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/****************************************************************************
**
** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
** Contact: Qt Software Information (qt-info@nokia.com)
**
** This file is part of the tools applications of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL$
** No Commercial Usage
** This file contains pre-release code and may not be distributed.
** You may use this file in accordance with the terms and conditions
** contained in the either Technology Preview License Agreement or the
** Beta Release License Agreement.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 2.1 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPL included in the
** packaging of this file. Please review the following information to
** ensure the GNU Lesser General Public License version 2.1 requirements
** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
**
** In addition, as a special exception, Nokia gives you certain
** additional rights. These rights are described in the Nokia Qt LGPL
** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this
** package.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 3.0 as published by the Free Software
** Foundation and appearing in the file LICENSE.GPL included in the
** packaging of this file. Please review the following information to
** ensure the GNU General Public License version 3.0 requirements will be
** met: http://www.gnu.org/copyleft/gpl.html.
**
** If you are unsure which license is appropriate for your use, please
** contact the sales department at qt-sales@nokia.com.
** $QT_END_LICENSE$
**
****************************************************************************/
/*
node.h
*/
#ifndef NODE_H
#define NODE_H
#include <qdir.h>
#include <qmap.h>
#include <qpair.h>
#include <qstringlist.h>
#include "codechunk.h"
#include "doc.h"
#include "location.h"
#include "text.h"
QT_BEGIN_NAMESPACE
class InnerNode;
class Node
{
public:
enum Type {
Namespace,
Class,
Fake,
Enum,
Typedef,
Function,
Property,
Variable,
#ifdef QDOC_QML
Target,
QmlProperty,
QmlSignal,
QmlMethod
#else
Target
#endif
};
enum SubType {
NoSubType,
Example,
HeaderFile,
File,
Group,
Module,
Page,
#ifdef QDOC_QML
ExternalPage,
QmlClass,
QmlPropertyGroup
#else
ExternalPage
#endif
};
enum Access { Public, Protected, Private };
enum Status {
Compat,
Obsolete,
Deprecated,
Preliminary,
Commendable,
Main,
Internal
}; // don't reorder thisw enum
enum ThreadSafeness {
UnspecifiedSafeness,
NonReentrant,
Reentrant,
ThreadSafe
};
enum LinkType {
StartLink,
NextLink,
PreviousLink,
ContentsLink,
IndexLink,
InheritsLink /*,
GlossaryLink,
CopyrightLink,
ChapterLink,
SectionLink,
SubsectionLink,
AppendixLink */
};
virtual ~Node();
void setAccess(Access access) { acc = access; }
void setLocation(const Location& location) { loc = location; }
void setDoc(const Doc& doc, bool replace = false);
void setStatus(Status status) { sta = status; }
void setThreadSafeness(ThreadSafeness safeness) { saf = safeness; }
void setSince(const QString &since) { sinc = since; }
void setRelates(InnerNode *pseudoParent);
void setModuleName(const QString &module) { mod = module; }
void setLink(LinkType linkType, const QString &link, const QString &desc);
void setUrl(const QString &url);
void setTemplateStuff(const QString &templateStuff) { tpl = templateStuff; }
virtual bool isInnerNode() const = 0;
Type type() const { return typ; }
virtual SubType subType() const { return NoSubType; }
InnerNode *parent() const { return par; }
InnerNode *relates() const { return rel; }
const QString& name() const { return nam; }
QMap<LinkType, QPair<QString,QString> > links() const { return linkMap; }
QString moduleName() const;
QString url() const;
Access access() const { return acc; }
const Location& location() const { return loc; }
const Doc& doc() const { return d; }
Status status() const { return sta; }
Status inheritedStatus() const;
ThreadSafeness threadSafeness() const;
ThreadSafeness inheritedThreadSafeness() const;
QString since() const { return sinc; }
QString templateStuff() const { return tpl; }
void clearRelated() { rel = 0; }
