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/****************************************************************************
**
** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
** All rights reserved.
** Contact: Nokia Corporation (qt-info@nokia.com)
**
** This file is part of the tools applications of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL$
** No Commercial Usage
** This file contains pre-release code and may not be distributed.
** You may use this file in accordance with the terms and conditions
** contained in the Technology Preview License Agreement accompanying
** this package.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 2.1 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPL included in the
** packaging of this file. Please review the following information to
** ensure the GNU Lesser General Public License version 2.1 requirements
** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
**
** In addition, as a special exception, Nokia gives you certain additional
** rights. These rights are described in the Nokia Qt LGPL Exception
** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
**
** If you have questions regarding the use of this file, please contact
** Nokia at qt-info@nokia.com.
**
**
**
**
**
**
**
**
** $QT_END_LICENSE$
**
****************************************************************************/
#include "virtualserialdevice.h"
#include <windows.h>
#include <QtCore/private/qwineventnotifier_p.h>
#include <QtCore/QThread>
#include <QtCore/QWaitCondition>
namespace SymbianUtils {
class VirtualSerialDevicePrivate
{
public:
HANDLE portHandle;
OVERLAPPED writeOverlapped;
OVERLAPPED commEventOverlapped;
DWORD commEventMask;
QWinEventNotifier *writeCompleteNotifier;
QWinEventNotifier *commEventNotifier;
};
void VirtualSerialDevice::platInit()
{
d = new VirtualSerialDevicePrivate;
d->portHandle = INVALID_HANDLE_VALUE;
d->writeCompleteNotifier = NULL;
memset(&d->writeOverlapped, 0, sizeof(OVERLAPPED));
d->commEventNotifier = NULL;
memset(&d->commEventOverlapped, 0, sizeof(OVERLAPPED));
}
QString windowsPortName(const QString& port)
{
// Add the \\.\ to the name if it's a COM port and doesn't already have it
QString winPortName(port);
if (winPortName.startsWith(QLatin1String("COM"))) {
winPortName.prepend("\\\\.\\");
}
return winPortName;
}
// Copied from \creator\src\libs\utils\winutils.cpp
QString winErrorMessage(unsigned long error)
{
// Some of the windows error messages are a bit too obscure
switch (error)
{
case ERROR_FILE_NOT_FOUND:
case ERROR_NOT_FOUND:
return VirtualSerialDevice::tr("Port not found");
break;
case ERROR_ACCESS_DENIED:
return VirtualSerialDevice::tr("Port in use");
case ERROR_SEM_TIMEOUT: // Bluetooth ports sometimes return this
return VirtualSerialDevice::tr("Timed out");
case ERROR_NETWORK_UNREACHABLE:
return VirtualSerialDevice::tr("Port unreachable"); // I don't know what this error indicates... from observation, that the windows Bluetooth stack has got itself into a state and needs resetting
default:
break;
}
QString rc = QString::fromLatin1("#%1: ").arg(error);
ushort *lpMsgBuf;
const int len = FormatMessage(
FORMAT_MESSAGE_ALLOCATE_BUFFER | FORMAT_MESSAGE_FROM_SYSTEM | FORMAT_MESSAGE_IGNORE_INSERTS,
NULL, error, 0, (LPTSTR)&lpMsgBuf, 0, NULL);
if (len) {
rc = QString::fromUtf16(lpMsgBuf, len);
LocalFree(lpMsgBuf);
} else {
rc += QString::fromLatin1("<unknown error>");
}
return rc.trimmed();
}
bool VirtualSerialDevice::open(OpenMode mode)
{
Q_ASSERT(QThread::currentThread() == thread());
if (isOpen()) return true;
d->portHandle = CreateFileA(windowsPortName(portName).toAscii(), GENERIC_READ|GENERIC_WRITE, 0, NULL, OPEN_EXISTING, FILE_FLAG_OVERLAPPED, NULL);
if (d->portHandle == INVALID_HANDLE_VALUE) {
setErrorString(tr("The port %1 could not be opened: %2").
