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/****************************************************************************
**
** Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies).
** All rights reserved.
** Contact: Nokia Corporation (qt-info@nokia.com)
**
** This file is part of the tools applications of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL$
** No Commercial Usage
** This file contains pre-release code and may not be distributed.
** You may use this file in accordance with the terms and conditions
** contained in the Technology Preview License Agreement accompanying
** this package.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 2.1 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPL included in the
** packaging of this file.  Please review the following information to
** ensure the GNU Lesser General Public License version 2.1 requirements
** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
**
** In addition, as a special exception, Nokia gives you certain additional
** rights.  These rights are described in the Nokia Qt LGPL Exception
** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
**
** If you have questions regarding the use of this file, please contact
** Nokia at qt-info@nokia.com.
**
**
**
**
**
**
**
**
** $QT_END_LICENSE$
**
****************************************************************************/

#include "deviceorientation.h"

QT_USE_NAMESPACE

class DefaultDeviceOrientation : public DeviceOrientation
{
    Q_OBJECT
public:
    DefaultDeviceOrientation() : DeviceOrientation(), m_orientation(DeviceOrientation::Portrait) {}

    Orientation orientation() const {
        return m_orientation;
    }

    void setOrientation(Orientation o) {
        if (o != m_orientation) {
            m_orientation = o;
            emit orientationChanged();
        }
    }

    Orientation m_orientation;
};

DeviceOrientation* DeviceOrientation::instance()
{
    static DefaultDeviceOrientation *o = 0;
    if (!o)
        o = new DefaultDeviceOrientation;
    return o;
}

#include "deviceorientation.moc"