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authorSteven Knight <knight@baldmt.com>2003-08-16 04:19:30 (GMT)
committerSteven Knight <knight@baldmt.com>2003-08-16 04:19:30 (GMT)
commit9d21228a092cc048be6e60053d0ed739eec5b629 (patch)
treed2447f2650bf7782e58826ad0c16364496722d1c /doc/user/default.in
parent601839d06d9563854ce22a615d6670a7651cd858 (diff)
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+<!--
+
+ Copyright (c) 2001, 2002, 2003 Steven Knight
+
+ Permission is hereby granted, free of charge, to any person obtaining
+ a copy of this software and associated documentation files (the
+ "Software"), to deal in the Software without restriction, including
+ without limitation the rights to use, copy, modify, merge, publish,
+ distribute, sublicense, and/or sell copies of the Software, and to
+ permit persons to whom the Software is furnished to do so, subject to
+ the following conditions:
+
+ The above copyright notice and this permission notice shall be included
+ in all copies or substantial portions of the Software.
+
+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY
+ KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE
+ WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
+ NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
+ LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+ OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+-->
+
+<!--
+
+=head1 Default targets
+
+Until now, we've demonstrated invoking Cons with an explicit target
+to build:
+
+ % cons hello
+
+Normally, Cons does not build anything unless a target is specified,
+but specifying '.' (the current directory) will build everything:
+
+ % cons # does not build anything
+
+ % cons . # builds everything under the top-level directory
+
+Adding the C<Default> method to any F<Construct> or F<Conscript> file will add
+the specified targets to a list of default targets. Cons will build
+these defaults if there are no targets specified on the command line.
+So adding the following line to the top-level F<Construct> file will mimic
+Make's typical behavior of building everything by default:
+
+ Default '.';
+
+The following would add the F<hello> and F<goodbye> commands (in the
+same directory as the F<Construct> or F<Conscript> file) to the default list:
+
+ Default qw(
+ hello
+ goodbye
+ );
+
+The C<Default> method may be used more than once to add targets to the
+default list.
+
+-->
+
+ <para>
+
+ As mentioned previously,
+ &SCons; will build every target
+ in or below the current directory
+ by default--that is, when you don't
+ explicitly specify one or more targets
+ on the command line.
+ Sometimes, however, you may want
+ to specify explicitly that only
+ certain programs should be built by default.
+ You do this with the &Default; function:
+
+ </para>
+
+ <scons_example name="ex1">
+ <file name="SConstruct" printme="1">
+ env = Environment()
+ hello = env.Program('hello.c')
+ env.Program('goodbye.c')
+ Default(hello)
+ </file>
+ <file name="hello.c">
+ hello.c
+ </file>
+ <file name="goodbye.c">
+ goodbye.c
+ </file>
+ </scons_example>
+
+ <para>
+
+ This &SConstruct; file knows how to build two programs,
+ &hello; and &goodbye;,
+ but only builds the
+ &hello; program by default:
+
+ </para>
+
+ <scons_output example="ex1">
+ <command>scons</command>
+ <command>scons</command>
+ <command>scons goodbye</command>
+ </scons_output>
+
+ <para>
+
+ Note that, even when you use the &Default;
+ function in your &SConstruct; file,
+ you can still explicitly specify the current directory
+ (<literal>.</literal>) on the command line
+ to tell &SCons; to build
+ everything in (or below) the current directory:
+
+ </para>
+
+ <scons_output example="ex1">
+ <command>scons .</command>
+ </scons_output>
+
+ <para>
+
+ You can also call the &Default;
+ function more than once,
+ in which case each call
+ adds to the list of targets to be built by default:
+
+ </para>
+
+ <scons_example name="ex2">
+ <file name="SConstruct" printme="1">
+ env = Environment()
+ prog1 = env.Program('prog1.c')
+ Default(prog1)
+ prog2 = env.Program('prog2.c')
+ prog3 = env.Program('prog3.c')
+ Default(prog3)
+ </file>
+ <file name="prog1.c">
+ prog1.c
+ </file>
+ <file name="prog2.c">
+ prog2.c
+ </file>
+ <file name="prog3.c">
+ prog3.c
+ </file>
+ </scons_example>
+
+ <para>
+
+ Or you can specify more than one target
+ in a single call to the &Default; function:
+
+ </para>
+
+ <programlisting>
+ env = Environment()
+ prog1 = env.Program('prog1.c')
+ prog2 = env.Program('prog2.c')
+ prog3 = env.Program('prog3.c')
+ Default(prog1, prog3)
+ </programlisting>
+
+ <para>
+
+ Either of these last two examples
+ will build only the
+ <application>prog1</application>
+ and
+ <application>prog3</application>
+ programs by default:
+
+ </para>
+
+ <scons_output example="ex2">
+ <command>scons</command>
+ <command>scons .</command>
+ </scons_output>
+
+ <para>
+
+ Lastly, if for some reason you don't want
+ any targets built by default,
+ you can use the Python <literal>None</literal>
+ variable:
+
+ </para>
+
+ <scons_example name="ex3">
+ <file name="SConstruct" printme="1">
+ env = Environment()
+ prog1 = env.Program('prog1.c')
+ prog2 = env.Program('prog2.c')
+ Default(None)
+ </file>
+ <file name="prog1.c">
+ prog1.c
+ </file>
+ <file name="prog2.c">
+ prog2.c
+ </file>
+ </scons_example>
+
+ <para>
+
+ Which would produce build output like:
+
+ </para>
+
+ <scons_output example="ex3">
+ <command>scons</command>
+ <command>scons .</command>
+ </scons_output>