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/****************************************************************************
**
** Copyright (C) 2001-2004 Roberto Raggi
** Copyright (C) 2012 Nokia Corporation and/or its subsidiary(-ies).
** Contact: http://www.qt-project.org/
**
** This file is part of the qt3to4 porting application of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL$
** GNU Lesser General Public License Usage
** This file may be used under the terms of the GNU Lesser General Public
** License version 2.1 as published by the Free Software Foundation and
** appearing in the file LICENSE.LGPL included in the packaging of this
** file. Please review the following information to ensure the GNU Lesser
** General Public License version 2.1 requirements will be met:
** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
**
** In addition, as a special exception, Nokia gives you certain additional
** rights. These rights are described in the Nokia Qt LGPL Exception
** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU General
** Public License version 3.0 as published by the Free Software Foundation
** and appearing in the file LICENSE.GPL included in the packaging of this
** file. Please review the following information to ensure the GNU General
** Public License version 3.0 requirements will be met:
** http://www.gnu.org/copyleft/gpl.html.
**
** Other Usage
** Alternatively, this file may be used in accordance with the terms and
** conditions contained in a signed written agreement between you and Nokia.
**
**
**
**
**
**
** $QT_END_LICENSE$
**
****************************************************************************/
#ifndef CODEMODEL_H
#define CODEMODEL_H
#include "smallobject.h"
#include "tokenengine.h"
#include <QByteArray>
#include <QList>
#include <QMap>
#include <QHash>
QT_BEGIN_NAMESPACE
namespace CodeModel
{
// types
struct Type;
struct EnumType;
struct EnumeratorType;
struct ClassType;
struct BuiltinType;
struct PointerType;
struct ReferenceType;
struct GenericType;
struct AliasType;
struct FunctionType;
struct UnknownType;
// Scopes contain child scopes, members and types.
struct Scope;
struct ClassScope;
struct NamespaceScope;
struct BlockScope;
// Members introduces names into scopes, and are also linked to a specific
// token in a source file.
struct Member;
struct FunctionMember;
struct VariableMember;
struct UsingDeclarationMember;
struct NamespaceMember;
struct TypeMember;
// Name uses links uses of a name to its declaration (a Member), and also to a
// token in a source file.
struct NameUse;
struct Argument;
struct UsingDirectiveLink;
template <typename CollectedType>
class Collection: public QMultiHash<QByteArray, CollectedType *>
{
public:
void add(CollectedType *collectedItem)
{ this->insert(collectedItem->name(), collectedItem); }
};
typedef Collection<Scope> ScopeCollection;
typedef Collection<Member> MemberCollection;
typedef Collection<Type> TypeCollection;
typedef Collection<NameUse> NameUseCollection;
typedef Collection<Argument> ArgumentCollection;
struct SemanticInfo
{
CodeModel::NamespaceScope *codeModel;
// tokenindex -> NameUse* map. Use map here bacause we expect name uses to
// be sparesly distributed among the tokens.
QMap<int, NameUse*> nameUses;
};
struct Item
{
Item() {}
virtual ~Item() {}
virtual QByteArray name() const = 0;
};
struct Type: public Item
{
virtual QByteArray name() const =0;
virtual EnumType *toEnumType() const
{ return 0; }
virtual ClassType *toClassType() const
{ return 0; }
virtual UnknownType *toUnknownType() const
{ return 0; }
virtual BuiltinType *toBuiltinType() const
{ return 0; }
virtual PointerType *toPointerType() const
{ return 0; }
virtual ReferenceType *toReferenceType() const
{ return 0; }
virtual GenericType *toGenericType() const
{ return 0; }
virtual AliasType *toAliasType() const
