summaryrefslogtreecommitdiffstats
path: root/tests/manual/declarative/qmlshadersplugin/qml/qmlshadersplugintest/TestFragmentShader.qml
blob: 7243539ce012160f88d21540973b5325f0edb27f (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
/****************************************************************************
**
** Copyright (C) 2012 Nokia Corporation and/or its subsidiary(-ies).
** Contact: http://www.qt-project.org/
**
** This file is part of the QML Shaders plugin of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL$
** GNU Lesser General Public License Usage
** This file may be used under the terms of the GNU Lesser General Public
** License version 2.1 as published by the Free Software Foundation and
** appearing in the file LICENSE.LGPL included in the packaging of this
** file. Please review the following information to ensure the GNU Lesser
** General Public License version 2.1 requirements will be met:
** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
**
** In addition, as a special exception, Nokia gives you certain additional
** rights. These rights are described in the Nokia Qt LGPL Exception
** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU General
** Public License version 3.0 as published by the Free Software Foundation
** and appearing in the file LICENSE.GPL included in the packaging of this
** file. Please review the following information to ensure the GNU General
** Public License version 3.0 requirements will be met:
** http://www.gnu.org/copyleft/gpl.html.
**
** Other Usage
** Alternatively, this file may be used in accordance with the terms and
** conditions contained in a signed written agreement between you and Nokia.
**
**
**
**
**
**
** $QT_END_LICENSE$
**
****************************************************************************/
import QtQuick 1.0
import Qt.labs.shaders 1.0

Rectangle {
    anchors.fill: parent;
    color: "white"

    Timer {
        running: true
        interval: 2000
        repeat: true
        onTriggered: {
            effect.fragmentShader == effect.redFragmentShader ?  effect.fragmentShader = effect.greenFragmentShader :  effect.fragmentShader = effect.redFragmentShader
        }
    }

    ShaderEffectItem {
        id: effect
        anchors.fill: parent;

        property string redFragmentShader: "
            varying highp vec2 qt_TexCoord0;
            void main() {
                gl_FragColor = vec4(1.0, 0.0, 0.0, 1.0);
            }
        "

        property string greenFragmentShader: "
            varying highp vec2 qt_TexCoord0;
            void main() {
                gl_FragColor = vec4(0.0, 1.0, 0.0, 1.0);
            }
        "

        fragmentShader: redFragmentShader
    }

    Rectangle {
        width: parent.width
        height: 40
        color: "#cc000000"

        Text {
             id: label
             anchors.centerIn:  parent
             text: effect.fragmentShader == effect.redFragmentShader ? "Effect (display should be red)" : "Effect (display should be green)"
             color: "white"
             font.bold: true
        }
    }
}