arg(portName, winErrorMessage(GetLastError())));
return false;
}
DCB commState;
memset(&commState, 0, sizeof(DCB));
commState.DCBlength = sizeof(DCB);
bool ok = GetCommState(d->portHandle, &commState);
if (ok) {
commState.BaudRate = CBR_115200;
commState.fBinary = TRUE;
commState.fParity = FALSE;
commState.fOutxCtsFlow = FALSE;
commState.fOutxDsrFlow = FALSE;
commState.fInX = FALSE;
commState.fOutX = FALSE;
commState.fNull = FALSE;
commState.fAbortOnError = FALSE;
commState.fDsrSensitivity = FALSE;
commState.fDtrControl = DTR_CONTROL_DISABLE;
commState.ByteSize = 8;
commState.Parity = NOPARITY;
commState.StopBits = ONESTOPBIT;
ok = SetCommState(d->portHandle, &commState);
}
if (!ok) {
qWarning("%s setting comm state", qPrintable(winErrorMessage(GetLastError())));
}
// http://msdn.microsoft.com/en-us/library/aa363190(v=vs.85).aspx says this means
// "the read operation is to return immediately with the bytes that have already been received, even if no bytes have been received"
COMMTIMEOUTS timeouts;
timeouts.ReadIntervalTimeout = MAXDWORD;
timeouts.ReadTotalTimeoutMultiplier = 0;
timeouts.ReadTotalTimeoutConstant = 0;
timeouts.WriteTotalTimeoutMultiplier = 0;
timeouts.WriteTotalTimeoutConstant = 0;
SetCommTimeouts(d->portHandle, &timeouts);
d->writeOverlapped.hEvent = CreateEvent(NULL, TRUE, FALSE, NULL);
d->writeCompleteNotifier = new QWinEventNotifier(d->writeOverlapped.hEvent, this);
connect(d->writeCompleteNotifier, SIGNAL(activated(HANDLE)), this, SLOT(writeCompleted()));
// This is how we implement readyRead notifications
d->commEventOverlapped.hEvent = CreateEvent(NULL, TRUE, FALSE, NULL);
d->commEventNotifier = new QWinEventNotifier(d->commEventOverlapped.hEvent, this);
connect(d->commEventNotifier, SIGNAL(activated(HANDLE)), this, SLOT(commEventOccurred()));
if (!SetCommMask(d->portHandle, EV_RXCHAR)) {
// What to do?
qWarning("%s: Could not set comm mask, err=%d", Q_FUNC_INFO, (int)GetLastError());
}
bool result = WaitCommEvent(d->portHandle, &d->commEventMask, &d->commEventOverlapped);
Q_ASSERT(result == false); // Can't see how it would make sense to be anything else...
(void)result; // For release build
if (GetLastError() != ERROR_IO_PENDING) {
setErrorString(tr("An error occurred while waiting for read notifications from %1: %2").
arg(portName, winErrorMessage(GetLastError())));
close();
return false;
}
ok = QIODevice::open(mode);
if (!ok) close();
return ok;
}
void VirtualSerialDevice::platClose()
{
delete d->writeCompleteNotifier;
d->writeCompleteNotifier = NULL;
CloseHandle(d->writeOverlapped.hEvent);
d->writeOverlapped.hEvent = INVALID_HANDLE_VALUE;
delete d->commEventNotifier;
d->commEventNotifier = NULL;
d->commEventOverlapped.hEvent = INVALID_HANDLE_VALUE;
CloseHandle(d->portHandle);
d->portHandle = INVALID_HANDLE_VALUE;
}
VirtualSerialDevice::~VirtualSerialDevice()
{
close();
delete d;
}
qint64 VirtualSerialDevice::bytesAvailable() const
{
QMutexLocker locker(&lock);
if (!isOpen()) return 0;
qint64 avail = 0;
COMSTAT Status;
if (ClearCommError(d->portHandle, NULL, &Status)) {
avail = Status.cbInQue;
}
return avail + QIODevice::bytesAvailable();
}
void VirtualSerialDevice::commEventOccurred()
{
DWORD event = d->commEventMask;
if (event & EV_RXCHAR) {
emit readyRead();
}
ResetEvent(d->commEventOverlapped.hEvent);
WaitCommEvent(d->portHandle, &d->commEventMask, &d->commEventOverlapped);
}
qint64 VirtualSerialDevice::readData(char *data, qint64 maxSize)
{
QMutexLocker locker(&lock);
// We do our reads synchronously
OVERLAPPED readOverlapped;
memset(&readOverlapped, 0, sizeof(OVERLAPPED));
DWORD bytesRead;
BOOL done = ReadFile(d->portHandle, data, maxSize, &bytesRead, &readOverlapped);
if (done) return (qint64)bytesRead;
if (GetLastError() == ERROR_IO_PENDING) {
// Note the TRUE to wait for the read to complete
done = GetOverlappedResult(d->portHandle, &readOverlapped, &bytesRead, TRUE);
if (done) return (qint64)bytesRead;
}
// If we reach here an error has occurred
setErrorString(tr("An error occurred while reading from %1: %2").