{ return 0; }
};
struct Scope: public Item
{
Scope()
: m_parent(0) {}
void setParent(Scope *parent)
{ m_parent = parent; }
Scope *parent() const
{ return m_parent; }
QByteArray name() const
{ return m_name; }
void setName(const QByteArray &name)
{ m_name=name; }
virtual NamespaceScope *toNamespaceScope() const
{ return 0; }
virtual ClassScope *toClassScope() const
{ return 0; }
virtual BlockScope *toBlockScope() const
{ return 0; }
const Collection<Scope> scopes() const
{ return m_scopes; }
const Collection<Type> types() const
{ return m_types; }
const Collection<Member> members() const
{ return m_members; }
const Collection<NameUse> nameUses() const
{ return m_nameUses; }
void addScope(Scope *scope);
void addType(Type *type);
void addMember(Member *member);
void addNameUse(NameUse *nameUse);
private:
Scope *m_parent;
QByteArray m_name;
Collection<Scope> m_scopes;
Collection<Type> m_types;
Collection<Member> m_members;
Collection<NameUse> m_nameUses;
};
struct Member: public Item
{
enum Binding // ### not used yet
{
Static,
Instance
};
enum Access // ### not used yet
{
Public,
Protected,
Private
};
Member()
: m_binding(Static), m_access(Public),
m_parent(0), m_constant(0), m_static(0) {}
QByteArray name() const
{ return m_name; }
void setName(const QByteArray &name)
{ m_name = name; }
TokenEngine::TokenRef nameToken() const
{ return m_nameToken; }
void setNameToken(TokenEngine::TokenRef nameToken)
{ m_nameToken = nameToken; }
Binding binding() const
{ return m_binding; }
void setBinding(Binding binding)
{ m_binding = binding; }
Access access() const
{ return m_access; }
void setAccess(Access access)
{ m_access = access; }
bool isConstant() const
{ return m_constant; }
void setConstant(bool b)
{ m_constant = b; }
bool isStatic() const
{ return m_static; }
void setStatic(bool b)
{ m_static = b; }
Scope *parent() const
{ return m_parent; }
void setParent(Scope *parent)
{ m_parent = parent; }
virtual FunctionMember *toFunctionMember() const
{ return 0; }
virtual VariableMember *toVariableMember() const
{ return 0; }
virtual UsingDeclarationMember *toUsingDeclarationMember() const
{ return 0; }
virtual NamespaceMember *toNamespaceMember() const
{ return 0; }
virtual TypeMember *toTypeMember() const
{ return 0; }
private:
Binding m_binding;
Access m_access;
Scope *m_parent;
QByteArray m_name;
TokenEngine::TokenRef m_nameToken;
uint m_constant : 1;
uint m_static : 1;
};
struct ClassScope: public Scope
{
const Collection<Type> baseClasses() const
{ return m_baseClasses; }
void addBaseClass(Type *baseClass)
{
Q_ASSERT(baseClass->toClassType());
m_baseClasses.add(baseClass);
}
virtual ClassScope *toClassScope() const
{ return const_cast<ClassScope*>(this); }
private:
Collection<Type> m_baseClasses;
};
struct UsingDirectiveLinkable : public Scope
{
const QList<UsingDirectiveLink *> usingDirectiveLinks() const
{ return m_usingDirectiveLinks; }
void addUsingDirectiveLink(UsingDirectiveLink *usingDirectiveLink)
{ m_usingDirectiveLinks.append(usingDirectiveLink); }
private:
QList<UsingDirectiveLink *> m_usingDirectiveLinks;
};
struct NamespaceScope: public UsingDirectiveLinkable
{
NamespaceScope() {}
virtual NamespaceScope *toNamespaceScope() const
{ return const_cast<NamespaceScope*>(this); }
};
struct BlockScope: public UsingDirectiveLinkable
{
BlockScope() {}
virtual BlockScope *toBlockScope() const
{ return const_cast<BlockScope*>(this); }
};
struct EnumType: public Type
{
EnumType()
: m_parent(0) {}
QByteArray name() const
{ return m_name; }
void setName(const QByteArray &name)
{ m_name = name; }
Scope *parent() const
{ return m_parent; }
void setParent(Scope *parent)
{ m_parent = parent; }
virtual EnumType *toEnumType() const
{ return const_cast<EnumType*>(this); }
private:
Scope *m_parent;
QByteArray m_name;
};
struct UnknownType: public Type
{
UnknownType()
: m_parent(0) {}
QByteArray name() const
