>("chunkedEncoding");
QTest::newRow("Server sends no Content-Length") << false << false;
QTest::newRow("Server sends Content-Length") << true << false;
QTest::newRow("Server uses chunked encoding") << false << true;
}
void tst_qnetworkreply::httpDownloadPerformance()
{
QFETCH(bool, serverSendsContentLength);
QFETCH(bool, chunkedEncoding);
#ifdef Q_OS_SYMBIAN
// Show some mercy to non-desktop platform/s
enum {UploadSize = 4*1024*1024}; // 4 MB
#else
enum {UploadSize = 128*1024*1024}; // 128 MB
#endif
HttpDownloadPerformanceServer server(UploadSize, serverSendsContentLength, chunkedEncoding);
QNetworkRequest request(QUrl("http://127.0.0.1:" + QString::number(server.serverPort()) + "/?bare=1"));
QNetworkReplyPtr reply = manager.get(request);
connect(reply, SIGNAL(finished()), &QTestEventLoop::instance(), SLOT(exitLoop()), Qt::QueuedConnection);
HttpDownloadPerformanceClient client(reply);
QTime time;
time.start();
QTestEventLoop::instance().enterLoop(40);
QCOMPARE(reply->error(), QNetworkReply::NoError);
QVERIFY(!QTestEventLoop::instance().timeout());
qint64 elapsed = time.elapsed();
qDebug() << "tst_QNetworkReply::httpDownloadPerformance" << elapsed << "msec, "
<< ((UploadSize/1024.0)/(elapsed/1000.0)) << " kB/sec";
}
QTEST_MAIN(tst_qnetworkreply)
#include "tst_qnetworkreply.moc"
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