arg(portName, winErrorMessage(GetLastError())));
return -1;
}
qint64 VirtualSerialDevice::writeData(const char *data, qint64 maxSize)
{
QMutexLocker locker(&lock);
pendingWrites.append(QByteArray(data, maxSize)); // Can't see a way of doing async io safely without having to copy here...
if (pendingWrites.count() == 1) {
return writeNextBuffer(locker);
} else {
return maxSize;
}
}
qint64 VirtualSerialDevice::writeNextBuffer(QMutexLocker& locker)
{
Q_UNUSED(locker)
// Must be locked on entry
qint64 bufLen = pendingWrites[0].length();
BOOL ok = WriteFile(d->portHandle, pendingWrites[0].constData(), bufLen, NULL, &d->writeOverlapped);
if (ok || GetLastError() == ERROR_IO_PENDING) {
// Apparently it can return true for a small asynchronous write...
// Hopefully it still gets signalled in the same way!
// Wait for signal via writeCompleted
return bufLen;
}
else {
setErrorString(tr("An error occurred while writing to %1: %2").
arg(portName, winErrorMessage(GetLastError())));
pendingWrites.removeFirst();
return -1;
}
}
void VirtualSerialDevice::writeCompleted()
{
QMutexLocker locker(&lock);
if (pendingWrites.count() == 0) {
qWarning("%s: writeCompleted called when there are no pending writes on %s!",
Q_FUNC_INFO, qPrintable(portName));
return;
}
doWriteCompleted(locker);
}
void VirtualSerialDevice::doWriteCompleted(QMutexLocker &locker)
{
// Must be locked on entry
ResetEvent(d->writeOverlapped.hEvent);
qint64 len = pendingWrites.first().length();
pendingWrites.removeFirst();
if (pendingWrites.count() > 0) {
// Get the next write started before notifying in case client calls waitForBytesWritten in their slot
writeNextBuffer(locker);
}
emitBytesWrittenIfNeeded(locker, len);
}
bool VirtualSerialDevice::waitForBytesWritten(int msecs)
{
QMutexLocker locker(&lock);
if (pendingWrites.count() == 0) return false;
if (QThread::currentThread() != thread()) {
// Wait for signal from main thread
unsigned long timeout = msecs;
if (msecs == -1) timeout = ULONG_MAX;
if (waiterForBytesWritten == NULL)
waiterForBytesWritten = new QWaitCondition;
return waiterForBytesWritten->wait(&lock, timeout);
}
DWORD waitTime = msecs;
if (msecs == -1) waitTime = INFINITE; // Ok these are probably bitwise the same, but just to prove I've thought about it...
DWORD result = WaitForSingleObject(d->writeOverlapped.hEvent, waitTime); // Do I need WaitForSingleObjectEx and worry about alertable states?
if (result == WAIT_TIMEOUT) {
return false;
}
else if (result == WAIT_OBJECT_0) {
DWORD bytesWritten;
BOOL ok = GetOverlappedResult(d->portHandle, &d->writeOverlapped, &bytesWritten, TRUE);
if (!ok) {
setErrorString(tr("An error occurred while syncing on waitForBytesWritten for %1: %2").
arg(portName, winErrorMessage(GetLastError())));
return false;
}
Q_ASSERT(bytesWritten == (DWORD)pendingWrites.first().length());
doWriteCompleted(locker);
return true;
}
else {
setErrorString(QString("An error occured in waitForBytesWritten() for %1: %2").
arg(portName, winErrorMessage(GetLastError())));
return false;
}
}
void VirtualSerialDevice::flush()
{
while (waitForBytesWritten(-1)) { /* loop */ }
}
bool VirtualSerialDevice::waitForReadyRead(int msecs)
{
return QIODevice::waitForReadyRead(msecs); //TODO
}
} // namespace SymbianUtils
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