virtual QString fileBase() const;
protected:
Node(Type type, InnerNode *parent, const QString& name);
private:
#ifdef Q_WS_WIN
Type typ;
Access acc;
Status sta;
ThreadSafeness saf;
#else
Type typ : 4;
Access acc : 2;
Status sta : 3;
ThreadSafeness saf : 2;
#endif
InnerNode *par;
InnerNode *rel;
QString nam;
Location loc;
Doc d;
QMap<LinkType, QPair<QString, QString> > linkMap;
QString mod;
QString u;
QString sinc;
QString tpl;
};
class FunctionNode;
class EnumNode;
typedef QList<Node *> NodeList;
class InnerNode : public Node
{
public:
virtual ~InnerNode();
Node *findNode(const QString& name);
Node *findNode(const QString& name, Type type);
FunctionNode *findFunctionNode(const QString& name);
FunctionNode *findFunctionNode(const FunctionNode *clone);
void addInclude(const QString &include);
void setIncludes(const QStringList &includes);
void setOverload(const FunctionNode *func, bool overlode);
void normalizeOverloads();
void makeUndocumentedChildrenInternal();
void deleteChildren();
void removeFromRelated();
virtual bool isInnerNode() const;
const Node *findNode(const QString& name) const;
const Node *findNode(const QString& name, Type type) const;
const FunctionNode *findFunctionNode(const QString& name) const;
const FunctionNode *findFunctionNode(const FunctionNode *clone) const;
const EnumNode *findEnumNodeForValue(const QString &enumValue) const;
const NodeList & childNodes() const { return children; }
const NodeList & relatedNodes() const { return related; }
int count() const { return children.size(); }
int overloadNumber(const FunctionNode *func) const;
int numOverloads(const QString& funcName) const;
NodeList overloads(const QString &funcName) const;
const QStringList& includes() const { return inc; }
protected:
InnerNode(Type type, InnerNode *parent, const QString& name);
private:
friend class Node;
static bool isSameSignature(const FunctionNode *f1, const FunctionNode *f2);
void addChild(Node *child);
void removeChild(Node *child);
void removeRelated(Node *pseudoChild);
QStringList inc;
NodeList children;
NodeList enumChildren;
NodeList related;
QMap<QString, Node *> childMap;
QMap<QString, Node *> primaryFunctionMap;
QMap<QString, NodeList> secondaryFunctionMap;
};
class LeafNode : public Node
{
public:
LeafNode();
virtual ~LeafNode() { }
virtual bool isInnerNode() const;
protected:
LeafNode(Type type, InnerNode* parent, const QString& name);
};
class NamespaceNode : public InnerNode
{
public:
NamespaceNode(InnerNode *parent, const QString& name);
virtual ~NamespaceNode() { }
};
class ClassNode;
struct RelatedClass
{
RelatedClass() { }
RelatedClass(Node::Access access0,
ClassNode* node0,
const QString& dataTypeWithTemplateArgs0 = "")
: access(access0),
node(node0),
dataTypeWithTemplateArgs(dataTypeWithTemplateArgs0) { }
Node::Access access;
ClassNode* node;
QString dataTypeWithTemplateArgs;
};
class ClassNode : public InnerNode
{
public:
ClassNode(InnerNode *parent, const QString& name);
virtual ~ClassNode() { }
void addBaseClass(Access access,
ClassNode *node,
const QString &dataTypeWithTemplateArgs = "");
void fixBaseClasses();
const QList<RelatedClass> &baseClasses() const { return bas; }
const QList<RelatedClass> &derivedClasses() const { return der; }
bool hideFromMainList() const { return hidden; }
void setHideFromMainList(bool value) { hidden = value; }
QString serviceName() const { return sname; }
void setServiceName(const QString& value) { sname = value; }
QString qmlElement() const { return qmlelement; }
void setQmlElement(const QString& value) { qmlelement = value; }
private:
QList<RelatedClass> bas;
QList<RelatedClass> der;
bool hidden;
QString sname;
QString qmlelement;
};
class FakeNode : public InnerNode
{
public:
FakeNode(InnerNode *parent, const QString& name, SubType subType);
virtual ~FakeNode() { }
void setTitle(const QString &title) { tle = title; }
void setSubTitle(const QString &subTitle) { stle = subTitle; }
void addGroupMember(Node *node) { gr.append(node); }
SubType subType() const { return sub; }
QString title() const { return tle; }
QString fullTitle() const;
QString subTitle() const;
const NodeList &groupMembers() const { return gr; }
