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authorDaniel Moody <dmoody256@gmail.com>2022-05-27 03:58:55 (GMT)
committerDaniel Moody <dmoody256@gmail.com>2022-05-27 03:58:55 (GMT)
commit9f6cfbdd5dc35a9711e5c5ab5ef3414b4a05e0ef (patch)
tree0c6f40509d5934335ed4845929e971d2a33e0239 /RELEASE.txt
parent4b9a5534225b93fc7038c8d801bb6652699bb97c (diff)
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diff --git a/RELEASE.txt b/RELEASE.txt
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@@ -16,12 +16,9 @@ NEW FUNCTIONALITY
- Added MSVC_USE_SCRIPT_ARGS variable to pass arguments to MSVC_USE_SCRIPT.
- Added Configure.CheckMember() checker to check if struct/class has the specified member.
-- Added SHELL_ENV_GENERATOR construction variables. This variable allows the user to Define
- a function which will be called to generate or alter the execution environment which will
- be used in the shell command of some Action.
-- Updated SHELL_ENV_GENERATOR construction variable to SHELL_ENV_GENERATORS. This variable
- is now an iterable which will contain functions which each are called and each can customize
- the execution environment.
+- Added SHELL_ENV_GENERATORS construction variable. This variable
+ is an iterable which will contain functions in which each are called and each can allow
+ the user a method to customize the execution environment.
- Added MSVC_USE_SETTINGS variable to pass a dictionary to configure the msvc compiler
system environment as an alternative to bypassing Visual Studio autodetection entirely.