{ return m_name; }
void setName(const QByteArray &name)
{ m_name = name; }
Scope *parent() const
{ return m_parent; }
void setParent(Scope *parent)
{ m_parent = parent; }
virtual UnknownType *toUnknownType() const
{ return const_cast<UnknownType*>(this); }
private:
Scope *m_parent;
QByteArray m_name;
};
struct ClassType: public Type
{
ClassType()
: m_parent(0), m_scope(0) {}
ClassScope *scope() const
{ return m_scope; }
void setScope(ClassScope *scope)
{ m_scope = scope; }
QByteArray name() const
{ return m_scope ? m_scope->name() : /*anonymous*/ QByteArray(); }
Scope *parent() const
{ return m_parent; }
void setParent(Scope *parent)
{ m_parent = parent; }
virtual ClassType *toClassType() const
{ return const_cast<ClassType*>(this); }
private:
Scope *m_parent;
ClassScope *m_scope;
};
struct BuiltinType: public Type
{
protected:
BuiltinType(const QByteArray &name, Scope *parent)
: m_name(name), m_parent(parent) {}
public:
QByteArray name() const
{ return m_name; }
Scope *parent() const
{ return m_parent; }
virtual BuiltinType *toBuiltinType() const
{ return const_cast<BuiltinType*>(this); }
static BuiltinType Bool;
static BuiltinType Void;
static BuiltinType Char;
static BuiltinType Short;
static BuiltinType Int;
static BuiltinType Long;
static BuiltinType Double;
static BuiltinType Float;
static BuiltinType Unsigned;
static BuiltinType Signed;
// ### more
private:
QByteArray m_name;
Scope *m_parent;
};
struct PointerType: public Type
{
PointerType()
: m_parent(0), m_baseType(0) {}
Type *baseType() const
{ return m_baseType; }
void setBaseType(Type *baseType)
{ m_baseType = baseType; }
QByteArray name() const
{ return m_baseType->name(); }
Scope *parent() const
{ return m_parent; }
void setParent(Scope *parent)
{ m_parent = parent; }
virtual PointerType *toPointerType() const
{ return const_cast<PointerType*>(this); }
private:
Scope *m_parent;
Type *m_baseType;
};
struct ReferenceType: public Type
{
ReferenceType()
: m_parent(0), m_baseType(0) {}
Type *baseType() const
{ return m_baseType; }
void setBaseType(Type *baseType)
{ m_baseType = baseType; }
QByteArray name() const
{ return m_baseType->name(); }
Scope *parent() const
{ return m_parent; }
void setParent(Scope *parent)
{ m_parent = parent; }
virtual ReferenceType *toReferenceType() const
{ return const_cast<ReferenceType*>(this); }
private:
Scope *m_parent;
Type *m_baseType;
};
struct GenericType: public Type // ### implement me
{
virtual GenericType *toGenericType() const
{ return const_cast<GenericType*>(this); }
};
struct AliasType: public Type // ### implement me
{
AliasType ()
: m_parent(0) {}
QByteArray name() const
{ return m_name; }
Scope *parent() const
{ return m_parent; }
virtual AliasType *toAliasType() const
{ return const_cast<AliasType*>(this); }
private:
QByteArray m_name;
Scope *m_parent;
};
struct Argument: public Item
{
Argument()
: m_parent(0), m_type(0) {}
Type *type() const
{ return m_type; }
void setType(Type *type)
{ m_type = type; }
QByteArray name() const
{ return m_name; }
void setName(const QByteArray &name)
{ m_name = name; }
TokenEngine::TokenRef nameToken() const
{ return m_nameToken; }
void setNameToken(TokenEngine::TokenRef nameToken)
{ m_nameToken = nameToken; }
virtual FunctionMember *parent() const
{ return m_parent; }
void setParent(FunctionMember *parent)
{ m_parent = parent; }
private:
FunctionMember *m_parent;
Type *m_type;
QByteArray m_name;
TokenEngine::TokenRef m_nameToken;
};
struct FunctionMember: public Member
{
inline FunctionMember()
: m_returnType(0),
m_functionBodyScope(0),
m_signal(0),
m_virtual(0), m_abstract(0) { m_slot = 0; }
virtual FunctionMember *toFunctionMember() const
{ return const_cast<FunctionMember*>(this); }
Type *returnType() const
{ return m_returnType; }
void setReturnType(Type *type)
{ m_returnType = type; }
const Collection<Argument> arguments() const
{ return m_arguments; }