private:
SubType sub;
QString tle;
QString stle;
NodeList gr;
};
#ifdef QDOC_QML
class QmlClassNode : public FakeNode
{
public:
QmlClassNode(InnerNode *parent,
const QString& name,
const ClassNode* cn);
virtual ~QmlClassNode() { }
const ClassNode* classNode() const { return cnode; }
virtual QString fileBase() const;
private:
const ClassNode* cnode;
};
class QmlPropGroupNode : public FakeNode
{
public:
QmlPropGroupNode(QmlClassNode* parent, const QString& name);
virtual ~QmlPropGroupNode() { }
const QString& element() const { return name(); }
};
class QmlPropertyNode : public LeafNode
{
public:
QmlPropertyNode(QmlPropGroupNode* parent,
const QString& name,
const QString& type);
virtual ~QmlPropertyNode() { }
void setDataType(const QString& dataType) { dt = dataType; }
void setStored(bool stored) { sto = toTrool(stored); }
void setDesignable(bool designable) { des = toTrool(designable); }
const QString &dataType() const { return dt; }
QString qualifiedDataType() const { return dt; }
bool isStored() const { return fromTrool(sto,true); }
bool isDesignable() const { return fromTrool(des,false); }
const QString& element() const { return parent()->name(); }
private:
enum Trool { Trool_True, Trool_False, Trool_Default };
static Trool toTrool(bool boolean);
static bool fromTrool(Trool troolean, bool defaultValue);
QString dt;
Trool sto;
Trool des;
};
class QmlSignalNode : public LeafNode
{
public:
QmlSignalNode(QmlClassNode* parent, const QString& name);
virtual ~QmlSignalNode() { }
const QString& element() const { return parent()->name(); }
};
class QmlMethodNode : public LeafNode
{
public:
QmlMethodNode(QmlClassNode* parent, const QString& name);
virtual ~QmlMethodNode() { }
const QString& element() const { return parent()->name(); }
};
#endif
class EnumItem
{
public:
EnumItem() { }
EnumItem(const QString& name, const QString& value)
: nam(name), val(value) { }
EnumItem(const QString& name, const QString& value, const Text &txt)
: nam(name), val(value), txt(txt) { }
const QString& name() const { return nam; }
const QString& value() const { return val; }
const Text &text() const { return txt; }
private:
QString nam;
QString val;
Text txt;
};
class TypedefNode;
class EnumNode : public LeafNode
{
public:
EnumNode(InnerNode *parent, const QString& name);
virtual ~EnumNode() { }
void addItem(const EnumItem& item);
void setFlagsType(TypedefNode *typedeff);
bool hasItem(const QString &name) const { return names.contains(name); }
const QList<EnumItem>& items() const { return itms; }
Access itemAccess(const QString& name) const;
const TypedefNode *flagsType() const { return ft; }
QString itemValue(const QString &name) const;
private:
QList<EnumItem> itms;
QSet<QString> names;
const TypedefNode *ft;
};
class TypedefNode : public LeafNode
{
public:
TypedefNode(InnerNode *parent, const QString& name);
virtual ~TypedefNode() { }
const EnumNode *associatedEnum() const { return ae; }
private:
void setAssociatedEnum(const EnumNode *enume);
friend class EnumNode;
const EnumNode *ae;
};
inline void EnumNode::setFlagsType(TypedefNode *typedeff)
{
ft = typedeff;
typedeff->setAssociatedEnum(this);
}
class Parameter
{
public:
Parameter() {}
Parameter(const QString& leftType, const QString& rightType = "",
const QString& name = "", const QString& defaultValue = "");
Parameter(const Parameter& p);
Parameter& operator=(const Parameter& p);
void setName(const QString& name) { nam = name; }
bool hasType() const { return lef.length() + rig.length() > 0; }
const QString& leftType() const { return lef; }
const QString& rightType() const { return rig; }
const QString& name() const { return nam; }
const QString& defaultValue() const { return def; }
private:
QString lef;
QString rig;
QString nam;
QString def;
};
class PropertyNode;
class FunctionNode : public LeafNode
{
public:
enum Metaness {
Plain,
Signal,
Slot,
Ctor,
Dtor,
MacroWithParams,
MacroWithoutParams,
Native };
enum Virtualness { NonVirtual, ImpureVirtual, PureVirtual };
FunctionNode(InnerNode *parent, const QString &name);
virtual ~FunctionNode() { }
void setReturnType(const QString& returnType) { rt = returnType; }
void setMetaness(Metaness metaness) { met = metaness; }
