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TEMPLATE = lib
TARGET = QtDesignerComponents
contains(QT_CONFIG, reduce_exports):CONFIG += hide_symbols
CONFIG += qt depend_prl no_objective_c designer
win32|mac: CONFIG += debug_and_release
QTDIR_build {
DESTDIR = $$QT_BUILD_TREE/lib
!wince*:DLLDESTDIR = $$QT_BUILD_TREE/bin
}
# QtDesignerComponents uses
DEFINES += QT_STATICPLUGIN
isEmpty(QT_MAJOR_VERSION) {
VERSION=4.3.0
} else {
VERSION=$${QT_MAJOR_VERSION}.$${QT_MINOR_VERSION}.$${QT_PATCH_VERSION}
}
include(../../../../../src/qt_targets.pri)
QMAKE_TARGET_PRODUCT = Designer
QMAKE_TARGET_DESCRIPTION = Graphical user interface designer.
#load up the headers info
CONFIG += qt_install_headers
HEADERS_PRI = $$QT_BUILD_TREE/include/QtDesigner/headers.pri
include($$HEADERS_PRI)|clear(HEADERS_PRI)
#mac frameworks
mac:!static:contains(QT_CONFIG, qt_framework) {
QMAKE_FRAMEWORK_BUNDLE_NAME = $$TARGET
CONFIG += lib_bundle qt_no_framework_direct_includes qt_framework
CONFIG(debug, debug|release):!build_pass:CONFIG += build_all
}
SOURCES += qdesigner_components.cpp
!contains(CONFIG, static) {
DEFINES += QDESIGNER_COMPONENTS_LIBRARY
CONFIG += dll
LIBS += -lQtDesigner
} else {
DEFINES += QT_DESIGNER_STATIC
}
INCLUDEPATH += . .. \
$$QT_SOURCE_TREE/tools/designer/src/lib/components \
$$QT_SOURCE_TREE/tools/designer/src/lib/sdk \
$$QT_SOURCE_TREE/tools/designer/src/lib/extension \
$$QT_SOURCE_TREE/tools/designer/src/lib/uilib \
$$QT_SOURCE_TREE/tools/designer/src/lib/shared
include(../propertyeditor/propertyeditor.pri)
include(../objectinspector/objectinspector.pri)
include(../signalsloteditor/signalsloteditor.pri)
include(../formeditor/formeditor.pri)
include(../widgetbox/widgetbox.pri)
include(../buddyeditor/buddyeditor.pri)
include(../taskmenu/taskmenu.pri)
include(../tabordereditor/tabordereditor.pri)
PRECOMPILED_HEADER= lib_pch.h
include(../../sharedcomponents.pri)
include(../component.pri)
unix:QMAKE_PKGCONFIG_REQUIRES = QtCore QtDesigner QtGui QtScript QtXml
target.path=$$[QT_INSTALL_LIBS]
INSTALLS += target
win32 {
dlltarget.path=$$[QT_INSTALL_BINS]
INSTALLS += dlltarget
}
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