void addArgument(Argument *argument)
{ m_arguments.insert(argument->name(), argument); }
void setFunctionBodyScope(BlockScope *functionBodyScope)
{ m_functionBodyScope = functionBodyScope; }
BlockScope *functionBodyScope() const
{return m_functionBodyScope;}
bool isSignal() const
{ return m_signal; }
void setSignal(bool b)
{ m_signal = b; }
bool isSlot() const
{ return m_slot; }
void setSlot(bool b)
{ m_slot = b; }
bool isVirtual() const
{ return m_virtual; }
void setVirtual(bool b)
{ m_virtual = b; }
bool isAbstract() const
{ return m_abstract; }
void setAbstract(bool b)
{ m_abstract = b; }
private:
Type *m_returnType;
Collection<Argument> m_arguments;
BlockScope *m_functionBodyScope;
uint m_signal: 1;
uint m_slot: 1;
uint m_virtual: 1;
uint m_abstract: 1;
};
struct VariableMember: public Member
{
VariableMember()
: m_type(0) {}
Type *type() const
{ return m_type; }
void setType(Type *type)
{ m_type = type; }
virtual VariableMember *toVariableMember() const
{ return const_cast<VariableMember*>(this); }
private:
Type *m_type;
};
struct UsingDeclarationMember: public Member
{
UsingDeclarationMember()
: m_member(0) {}
virtual UsingDeclarationMember *toUsingDeclarationMember() const
{ return const_cast<UsingDeclarationMember*>(this); }
Member *member() const
{ return m_member; }
void setMember(Member *member)
{ m_member = member; }
private:
Member *m_member;
};
struct NamespaceMember: public Member
{
NamespaceMember()
:m_namespaceScope(0) {}
virtual NamespaceMember *toNamespaceMember() const
{ return const_cast<NamespaceMember*>(this); }
NamespaceScope *namespaceScope() const
{ return m_namespaceScope; }
void setNamespaceScope(NamespaceScope *namespaceScope)
{ m_namespaceScope = namespaceScope; }
private:
NamespaceScope *m_namespaceScope;
};
struct TypeMember: public Member
{
TypeMember()
:m_type(0) {}
virtual TypeMember *toTypeMember() const
{ return const_cast<TypeMember*>(this); }
Type *type() const
{ return m_type; }
void setType(Type *type)
{ m_type = type; }
private:
Type *m_type;
};
struct NameUse: public Item
{
NameUse()
: m_declaration(0), m_parent(0) {}
QByteArray name() const
{ return m_name; }
void setName(const QByteArray &name)
{ m_name = name; }
TokenEngine::TokenRef nameToken() const
{ return m_nameToken; }
void setNameToken(TokenEngine::TokenRef nameToken)
{ m_nameToken = nameToken; }
Scope *parent() const
{ return m_parent; }
void setParent(Scope *parent)
{ m_parent = parent; }
Member *declaration() const
{ return m_declaration; }
void setDeclaration(Member *parent)
{ m_declaration = parent; }
private:
QByteArray m_name;
TokenEngine::TokenRef m_nameToken;
Member *m_declaration;
Scope *m_parent;
};
struct UsingDirectiveLink: public Item
{
UsingDirectiveLink()
: m_parent(0), m_targetNamespace(0), m_insertionNamespace(0) {}
QByteArray name() const
{ return QByteArray(); }
Scope *parent() const
{ return m_parent; }
void setParent(Scope *parent)
{ m_parent = parent; }
NamespaceScope *targetNamespace() const
{ return m_targetNamespace; }
void setTargetNamespace(NamespaceScope *targetNamespace)
{ m_targetNamespace = targetNamespace; }
NamespaceScope *insertionNamespace() const
{ return m_insertionNamespace; }
void setInsertionNamespace(NamespaceScope *insertionNamespace)
{ m_insertionNamespace = insertionNamespace; }
private:
Scope *m_parent;
// targetNamespace is the namespace specified by the using directive.
NamespaceScope *m_targetNamespace;
// m_insertionNamespace is the namespace where the names from
// targetNamespace will be inserted. The C++ standard (7.3.4.1)
// defines this as the nearest namespace that includes both m_parent
// and m_targetNamespace.
NamespaceScope *m_insertionNamespace;
};
template <class T>
T *Create(TypedPool<CodeModel::Item> *p)
{
return new (p->allocate(sizeof(T))) T();
}
} // namespace CodeModel
QT_END_NAMESPACE
#endif // CODEMODEL_H
|