void setVirtualness(Virtualness virtualness) { vir = virtualness; }
void setConst(bool conste) { con = conste; }
void setStatic(bool statique) { sta = statique; }
void setOverload(bool overlode);
void addParameter(const Parameter& parameter);
inline void setParameters(const QList<Parameter>& parameters);
void borrowParameterNames(const FunctionNode *source);
void setReimplementedFrom(FunctionNode *from);
const QString& returnType() const { return rt; }
Metaness metaness() const { return met; }
bool isMacro() const {
return met == MacroWithParams || met == MacroWithoutParams;
}
Virtualness virtualness() const { return vir; }
bool isConst() const { return con; }
bool isStatic() const { return sta; }
bool isOverload() const { return ove; }
int overloadNumber() const;
int numOverloads() const;
const QList<Parameter>& parameters() const { return params; }
QStringList parameterNames() const;
const FunctionNode *reimplementedFrom() const { return rf; }
const QList<FunctionNode *> &reimplementedBy() const { return rb; }
const PropertyNode *associatedProperty() const { return ap; }
private:
void setAssociatedProperty(PropertyNode *property);
friend class InnerNode;
friend class PropertyNode;
QString rt;
#ifdef Q_WS_WIN
Metaness met;
Virtualness vir;
#else
Metaness met : 4;
Virtualness vir : 2;
#endif
bool con : 1;
bool sta : 1;
bool ove : 1;
QList<Parameter> params;
const FunctionNode *rf;
const PropertyNode *ap;
QList<FunctionNode *> rb;
};
class PropertyNode : public LeafNode
{
public:
enum FunctionRole { Getter, Setter, Resetter };
enum { NumFunctionRoles = Resetter + 1 };
PropertyNode(InnerNode *parent, const QString& name);
virtual ~PropertyNode() { }
void setDataType(const QString& dataType) { dt = dataType; }
void addFunction(FunctionNode *function, FunctionRole role);
void setStored(bool stored) { sto = toTrool(stored); }
void setDesignable(bool designable) { des = toTrool(designable); }
void setOverriddenFrom(const PropertyNode *baseProperty);
const QString &dataType() const { return dt; }
QString qualifiedDataType() const;
NodeList functions() const;
NodeList functions(FunctionRole role) const { return funcs[(int)role]; }
NodeList getters() const { return functions(Getter); }
NodeList setters() const { return functions(Setter); }
NodeList resetters() const { return functions(Resetter); }
bool isStored() const { return fromTrool(sto, storedDefault()); }
bool isDesignable() const { return fromTrool(des, designableDefault()); }
const PropertyNode *overriddenFrom() const { return overrides; }
private:
enum Trool { Trool_True, Trool_False, Trool_Default };
static Trool toTrool(bool boolean);
static bool fromTrool(Trool troolean, bool defaultValue);
bool storedDefault() const { return true; }
bool designableDefault() const { return !setters().isEmpty(); }
QString dt;
NodeList funcs[NumFunctionRoles];
Trool sto;
Trool des;
const PropertyNode *overrides;
};
inline void FunctionNode::setParameters(const QList<Parameter> ¶meters)
{
params = parameters;
}
inline void PropertyNode::addFunction(FunctionNode *function, FunctionRole role)
{
funcs[(int)role].append(function);
function->setAssociatedProperty(this);
}
inline NodeList PropertyNode::functions() const
{
NodeList list;
for (int i = 0; i < NumFunctionRoles; ++i)
list += funcs[i];
return list;
}
class VariableNode : public LeafNode
{
public:
VariableNode(InnerNode *parent, const QString &name);
virtual ~VariableNode() { }
void setLeftType(const QString &leftType) { lt = leftType; }
void setRightType(const QString &rightType) { rt = rightType; }
void setStatic(bool statique) { sta = statique; }
const QString &leftType() const { return lt; }
const QString &rightType() const { return rt; }
QString dataType() const { return lt + rt; }
bool isStatic() const { return sta; }
private:
QString lt;
QString rt;
bool sta;
};
inline VariableNode::VariableNode(InnerNode *parent, const QString &name)
: LeafNode(Variable, parent, name), sta(false)
{
}
class TargetNode : public LeafNode
{
public:
TargetNode(InnerNode *parent, const QString& name);
virtual ~TargetNode() { }
virtual bool isInnerNode() const;
};
QT_END_NAMESPACE
#endif
|